I am done playing the game, I Maxed out 2 characters and 2 guns, and I have 6 descendants. I must still finish Gluttony to complete all the bosses, but I can't anymore. The grind and game itself just isn't fun anymore.
They need to do away with weapon mounting requirement. It is a weird concept that a descendant's abilities are tied to whatever weapon is in their hand and somewhat discourages the use of other weapons for those that use abilities more frequently.
Yeah and the problem is going to grow the more weapons they add. Rare reactors are going to be more common place unless they get rid of weapon mountings. It was a super dumb idea.
I think it should just check to see if you have the weapon equipped as opposed to having it in your hands. I would prefer not to have the mounting at all but at least this is a good middle ground.
they should just get rid of it or make it that you only have to equip the weapon, i mean this how i thought it works the first time i read the description
For me a big thing is shape stabilizers. They are like the hardest thing to get with the least rewarding payout....wow I farmed for 10 hours for one to drop and now my energy activator went from a 6% to a 10% oh wow thanks. A 1.5% change drop rate item should give a lot more than 50% drop rate increase
Yup. This is something I enjoyed about defiance back in the day. Although there needs to be instances with more than 4-5 players a piece. Instances should be able to hold much more than that.
There's already a solution for the amorphous drops. It's called stabilizing forms, you could use them to PICK what drop you wanted. They changed it from the beta to the release and made them worthless.
I cannot stand the fact that reactors tie abilities to weapons only when holding them when so many weapons are not viable in regular use due to barely having any ammo available, essentially only making reactors with weapons that use general rounds viable for missions in any real way. JUST GIVE US SOME DAMN AMMO FOR THESE WEAPONS!! WTF ARE YOU DOING?! There is no strategy to be had there Nexon, all you are accomplishing is nerfing fun out of the game.
@@intalek305 on purple reactors you dont have to hold out the weapon to get the buff you just have to have the weapon type equipped in one of the three slots. Meaning if you run out of ammo and switch to another one you still retain the 140% buff which you wouldnt if ran a yellow reactor
@@nowthatsasupplydrop751 OK sure but if I have legendary weapons and reactors I am not using purple reactors just to have the other weapon buff anyway, I am simply gonna use another weapon with another reactor that DOES work, and ignore weapons with no ammo entirely. I could care less about switching to another reactor to use a weapon that is still; meaningless to use because it has no ammo. Making purple reactors "useful" is not worth the tradeoff of making fun weapons completely impractical. I would trade the buff ENTIRELY, including the new buff on the weapon itself to just get a Executor shotgun I could use through an entire mission. It's not fun, and the practicality in no way makes up for that when there are other options.
Definitely decrease the amount of material needed to change the final stat on the gun and reactors for sure need a change. They should make the reactors have no mismatch in my opinion. Ex: fire reactor shouldn’t be able to roll a chill boost, toxic boost, electric boost it just makes no sense and maybe also if it’s a tech reactor maybe making it to where it also doesn’t roll like dimension boost, fusion, etc.
I agree with you but also that chill boost, toxic boost etc, could also be utilized if let’s say you’re using leptic and u have a fire reactor with electric boost! I would use it if im using an electric gun like the thundercage. It’s player choice just incase u have a fav weapon!! My buddy uses Blair but for some reason he loves the secret garden (I think that’s the poison gun) so he got a fire reactor with toxic boost bc of the weapon
@@Yeezus04 the boost are for skills , also what ever gun mounting u have on it. Next time you’re on look at a random reactor! 9/10 the gun mounting is going to match one of the stats on it for that extra boost. I think that’s why the devs gave so many options on it. So u can play how u want and switch it up or if you’re looking for that perfect one you also have that choice.
Sooo warframe did target farming really well. You could basically share drops. You could pick from anyone's drop table so if everyone runs the same amorpheus, only one person needs to hit the 6% drop for everyone to be able to choose it.
@@TheScott-manWe're talking about a QoL feature that shouldn't be that hard to implement. The problem is moreso that it'd be way too generous for Nexon's blood.
@TheScott-man so when you copy homework you dont copy it correctly then? The arguments about this game being new are so disingenuous because of the fact that they had the example of both destiny and warframe to build off of and they chose to "start at the bottom in order to improve"? Why would a game do that? That's risky as hell if it's deliberate which is isn't. Imagine if a brand new car company came out and they decided to start over from the beginning with a steam powered 1 piston car. Would people say it's a new company or would they look at over 100 years of cars and say "why didnt you just look at new cars and do that?". Being a "new" game is a stupid statement because they literally made things worse from the beta to the final release. And they had 10 years of looter shooters to look and improve on. Instead....they chose greed and no improvement. Dont give them a pass by saying that
For catalyzing a reactor, just make it upgrade a perk on your reactor. You could farm one with blue rolls and keep catalyzing the reactor to upgrade a blue roll to a purple roll etc. Instead of rerolling. This way it doesn't take away from the grind for reactors but at least if you get one that's not perfect you can work it up.
Dismantle on pickup when not meeting the criteria selected would go a long way man. And a bit more detailed criteria for example being able to select x type reactor with x type of rolls. Cus I don't need no electric dmg on a chill reactor etc. Having to constantly micro manage inventory whilst farming is so annoying
@@daitokronia3649 when I first started playing like 2 weeks ago I was like man we need to be able to select that an item has to roll with 2 perks of the criteria u selected and then a week later they added it in just like that. This gives me some hope that they will continue to improve this.
Either delete on pickup or don't charge $500USD for 1k slots so I can vacuum up loot when farming. Stopping every few minutes to filter and delete just is a combo breaker to my flow. And I'm not going to feed the greedy beast, I'd rather just quit. QoL isn't the place to go for whale fishing Nexon.
Your cook times should be tied to your mastery level. The higher your level, the lowering of time to cook anything. Also, the number of items to cook. Would promote more weapon proficiency grind.
No they just shouldn't limit you to 5 items. The times dont really matter if you played warframe. Ofc i dont think there should be times but i play warframe so I'm accustomed
Don’t forget about module capacity in your inventory. You get 1500 slots for mods but if you’ve had bad rng and been farming for your target for days the mods stack up quickly and you can’t delete mods in the field. I’ve had to leave at least 8 transcendent mods on the ground because the mod slot was full, AND THOSE DONT GO TO LOST AND FOUND 💔
4 things the game needs to improve on for me. -The weapon grind needs to not take ages. -Leveling needs to vastly improve. In Warframe you can put 7 forma on a Weapon or frame in an hour through Sanctuary Onslaught. -Reactors need to be character based not Weapon Based. -And they should stop with the greed that they are testing around atm. 30$ for the new event skins, universal skins needing to be bought seperately for each character.
Haven’t even watched yet and I’m just going to say…. THERES NOTHING TO DO! Everything below gluttony is too easy and gluttony is too hard for pugs. Log in, do dailies and log out.
In warframe, 90% if weapons and frames need only 2-4 forma to have a strong build on them but in TFD, you need like 6-8. So I would love if they allow you to craft multiple catalysts or have other ways to get them. In warframe there are several other ways to get forma than just building them like rare crates or puzzles on lua and even the nightwave which 100% free and gives you bundles of 3. And they come built if you get them from those extra methods. So it'd be cool if they did something similar in TFD.
I have my firearm critical hit at 37.1 on a blue roll so I haven't wanted to roll it gold because of how much freaking costs on my enduring Legacy, my yujin is 6.9 cooldown on my duty and sacrifice its pretty rad
For the most part I agree, but by far your worst take was having a "more rare item" than an energy activator blueprint, that you would use to respec your reactor. It took me around ~160 AMs of farming to get my **FIRST** Energy Activator blueprint, and while I realize that I am a statistical anomaly in that instance, the last thing we need is the chance for people to be so unlucky with a 3% drop rate max, that they have to go through even more AMs than I did. The better option would be to make it a farmable resource, like we had with Hailey parts. Something that maybe you don't get every mission, but you get them consistently enough that you can roughly figure out when you'll have the item by. What we DON'T need, is a 1-time SUPER low drop-chance where you could go a week, grinding every day after work, not getting that one item, and having no clue when you'll finally get it. At least being able to earn materials little by little for an end goal, creates a sense of accomplishment, and satisfaction, rather than fear or anxiety over just how unlucky you might possibly be.
