CHANGING Official Levels' Difficulties!

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  • Опубликовано: 29 дек 2024

Комментарии • 1,4 тыс.

  • @sdslayer100
    @sdslayer100  Год назад +321

    I've heard a lot of people say that by modern standard the first couple levels would be like, Hard.
    Fair enough but I don't want to entirely go off of modern standards bc modern Easy levels also have mad decoration to hide their lack of gameplay, if Stereo Madness was like that it would just be an empty level. It was a weird task to try refactoring them, but I was comparing them more to each other.
    Also I literally said at the start that the custom level scale is completely messed up compared to official levels

    • @initium.social
      @initium.social Год назад +17

      im a skibidi toilet with the grimace shake in ohio with maximum sigma male

    • @Josso100
      @Josso100 Год назад +4

      Why only 1 reply that makes no sense

    • @Josso100
      @Josso100 Год назад +4

      Anyways,yeah I think like stereo madness can’t be any easier than easy so I think you compared them to each other well 👍

    • @EastLeftrian
      @EastLeftrian Год назад

      you are the reason this generation sucks

    • @mrhacker_121
      @mrhacker_121 Год назад

      ​@@initium.socialr/youngpeopleyoutube

  • @italianball6653
    @italianball6653 Год назад +1174

    I feel like Polargeist and dry out shouldn’t be downgraded because they actually have gameplay unlike the custom levels

    • @Bliger29
      @Bliger29 Год назад +17

      Yo another italian

    • @giuliabau5353
      @giuliabau5353 Год назад +13

      I'm italian too

    • @Lugemaster1202
      @Lugemaster1202 Год назад +39

      Agreed
      Can you talk about the comment and not the the fact he is Italian?

    • @giuliabau5353
      @giuliabau5353 Год назад +1

      Yes, they are fine and they are

    • @Haxx0rZ-
      @Haxx0rZ- Год назад +4

      ​@@Lugemaster1202haha yes

  • @tensixtyoclock
    @tensixtyoclock Год назад +358

    Downgrading Dry Out to easy is crazy. Like rubber room with rats level of crazy

    • @terminal_2495
      @terminal_2495 Год назад +6

      What’s wrong with a rubber room with rats?

    • @tensixtyoclock
      @tensixtyoclock Год назад +31

      @@terminal_2495 rats make me crazy

    • @terminal_2495
      @terminal_2495 Год назад +3

      oh... why?@@tensixtyoclock

    • @CalebCox-wd7tf
      @CalebCox-wd7tf Год назад +1

      ??

    • @neringa3753
      @neringa3753 Год назад +5

      ​@terminal_2495 they they nonstop say it and it's a way to get punched

  • @BRIKES19
    @BRIKES19 11 месяцев назад +82

    “I’ve gone through all the official level’s”
    Roptop: we’ll see about that
    Dash *appears*

    • @nowar1620
      @nowar1620 11 месяцев назад +2

      I'd say it's harder. I completed it for 200 attempts, which is too low for insane level. At least I don't think I'm a good player.

    • @lol-gb5vt
      @lol-gb5vt 10 месяцев назад +9

      @@nowar1620 it's definitely insane cause at least the spider part at the beginning and the ship part near the end

    • @Helentar
      @Helentar 10 месяцев назад +3

      @@lol-gb5vtspider part is incredibly easy and only hard for your first attempt and the ship part isn’t enough to bump it to insane

    • @theepicshifter1251
      @theepicshifter1251 10 месяцев назад +1

      Beat dash in under 10 attempts on day 1 of 2.2, very nice level, Harder.

    • @lol-gb5vt
      @lol-gb5vt 10 месяцев назад +1

      @@Helentarmaybe just maybe 7 stars but imo still a low 8 star cause of new things players haven't seen yet

  • @Firefly256
    @Firefly256 Год назад +239

    Dry Out’s 49% should automatically bump it out of easy, no easy levels require timings (49% requires you to jump earlier)

    • @faresktari8977
      @faresktari8977 Год назад +3

      definitely

    • @nlzog
      @nlzog Год назад +13

      triple spikes in stereo madness

    • @RealKickzzzz
      @RealKickzzzz Год назад +6

      @@nlzogit’s introductory so you don’t go bananas when you see your first triple spike

    • @Pop_club_2019
      @Pop_club_2019 11 месяцев назад +2

      41%, 79% and 46% are hard, I think

    • @artekkosmala7870
      @artekkosmala7870 9 месяцев назад +6

      @@nlzog speaking of triple spikes i would go up to insane with time machine ONLY because there's a STUPID MIND BOGGLING PART where the dev was like: HMMMM LET'S MAKE THIS SPECIFIC PART NOT READABLE AT ALL AND LET'S SPAM MIRROR PORTALS SO THE PLAYER CAN'T SEE A THING (not to mention that part also isn't the easiest gameplay and also its inverted gravity (i really hate inverted gravity) ) also if you are asking what i mean by player not being able to see a thing the worst part of mirror portals in my opinion is the transition from normal to mirror gameplay because when it happens u cannot see for a while.... the rest of time machine is fine ONLY THAT ONE DUMB PART.

  • @Idkaname382
    @Idkaname382 Год назад +60

    I haven't even watched the video, but i know its great

  • @pagaun
    @pagaun Год назад +67

    Completely agree with your cant let go snd clutterfunk ratings, those leveld were a pain in the ass when trying to beat them.

