First they must rework bomb explosion models , specially nuke and other big bombs as 12000 pounder and faab5000 because all of the normal bombs effects looks the same and very much liitle explosion cloud and nuke should be reworked because the mushroom cloud looks like the nuke has been detonated underground and it is so small, i mean the mushroom cloud should at least burst in to around 35,000 feet high
Q: With so much ground pounding abilities for planes, will we ever see map environments to help counter it? Ground RB having dense fog or severe storms to limit the flight capabilities for example
@@honzavasicek Pantsir is fine as is, but every other SACLOS SAM got nerfed hard and are basically useless against anything that isnt a drone or helicopter. Other nations need some top tier SAMs and CAS needs some tuning to be less OP.
Q: Do you plan on bringing night modes and adverse weather conditions into air real rotation? It'd be awesome to have a late night thunderstorm air battle.
@@Abigail_Nikolaev I’m doing mig 29/su39 night ground attack battles in the mission editor and it’s so cool. This in rotation would be brilliant. The pressure of trying to land a mig 29on a low visibility night on a small airstrip in middle of a city is intense. I managed to land it first shot! Try it yourself, it’s awesome. It’d add so much more intensity to air battles
Dang, I was hoping for night battles using stuff like Bf 110s, Lancasters, and P61s and other night fighters, or maybe even a mission like the nightime dam busting done by the British in WW2 using bombers
WARNING Gaijin Ent. WORKS for the Ministry of Defense and the Government of the Russian Federation Collection of SECRET data on military equipment (Gaijin Entertainment was founded in 2002 in Russia) Leclerc, F-16, Challenger 2, performance characteristics of the DTC10-125 projectile, M2A2 Bradley. In 2023 alone, there are nine documented cases of COLLECTION of classified information regarding military documents PS espionage “Creating our own computer war games in Russia is a matter of principle. “In 2008, $200 KKK was allocated from the US budget for the development and implementation of computer games with a militaristic theme,” said Advisor to the Russian Minister of Defense Andrei Ilnitsky.” Anton Yudintsev, general. Director of Gaijin Ent., the developer of the military game War Thunder, commented on this important statement: “We are very pleased that the Ministry of Defense and the Government of the Russian Federation today recognize the importance and enormous potential of the gaming industry and share our goals and objectives.”.
Q: Can we count on adding a button to the game to switch between manual and automatic radar targeting? Additionally, a button to reset the radar settings to default (range, center position, etc.) would be nice. Have a good day everyone!
Question: Could we ever see any tutorials on late game mechanic usage such as how to use a smart bomb or air to ground missiles or any number of mechanics that are not even in existence till much later in the game?
WARNING Gaijin Ent. WORKS for the Ministry of Defense and the Government of the Russian Federation Collection of SECRET data on military equipment (Gaijin Entertainment was founded in 2002 in Russia) Leclerc, F-16, Challenger 2, performance characteristics of the DTC10-125 projectile, M2A2 Bradley. In 2023 alone, there are nine documented cases of COLLECTION of classified information regarding military documents PS espionage “Creating our own computer war games in Russia is a matter of principle. “In 2008, $200 KKK was allocated from the US budget for the development and implementation of computer games with a militaristic theme,” said Advisor to the Russian Minister of Defense Andrei Ilnitsky.” Anton Yudintsev, general. Director of Gaijin Ent., the developer of the military game War Thunder, commented on this important statement: “We are very pleased that the Ministry of Defense and the Government of the Russian Federation today recognize the importance and enormous potential of the gaming industry and share our goals and objectives.”.
Awesome episode! Really excited for the MiG-29SMT, and the Pages of History segments are always fascinating. Love it when you guys cover historical events. Thank you for adding Test Site 2271 as a standard GB map, too. I really enjoyed it in the Atomic Thunder event. 👍
The coolest feature of the Mig-29 is how it can close its air intakes and only feed air from the top, so it can take off from dirt/unimproved runways. It's a supersonic fighter that can deploy from almost anywhere. Too bad I'll never see it ingame since I have a life and can't grind...