It’s not do or die to get it bruh rare things exist in every looter shooter using the argument they shouldn’t add a rare item because it’s rare is crazy 😂
@@little_error295 I never said they shouldn’t have rare items, but there’s a limit you reach when you might dip into creating items that are TOO rare. As I outlined in my initial comment, looter shooters are at their best when hard-to-get items can be farmed little by little, consistently, rather than needing to get 1 item once, but having no idea how long it would take. If you’re building an item, you have some semblance of an idea of when you’ll finally be able to have it, but it’s demoralizing for the average person if they want an item, but with a 3% max chance of receiving it, they don’t know if they’ll get it today, tomorrow, next week, next month, or ever, if they’re unlucky enough. I spent over a week of farming nothing but energy activator blueprints just to get ONE, and that was a 6% chance. I can’t imagine how long it would take for a 3%. Rare doesn’t have to mean lucky, rare can mean “requiring dedication to acquire.” And THAT’S how it should be
Not every AM has the energy activator blueprint as 3%. Some are 6% and can be 10% with a stabilizer. I've conveniently got them by farming and going for other things and that's what I recommend.
@@DuskadeTV yeah I farmed the AM you get from The Shelter hard difficulty that opens on Hard Executioner (iirc) (6% EA blueprint) and opened around 160 of those (I’d open them in groups of 20-30 but I didn’t keep an exact count), making sure to use the very few stabilizers I got, just to get 1 blueprint. I managed to farm all the ultimate guns and descendants I wanted to without ever getting another EA blueprint, to boot. Sometimes it really just is luck, and the last thing we need is an item that requires even MORE luck, rather than sometime you can just grind bit by bit, like Hailey
You want them to lvl your weapons/decentdants, farm and research your enhanced materials, open storage vaults, open your amorphous materials, do your challenges then log out and cook you dinner?!?! I don't know why you guys play this game, honestly. Do you want them to wipe ya bum too, bro after they've paid your bills? This comment section just shows why we the devs have had to hand out walking aids instead of being able to concentrate on content.
They should keep amorphous stabilizers to boost chances like normal but add a special one that boost chances of getting an item of your choice up to like 50%. It’ll make grinding a little easier but not too easy.
If a skin is made for "all females" let me have it for all females if I purchase it. I'm not spending money on a single skin for one descendant. They are too expensive for per descendant.
I think the best reactor fix they can do, and it has sounded in the past like it may be the direction they are leaning, is to take away the specific weapon. Make it like the purples. asslt rifle, beam rifle, smg etc. No specific gun. Id rather they remove it, but I could get on board with making it specific to the type of gun and not the actual specific gun. AND, just equipt, not mounting. JUST LIKE THE PURPLES. Thatd be great.
They really should add a companion app for smartphones like Destiny 2. it would be nice to be able to switch gears/transfer items from storage on the fly or during loading times. Also would be awesome to keep track/find materials and show where to farm via app
The problem really is... Why am i doing all of this grinding in the first place? Its the same problem Warframe has. You grind, just to go and grind again. Youre not experiencing fresh engaging content. When they try new things people bitch and moan that its not fun, or its too hard. or I dont wanna be forced to play solo, etc... So here we are back to just grinding and leveling and min maxing. OK. But, for what? I dont want Raids but i would like for at least to have some interesting quests or missions, even a small bit of seasonal story. Sitting and admiring how smoking hot Hailey is and feeling priviledged that there is actually a game company that wants women to actually look like women is great but i need just a little more.
You don 't use 20 to roll 1 stat, they charge you to keep 3 locked, with rivens we can't lock stats, but we don't need them to make a weapon decent unless it's the stug. Personally i roll until i get 3 good stats.
@@zbeatza9910 That's what he's talking about, it's fine to reroll on all stats, it's ok to reroll with one locked or 2, but when you lock 3 just so you can get a good roll, your burning 20 for each attempt on 1 specific stat your trying to get. Personally I don't have too much issues with it but the fact it cost gold on top of it is what's stupid to me because it cost gold simply to make them. 💀
@@TheMichaelparis 4 stats really don't matter when the only stats that matter are damage to collosus, 12% firearm atk, crit or weakpoint damage, maybe elementals. Max is 12% more or less.
@@Yashieyama well i did not missunderstood him, he said that you use 20 for 1 stat reroll, but you pay that much to lock 3 other stats, he should've said something about going from 1 to 2 to 5 to 20 is crazy high. Just lock 1 or 2, unless you are crazy enough or rich to use 20 readjustments for that 10% stat. Also it's stupid that they charge you coins to use readjustments that you crafted using materials and coins.
Personally I think Shape Stabilizers should remove an item from the amorphis so that everything goes up. Also I think good way to make purple weapons fun would be to add transcendent style mods that only go on purple guns, give them some variety. Like special perks you can put on what ever you want. Maybe bind to that gun so its even more special
Largest problem is reactor farming, we need to be able to modify them in some way. I can get about anything else in game other than the Peacemaker. Fix that Reactor farm bros
For all drop from the instances you didnt pick up wont go to lost and found, that defeat the purpose of selling extra slot inventory😂. They need to add merchant for trading the excess blueprints
If people aren't buying, what exactly have you "lost"? They just piss off the playerbase and more than a few of us would rather just quit instead. Which... is why F2P is a cancer on the game industry as a business model.
With each passing minute listenting to your video, the more and more it dawns on me how nearly perfect Warframe is. How can you be seriois about a free to play game and not try and copy what has worked for 10 plus years.
Me and my friends were talking about the legendary weapons last night about how they’re really not used anymore since everyone is running ultimate weapons. What I stated is that maybe the legendary weapons could use transcendent mods.
I wish we had something that counted as a colossus in the training room as well. Some times i just want to see what damage i would be doing with out starting a fight
I see the "nexon fremium" mid-late game has finally hit players not familiar to these types of games. Nexon will either baby this game and take care of the community and their concerns or just leave it in the dust to collect money for their next title.
I agree, hopefully with updates to come they'll give yes ways to target farm like you said. And they really need to give Deslin some love! At the very least make it worth while to sell things to him if your in a pinch for gold. As is, an ultimate component only goes for 1,098.
Item acquisition range is what we get. also, stop waiting for your inven to be full before you delete unwanted gears. they made the filter better and you have time always after mission to clean up your inventory
I've mentioned that Shaped Stabilizers be reworked so that instead of pathetically bumping/reducing the percentage drop, have it instead allow the player to select the item they want in the list of 5 for that Morph Mat. SS are already very rare drops as is, so it would make sense to be able to use them in this new method. Because I can tell you that after 116 attempts at opening Morph Mat 56 on Hard Executor for Ultimate Viessa Cells and not getting a single drop, I burned out on trying to get Ult Viessa. Not to mention that I have roughly 50 of each Lepic Stabilizers and Smithereen BP. Hopefully the new vendor will alleviate some of this painful grind. Honestly, I can farm a full Prime Warframe in an afternoon and have it be cooking in the Foundry. Just the cells alone I've been at it since mid-August and as a casual player, that's a lot of time and nights spent getting Lepic or Smithereen over and over with nothing to show for it.
I loved this game. I played it so much that I now have every weapon maxed and also have every character maxed that I want. Now what?! There’s nothing else to do. Devs need to be a little more creative. Not everyone just wants to grind materials every time they get on. Idk I’m kinda done until they change things.
Shorten cooldowns to 20 seconds on reactors stealth runs. Let us restart every mission especially invasions if we failed a gold run or if we are just farming mats and aren't going to even complete the mission let us restart instead of going to albion globe. That would be my wish list qol Ask! Starring at a red wall on a reactor for 60 seconds is debilitating lol
If they can add a page in the inventory that only show your attached items and nothings elss and other page for the stuff you recently picked up will be really good when you are farming
Everybody talks about lower time to research than warframe, but they limit you to 5 items max. Every weapon and descendant require 3 parts to build. Energy activators are 30hours to craft. Those are also way harder to farm than orokin catalysts/reactors and way to expensive for what they offer. The crystalization catalyst have a lower time than forma, but they are harder to get and farming the parts for it. If we could craft more then they would up the time, also there are more mod slots, meaning you need more of those than you need forma. I used to think warframe does not respect your time, but TFD truly does not care and want your money aswell. 1200 caliber for mod capacity and 300 for changing a socket. They have a bundle that gives you +1 slot for 3 different inventories, they have limited inventory for everything. I hate that weapons/reactors/ext components share the slots.
I honestly believe people should complain more about the Energy activator crafting. That blueprint having a 6% drop rate (on hard) is downright criminal. I feel like you actively have to farm for something else in order for the RNG gods to toss a bone at you for that blueprint.
two weeks after release, when i deleted the game, i told my friend (who was blind fanboy refusing any criticism about the game at the time), dude, there will be no one playing this in September. I guess i was almost right. He quit at the end of August. Anyway, what i wanted to say, Korean devs do not give a f*** about suggestions of western audience. Even if these ideas presented in this video are brilliant and i bet, not hard to implement. I really dont understand this business model, watching the game die and doing nothing :)
My own big issue with the game is that storage is very costly. I'm at the point where id like to make multiple sets of equipment for different characters but the cost for storage space to me is ridiculous. I dont think 100$ is worth 200 storage space at all and sure i probably wont fill that up anytime soon but when the max storage space is 1k which would mean id have to spend 500$ to max it out is insane to me.