  • @blokvader8283
    @blokvader8283 Год назад +325

    See the problem is, if we're going by standard level ratings, the early official levels have actual gameplay in them, so Back on Track would be like 5 stars
    Also I hope I'm not the only person who had to spend hundreds of attempts on mobile to beat each one of the earlier levels lmao

    • @AG7-MTM
      @AG7-MTM Год назад +9

      I'd rework the stars entirely with the new demon classification. Auto levels would be 0 (obviusly), while Easy-Insane would be 1-5, and the demons would be 6-10 (easy-extreme demon)

    • @blokvader8283
      @blokvader8283 Год назад +29

      @AG7-MTM I cannot stress how bad of an idea that is
      Why not just have it go up to easy demon as 10 stars, and then like medium is 15, hard is 20, insane is 25, and extreme demon is 30?
      List demons could even grant 50-100 stars if Rob really wanted to
      More realistically though, because of the years of 2.11, it would probably be insanely hard to program retroactive stars, just like when orbs were added in 2.1 you had to rebeat levels to get them

    • @GalaxysEnda
      @GalaxysEnda Год назад +3

      both of these ideas are not great. I like the idea of harder demons giving more stars so something like that would be nice, but nobody beats extremes for stars. Also people would be arguing if something is list worthy or not. "151 is harder then 150"

    • @SamSamii2.0
      @SamSamii2.0 Год назад +4

      ​@@AG7-MTMNo way we'd get as many stars by clearing Change of scene and clearing Jumper, Deadlocked would have 9 more stars than basically any demon existing

    • @Bigclover
      @Bigclover Год назад +1

      Yeah I also had to slowly work my way up the main levels and I’m still doing it to this day but it’s the harder levels now

  • @BreezedownvaultGD
    @BreezedownvaultGD Год назад +25

    00:02 "whats up guys, girls and 12 oz bottles of multi-purpose contact soutions"

  • @MikayoKeraya
    @MikayoKeraya 10 месяцев назад +24

    Timestamps:
    0:33 Stereo Madness + Back on Track
    0:51 Polargeist
    1:09 Dry Out
    1:42 Base After Base
    2:01 Cant Let Go
    2:26 HIT SUBSCIBE BABY YEAH
    2:38 Jumper
    2:56 Time Machine
    3:33 Cycles
    3:52 XStep
    4:19 ClutterFunk
    4:42 Theory Of Everything
    5:01 Electroman Adventures
    5:26 Clubstep
    5:54 Electrodynamix
    6:01 Hexagon Force
    6:28 Blast Processing
    6:46 Theory Of Everything 2
    6:58 Geometrical Dominator
    7:24 Deadlocked
    7:37 FingerDash

    • @Mr_Max103
      @Mr_Max103 9 месяцев назад +1

      Thanks!

    • @NotScotishYellow
      @NotScotishYellow 5 месяцев назад

      Dash: :(
      Listen, I know 2.2 didn’t exist yet this is just a joke

  • @DiamondBono
    @DiamondBono Год назад +59

    Difficulty standards are pretty weird between official and custom levels but I think most of the current official level ratings make sense if you're a completely new player, but some levels like Can't Let Go should be upgraded obviously and X-Step should be downgraded.

    • @monodoe761
      @monodoe761 Год назад +1

      ClG should literally be downgraded to normal. I have no freaking idea how everyone says its harder bc its free af. Literally ONLY the upside down cube at the end is even hard worthy so when 85% is normal well the level is normal.

    • @DiamondBono
      @DiamondBono Год назад +4

      @@monodoe761 Most of the cube jumps at the beginning are extremely tight, compared to the level before it which was Base After Base, the difficulty spike is unbalanced.

    • @SonuSharma-xx1wn
      @SonuSharma-xx1wn Год назад +3

      X Step Has many fakes
      So it stays as insane
      Sort of tight ship
      Cycles has easy ship
      I completed the ship part in 3 to 4 attemps😅

    • @Conorator
      @Conorator Год назад +5

      @@monodoe761 You are clearly not a very inexperienced player, so you finding Cant Let Go easy shouldn't immediately mean it deserves a low rating.

    • @artekkosmala7870
      @artekkosmala7870 9 месяцев назад +2

      @@SonuSharma-xx1wn some ppl think the ship part is easy.... meanwhile me who usually takes like a second to readjust between inverted grav. ship and non-inverted grav ship....: ye you can imagine this part being LITTERALLY HELL for me (btw im talking about the cycles first ship idk if it has 2nd ship cuz i didn't go like rlly far into the level so if it only has one ship part don't be like: NOT FIRST BUT THE ONLY SHIP PART HOW DO YOU NOT KNOW THAT!!!!)

  • @KyouheiKaizo
    @KyouheiKaizo Год назад +76

    Electroman is insane because of that one mini ufo to mini ship transition and i am always either too high or too low and i die to the walls

    • @xzherin
      @xzherin Год назад +2

      sounds like 60hz to me.

    • @KyouheiKaizo
      @KyouheiKaizo Год назад +6

      @@xzherin i play 144

    • @xzherin
      @xzherin Год назад +1

      That transition is easy af if you're not 60hz imo

    • @bananalegend194
      @bananalegend194 Год назад +2

      @@xzherin its easy with 60hz

    • @xzherin
      @xzherin Год назад

      @@bananalegend194 like its easy but the transition is weird

  • @achairthatmoves6152
    @achairthatmoves6152 Год назад +159

    HOW DID YOU KNOW I IDENITIFY AS A 12 OUNCE BOTTLE OF MULTIPURPOSE CONTACT SOLUTION

  • @giggonszo5399
    @giggonszo5399 Год назад +25

    To be honest, I think Electrodynamix is insane difficulty and should stay that way. Sure, it has some crazy chokepoints but there are also some far easier sections as well. And I can't really compare the hardest parts of Electrodynamix to the hardest parts of Clubstep, ToE 2 or Deadlocked. It feels like it's not on the same level of difficulty to them or many demons.