That Mig-29 is Nutz so powerful it pulls where you want it to, easy aim outstanding AAM the engines Drink Fuel like it's going scarce but it no doubt kicks @$$. But had to make sure I brought that drop tank on that new map for Air. That new map a few times or more than a few times had it with FULL dark clouds cover and nailed the walls a couple times I really hope that isn't going to be a thing on the live server cause its HORRIBLE you can't see enemy that are 10 feet ahead of you and when a Canyon wall comes along you see it and then you are it. There is no way to pull away from it when you are going Mach 1.5 you have no chance cause its in sight for 1 second and then its you smashing into it.
The Mig-29 SMT had an improved version of the rd-33 engines, the ser.3 version, which is not what is shown in the game. The engines are supposed to be more powerful yet Gaijin messed it up just like they messed up the engines on the Su-25bm@@veselinstoyanov576
I hope for reworked capture points so they seem more tactical. In the moment the most cap zones are only a circle (excluded karelia) but i would hope that cap zones get different shapes so for example on sweden at B the complete inner area of the building is the cap zone not only the circle or on frozen pass the whole tunnle etc. And please remove the distance markers above the cap zones in RB i dont see any sence of those
Well you can do that by joining various discord servers and asking people if they would fly with you or joining twitch streams of sim streamers and flying with them
I don't think the EF or anything similar will ever come to WarThunder. I still think it's insane that they're adding the F-16C already. I hope they decompress the BR's by adding 13.0 or doing something to help out with the gap in capability between 11.0/.3 - 12.0 because these top Phantom's and MiG-23's are pretty outclassed by the F-16's, MiG-29's, and the Mirage 2000. Yeah an experienced player, who plays top tier air religiously, might do just fine and get a few kills before inevitably dying. When it comes to dogfighting in an F4 or MiG-23 you will lose to an F-16 or MiG-29 every time, unless you get lucky in a head-on or your opponent is brain dead and makes a grievous mistake. My point being that the 9.0 - 12.0 BR range needs to be decompressed before anything else gets added.
@@thesolstice_8122 fair point tbh. In my opinion its a questionable decision to add the F16C and Mig 29 SMT already (not like F16A and Mig 29 weren't OP enough). But they also indirectly confirmed the EF in one of their videos, which, if it happenes this year, it could be the ultimate counter for the UK so it can finally compete at toptier again, even if it is only an early version of the Typhoon.
German tech tree maybe one of the largest, but it has a gap at tier 3, around BR 4.0 for medium tanks. It use to have a the later PzIVs there, but they got moved to tier 2. I am hoping one day this gap is filled. At least Italy kept their PzIV at tier 3.
10:58 "...and 11.7" Meanwhile me with my Leopard always getting hit by space missile from mig27 and Kancer and Mi28 who sit far away around 9km from the battle.
Q: Will there be an SPAA for Germany between 5.0 and 7.0? The Ostwind II is very good but could there be anything for like 6.0/6.3? Of course only if it existed in real life.
They had the Coelian at 6.3 but because gaijin decided it wasn't realistic because it only had a wooden mock-up so they replaced it with a paper design for the Ostwind II
Unfortunately Germany doesn’t have anything that can fill that br gap. Well there is the coelian but only veterans have access to that vehicle. So the only other option would be to move the kugelblitz back down to 6.7 to fill that gap.
Please Gaijin, limit amount of maps according to BR's. Some maps are good for WWII vehicles, higher BR's need a bigger type of maps. There's simply too many maps to memorize, and some just plainly do not work on higher BR's due to small size.
Q: Instead of adding new aircraft such as MIG-29SMT or F16C, will Old Cold war aircraft be added? For example, SU-15 Flagon, MIG25 Foxbat, F-111 aardvark, F-106 Delta Dart
Q: Why are the Germans the only nation to get full snow camo by default? Their tanks are completely covered in snow on winter maps while other nations only have a few white spots here and there.
I want maps that are massive wide open spaces to have better spawn points, enemy tank destroyers can snipe you from across the map without any way to counter them
Cool! So when are we seeing better Anti-Air for Japan? Or maybe making the 93 better? Also, make the Type 87 and 87 Prototype foldered together, not with the 89 IFV.
I want mote destruction physics. More destructive environments
I vividly remember a demo they did of a fully destructable Poland a while back, I hope they revisit that concept.