Really liked this content, it's important to make videos like this so the devs can see people actively sharing good ideas. My BIGGEST one and I hope it comes with the update is the transfer for catalyst and activators from regulars to ultimates that a big deal rn especially with the limited active duty characters unless you buy more slots.
I can't matchmake with other players anymore. Anyone else having this problem? It just started the other evening and has really become an issue. I can play with my friends in a group, but if I try matchmaking with another friend or alone I can't join. This really sucks. I hope they fix it.
well said Clyde on all you said on the target farming i would say if you have a stabilizer they oughta do that 2 pattern idea you said since unless the new vendor sells them due to rare chance of getting stabilizers you should be able to choose the item i mean they apparently had this option in the beta
That Colossus in Labratory would be so nice. I hope they add something later down the road where they take some legendary weapons and give them the Kuva weapon treatment like in Warframe, but also give them unique perks that maybe reflect each Vulgus faction.
The reason atm they arent letting us make more than one catalyst is because at the start of the games design, their two primary goals, are "engagement" and "money number go up". Making a game comes after. By making it so we can only make one catalyst at a time encourages players to log in at least once or multiple times a day, thus being exposed to more skins, people further ahead than you, etc etc. Only after we bitch enough will they change things like this. The start of games like this, the business suits at the top try to see how much they can get away with. But as the game exists for longer and longer, the devs get to have more say based on player feedback (hopefully)
He is right about everything. That's why he's a streamer so that they can give their input on the game, but I hope they don't listen to all streamers because some will just spit out nonsense just to mess up a game.
They need to take note on every mission variety that Warframe has and Destiny 2 endgame difficulty contents. The way I see it in this game is every single thing you do are grinding and its not for put your build into tests or having fun AFTER you grind. Dunno maybe its just me don't know what to do next after owning every descendant and got most ult weapon to level 4.
Absolute banger of a video my man..... I personally am all for the cooking except I think it would be cool to at least unlock an extra cook slot the higher mr you are or maybe it could be considered every two mr levels after mr 20 gets you an extra cook slot... I also think that maybe there is potential for allowing us to make an item that can take catalyst back from the item and back into our inventory for those who have made mistakes or maybe don't play with a descendant or weapon. Either way I think if they at least give the hardcore players some attention with things maybe a big 6 man raid or even a 3 or 4 man type of puzzle or strategic activity that isn't just about having a good build it takes game knowledge team work and meant more for the hardcore players to have some type of reward or opportunity to be rewarded. Sorry for the book lol
Great suggestions overall. An increase to research slot alone would be awesome. Most people farming already have 2 slots occupied by an activator and a catalyst. Leaving no room for other upgrade enhancement materials if you are after weapons or descendants.
First of all what people don't understand is the main reason TFD makes you go back and farm endlessly older content in the game is to help lower levels get what they need to done without having to lfg. Genius actually. Also, i quit watching this video when dude said to make reactor upgrade materials harder to get than energy activators. Now that is someone who is absolutely clueless or simply has way too much time on their hands.
Then they have zero confidence in their game and this is exactly why they price things the way they do in the Shop. If the game was good as we all hoped it would be or based on the Beta tests, then there would be plenty of new to returning players.
I hope Nexon sees these recommendations. Don't be surprised if the new vendor doesn't purchase our excess farmed materials. The developer said he would sell rare and interesting things but he didn't specifically say he will buy your excess. He said they are looking into letting us break them down into another material or currency. But it would be cool if the vendor buys them.
The grinding in this game is what makes it fun for me and my problem is with the crybaby community who whine about everything on Reddit and Twitter like saying "Bunny is running the game, spam we need co op in invasions, the game is too hard nerf this nerf that" and what really makes me freaking angry is that a big bunch of them play the game without Catalyzing or building a proper character and expecting to get carried by other players, like the amount of people I’ve seen play without any real consideration of catalyzing or modding is crazy, and that’s why they’re failing intercepts and getting mad at the game at a certain point, it’s like dude, you’re missing a CRUCIAL PART OF THE GAME LIKE WTF?!. And I don't want to sound like the typical "noobs ruin the game" or anything like that cuz not all people have all day to play the game I get it, at least go watch some videos and learn more about the endgame before tackle it. and a good example of this is in the Invasion solo content and how its was intended to filter people who don't understand the progression or endgame yet, also it was made to make people understand that they need to start to catalyst their weapon and descendants and build for both survivability and have enough dps but because they always can do it in group can be carry thought out that content and never learn the progression system. And sorry if my English is not good
It would be nice if we could get a multi-select for the storage bank, and more space, it's annoying having to inventory manage and you can only take something out one at a time and have to wait for the animation to finish before clicking the next one.
Guys just imagine they do the lost and found not only for weapons reactors and externals but for gold and kuiper too. Just imagine how much more easily you could farm not having to worry about picking every single thing up off the ground
I personally would like to edit the colors of original skins. For example: i like ult bunny's original skin but i would like to change the color or i like ult viessa's but i want to try a different color but i can't which i would like to do. Also you hit the nail on the head on cooking multiple crystallization catalysts.
On the reactors to keep the grind going , you could make it an unlockable to reroll your weapons at a certain level or certain unlock. That way can still keep players grinding until they get to the end game then they could start maximizing their builds
People still complaining about the invasion dungeons being hard lol and needing a "normal" mode. Just add an instant win button already. It's not like anyone is still playing this game for the gameplay. We just want instant gratifications.
I would still like to see an amorphous for end game players that is unlocked with Mr 25 or so for players who already have everything. 32% 50k-100k gold, 32% kuiper 50k-100k, 20% catalyst 10% a random red mod, 6% energy activator
I agree with all of this. I think taking 2-3 mats to guarantee a target after an intercept would be amazing. component drops being better would be great too if they added a difficulty or mechanics an the caveat.
What if we make all Amorphus a 1.5 %to 3% drop. You get to choose any item inside that you want but depending on rarity, will cost void shards normally used to open them. Say a 6% drop item now would cost 1,000 organic shards. The drop rate of AM now is low with the addition of a low chance to get your item wanted is a double low chance. Just make one of the items a low chance, ie the AM.
I love the timing of these videos. I spent maybe 20 hours finding a python reactor for Gley when that reactor was in rotation at Echo Swamp. I spent another 15 finding a reactor for Hailey to use with Piercing Light, and I couldn't even be bothered to build the damn weapon due to how repetitive and boring it is to level up weapons and I had to settle for a purple colossus + blue crit damage roll after all that. Yesterday, I spent 7h trying to get an impact rounds reactor for hailey with crit damage + colossus, didn't even care about the quality of the rolls. Preferably, I would've liked a Perforator reactor, but after 2 hours of not getting one, I was going to settle for ANY impact rounds weapon. Well, 5h later, I still got none. And now I refuse to log into that game until they rework reactors and add weapon proficiency bonus everywhere. I'm so sick and tired of running those dungeons I could draw them from memory with amazing detail.
Ultimate Ajax was the worst for me to get. Ultimate glue I got in about 10 hours of farming. I agree with all your points. Would love see some of these come true. I would love to see being able to research more then 5 things at a time
Of all things I say this the most. It could make ppl have a reason to play other descendants cause currently no matter the gun build its not gonna touch how fast Lepic and Gley r clearing bosses
I will say this, it ain’t yap if you’re making sense and a whole lot of sense was made in this video. I get that they may or may not address every point made but it’s good that you’re willing to bring awareness to these things and salute to you for doing so🫡
I'm typing stuff here Clyde as I'm watching. You might mention these things. Let me make catalysts or activators or gun parts in multiples. Give more inventory space. With so many reactors and component sets it's super annoying keeping "good enough" rolls until you find the perfect one. Fix reactors that are electric singular dropping with increased toxic. Get rid of those! Or let us reroll reactor stats! Get rid of the goofy paint system. Why am I paying when I just want to change color sometimes. Gameplay: World events - Bosses like in Diablo? With god-roll drops? Cosmetics? Weapons? Public events? I hate Destiny public events, but the 4- player instances now is: outpost or reactor farming and that's about it. Boring. More reasons to use different weapons - rewards or something. The dailies aren't meaningful enough for me to use an assault rifle or launcher on Bunny. Raids? Something? Need something fun to do that isn't either 10 second bosses or 10 minute struggle bosses or dungeons you can solo. A pet that picks up gold or something.
I do appreciate you voicing concerns of more casual players. I’ve seen casual players voice concerns on the sub Reddit and get absolutely destroyed by hardcore players. 😒
orr..orrrr hear me out: remove all the limits all together! Warframe we can hoard stuff if we want. no inventory spaces, no mod limits(rivens are the only ones with how many you can spots you can have and buy). no vaults. i like having vaults in TFD but we need to have no limits
100% on weapon rolling. That's massive with the 20 cost. It should be 12. Because even with that, it's hard to even get all the materials to do the perfect rolls for several guns.