    • @_Gam3r
      @_Gam3r 11 месяцев назад +2

      i agree, but literally almost every easy-hard demon has a easy part, Clubstep has a very easy part from ~10% to 25%, TOE2 has the beginning and also the cube part before the wave, and 70-80%, deadlocked has the predrop and the ending. Even in levels like Nine Circles, the beginning and end cubes are surprisingly easy and around insane difficulty.
      electrodynamix still insane tho

    • @giggonszo5399
      @giggonszo5399 11 месяцев назад

      @@_Gam3r yeah

    • @Pop_club_2019
      @Pop_club_2019 11 месяцев назад +1

      sure

    • @giggonszo5399
      @giggonszo5399 11 месяцев назад

      @@Pop_club_2019 sure

    • @ChickenMcKicken
      @ChickenMcKicken 11 месяцев назад

      tbf i agree, as difficult as electrodynamix is for me, it still feels easy enough to be called insane

  • @AG7-MTM
    @AG7-MTM Год назад +79

    If all 5 Theory of Everything songs got an official level (yes, even the fan made T.O.E. 4), I think it would be an excellent place to introduce the demon scales (T.O.E. 1 would be easy demon, T.O.E. 5/Final Theory would be extreme demon)

    • @Neodx2
      @Neodx2 Год назад +2

      I thought final theory is toe 4

    • @cloud5464
      @cloud5464 Год назад +13

      Robtop only plans to make up to medium/maybe hard demons

    • @Idefinetlywontjumponyourhead5X
      @Idefinetlywontjumponyourhead5X Год назад +16

      @@cloud5464yea an extreme demon in a robtop level would just look weird

    • @personfromtds7324
      @personfromtds7324 Год назад +1

      @@Neodx2 yeah, the official toe4.

    • @big_rock_gaming
      @big_rock_gaming 4 месяца назад

      Toe 1: Insane
      Toe 2: Easy Demon
      Toe 3: Medium Demon
      Toe 4: Medium Demon (Slightly harder than Toe 3)
      Toe 5: Hard Demon
      Extreme and Insane are too much for official levels

  • @Hydrogen70
    @Hydrogen70 10 месяцев назад +16

    Electroman adventures is still more difficult than modern harder difficulty levels. I think it’s fine where it is. The level having tricky portal transitions, and generally a lot of portals will get tiring.

  • @Creative_YT
    @Creative_YT Год назад +103

    As a 12-ounce bottle of multi-purpose contact solution, I am glad we are finally getting some recognition :D

    • @Gdbruh17366
      @Gdbruh17366 Год назад +1

      I know! Finally someone sees us as ourselves.

    • @TMXMediaYT
      @TMXMediaYT Год назад +5

      Bro these types of comments are unoriginal and unfunny

    • @Gdbruh17366
      @Gdbruh17366 Год назад +8

      @@TMXMediaYT bros mad at a joke🤣

    • @TMXMediaYT
      @TMXMediaYT Год назад +4

      @@Gdbruh17366 bro needs to stop with this🤣

    • @Gdbruh17366
      @Gdbruh17366 Год назад +4

      @@TMXMediaYT ohhhh shiver me tembers

  • @MelodyLumina
    @MelodyLumina Год назад +57

    i'd drop blast processing down to hard and keep dry out at normal, good list besides that tho

    • @Purpledlime
      @Purpledlime Год назад +6

      Yep but i think electroman is harder the toe1 so they should switch

    • @parjesalt
      @parjesalt Год назад +3

      @@Purpledlime they are like similar difficulty, i think both should go down to harder

    • @RealKickzzzz
      @RealKickzzzz Год назад +1

      I think cuz of the double wave it should automatically stay at harder, as well as the semi-tight gameplay after the double wave.

    • @hypersquidgaming54
      @hypersquidgaming54 11 месяцев назад

      Also Clutterfunk should be downgraded to harder, but if it didn't have that really tight ship section at 29%, it could be rated hard.

    • @lol-gb5vt
      @lol-gb5vt 10 месяцев назад +1

      blast processing might be easier than can't let go tbh

  • @autumn_sunday
    @autumn_sunday Год назад +23

    I like how Geometrical dominator doesn't really have a memory part, I guess. If you're sightreading, you can see the sparkles that indicate platforms. Somehow, it still has a better indication than Nock Em first coin

    • @madeline_from_celeste_real
      @madeline_from_celeste_real Год назад +6

      I really don’t know why everybody complains about it, like are these people just horrible at sightreading?

    • @MelodyLumina
      @MelodyLumina Год назад +6

      @@madeline_from_celeste_real tbh i can understand dying there once or twice before pattern recognition kicks in and you're like "OH THAT'S what the sparkles mean"

    • @Conorator
      @Conorator Год назад +2

      It can be unclear whether a sparkle at the same height signifies a long platform or a horizontal jump, but that's about it.

    • @woah8626
      @woah8626 11 месяцев назад +2

      @@madeline_from_celeste_realthat’s what I’m saying bruh it’s so annoying 😭 they just want easier levels.

    • @Pop_club_2019
      @Pop_club_2019 10 месяцев назад +1

      insane

  • @Mickelraven
    @Mickelraven Год назад +14

    Here's my personal changes:
    Polargeist - Downgraded to easy
    Base After Base - Downgraded to normal
    Jumper - Downgraded to hard
    xStep - Downgraded to harder
    Geometrical Dominator - Upgraded to insane
    Fingerdash - Downgraded to harder
    Every other level stays as they are as of 2.1

    • @YahooYoutuber2048
      @YahooYoutuber2048 Год назад +6

      Theory of Everything - Downgraded to harder.

    • @M256GD
      @M256GD Год назад

      electrodynamix:

    • @cloud5464
      @cloud5464 Год назад +2

      @@YahooRUclipsr2048no

    • @cloud5464
      @cloud5464 Год назад +4

      @@M256GDImo rob should add an “extreme” difficulty (9* for custom levels) and give it to electrodynamix

    • @monodoe761
      @monodoe761 Год назад

      @allaxnofakeliterally every word you said here is wrong

  • @GalaxyYT-
    @GalaxyYT- 11 месяцев назад +3

    I think the reason why RobTop made the difficulties on the original 7 levels easy to insane, is because each level had a change of difficulty, so basically Stereo Madness was easy, Back On Track was normal, Poltergeist (I think), was hard, dry out was harder, base after base was harder, and Jumper was insane.