More* 🤓🤓🤓
@@warturtlethetank1074”More* 🤓🤓🤓” - 🤓
First they must rework bomb explosion models , specially nuke and other big bombs as 12000 pounder and faab5000 because all of the normal bombs effects looks the same and very much liitle explosion cloud and nuke should be reworked because the mushroom cloud looks like the nuke has been detonated underground and it is so small, i mean the mushroom cloud should at least burst in to around 35,000 feet high
Based.
Q: Do you plan to make the headlights on the vehicles work? So when we drive on a night map we can use them.
That and working navigation lights and landing lights would be really cool
@@Abigail_Nikolaevand formatio lights
@@nogasolinespotlight on low tier tanks
Working lights would be a wonderful move in the right direction.
No one is going to use them lol. You'll just be a massive target.
Q: With so much ground pounding abilities for planes, will we ever see map environments to help counter it? Ground RB having dense fog or severe storms to limit the flight capabilities for example
Or at least properly tune SAMs for the new missile guidance logic.
Pantsir is not enough with its 15-20km no fly zone?
@@honzavasicek Pantsir is fine as is, but every other SACLOS SAM got nerfed hard and are basically useless against anything that isnt a drone or helicopter. Other nations need some top tier SAMs and CAS needs some tuning to be less OP.
@@honzavasicek Pantsir is fine - the problem is that only Russia gets it. Other nations at least need their SAMs fixed.
@@honzavasicek cause theres no planes at 1.0-10.0
Q: Do you plan on bringing night modes and adverse weather conditions into air real rotation? It'd be awesome to have a late night thunderstorm air battle.
We had night battles before but i was really rare. Shooting blind with just tracers was really cool
@@Abigail_Nikolaev I’m doing mig 29/su39 night ground attack battles in the mission editor and it’s so cool. This in rotation would be brilliant. The pressure of trying to land a mig 29on a low visibility night on a small airstrip in middle of a city is intense. I managed to land it first shot! Try it yourself, it’s awesome. It’d add so much more intensity to air battles
The issue is it makes the spotting system even more unbearable. If they make it consistent it can happen.
Dang, I was hoping for night battles using stuff like Bf 110s, Lancasters, and P61s and other night fighters, or maybe even a mission like the nightime dam busting done by the British in WW2 using bombers
WARNING Gaijin Ent. WORKS for the Ministry of Defense and the Government of the Russian Federation
Collection of SECRET data on military equipment (Gaijin Entertainment was founded in 2002 in Russia) Leclerc, F-16, Challenger 2, performance characteristics of the DTC10-125 projectile, M2A2 Bradley. In 2023 alone, there are nine documented cases of COLLECTION of classified information regarding military documents
PS espionage “Creating our own computer war games in Russia is a matter of principle. “In 2008, $200 KKK was allocated from the US budget for the development and implementation of computer games with a militaristic theme,” said Advisor to the Russian Minister of Defense Andrei Ilnitsky.”
Anton Yudintsev, general. Director of Gaijin Ent., the developer of the military game War Thunder, commented on this important statement: “We are very pleased that the Ministry of Defense and the Government of the Russian Federation today recognize the importance and enormous potential of the gaming industry and share our goals and objectives.”.
Q: Can we count on adding a button to the game to switch between manual and automatic radar targeting? Additionally, a button to reset the radar settings to default (range, center position, etc.) would be nice.
Have a good day everyone!
did anyone else catch t35-85? 5:50
Xd
I did
Question: Could we ever see any tutorials on late game mechanic usage such as how to use a smart bomb or air to ground missiles or any number of mechanics that are not even in existence till much later in the game?
WARNING Gaijin Ent. WORKS for the Ministry of Defense and the Government of the Russian Federation
Collection of SECRET data on military equipment (Gaijin Entertainment was founded in 2002 in Russia) Leclerc, F-16, Challenger 2, performance characteristics of the DTC10-125 projectile, M2A2 Bradley. In 2023 alone, there are nine documented cases of COLLECTION of classified information regarding military documents
PS espionage “Creating our own computer war games in Russia is a matter of principle. “In 2008, $200 KKK was allocated from the US budget for the development and implementation of computer games with a militaristic theme,” said Advisor to the Russian Minister of Defense Andrei Ilnitsky.”