I'm at 400 hours, at 250 i had all the mods in the game, got shot focus before i even finished the story. Last 2 i needed was the hardline suppression mods, started combing mods of the same ammo type, got it in 20-30 hours of gameplay. With the Enzo mods i think it helps if you have module drope rate on the Auxilary power, i had the vespers mod already because i needed conductive metallic foils for energy activators. The rest i got in like an hour of target farming vaults, spent like 20-25 ultra percision, it's really not that hard. I usually have bad luck with these, my mate got it well before me.
You should be able to use multiple shape stabilizers not multiple amorphous. It would be great if that check box was just a thing to click up and just keeps doubling percentages while lowering the other side. I guess it would have to cap at like 50% for like 6 shape stabillizers, but I have over 10 of most of the shape stabilizers so that would be fine by me as long as it gave me a suped up drop rate and not just 3-6%.
yeah i have like over 3 million quantum crystal and nano compound that is just rotting in my inventory. would be nice to use that to "readjust" our reactors like with the weapons. its still gambling and not deterministic so i wouldnt think it would be a problem to allow. would still be a grind but you could double dip while farming for a perfect reactor if you could turn those junk reactors into mats to reroll with. great video thanks for the content.
bunny is the only one that actually "plays" in pubs, everyone else just follows + collects loot. this is a co op multiplayer btw. so to get around this everyone plays solo, but heres the problem, its not even a good game solo, so at that point you are basically at the stage just before you quit. "boss" fights consist of one or two of the party absolutely nailing a colossus in like 2-9 seconds, that isn't co-op nor a boss fight. when you get too powerful missions are trivial for anyone and you just blast through the content, as quickly as the spawn rates of enemies lets you progress so it just feels like the entire gameplay loop revolves around repeating pointless stuff 1000 plus times for the sake of it. in a game that's content just isnt there, in a co op game thats not co-op I found Warframe though. Warframe has been very good so far.
it's sad that everything in this game is ruined and made useless by how OP bunny is, but people just cry to have content nerfed if their bunny can't oneshot it and don't care about having fun or trying to improve, just getting everything as quickly as possible.
@@fammud1192 I could genuinely rant about bunny, but the simple matter is, people are being blasted for simply saying bunny is op. She fundamentally changes the game only for herself. She leaves the fun out of everyone else. She is causing massive brainrot to people who want to grind the game so fast, then they complain that once they unlocked everything there's nothing to do, and the devs can't make meaningful hard mobbing content because of bunny. Now I'm seeing people talking about bunnies going into normal public battlefields and killing everything, which is why playercounts are plummeting, and new players don't want to sit around, so they quit. What's next? People are going to say we need to buff other characters? How tf are we going to make other characters a literal walking nuke that has no cooldowns like bunny. Like PVE games don't need only buff or nerfs we need balance, and we need players to have fun. I actually kinda ranted here but I can't keep having people thinking bunny is the standard and every character is behind.
I thought that as well. But my new Viessa built where i can spam all abilities even with Cold snap does it very well against the bunnies i play with. Sure, not at the level of bunny. But it's close
They need to make it where you can get your materials/gold/catalysts/activator back when you delete an non ultimate character, like I made a mistake building up bunny and made an ultimate later on. I want something more then gold back when you delete them
With all crafting taking time to finish i don't think there should be a limit to the amount of things you can cook at the same time in-game. It's a little interesting that they would want you to step away from the game for hours to then expect you to maybe come back. The game is already super grindy. it would be nice if some areas of the game would be more streamlined or less painful? @Clyde - If i'm not mistaken i think you can roll a stat on your reactor for an increase rate for world drop pick ups ;)
Bro, I have played a total of 400+ hours and I have yet to get a perfect role on three specific weapons which I have catalyst every one of them. Also the fact that you grind for five days to get all the pieces for character at each one you have to wait 48 hours is insane Also, gold is a big problem if you’re leveling up your character gold is basically you’re screwed. They got it up the gold man.❤❤❤ Bro, I’m so glad Clyde you are here man in the community. My old Destiney connection thank you for playing this game. You helped me a lot brother.❤
TFD has a lot of issues, but this one from purple weapons is way beyond, because they are pushing skins on pass for weapons people rarely or never going to use. Every pass so far is this, a bunch of skins for weapons that no one uses, they should allow us to turn purple weapons as gold ones, no need singularity enhancement on these upgraded or at least let it be up to singularity lv 2, but will fix all this issues once for all.
All great points. There are many QoL issues in TFD that would be nice to see adjusted. The Battle Pass needs a better reward pool. I'd like to see descendant slots and loadout slots added as rewards. Built catalysts should in there more than just at the end like they did recently. AMP rewards in interceptions need to adopt the relic system that Warframe has so you have a better chance of getting what you're after if someone else is running the same AMP. Why we have a limit on things we can craft is beyond me. If I have to resources, let me make it. Period. I already put the time in to grind for mats. 5 active crafting spots is a joke. I wouldn't necessarily call these problems. The real problem in TFD is balance. Descendants like Bunny, Valby etc. negate teamplay, weapon usage and any other descendant abilities if you're in a group. This is supposedly a co-op/teamplay game. That doesn't exist if you're matched with one of the aforementioned descendants and you're not running one yourself. The typical "play solo" response to criticism of Bunny etc is not going to help this game in the long run. Nor is the delusion of buffing other characters. Theses descendants need reworks. Make Bunny's speed shared like Volt in Warframe. Make her 3 stun instead of just do massive amounts of damage. Buff her ult and make it chain to surrounding ads.
Outpost drop rates need some love. I took a break from the game after grinding piercing light in agna desert for 10 days straight…. that part is the highest percentage too at 32% too! 🤦♂️
Totally agree. No summer vacation skin for bunny is a pretty big deal breaker. Hope they address it soon /s
I love Bunny but imagine how much money they'll make if they released a summer Hailey skin.
@Moxsy Thanks for funding the DLC by purchasing all the skins. Halloween skin coming soon haha
With a bunny swimsuit nexon would be set for life😂
Nah hailey bikini skin
I am done playing the game, I Maxed out 2 characters and 2 guns, and I have 6 descendants. I must still finish Gluttony to complete all the bosses, but I can't anymore. The grind and game itself just isn't fun anymore.
They need to do away with weapon mounting requirement. It is a weird concept that a descendant's abilities are tied to whatever weapon is in their hand and somewhat discourages the use of other weapons for those that use abilities more frequently.
Yeah and the problem is going to grow the more weapons they add. Rare reactors are going to be more common place unless they get rid of weapon mountings. It was a super dumb idea.
I agree, I barely use ultimate reactors because of this
I think it should just check to see if you have the weapon equipped as opposed to having it in your hands. I would prefer not to have the mounting at all but at least this is a good middle ground.
they should just get rid of it or make it that you only have to equip the weapon, i mean this how i thought it works the first time i read the description
@@rocketman63397Yep I only store ultimate ones with colossus damage cause thats the only time I use em now
For me a big thing is shape stabilizers. They are like the hardest thing to get with the least rewarding payout....wow I farmed for 10 hours for one to drop and now my energy activator went from a 6% to a 10% oh wow thanks. A 1.5% change drop rate item should give a lot more than 50% drop rate increase
I would like to see them add public events and more random enemies to the open world areas
Great idea above ^^ theres an idle swamp walker in the open area make him tough with rewards to match.
Yea we fast travel through the open world by this point
Coming from Borderlands the word seemed so dead when I would run though the maps.
Yup. This is something I enjoyed about defiance back in the day. Although there needs to be instances with more than 4-5 players a piece. Instances should be able to hold much more than that.
@@slamuri2801 I played Defiance as well. The Arkfalls really made the game fun. Always something to do.
There's already a solution for the amorphous drops. It's called stabilizing forms, you could use them to PICK what drop you wanted. They changed it from the beta to the release and made them worthless.
I cannot stand the fact that reactors tie abilities to weapons only when holding them when so many weapons are not viable in regular use due to barely having any ammo available, essentially only making reactors with weapons that use general rounds viable for missions in any real way. JUST GIVE US SOME DAMN AMMO FOR THESE WEAPONS!! WTF ARE YOU DOING?!
There is no strategy to be had there Nexon, all you are accomplishing is nerfing fun out of the game.
Yeah, they need to give us special rounds, it's ridiculous how you start with half a mag and no reserve.
i mean thats the tradeoff for the 160% buff and a change would make purple reactors completely irrelevant
@@nowthatsasupplydrop751 I don't see your point. A purple reactor with a weapon that never has ammo is still irrelevant.