  • @DannyBoi40404
    @DannyBoi40404 8 месяцев назад +1

    i honestly couldve sworn that geometrical dominator was called geometrical denominator

  • @TvojNalog
    @TvojNalog Год назад +4

    my raitings:
    Stereo Madness:Easy(same reason you said)
    Back on Track:Easy(same reason you said)
    Polargeist:Easy(same reason you said) (and cuz the first tree levels already introduse everything u will se after them Stereo madness:Portal(s) Back on track:Pands Polargeist:Orbs(Rings)
    Dry out:Normal(imo its harder than Base after base cuz it took me way more attempts to beat and i beat Base after Base first)
    Base avter base:Normal(same reason you said)
    Cant let go:Harder(same reason you said)
    Jumper:Hard(same reason you said)
    Time machine:Harder(same reason you said)
    Cycles:Harder(same reason you said)
    Xstep:Harder or Insane(it took me a lot to jump from Cycles to Xstep and i mean A LOT like over 1000 attempts =,but maybe just a skill issue)
    Clutterfunk:Insane(same reason you said)
    Teory of everything:Harder(imo it is soooooo sooo much easier than any other insane level it took me 200 attempts after Electroman andventures no practice and over 100 were first 12%)
    Electroman andventures:Insane(imo it is way harder than Xstep and Teory of everything,also i it took me over 1000 attempts to beat after i beat Xstep soo yea Insane it is)
    Clubstep:Demon(same reason you said)
    Electrodynamix:Demon(same reason you said in the other video)
    Hexagon Force:Insane(same reason you said,but it took me a lot of attempts anyways so its not bearly Insane it is somewere little under middle in Insane Raitings)
    Blast processing:Harder(same reason you said,but also it has a case for hard cuz its soooo easy)
    Teory of everything 2::Demon(same reason you said)
    Geometrical dominator:Insane(its sooooo much harder than Teory of everything and Xstep and it took me exsactry 1000 attempts wich is 5 times more than Teory of everything)
    Deadlocked:Demon(same reason you said)
    Fingerdash:Insane(imo it is a solid Insane levels cuz it took me more attempts than Xstep,Teory of Everything and Electroman anventures)
    And thats all.

  • @sniperzz1009
    @sniperzz1009 Год назад +3

    I’m a returning player from 2022 and I’m absolutely loving it in loving the new mechanics that I couldn’t reach before

  • @MikayoKeraya
    @MikayoKeraya 11 месяцев назад +4

    2:00 FIRE IN THA HOLE!!!

  • @mtalreja84
    @mtalreja84 2 месяца назад +1

    "Whats up guys, girls and twelve ounce bottles of multi-purpose contact solution"

  • @ej_makesvideos
    @ej_makesvideos Год назад +5

    I’m so glad someone finally recognizes us 12 ounce bottles of multi-purpose contact solution!

  • @Bfbrunnerup
    @Bfbrunnerup 9 месяцев назад +1

    0:01
    "12 ounce bottles of contact solution."
    💀💀💀

  • @jon8753-q3h
    @jon8753-q3h 11 месяцев назад +3

    How I would do it:
    Stereo Madness: Easy
    Back On Track: Easy
    Polargeist: Easy
    Dry Out: Normal
    Base After Base: Hard
    Can’t Let Go: Harder
    Jumper: Harder
    Time Machine: Insane
    Cycles: Insane
    xStep: Harder
    Clutterfunk: Insane
    Theory Of Everything: Insane
    Electroman adventures: Harder
    Clubstep: Demon
    Electrodynamix: Insane
    Hexagon Force: Insane
    Blast Processing: Harder
    Theory Of Everything 2: Demon
    Geometrical Denominator: Harder
    Deadlocked: Demon
    Fingerdash: Harder
    Dash: Insane

    • @RaceCarDriver-po6fg
      @RaceCarDriver-po6fg 8 месяцев назад

      The most accurate rating for real

    • @realityblood
      @realityblood 6 месяцев назад

      how is dash insane? it’s closer to harder

    • @JD2330-rv9
      @JD2330-rv9 6 месяцев назад

      Time Machine and cycles are not insane they are just annoying

  • @sonicthescrewdriver
    @sonicthescrewdriver Год назад +14

    I mostly agree, but I would honeslty bump Blast Processing down to hard. I feel that level is pretty easy for the most part, especially once you understand the wave.

    • @monodoe761
      @monodoe761 Год назад

      Its literally harder than Xstep

    • @sonicthescrewdriver
      @sonicthescrewdriver Год назад +2

      @@monodoe761 No it's not. Xstep I don't think is particularly difficult, but it's definitely still harder than Blast Processing.

    • @mrrasig1000
      @mrrasig1000 Год назад

      ​@@monodoe761and even easier than cycles

    • @Pop_club_2019
      @Pop_club_2019 11 месяцев назад

      or hardcore :D

    • @Starlight-ue8jy
      @Starlight-ue8jy 9 месяцев назад

      BP should be normal

  • @mr3colio661
    @mr3colio661 Год назад +9

    I say, and stand by this, that the geometrical dominator dark part is NOT MEMORY, the obsticles are very obviously shown before hand and i got through that segment first try like, 6 times in a row even when I was really bad at the game.

    • @tropport
      @tropport Год назад +2

      FINALLY EVERYONE IS ALWAYS LIKE "ThE DaRk PaRt iS sO HaRd" NO ITS NOT BRO.

    • @kaju_zzz0264
      @kaju_zzz0264 Год назад +2

      True

    • @Ascension721
      @Ascension721 Год назад +3

      This is an objectively bad take. The indicators are barely noticeable.