Anton Yudintsev, general. Director of Gaijin Ent., the developer of the military game War Thunder, commented on this important statement: “We are very pleased that the Ministry of Defense and the Government of the Russian Federation today recognize the importance and enormous potential of the gaming industry and share our goals and objectives.”.
Awesome episode! Really excited for the MiG-29SMT, and the Pages of History segments are always fascinating. Love it when you guys cover historical events.
Thank you for adding Test Site 2271 as a standard GB map, too. I really enjoyed it in the Atomic Thunder event. 👍
The coolest feature of the Mig-29 is how it can close its air intakes and only feed air from the top, so it can take off from dirt/unimproved runways. It's a supersonic fighter that can deploy from almost anywhere. Too bad I'll never see it ingame since I have a life and can't grind...
Id like to see you do a full history video with the Mig 29
Are you planning to make fire extinguishers "reloadable" on captured points?
Specially with Leopard 2 PL. If this thing catches fire - it's dead 110% of cases, extinguishers are usable but they don't do anything.
Q: Really a suggestion: Why don't you give us the projected BR range when you give us a tour of the new maps? Looks good, btw. Keep it up.
Gaijin never fails to upload mildly entertaining videos between 8-20 minute long
I thought the SMT had RD-33 'Series 3' upgraded engines. Not the regular RD-33 engines.
we both thought wrong i guess :c
it does either gaijin once more gimped the plane for balance or they are unaware of it's powerplant upgrades
@@stareintothykingpig3140 they are probably unaware but no one is talking about it rip
First shooting range episode with a metal beast that has not even launched yet
@@stareintothykingpig3140 its a Soviet plane. The fact that there would be any nerf at all is extremely rare. Probably just didn't realize
Can we get some algerian tanks such as the BMPT-62 and the modified t-62 with a 30mm and kornet missiles? Thanks
Bro gib update
Sooon TM
Q: Are you guys gonna add night battles to low teir? If so, it would be fun to have functional headlights.
I reckon that would be pretty fun
nooooo
no dear god please no
I like that how 12 years I've been playing and this is the time that you guys upgraded lmao
Still praying for the Ka Mi to get its pontoons it deserves
Q: Does Gaijin plan to add more maps for air realistic battles?
Q: when will we get bombercockpits? "placeholders" are there for years now!
That Mig-29 is Nutz so powerful it pulls where you want it to, easy aim outstanding AAM the engines Drink Fuel like it's going scarce but it no doubt kicks @$$. But had to make sure I brought that drop tank on that new map for Air. That new map a few times or more than a few times had it with FULL dark clouds cover and nailed the walls a couple times I really hope that isn't going to be a thing on the live server cause its HORRIBLE you can't see enemy that are 10 feet ahead of you and when a Canyon wall comes along you see it and then you are it. There is no way to pull away from it when you are going Mach 1.5 you have no chance cause its in sight for 1 second and then its you smashing into it.
Q: Do you plan on giving the Mig-29 SMT the correct engines?
Which are
The Mig-29 SMT had an improved version of the rd-33 engines, the ser.3 version, which is not what is shown in the game. The engines are supposed to be more powerful yet Gaijin messed it up just like they messed up the engines on the Su-25bm@@veselinstoyanov576
I hope for reworked capture points so they seem more tactical. In the moment the most cap zones are only a circle (excluded karelia) but i would hope that cap zones get different shapes so for example on sweden at B the complete inner area of the building is the cap zone not only the circle or on frozen pass the whole tunnle etc. And please remove the distance markers above the cap zones in RB i dont see any sence of those
Really nice to hear that T-35 85 entered combat in March
Q: Do you plan on adding the OFL F2 rounds to the French Leclercs?
Not much of a Question but 12:32 is a New Tradition in Warthunder.
I think gaijin should test maps with events, then realest them if people like them
Hmmmmm... panther ll at 10:57 💀💀💀
Q: as a hardened veteran on war Thunder I would love to see a new Air Assault game mode for bombers can you possibly add it
Q: Have you guys ever thought about giving planes coop mode, like the F4, F14, Tornado, T-2, Jaguer E (even if its only in sim)?