@@intalek305 on purple reactors you dont have to hold out the weapon to get the buff you just have to have the weapon type equipped in one of the three slots. Meaning if you run out of ammo and switch to another one you still retain the 140% buff which you wouldnt if ran a yellow reactor
@@nowthatsasupplydrop751 OK sure but if I have legendary weapons and reactors I am not using purple reactors just to have the other weapon buff anyway, I am simply gonna use another weapon with another reactor that DOES work, and ignore weapons with no ammo entirely. I could care less about switching to another reactor to use a weapon that is still; meaningless to use because it has no ammo. Making purple reactors "useful" is not worth the tradeoff of making fun weapons completely impractical.
I would trade the buff ENTIRELY, including the new buff on the weapon itself to just get a Executor shotgun I could use through an entire mission. It's not fun, and the practicality in no way makes up for that when there are other options.
First streamer so far that hasn’t started crying because of the nerfs to bosses and actually understands why they’re needed at times.
Definitely decrease the amount of material needed to change the final stat on the gun and reactors for sure need a change. They should make the reactors have no mismatch in my opinion. Ex: fire reactor shouldn’t be able to roll a chill boost, toxic boost, electric boost it just makes no sense and maybe also if it’s a tech reactor maybe making it to where it also doesn’t roll like dimension boost, fusion, etc.
yeah, i'll never understand the logic of mismatching elements. really dumb move by the devs
I agree with you but also that chill boost, toxic boost etc, could also be utilized if let’s say you’re using leptic and u have a fire reactor with electric boost! I would use it if im using an electric gun like the thundercage. It’s player choice just incase u have a fav weapon!! My buddy uses Blair but for some reason he loves the secret garden (I think that’s the poison gun) so he got a fire reactor with toxic boost bc of the weapon
this…
@@treallen1471 aren’t the boost only for skills though?
@@Yeezus04 the boost are for skills , also what ever gun mounting u have on it. Next time you’re on look at a random reactor! 9/10 the gun mounting is going to match one of the stats on it for that extra boost. I think that’s why the devs gave so many options on it. So u can play how u want and switch it up or if you’re looking for that perfect one you also have that choice.
Sooo warframe did target farming really well. You could basically share drops. You could pick from anyone's drop table so if everyone runs the same amorpheus, only one person needs to hit the 6% drop for everyone to be able to choose it.
Would be great if they had stolen that too
I was with a Enzo and got the module from the ultra precision mod just by being there. This does work.
Warframe had a decade to be what it is now so we can’t compare it to much otherwise more ppl would call the game a rip off of xyz
@@TheScott-manWe're talking about a QoL feature that shouldn't be that hard to implement. The problem is moreso that it'd be way too generous for Nexon's blood.
@TheScott-man so when you copy homework you dont copy it correctly then? The arguments about this game being new are so disingenuous because of the fact that they had the example of both destiny and warframe to build off of and they chose to "start at the bottom in order to improve"? Why would a game do that? That's risky as hell if it's deliberate which is isn't. Imagine if a brand new car company came out and they decided to start over from the beginning with a steam powered 1 piston car. Would people say it's a new company or would they look at over 100 years of cars and say "why didnt you just look at new cars and do that?". Being a "new" game is a stupid statement because they literally made things worse from the beta to the final release. And they had 10 years of looter shooters to look and improve on. Instead....they chose greed and no improvement. Dont give them a pass by saying that
Amorphous mat rewards should be public at the end and you can pick whoevers reward you want. Prob solved period
For catalyzing a reactor, just make it upgrade a perk on your reactor. You could farm one with blue rolls and keep catalyzing the reactor to upgrade a blue roll to a purple roll etc. Instead of rerolling. This way it doesn't take away from the grind for reactors but at least if you get one that's not perfect you can work it up.
Dismantle on pickup when not meeting the criteria selected would go a long way man. And a bit more detailed criteria for example being able to select x type reactor with x type of rolls. Cus I don't need no electric dmg on a chill reactor etc. Having to constantly micro manage inventory whilst farming is so annoying
I LOVE this idea, I really hope they add this
@@daitokronia3649 when I first started playing like 2 weeks ago I was like man we need to be able to select that an item has to roll with 2 perks of the criteria u selected and then a week later they added it in just like that. This gives me some hope that they will continue to improve this.
Either delete on pickup or don't charge $500USD for 1k slots so I can vacuum up loot when farming.
Stopping every few minutes to filter and delete just is a combo breaker to my flow.
And I'm not going to feed the greedy beast, I'd rather just quit.
QoL isn't the place to go for whale fishing Nexon.
@@tounsiforlife2317 yeah, they've been pretty good on responding to stuff like this so I can really see it happening
@@daitokronia3649 that would make it so you wouldnt need to pay for more storage, no way theyd do that lol
Your cook times should be tied to your mastery level. The higher your level, the lowering of time to cook anything. Also, the number of items to cook. Would promote more weapon proficiency grind.
This would make me want to pass 20, after that it feels useless, but with shorter cook times that would be really nice.
I like this idea
No they just shouldn't limit you to 5 items. The times dont really matter if you played warframe. Ofc i dont think there should be times but i play warframe so I'm accustomed
put this in warframe too
Got over 400 hours, right now i just log for the 4 daily invasions, theres nothing else to do for me atm, pretty annoing
Yes I maxout all ultimate weapon all ultimate characters with Blair sharen and yunjin I just farm catalyser and activators 😅
Yup can't deny that Gold
Just play another game and touch grass the game itself its not even 6 month old
Same, im just login in to craft a new cata, basically the same thing i do in warframe after 6k hours
@@vanderrlinde1094 daily events it's like an hour long or less to finish. We still have a lot of time to touch grass 🙂
Don’t forget about module capacity in your inventory. You get 1500 slots for mods but if you’ve had bad rng and been farming for your target for days the mods stack up quickly and you can’t delete mods in the field. I’ve had to leave at least 8 transcendent mods on the ground because the mod slot was full, AND THOSE DONT GO TO LOST AND FOUND 💔
I hate it when I can't clear up some unwanted items in my inventory outside Albion.
Happened to me using Enzo for opening vaults 💀
@@Cee_Jay_Ward That's bad
💀
That's why you should dismantle the 1000 replicas at Albion. Why on earth do you need to store 1500?
4 things the game needs to improve on for me.
-The weapon grind needs to not take ages.
-Leveling needs to vastly improve. In Warframe you can put 7 forma on a Weapon or frame in an hour through Sanctuary Onslaught.
-Reactors need to be character based not Weapon Based.
-And they should stop with the greed that they are testing around atm. 30$ for the new event skins, universal skins needing to be bought seperately for each character.
Haven’t even watched yet and I’m just going to say…. THERES NOTHING TO DO! Everything below gluttony is too easy and gluttony is too hard for pugs. Log in, do dailies and log out.
In warframe, 90% if weapons and frames need only 2-4 forma to have a strong build on them but in TFD, you need like 6-8. So I would love if they allow you to craft multiple catalysts or have other ways to get them. In warframe there are several other ways to get forma than just building them like rare crates or puzzles on lua and even the nightwave which 100% free and gives you bundles of 3. And they come built if you get them from those extra methods. So it'd be cool if they did something similar in TFD.
I have my firearm critical hit at 37.1 on a blue roll so I haven't wanted to roll it gold because of how much freaking costs on my enduring Legacy, my yujin is 6.9 cooldown on my duty and sacrifice its pretty rad
For the most part I agree, but by far your worst take was having a "more rare item" than an energy activator blueprint, that you would use to respec your reactor. It took me around ~160 AMs of farming to get my **FIRST** Energy Activator blueprint, and while I realize that I am a statistical anomaly in that instance, the last thing we need is the chance for people to be so unlucky with a 3% drop rate max, that they have to go through even more AMs than I did. The better option would be to make it a farmable resource, like we had with Hailey parts. Something that maybe you don't get every mission, but you get them consistently enough that you can roughly figure out when you'll have the item by. What we DON'T need, is a 1-time SUPER low drop-chance where you could go a week, grinding every day after work, not getting that one item, and having no clue when you'll finally get it. At least being able to earn materials little by little for an end goal, creates a sense of accomplishment, and satisfaction, rather than fear or anxiety over just how unlucky you might possibly be.