    • @BouncingKetchup
      @BouncingKetchup Год назад +2

      ​@@Ascension721sounds like someone needs to start using practice mode

    • @Starlight-ue8jy
      @Starlight-ue8jy 9 месяцев назад

      @@tropportidk I have trouble with it.

  • @leoshi5555
    @leoshi5555 11 месяцев назад +3

    how is theory of everything harder than electroman

  • @maryalarcon7574
    @maryalarcon7574 Год назад +4

    I mean, I personally don’t think jumper would be rated hard. I think it fits for harder since Jumper involves tighter manoeuvres and some triple spikes. And that’s not all that makes jumper harder, but the ending part can get a bit harder for younger players. At 50%, that part tricked me out A LOT, since you have to time those jumps. And then the last ship part was a little hard for me as well. This is why I think jumper shouldn’t be rated hard.

  • @Prideslime12
    @Prideslime12 8 месяцев назад +1

    All of the wave parts in fingerdash are incredibly difficult

  • @Awesomeplayer98
    @Awesomeplayer98 11 месяцев назад +4

    Bro I see so many little kids play Geometry Dash and I can tell you that Poltergeist and Dry Out are MILES ahead of Stereo Madness and Back on Track

    • @Starlight-ue8jy
      @Starlight-ue8jy 9 месяцев назад

      No, poltergeist easy

    • @ERISISBETTERTHANPLUTO2763
      @ERISISBETTERTHANPLUTO2763 9 месяцев назад +1

      i literally struggled on polargeist for 1 FUCKING YEAR! my dumb ass thought it was a difficulty spike, but i didn't take clutterfuck and can't let go into consideration

    • @xxcubesawayxx2067
      @xxcubesawayxx2067 6 месяцев назад +1

      @@Starlight-ue8jy I don't know what you're talking about. It's clearly an insane demon.

    • @celvix_roblox
      @celvix_roblox 4 месяца назад

      ​@@ERISISBETTERTHANPLUTO2763I somehow did the same lol

  • @GamerJared11
    @GamerJared11 9 месяцев назад +1

    My opinion:
    Stereo Madness - Easy
    Back On Track - Easy
    Polargeist - Easy
    Dry Out - Normal
    Base After Base - Normal
    Can’t Let Go - Hard
    Time Machine - Hard
    Cycles - Harder
    xStep - Harder
    Clutterfunk - Insane
    TOE - Insane
    Electroman Adventures - Harder
    Clubstep - Easy Demon
    Electrodynamix - Easy Demon
    Hexagon Force - Insane
    Blast Processing - Hard
    TOE 2 - Medium Demon
    Geometrical Dominator - Harder
    Deadlocked - Hard Demon
    Fingerdash - Harder
    Dash - Insane

  • @liquidcat0957
    @liquidcat0957 Год назад +4

    Geometrical dominator should be insane because it has a lot of tight jumps and moving objects
    I beat this level after Electrodynamix so it should at least not have the same star rating as Blast processing

    • @kingdom2
      @kingdom2 Год назад +5

      I beat deadlocked before I beat electrodynamix

    • @liquidcat0957
      @liquidcat0957 Год назад +1

      @@kingdom2 wow

    • @liquidcat0957
      @liquidcat0957 Год назад

      @@lunatyk-23 You're forgetting the first 2 ship sections and the 2nd cube

  • @ReilyGomez-kq6ce
    @ReilyGomez-kq6ce 5 месяцев назад +2

    My Opinion:
    Stereo Madness: 3*
    Back on Track: 3*
    Polargeist: 3*
    Base After Base: 4*
    Cant Let Go: 6*
    Jumper: 5*
    Cycles: 6*
    Xstep: 6*
    Clutterfunk: 8*
    TOE: 7*
    Electroman Adv: 7*
    Clubstep: Easy Demon
    Electrodynamix: 9*
    Hexagon Force: 8*
    Blast Processing: 6*
    TOE 2: Easy Demon
    Geometrical Dom: 6*
    Deadlocked: Easy Demon
    Fingerdash: 6*
    Dash: 6*

  • @nriveshchapagain7470
    @nriveshchapagain7470 11 месяцев назад +2

    i think geometrical dominator should be an insane level becuz for beginners the memory part is a huge choke point, its hard to sight read and takes time to memorize
    there was a point of time for me where i had beaten deadlocked but still hadn't beaten geometrical dominator

  • @BillyStupidity
    @BillyStupidity 6 месяцев назад

    4:59 In my opinion it would be a harder because geometrical dominator is a harder since the level has that memory part that hurts my brain the first time. Theory of Everything, on the other side, has memory parts that are not as hard as the one in geometrical dominator. Geometrical Dominator and t.o.e also has tight spaces on the ship parts.

  • @GIadator169
    @GIadator169 Год назад +4

    For me i was stuck on cant let go for around a week, and then beat jumper in 5-10 minutes (not even lying) after beating cant let go

    • @waht.mp4
      @waht.mp4 Год назад +1

      I had a similar experience, I was stuck at can’t let go for 2 weeks, then I beat jumper in 1 attempt.

    • @nathangd5136
      @nathangd5136 Год назад

      I beat clutterfunk before can’t let go. Don’t ask why

    • @waht.mp4
      @waht.mp4 Год назад

      @@nathangd5136 ok I won’t ask why
      I WILL ASK HOW TF DID YOU-

    • @ERISISBETTERTHANPLUTO2763
      @ERISISBETTERTHANPLUTO2763 9 месяцев назад

      bro same, those difficulty spikes make you stronger! are we living the same life bro?