Well you can do that by joining various discord servers and asking people if they would fly with you or joining twitch streams of sim streamers and flying with them
@@spaceinvaders4825 i meant 2 players in one plane
Q: Do you plan on adding the EF Typhoon to the UK Techtree this year, so it has a competitive Top-Tier vehicle available for research?
I don't think the EF or anything similar will ever come to WarThunder. I still think it's insane that they're adding the F-16C already. I hope they decompress the BR's by adding 13.0 or doing something to help out with the gap in capability between 11.0/.3 - 12.0 because these top Phantom's and MiG-23's are pretty outclassed by the F-16's, MiG-29's, and the Mirage 2000. Yeah an experienced player, who plays top tier air religiously, might do just fine and get a few kills before inevitably dying. When it comes to dogfighting in an F4 or MiG-23 you will lose to an F-16 or MiG-29 every time, unless you get lucky in a head-on or your opponent is brain dead and makes a grievous mistake. My point being that the 9.0 - 12.0 BR range needs to be decompressed before anything else gets added.
@@thesolstice_8122 fair point tbh. In my opinion its a questionable decision to add the F16C and Mig 29 SMT already (not like F16A and Mig 29 weren't OP enough). But they also indirectly confirmed the EF in one of their videos, which, if it happenes this year, it could be the ultimate counter for the UK so it can finally compete at toptier again, even if it is only an early version of the Typhoon.
German tech tree maybe one of the largest, but it has a gap at tier 3, around BR 4.0 for medium tanks. It use to have a the later PzIVs there, but they got moved to tier 2. I am hoping one day this gap is filled. At least Italy kept their PzIV at tier 3.
YOOOOOOOOOO THANK YOU SO MUCH
Spicy take, the MiG-29 looks like the Su-27 from Wish
Q: Will you add T29E3 as a regular heavy tank to US tech tree?
T29E3 is my favorite tank and it would be really nice to see it in the game.
I hope we can get just get more experimental tanks for the us tech tree instead of event vehicles
Gaijin can you make a triathlon for the best top tier of every country. For example ussr will T 90, T 80u, T 80bvm and T 72b3
Will you ever add more postwar heavy bombers like the B-52 stratofortress or TU-95 bear?
And dont forget folks! Leaking Classified Documents isn‘t a good idea! (Hey Gaijin, did u recieve my F18 Docs? :3)
We have ways podcast begs to differ concerning Kursk
Turn on the lights. I mean the vehicles lights of course.
Q: Would you consider adding a longer extended air conflict game mode?
isn't that just simulator mode
@@RaineTheCat coud have a simulator type mode just whit realistic so it woudnt just be 1 spawn
@@RaineTheCat I had no idea sim was like that I’ve personally never played so I’ll have to try it now thanks.
f16c leaves him no chance in both air and ground battles. judging by the test video
Low key the Atomic Thunder map was actually pretty good.
I can’t believe you guys didn’t add the better engines for the new mig 29, it’s not like you didn’t know about it
love this
Gaijin make the Turm 3 go to 9.0 BR
Do you plan to add later versions of the f105?
Q. Do you plan to add more Indian vehicles and aviation in seperate tech tree in future?
10:58 "...and 11.7"
Meanwhile me with my Leopard always getting hit by space missile from mig27 and Kancer and Mi28 who sit far away around 9km from the battle.
Q: When do you plan to add the Tucano and Super Tucano?
Da pra ver q o mlk é Brasileiro só por causa do avião
Q: Do you plan on making horns on various ground vehicles work? I think it'd be a fun mechanic to have for trolling activities
Question. What is difference between magach 1 and magach 2 ?
Is there any change we will get a new techtree nation this year?
"the fuel tank makes it slower"" just take it off
Can you guys please fix hmd in vr, not a fulcrum of perfection if you can't use one of its main features in vr
Q: what's a good way to play US world war 2 fighters like the mustang and airacobra
I love the design of the Mig29😅
Q: Have you ever thought about making a separate game where players can try out all versions of War Thunder?
What does this even mean.
Greetings, will we ever see the return of historical matchmaking for air battles as an optional feature?
Q: Will we ever see anti-radiation missiles and further range SAM sites?
Already dropping shooting range videos for the new vehicles without dropping the update first
Q: Will Sweden be getting a navy in the near future, and is the Gripen going to be added in the update after Sons of Attila?