It’s not do or die to get it bruh rare things exist in every looter shooter using the argument they shouldn’t add a rare item because it’s rare is crazy 😂
@@little_error295 I never said they shouldn’t have rare items, but there’s a limit you reach when you might dip into creating items that are TOO rare. As I outlined in my initial comment, looter shooters are at their best when hard-to-get items can be farmed little by little, consistently, rather than needing to get 1 item once, but having no idea how long it would take. If you’re building an item, you have some semblance of an idea of when you’ll finally be able to have it, but it’s demoralizing for the average person if they want an item, but with a 3% max chance of receiving it, they don’t know if they’ll get it today, tomorrow, next week, next month, or ever, if they’re unlucky enough. I spent over a week of farming nothing but energy activator blueprints just to get ONE, and that was a 6% chance. I can’t imagine how long it would take for a 3%. Rare doesn’t have to mean lucky, rare can mean “requiring dedication to acquire.” And THAT’S how it should be
Not every AM has the energy activator blueprint as 3%. Some are 6% and can be 10% with a stabilizer. I've conveniently got them by farming and going for other things and that's what I recommend.
@@360noahscope lol no 6% drops that can be spammed aren’t rare sorry to break it to you you don’t balance a game in anomalies
@@DuskadeTV yeah I farmed the AM you get from The Shelter hard difficulty that opens on Hard Executioner (iirc) (6% EA blueprint) and opened around 160 of those (I’d open them in groups of 20-30 but I didn’t keep an exact count), making sure to use the very few stabilizers I got, just to get 1 blueprint. I managed to farm all the ultimate guns and descendants I wanted to without ever getting another EA blueprint, to boot. Sometimes it really just is luck, and the last thing we need is an item that requires even MORE luck, rather than sometime you can just grind bit by bit, like Hailey
I want to top things up.
Consumables, gold, and kaibers should be auto-looted instead of manually looted.
On that I agree
You want them to lvl your weapons/decentdants, farm and research your enhanced materials, open storage vaults, open your amorphous materials, do your challenges then log out and cook you dinner?!?! I don't know why you guys play this game, honestly.
Do you want them to wipe ya bum too, bro after they've paid your bills?
This comment section just shows why we the devs have had to hand out walking aids instead of being able to concentrate on content.
There's a mod/effect on the reactors that increase your Pick Up range. Its so rare to find though.
@@OddOtter707 and it's so marginal it's hard to notice. Item Acquisition is what it is called.
Afk farmers would love that
i got that fine adjustment problem! 729 hours played and its so hard to grind the weapons for materials.
They should keep amorphous stabilizers to boost chances like normal but add a special one that boost chances of getting an item of your choice up to like 50%. It’ll make grinding a little easier but not too easy.
Nah man, stabilizers should be a pity system. Farm 10 of it, get one drop on 100%.
Stabilizers should be stabilizers. You use one every item has 20% chance.
If a skin is made for "all females" let me have it for all females if I purchase it. I'm not spending money on a single skin for one descendant. They are too expensive for per descendant.
I think the best reactor fix they can do, and it has sounded in the past like it may be the direction they are leaning, is to take away the specific weapon. Make it like the purples. asslt rifle, beam rifle, smg etc. No specific gun. Id rather they remove it, but I could get on board with making it specific to the type of gun and not the actual specific gun. AND, just equipt, not mounting. JUST LIKE THE PURPLES. Thatd be great.
They really should add a companion app for smartphones like Destiny 2. it would be nice to be able to switch gears/transfer items from storage on the fly or during loading times. Also would be awesome to keep track/find materials and show where to farm via app
The problem really is... Why am i doing all of this grinding in the first place? Its the same problem Warframe has. You grind, just to go and grind again. Youre not experiencing fresh engaging content. When they try new things people bitch and moan that its not fun, or its too hard. or I dont wanna be forced to play solo, etc... So here we are back to just grinding and leveling and min maxing. OK. But, for what? I dont want Raids but i would like for at least to have some interesting quests or missions, even a small bit of seasonal story. Sitting and admiring how smoking hot Hailey is and feeling priviledged that there is actually a game company that wants women to actually look like women is great but i need just a little more.
20 to reroll 1 is stupendously stupid. I'll just use whatever i got.
You don 't use 20 to roll 1 stat, they charge you to keep 3 locked, with rivens we can't lock stats, but we don't need them to make a weapon decent unless it's the stug.
Personally i roll until i get 3 good stats.
@@zbeatza9910 That's what he's talking about, it's fine to reroll on all stats, it's ok to reroll with one locked or 2, but when you lock 3 just so you can get a good roll, your burning 20 for each attempt on 1 specific stat your trying to get. Personally I don't have too much issues with it but the fact it cost gold on top of it is what's stupid to me because it cost gold simply to make them. 💀
Then you will cry online that the boss is too difficult😂 when your build is fked up
@@TheMichaelparis 4 stats really don't matter when the only stats that matter are damage to collosus, 12% firearm atk, crit or weakpoint damage, maybe elementals.
Max is 12% more or less.
@@Yashieyama well i did not missunderstood him, he said that you use 20 for 1 stat reroll, but you pay that much to lock 3 other stats, he should've said something about going from 1 to 2 to 5 to 20 is crazy high.
Just lock 1 or 2, unless you are crazy enough or rich to use 20 readjustments for that 10% stat.
Also it's stupid that they charge you coins to use readjustments that you crafted using materials and coins.
Personally I think Shape Stabilizers should remove an item from the amorphis so that everything goes up. Also I think good way to make purple weapons fun would be to add transcendent style mods that only go on purple guns, give them some variety. Like special perks you can put on what ever you want. Maybe bind to that gun so its even more special
Yesssss
Largest problem is reactor farming, we need to be able to modify them in some way. I can get about anything else in game other than the Peacemaker. Fix that Reactor farm bros
Yea fully agree
btw if u dismiss a descendant and farm them again they keep the energy activator and catalyst u invested into them, did this w my sharen
For all drop from the instances you didnt pick up wont go to lost and found, that defeat the purpose of selling extra slot inventory😂.
They need to add merchant for trading the excess blueprints
If people aren't buying, what exactly have you "lost"?
They just piss off the playerbase and more than a few of us would rather just quit instead.
Which... is why F2P is a cancer on the game industry as a business model.
Man by this point I could have crafted ultimate Ajax 6 times with the amount of mats that i have just sitting u aint lying 😂
With each passing minute listenting to your video, the more and more it dawns on me how nearly perfect Warframe is. How can you be seriois about a free to play game and not try and copy what has worked for 10 plus years.
Me and my friends were talking about the legendary weapons last night about how they’re really not used anymore since everyone is running ultimate weapons. What I stated is that maybe the legendary weapons could use transcendent mods.
I wish we had something that counted as a colossus in the training room as well. Some times i just want to see what damage i would be doing with out starting a fight
I see the "nexon fremium" mid-late game has finally hit players not familiar to these types of games. Nexon will either baby this game and take care of the community and their concerns or just leave it in the dust to collect money for their next title.
I agree, hopefully with updates to come they'll give yes ways to target farm like you said. And they really need to give Deslin some love! At the very least make it worth while to sell things to him if your in a pinch for gold. As is, an ultimate component only goes for 1,098.
Item acquisition range is what we get. also, stop waiting for your inven to be full before you delete unwanted gears. they made the filter better and you have time always after mission to clean up your inventory
I've mentioned that Shaped Stabilizers be reworked so that instead of pathetically bumping/reducing the percentage drop, have it instead allow the player to select the item they want in the list of 5 for that Morph Mat. SS are already very rare drops as is, so it would make sense to be able to use them in this new method. Because I can tell you that after 116 attempts at opening Morph Mat 56 on Hard Executor for Ultimate Viessa Cells and not getting a single drop, I burned out on trying to get Ult Viessa. Not to mention that I have roughly 50 of each Lepic Stabilizers and Smithereen BP. Hopefully the new vendor will alleviate some of this painful grind. Honestly, I can farm a full Prime Warframe in an afternoon and have it be cooking in the Foundry. Just the cells alone I've been at it since mid-August and as a casual player, that's a lot of time and nights spent getting Lepic or Smithereen over and over with nothing to show for it.
Yea that would make u actually excited to get one finally
I’ve said this to my brother so many times! We need colossus and dungeon bosses in the training arena! Hands down for testing.
I loved this game. I played it so much that I now have every weapon maxed and also have every character maxed that I want. Now what?! There’s nothing else to do. Devs need to be a little more creative. Not everyone just wants to grind materials every time they get on. Idk I’m kinda done until they change things.
Shorten cooldowns to 20 seconds on reactors stealth runs. Let us restart every mission especially invasions if we failed a gold run or if we are just farming mats and aren't going to even complete the mission let us restart instead of going to albion globe. That would be my wish list qol Ask! Starring at a red wall on a reactor for 60 seconds is debilitating lol
If they can add a page in the inventory that only show your attached items and nothings elss and other page for the stuff you recently picked up will be really good when you are farming
Everybody talks about lower time to research than warframe, but they limit you to 5 items max.
Every weapon and descendant require 3 parts to build.
Energy activators are 30hours to craft. Those are also way harder to farm than orokin catalysts/reactors and way to expensive for what they offer.