  • @AlexanderGD_Gamer
    @AlexanderGD_Gamer День назад +1

    Mine:
    Stereo Madness: Easy
    Back On Track: Easy
    Polargeist: Easy
    Dry Out: Normal
    Base After Base: Normal
    Can't Let Go: Hard
    Jumper: Hard
    Time Machine: Harder
    Cycles: Harder
    xStep: Harder
    Clutterfunk: Insane
    Theory Of Everything: Insane
    Electroman Adventure: Harder
    Clubstep: Demon
    Electrodynamix: Demon
    Hexagon Force: Insane
    Blast Processing: Hard
    Theory Of Everything 2: Demon
    Geometrical Dominator: Insane
    Deadlocked: Demon
    FingerDash: Insane
    Dash: Harder

  • @KirbyGamer99
    @KirbyGamer99 Год назад +13

    Stereo madness should me rated hard in terms of todays level standards

    • @bananalegend194
      @bananalegend194 Год назад +2

      some online easy levels are well like retray difficulty, some are actually playable

    • @BouncingKetchup
      @BouncingKetchup Год назад +1

      This is about todays level standards though, all the playable ones are like 7 years old now

  • @BullyMaguire2024
    @BullyMaguire2024 12 дней назад +1

    Personally, this is how I would remake the level difficulty rating:
    Stereo Madness - Easy
    Back On Track - Easy
    Polargeist - Normal
    Dry Out - Normal
    Base After Base - Normal
    Cant Let Go - Hard
    Jumper - Hard
    Time Machine - Harder
    Cycles - Harder
    xStep - Harder
    Clutterfunk - Insane
    Theory of Everything - Harder
    Electroman Adventures - Harder
    Clubstep - Demon
    Electrodynamix - Insane
    Hexagon Force - Insane
    Blast Processing - Normal
    Theory of Everything 2 - Demon
    Geometrical Dominator - Harder
    Deadlocked - Demon
    Fingerdash - Harder
    Dash - Harder

    • @BullyMaguire2024
      @BullyMaguire2024 12 дней назад +1

      Overall, this is my ranking of all the official levels from easiest to hardest:
      22. Back On Track
      21. Stereo Madness
      20. Polargeist
      19. Base After Base
      18. Dry Out
      17. Blast Processing
      16. Cant Let Go
      15. Jumper
      14. Electroman Adventures
      13. Theory of Everything
      12. Geometrical Dominator
      11. Time Machine
      10. Cycles
      9. xStep
      8. Fingerdash
      7. Dash
      6. Clutterfunk
      5. Electrodynamix
      4. Hexagon Force
      3. Theory of Everything 2
      2. Clubstep
      1. Deadlocked

  • @Roiadas
    @Roiadas Год назад +29

    Clubstep and TOE 2 are probably easy demons, while I think deadlocked is a medium

    • @TheonewhoisP
      @TheonewhoisP Год назад +4

      Thats true

    • @lnflixity
      @lnflixity Год назад +3

      Yes

    • @atxm1c45
      @atxm1c45 Год назад +4

      NO
      deadlocked may be very hard as an easy demon but definitely not a medium
      it has only like wave gameplay & chokepoints that make it hard
      its definitely easy demon around decode difficulty

    • @MrBrineplays_
      @MrBrineplays_ Год назад +8

      Toe2 easy demon? I feel like hard demon is more right. Just me though, that 80% sucks

    • @dawidfi8994
      @dawidfi8994 Год назад

      @atxm1c45 I agree

  • @ooooooooooooooohhhhh
    @ooooooooooooooohhhhh Месяц назад

    "whats up guys, girls and 12oz bottles of multipurpose contact solution" got me 😂

  • @vaoy6738
    @vaoy6738 Год назад +4

    ah yes
    12 oz bottles of multipurpose contact solution

  • @therobotportal
    @therobotportal 2 месяца назад +1

    Stereo Madness: Easy
    Back On Track: Easy
    Polargeist: Causal
    Dry Out: Normal
    Base After Base: *(bottom border of)* Normal/Hard
    Can’t Let Go: Hard
    Jumper: *(top border of)* Hard/Harder
    Time Machine: Harder
    Cycles: Harder
    XStep: *(top border of)* Harder/Insane
    ClutterFunk: Insane
    ToE: *(bottom border of)* Insane/Harder
    Electroman Adventures: *(top border of)* Harder/Insane
    Clubstep: Easy Demon
    Electrodynamix: Easy Demon
    Hexagon Force: *(top border of)* Insane/Easy Demon
    Blast Processing: Harder
    ToE 2: *(bottom border of)* Medium Demon
    GD: *(bottom border of)* Insane
    DeadLocked: Medium Demon
    FingerDash: *(top border of)* Harder
    Dash *(top border of)* Harder

  • @jtb1324
    @jtb1324 Год назад +3

    You know they've been playing for years when they say "PAINFULLY easy"

  • @Da_bigbluesheep
    @Da_bigbluesheep Год назад +1

    I have never been this early to a video! Very good as always 😁

  • @PixticGamesOfficial
    @PixticGamesOfficial Год назад +2

    6:05 2.2 is going to be the first update i'll be around for

  • @Yazzy_YFS
    @Yazzy_YFS 11 месяцев назад +1

    My personal ratings:
    Stereo Madness 2 star
    Back Ontrack 2 Star
    Polargeist 2 Star (With third coin 3 star)
    Dry Out 2 Star (With ship coin 3 star)
    Base After Base 3 Star
    Cant Let Go 5 Star (Final Cube Section is a bit learny, but consitent)
    Jumper 4 Star (With first ship coin 6 star) (No coin path, 1 att every recompletion)
    Time Machine 7 Star
    Cycles 6 Star (Ball sections are a bit learny, but very consistent, the middle ship section is easier than it looks)
    Xstep 7 Star (With second and third Coin 9 star)
    Clutterfunk 9 Star
    Theory of Everything 8 Star (With ship Coin 9 star)
    Electroman Adventures 7 Star (1 Attempt with 3 coins every recompletion, not that hard)
    Clubstep 10 Star Easy Demon
    Electro Dynamix 10 Star Easy Demon (Speed Ship for me is roughly same difficulty as Clubstep ship sections)
    Hexagon Force 7 Star (Dual parts are a bit learny, but very consistent)
    Blast Processing 5 Star (Literally way easier than Time Machine, Cycles has a little harder timings, so roughly Cant Let Go difficulty for me)
    Theory of Everything 2 10 Star Easy Demon (Has more mechanics, but a lot more balanced then Clubstep and Electrodynamix ship sections, thats why same difficulty for me)
    Geometrical Dominator 7 Star (Dark part is very learny, but moderately consistent)
    Deadlocked 10 Star Medium Demon (Very consistent level, but a lot more skill required than Clubstep, ElectroDynamix, and TOE 2
    Fingerdash 6 Star (Even Electroman Adventures is harder than Fingerdash) (Maybe 7 star with wave coin)
    Dash 8 Star (With swingcopter coin 9 star)