If it doesn’t come out this update it will come out in the December one
@@Swordfish-kb3qj I just forgot which usual update was after this one
Q: Would you make south korea as a playable faction in the future? And can you make more battle at night?
Ohh reverse psychology, gaijin wants us to get more secret documents
Q: Will there be an SPAA for Germany between 5.0 and 7.0? The Ostwind II is very good but could there be anything for like 6.0/6.3? Of course only if it existed in real life.
They had the Coelian at 6.3 but because gaijin decided it wasn't realistic because it only had a wooden mock-up so they replaced it with a paper design for the Ostwind II
Unfortunately Germany doesn’t have anything that can fill that br gap. Well there is the coelian but only veterans have access to that vehicle. So the only other option would be to move the kugelblitz back down to 6.7 to fill that gap.
I've found the Ostwind II works fine up till the point you get the kugel. American anti air, on the other hand....
@@covenantslayergaming6362 Yeah, I‘m happy with German SPAA‘s in general😂
5:50 t35 85 was that intended?
Why cant use the 2 side machine gun on the t54 1947 ?
T35-85???
I could have sworn I heard that
Gaijin, please please make more maps tailored for top tier - BIG BIG BIG. Far larger than what's available now.
Play sim if you want big maps, most people hate them
Q: Does the wind affect the flight models in air battles or it's only a visual effect?
It does, more noticable on landing. On maps like afghanistan I've had to offset for wind many times.
All I see this next update is the F4E getting fucecked
A lot of those 2271 assets look… familiar
FULCRUM COME IN
I luv war thunder
How
@@Marder_IFV wdym how
@@Iatermater do you have fun in WT?
@@Marder_IFV yes?
Add Realistic EC back! And add it with a bigger air map!
Please Gaijin, limit amount of maps according to BR's. Some maps are good for WWII vehicles, higher BR's need a bigger type of maps.
There's simply too many maps to memorize, and some just plainly do not work on higher BR's due to small size.
Q:This one is about naval. Does the crew count system could be changed to hull buoyancy or hull integrity kind of system. I think its more realistic
Q: Will we ever get the ability to carry wing fuel tanks on things such as the F-16, F-4, etc.
Could you do a competition between all cold war tanks of every nation
Q: Instead of adding new aircraft such as MIG-29SMT or F16C, will Old Cold war aircraft be added? For example, SU-15 Flagon, MIG25 Foxbat, F-111 aardvark, F-106 Delta Dart
Q: Why the MiG-19PT had a better radar than the MiG-21F-13, and why the MiG-21F-13 dont had the R-3R?
I still don't see any talk about the JAS Gripen 39-C
FULCRUM RISING YUPPPPP YODIE GANG
Q: Do you have any intentions to add more Anti-Ship Missiles?
Q: Why are the Germans the only nation to get full snow camo by default? Their tanks are completely covered in snow on winter maps while other nations only have a few white spots here and there.
Wdym? Tigers and leos aren't fully snow coated, just a little bit of snow.
It would make far more sense to add the F-15A and MiG-25 Foxbat than these. You guys jumped ahead on the timeline unnecessarily
Q: are broken props/building debris going to get collision boxes and physics, or is it too heavy-weighting on the servers and not worth it?
I want maps that are massive wide open spaces to have better spawn points, enemy tank destroyers can snipe you from across the map without any way to counter them
I love they are adding two vehicles that are just pure Russian and American bias
Should of said the Mig-29 SMT drinks Fuel by the tanker load forget barrel or bucket.
Q: will denmark ever get a tech tree in sweeden
Where is the update ??
Germany 6.3-6.7 is the best ground br and one of the funniest 8.0-8.3 is also nice
Here waiting for f18 to be added to see what secret documents are leaked💀☠️
Cool! So when are we seeing better Anti-Air for Japan? Or maybe making the 93 better?
Also, make the Type 87 and 87 Prototype foldered together, not with the 89 IFV.
So no Video on the Famous Viper?
Leopard P.S.O. Without its actual armour package, improvements ignored by your forum mods as usual.
Q: When will you be adding the JAS 39 and will you add the Swedish navy?
Lord gaijin tell us the lore of your game