The crystalization catalyst have a lower time than forma, but they are harder to get and farming the parts for it. If we could craft more then they would up the time, also there are more mod slots, meaning you need more of those than you need forma.
I used to think warframe does not respect your time, but TFD truly does not care and want your money aswell.
1200 caliber for mod capacity and 300 for changing a socket.
They have a bundle that gives you +1 slot for 3 different inventories, they have limited inventory for everything. I hate that weapons/reactors/ext components share the slots.
I honestly believe people should complain more about the Energy activator crafting. That blueprint having a 6% drop rate (on hard) is downright criminal. I feel like you actively have to farm for something else in order for the RNG gods to toss a bone at you for that blueprint.
I'm a simple man. Give us the ability to remove our descendants helmets.
two weeks after release, when i deleted the game, i told my friend (who was blind fanboy refusing any criticism about the game at the time), dude, there will be no one playing this in September. I guess i was almost right. He quit at the end of August. Anyway, what i wanted to say, Korean devs do not give a f*** about suggestions of western audience. Even if these ideas presented in this video are brilliant and i bet, not hard to implement. I really dont understand this business model, watching the game die and doing nothing :)
same drops 10 times in a row
My own big issue with the game is that storage is very costly. I'm at the point where id like to make multiple sets of equipment for different characters but the cost for storage space to me is ridiculous. I dont think 100$ is worth 200 storage space at all and sure i probably wont fill that up anytime soon but when the max storage space is 1k which would mean id have to spend 500$ to max it out is insane to me.
Really liked this content, it's important to make videos like this so the devs can see people actively sharing good ideas. My BIGGEST one and I hope it comes with the update is the transfer for catalyst and activators from regulars to ultimates that a big deal rn especially with the limited active duty characters unless you buy more slots.
I can't matchmake with other players anymore. Anyone else having this problem? It just started the other evening and has really become an issue. I can play with my friends in a group, but if I try matchmaking with another friend or alone I can't join. This really sucks. I hope they fix it.
well said Clyde on all you said
on the target farming i would say if you have a stabilizer they oughta do that 2 pattern idea you said since unless the new vendor sells them due to rare chance of getting stabilizers you should be able to choose the item i mean they apparently had this option in the beta
That Colossus in Labratory would be so nice. I hope they add something later down the road where they take some legendary weapons and give them the Kuva weapon treatment like in Warframe, but also give them unique perks that maybe reflect each Vulgus faction.
The reason atm they arent letting us make more than one catalyst is because at the start of the games design, their two primary goals, are "engagement" and "money number go up". Making a game comes after. By making it so we can only make one catalyst at a time encourages players to log in at least once or multiple times a day, thus being exposed to more skins, people further ahead than you, etc etc. Only after we bitch enough will they change things like this. The start of games like this, the business suits at the top try to see how much they can get away with. But as the game exists for longer and longer, the devs get to have more say based on player feedback (hopefully)
He is right about everything. That's why he's a streamer so that they can give their input on the game, but I hope they don't listen to all streamers because some will just spit out nonsense just to mess up a game.
They need to take note on every mission variety that Warframe has and Destiny 2 endgame difficulty contents. The way I see it in this game is every single thing you do are grinding and its not for put your build into tests or having fun AFTER you grind. Dunno maybe its just me don't know what to do next after owning every descendant and got most ult weapon to level 4.
Absolute banger of a video my man..... I personally am all for the cooking except I think it would be cool to at least unlock an extra cook slot the higher mr you are or maybe it could be considered every two mr levels after mr 20 gets you an extra cook slot... I also think that maybe there is potential for allowing us to make an item that can take catalyst back from the item and back into our inventory for those who have made mistakes or maybe don't play with a descendant or weapon. Either way I think if they at least give the hardcore players some attention with things maybe a big 6 man raid or even a 3 or 4 man type of puzzle or strategic activity that isn't just about having a good build it takes game knowledge team work and meant more for the hardcore players to have some type of reward or opportunity to be rewarded. Sorry for the book lol
Great suggestions overall. An increase to research slot alone would be awesome. Most people farming already have 2 slots occupied by an activator and a catalyst. Leaving no room for other upgrade enhancement materials if you are after weapons or descendants.
Problem is no content so everyone left plain and simple
First of all what people don't understand is the main reason TFD makes you go back and farm endlessly older content in the game is to help lower levels get what they need to done without having to lfg. Genius actually. Also, i quit watching this video when dude said to make reactor upgrade materials harder to get than energy activators. Now that is someone who is absolutely clueless or simply has way too much time on their hands.
Then they have zero confidence in their game and this is exactly why they price things the way they do in the Shop. If the game was good as we all hoped it would be or based on the Beta tests, then there would be plenty of new to returning players.
I hope Nexon sees these recommendations.
Don't be surprised if the new vendor doesn't purchase our excess farmed materials. The developer said he would sell rare and interesting things but he didn't specifically say he will buy your excess. He said they are looking into letting us break them down into another material or currency. But it would be cool if the vendor buys them.
The grinding in this game is what makes it fun for me and my problem is with the crybaby community who whine about everything on Reddit and Twitter like saying "Bunny is running the game, spam we need co op in invasions, the game is too hard nerf this nerf that" and what really makes me freaking angry is that a big bunch of them play the game without Catalyzing or building a proper character and expecting to get carried by other players, like the amount of people I’ve seen play without any real consideration of catalyzing or modding is crazy, and that’s why they’re failing intercepts and getting mad at the game at a certain point, it’s like dude, you’re missing a CRUCIAL PART OF THE GAME LIKE WTF?!.
And I don't want to sound like the typical "noobs ruin the game" or anything like that cuz not all people have all day to play the game I get it, at least go watch some videos and learn more about the endgame before tackle it. and a good example of this is in the Invasion solo content and how its was intended to filter people who don't understand the progression or endgame yet, also it was made to make people understand that they need to start to catalyst their weapon and descendants and build for both survivability and have enough dps but because they always can do it in group can be carry thought out that content and never learn the progression system.
And sorry if my English is not good
You wrote a whole book on nonsense 🤡
It would be nice if we could get a multi-select for the storage bank, and more space, it's annoying having to inventory manage and you can only take something out one at a time and have to wait for the animation to finish before clicking the next one.
Guys just imagine they do the lost and found not only for weapons reactors and externals but for gold and kuiper too. Just imagine how much more easily you could farm not having to worry about picking every single thing up off the ground
I personally would like to edit the colors of original skins. For example: i like ult bunny's original skin but i would like to change the color or i like ult viessa's but i want to try a different color but i can't which i would like to do.
Also you hit the nail on the head on cooking multiple crystallization catalysts.
On the reactors to keep the grind going , you could make it an unlockable to reroll your weapons at a certain level or certain unlock. That way can still keep players grinding until they get to the end game then they could start maximizing their builds
I strongly agreed with you on the External Components and a harder intercept battles.
Need a swimsuit for Hailey, never get tired of seeing all that THICCKNESS
i agree. the devs need to take a look at this. may give them some ideas or inspiration
People still complaining about the invasion dungeons being hard lol and needing a "normal" mode.
Just add an instant win button already. It's not like anyone is still playing this game for the gameplay. We just want instant gratifications.
I would still like to see an amorphous for end game players that is unlocked with Mr 25 or so for players who already have everything. 32% 50k-100k gold, 32% kuiper 50k-100k, 20% catalyst 10% a random red mod, 6% energy activator
💯👌
I agree with all of this.
I think taking 2-3 mats to guarantee a target after an intercept would be amazing.
component drops being better would be great too if they added a difficulty or mechanics an the caveat.
I am starting to use a Boss Killer Valby build. I put the Tidal wave mod on her. And I am now melting bosses and Colassi.
No they really need to fix the drop chance where we can choose what we want
4:04 They should add a way to have the vulgus attack so we can test shields on different characters.
What if we make all Amorphus a 1.5 %to 3% drop. You get to choose any item inside that you want but depending on rarity, will cost void shards normally used to open them. Say a 6% drop item now would cost 1,000 organic shards. The drop rate of AM now is low with the addition of a low chance to get your item wanted is a double low chance. Just make one of the items a low chance, ie the AM.
I love the timing of these videos.
I spent maybe 20 hours finding a python reactor for Gley when that reactor was in rotation at Echo Swamp.
I spent another 15 finding a reactor for Hailey to use with Piercing Light, and I couldn't even be bothered to build the damn weapon due to how repetitive and boring it is to level up weapons and I had to settle for a purple colossus + blue crit damage roll after all that.
Yesterday, I spent 7h trying to get an impact rounds reactor for hailey with crit damage + colossus, didn't even care about the quality of the rolls. Preferably, I would've liked a Perforator reactor, but after 2 hours of not getting one, I was going to settle for ANY impact rounds weapon. Well, 5h later, I still got none.