    • @Diamondking599
      @Diamondking599 11 месяцев назад

      Dash copter coin is not that hard

  • @taranboi7655
    @taranboi7655 Год назад +5

    i think dry out should be rated higher than base after base, base after base is a lot easier

    • @butterbox11111
      @butterbox11111 Год назад

      yeah that's true

    • @TinTinCak3
      @TinTinCak3 11 месяцев назад

      true
      base after base is my 2nd fully completed level after back on track

  • @ktentertainment822
    @ktentertainment822 7 месяцев назад +1

    Electroman Adventures: Agree
    Electrodynamix: IDK
    Geometrical Doninator: Disagree

  • @Noyui52-ie9qe
    @Noyui52-ie9qe Год назад +3

    As a 12 ounce bottle of multi purpose contact solution, I love your videos

  • @ej_makesvideos
    @ej_makesvideos Год назад +1

    3:12 AWESOME TICKET

  • @JodyCondor
    @JodyCondor Год назад +3

    rest in peace the challenge 😔

    • @aedenlewmaglinte3436
      @aedenlewmaglinte3436 Год назад +1

      He didnt even mentioned it 😂😂😂. Btw if he did he probs may say 2-3 starishy

    • @JodyCondor
      @JodyCondor Год назад +2

      @@the_kus it gives i believe 4-5 stars when you beat it

  • @TheSixteen60
    @TheSixteen60 6 месяцев назад

    Interestingly, the difficulty ratings for the main levels used to be different.
    The first 7 levels seem to increase the difficulty rating by one. As in, Stereo Madness starts on Easy, Back on Track on Normal, Polargeist on Hard, and so on.

  • @theyeetingmaster
    @theyeetingmaster 4 месяца назад +3

    Here is my opinion:
    1* = Free (Easy Easy)
    2* = Easy (Avg Easy)
    3* = Normal
    4* = Hard
    5* = Mediocre (Hard Hard)
    6* = Harder
    7* = Tough (Hard Harder)
    8* = Insane
    9* = Cruel (Hard Insane)
    10* = Demon
    *RANKINGS*
    Stereo Madness = 1*
    Back On Track = 1*
    Polargeist = 3*
    Dry Out = 4*
    Base After Base = 3*
    Can't Let Go = 4*
    Jumper = 6*
    Time Machine = 5*
    Cycles = 8*
    xStep = 6*
    Clutterfunk = 9*
    ToE = 8*
    Electroman Adventures = 8*
    Clubstep = 10*
    Electrodynamix = 10*
    Hexagon Force = 9*
    Blast Processing = 7*
    ToE2 = 10*
    Geometrical Dominator = 7*
    Deadlocked = 10*
    Fingerdash = 5*
    Dash = 9*

  • @CubeCatGaming
    @CubeCatGaming 7 месяцев назад +1

    Fun fact: Beating Stereo Madness gives you more stars than beating Cyclolcyc.

  • @koobabyone
    @koobabyone Год назад +3

    I feel like there should be a new difficulty called “Extreme” that is in between Insane and Demon.
    Stereo Madness: Easy
    Back on Track: Easy
    Polargeist: Normal
    Dry Out: Normal
    Base After Base: Hard
    Can’t Let Go: Harder
    Jumper: Hard
    Time Machine: Harder
    Cycles: Harder
    xStep: Insane
    Clutterfunk: Extreme
    Theory of Everything: Harder
    Electroman Adventures: Harder
    Clubstep: Demon
    Electrodynamix: Extreme
    Hexagon Force: Extreme
    Blast Processing: Harder
    Theory of Everything 2: Demon
    Geometrical Dominator: Harder
    Deadlocked: Demon:
    Fingerdash: Insane
    The Challenge: Normal
    Dash (So Far): Extreme

  • @TheCrazyChickenProductions
    @TheCrazyChickenProductions Год назад +2

    Both Can’t Let Go and Jumper should be Hard. Plus, there are no Hard levels in that line.

  • @BinaryThePsycho
    @BinaryThePsycho 6 месяцев назад +5

    Stereo Madness: Easy
    Back on Track: Easy
    Polargeist: Normal
    Dry Out: Hard
    Base After Base: Hard
    Can't Let Go: Harder
    Jumper: Hard
    Time Machine: Harder
    Cycles: Harder
    xStep: Harder
    Clutterfunk: Insane
    Theory of Everything: Insane
    Electroman Adventures: Harder
    Clubstep: Easy Demon
    Electrodynamix: Easy Demon
    Hexagon Force: Insane
    Blast Processing: Harder
    Theory of Everything II: Easy Demon
    Geometrical Dominator: Insane
    Deadlocked: Medium Demon
    Fingerdash: Harder
    Dash: Insane

    • @Moferr
      @Moferr 6 месяцев назад

      dash is hard or harder to me

  • @TCAA_geography283
    @TCAA_geography283 Год назад

    2:27 SCARED ME LMBOBICS (laughing my butt off because i cant swear)

  • @Leon-x9n9x
    @Leon-x9n9x Год назад +3

    As a 12 ounce bottle of multi-purpose contact solution, I see this as an absolute win.