And now I refuse to log into that game until they rework reactors and add weapon proficiency bonus everywhere. I'm so sick and tired of running those dungeons I could draw them from memory with amazing detail.
Reactors with conflicting element attributes are an absolute waste.
Ultimate Ajax was the worst for me to get. Ultimate glue I got in about 10 hours of farming. I agree with all your points. Would love see some of these come true.
I would love to see being able to research more then 5 things at a time
Or how about an “auto-dismantle on pickup” option (with a filter) like auto dismantle any purple weapons or reactors…etc.
I feel like weapon builds are not good enough, we need more descendant mods for gun damage builds.
Of all things I say this the most. It could make ppl have a reason to play other descendants cause currently no matter the gun build its not gonna touch how fast Lepic and Gley r clearing bosses
I will say this, it ain’t yap if you’re making sense and a whole lot of sense was made in this video. I get that they may or may not address every point made but it’s good that you’re willing to bring awareness to these things and salute to you for doing so🫡
I'm typing stuff here Clyde as I'm watching.
You might mention these things.
Let me make catalysts or activators or gun parts in multiples.
Give more inventory space. With so many reactors and component sets it's super annoying keeping "good enough" rolls until you find the perfect one.
Fix reactors that are electric singular dropping with increased toxic. Get rid of those!
Or let us reroll reactor stats!
Get rid of the goofy paint system. Why am I paying when I just want to change color sometimes.
Gameplay:
World events - Bosses like in Diablo? With god-roll drops? Cosmetics? Weapons?
Public events? I hate Destiny public events, but the 4- player instances now is: outpost or reactor farming and that's about it. Boring.
More reasons to use different weapons - rewards or something. The dailies aren't meaningful enough for me to use an assault rifle or launcher on Bunny.
Raids? Something? Need something fun to do that isn't either 10 second bosses or 10 minute struggle bosses or dungeons you can solo.
A pet that picks up gold or something.
I do appreciate you voicing concerns of more casual players. I’ve seen casual players voice concerns on the sub Reddit and get absolutely destroyed by hardcore players. 😒
That's a good idea. 15:48
If there's something like this. It would help me keep away from boredom from farming the same place over and over again.
orr..orrrr hear me out: remove all the limits all together! Warframe we can hoard stuff if we want. no inventory spaces, no mod limits(rivens are the only ones with how many you can spots you can have and buy). no vaults. i like having vaults in TFD but we need to have no limits
The could add transcendent reactors as drops from mega dungeons with extra benefits like sets that match our components or something
100% on weapon rolling.
That's massive with the 20 cost. It should be 12. Because even with that, it's hard to even get all the materials to do the perfect rolls for several guns.
I'm at 400 hours, at 250 i had all the mods in the game, got shot focus before i even finished the story. Last 2 i needed was the hardline suppression mods, started combing mods of the same ammo type, got it in 20-30 hours of gameplay. With the Enzo mods i think it helps if you have module drope rate on the Auxilary power, i had the vespers mod already because i needed conductive metallic foils for energy activators. The rest i got in like an hour of target farming vaults, spent like 20-25 ultra percision, it's really not that hard. I usually have bad luck with these, my mate got it well before me.
You should be able to use multiple shape stabilizers not multiple amorphous. It would be great if that check box was just a thing to click up and just keeps doubling percentages while lowering the other side. I guess it would have to cap at like 50% for like 6 shape stabillizers, but I have over 10 of most of the shape stabilizers so that would be fine by me as long as it gave me a suped up drop rate and not just 3-6%.
yeah i have like over 3 million quantum crystal and nano compound that is just rotting in my inventory. would be nice to use that to "readjust" our reactors like with the weapons. its still gambling and not deterministic so i wouldnt think it would be a problem to allow. would still be a grind but you could double dip while farming for a perfect reactor if you could turn those junk reactors into mats to reroll with. great video thanks for the content.
I’d like community based challenges for cosmetics, like kill xyz amount of enemies as a community
bunny is the only one that actually "plays" in pubs, everyone else just follows + collects loot. this is a co op multiplayer btw.
so to get around this everyone plays solo, but heres the problem, its not even a good game solo, so at that point you are basically at the stage just before you quit.
"boss" fights consist of one or two of the party absolutely nailing a colossus in like 2-9 seconds, that isn't co-op nor a boss fight.
when you get too powerful missions are trivial for anyone and you just blast through the content, as quickly as the spawn rates of enemies lets you progress
so it just feels like the entire gameplay loop revolves around repeating pointless stuff 1000 plus times for the sake of it. in a game that's content just isnt there, in a co op game thats not co-op
I found Warframe though. Warframe has been very good so far.
it's sad that everything in this game is ruined and made useless by how OP bunny is, but people just cry to have content nerfed if their bunny can't oneshot it and don't care about having fun or trying to improve, just getting everything as quickly as possible.
As someone with over 2k hours in Warframe, welcome! It’s a much more complete game.
@@bls4650 Ty bro o7
@@fammud1192 I could genuinely rant about bunny, but the simple matter is, people are being blasted for simply saying bunny is op. She fundamentally changes the game only for herself. She leaves the fun out of everyone else. She is causing massive brainrot to people who want to grind the game so fast, then they complain that once they unlocked everything there's nothing to do, and the devs can't make meaningful hard mobbing content because of bunny. Now I'm seeing people talking about bunnies going into normal public battlefields and killing everything, which is why playercounts are plummeting, and new players don't want to sit around, so they quit. What's next? People are going to say we need to buff other characters? How tf are we going to make other characters a literal walking nuke that has no cooldowns like bunny. Like PVE games don't need only buff or nerfs we need balance, and we need players to have fun. I actually kinda ranted here but I can't keep having people thinking bunny is the standard and every character is behind.
I thought that as well. But my new Viessa built where i can spam all abilities even with Cold snap does it very well against the bunnies i play with.
Sure, not at the level of bunny. But it's close
They need to make it where you can get your materials/gold/catalysts/activator back when you delete an non ultimate character, like I made a mistake building up bunny and made an ultimate later on. I want something more then gold back when you delete them
With all crafting taking time to finish i don't think there should be a limit to the amount of things you can cook at the same time in-game. It's a little interesting that they would want you to step away from the game for hours to then expect you to maybe come back. The game is already super grindy. it would be nice if some areas of the game would be more streamlined or less painful? @Clyde - If i'm not mistaken i think you can roll a stat on your reactor for an increase rate for world drop pick ups ;)
Bro, I have played a total of 400+ hours and I have yet to get a perfect role on three specific weapons which I have catalyst every one of them. Also the fact that you grind for five days to get all the pieces for character at each one you have to wait 48 hours is insane
Also, gold is a big problem if you’re leveling up your character gold is basically you’re screwed. They got it up the gold man.❤❤❤
Bro, I’m so glad Clyde you are here man in the community. My old Destiney connection thank you for playing this game. You helped me a lot brother.❤
They need to add a lv 30-40 requirement to enter bosses past pyromancer
TFD has a lot of issues, but this one from purple weapons is way beyond, because they are pushing skins on pass for weapons people rarely or never going to use. Every pass so far is this, a bunch of skins for weapons that no one uses, they should allow us to turn purple weapons as gold ones, no need singularity enhancement on these upgraded or at least let it be up to singularity lv 2, but will fix all this issues once for all.
All great points. There are many QoL issues in TFD that would be nice to see adjusted. The Battle Pass needs a better reward pool. I'd like to see descendant slots and loadout slots added as rewards. Built catalysts should in there more than just at the end like they did recently. AMP rewards in interceptions need to adopt the relic system that Warframe has so you have a better chance of getting what you're after if someone else is running the same AMP. Why we have a limit on things we can craft is beyond me. If I have to resources, let me make it. Period. I already put the time in to grind for mats. 5 active crafting spots is a joke.
I wouldn't necessarily call these problems. The real problem in TFD is balance. Descendants like Bunny, Valby etc. negate teamplay, weapon usage and any other descendant abilities if you're in a group. This is supposedly a co-op/teamplay game. That doesn't exist if you're matched with one of the aforementioned descendants and you're not running one yourself. The typical "play solo" response to criticism of Bunny etc is not going to help this game in the long run. Nor is the delusion of buffing other characters. Theses descendants need reworks. Make Bunny's speed shared like Volt in Warframe. Make her 3 stun instead of just do massive amounts of damage. Buff her ult and make it chain to surrounding ads.
Outpost drop rates need some love. I took a break from the game after grinding piercing light in agna desert for 10 days straight…. that part is the highest percentage too at 32% too! 🤦♂️
Defending crafting by saying “cant have everything instantly” is crazy.
You already have to grind the blueprints and get the mats for those too