  • @bilen_cringyyt440
    @bilen_cringyyt440 11 месяцев назад

    you have enlightened me i always used the first purple dash thingy to pass thspike into the portal bein kinda hard instead of going on the wall

  • @FloodGamer055
    @FloodGamer055 5 месяцев назад

    I feel like dry out shoud be buffed up to hard because the upside down cube end part is a little hard for normal difficulty. When I was a beginner, i never knew to hold down. Also the level Dash, should stay as an insane cause its hard when they use its mechanics like on 50%, its hard for me so probably stay. Alspo EXPLORERS is a demon and it should stay as well.

  • @juliaallal803
    @juliaallal803 Год назад +6

    I think fingerdash should stay as an insane difficulty

  • @MadChristoph
    @MadChristoph 11 месяцев назад +1

    2:20 Remember when Can't Let Go was on Insane Difficulty?

  • @SupremeNYC84
    @SupremeNYC84 Год назад +4

    My opinion on the Demons: Clubstep is an Easy Demon, ToE2 is an Easy Demon, and Deadlocked is a Medium Demon

    • @Dalas0130
      @Dalas0130 Год назад

      Oh hey I know you

    • @RealKickzzzz
      @RealKickzzzz Год назад

      ToE2 easy demon deadlocked easy demon clubstep medium demon

    • @Pop_club_2019
      @Pop_club_2019 11 месяцев назад

      ?

  • @xthriteenx
    @xthriteenx Год назад +1

    I’m so mad I’m a 16oz bottle of contact solution

  • @kallemartin3308
    @kallemartin3308 11 месяцев назад +4

    4:45 people who understand him calling the UFO the bird👇

  • @WorldAwesomeness
    @WorldAwesomeness 9 месяцев назад +1

    This video is 5 months old so no one will see this and no one cares either, but heres my opinion
    Stereo Madness Easy 1 star
    Back On Track Easy 2 star
    Polargeist Easy 2 Star
    Dry Out Normal 3 Star
    Base After Base Normal 4 Star
    Cant Let Go Hard 6 star
    Jumper harder 8 star
    Time Machine harder 8 star
    Cycles Harder 8 star
    xStep Insane 10 star
    Clutterfunk Insane 12 star
    Theory of Everything insane 12 star
    Electroman Adventures insane 10 star
    Clubstep demon 14 star
    Electrodynamix insane 13 star
    Hexagon Force insane 13 star
    Blast Processing harder 8 star
    Theory of Everything 2 demon 15 star
    Geometrical Dominator insane 10 star
    Deadlocked demon 15 star
    Fingerdash insane 10 star
    Dash insane 10 star

  • @GameDiamonds627
    @GameDiamonds627 6 месяцев назад +12

    Who’s watching this in 2.2? DASH

    • @Oliver_AlgebraKing
      @Oliver_AlgebraKing 6 месяцев назад +1

      Me

    • @Gavinstites47
      @Gavinstites47 5 месяцев назад

      Harder

    • @Nonamer69420
      @Nonamer69420 5 месяцев назад

      Dash would probaly stay as insane

    • @celvix_roblox
      @celvix_roblox 4 месяца назад

      ​@@Nonamer69420imo harder, cuz the only real hard part is the ship, due to a kind of precise timing at the end, mostly for beginners. Everything else is not that hard.

    • @nexhmielico4050
      @nexhmielico4050 4 месяца назад

      Dash is solid insane

  • @bloswi
    @bloswi Год назад +2

    Why did i think Time Machine was the 7th level for my whole 1.5 years of playing the game?????

  • @RealGTheKidFR
    @RealGTheKidFR 9 месяцев назад

    As an elven-ounce bottle of single-purpose contact solution, I feel personally attacked

  • @pulotutorials
    @pulotutorials 11 месяцев назад +1

    Thumbnail: fingerdash demon
    Reality: fingerdash harder

  • @algerianfishbeater
    @algerianfishbeater 11 месяцев назад +1

    My order of each level's difficulty.
    Back on Track, Easy
    Stereo Madness, Easy
    Polargeist, Easy
    Dry out, Normal
    Base after Base, Normal
    Jumper, Hard
    Blast Processing, Hard
    Cant Let Go, Harder
    Time Machine, Harder
    Cycles, Harder
    Xstep, Harder
    Electroman Adventures, Harder
    Geometrical Denominator, Harder
    Fingerdash, Insane
    Dash, Insane
    Theory of Everything, Insane
    Clutterfunk, Insane
    Electrodynamix, Insane
    Hexagon Force, Insane
    Theory of Everything II, Easy Demon
    Deadlocked, Easy Demon
    Clubstep, Easy Demon

    • @Pop_club_2019
      @Pop_club_2019 11 месяцев назад

      I agree, but electro is insane and demons need fixing

    • @RaceCarDriver-po6fg
      @RaceCarDriver-po6fg 8 месяцев назад

      ​@Pop_club_2019 no need for fixing demons they are all easy demons

  • @Pop_club_2019
    @Pop_club_2019 11 месяцев назад +2

    Can't let go is hardcore because I am in 95%, although i finished Jumper 2 weeks ago and Geometrical Dominator is hardest because i am still in 26%. Let me know your progress!

    • @Pop_club_2019
      @Pop_club_2019 7 месяцев назад

      geo. dominator is insane omg

  • @BriZzYEditzzYT
    @BriZzYEditzzYT 7 месяцев назад +1

    1:08 Polargeist stays at normal because last coin is challenging to earn

  • @Geogod18
    @Geogod18 9 месяцев назад +1

    I don't understand why everyone says the dark part of Geometrical Dominator is memory based. There are little dots where the platforms will appear.

  • @Super_Spectral
    @Super_Spectral 6 месяцев назад

    Putting blast processing and geometrical dominator in the same difficultly is wild, dominator is much, MUCH harder

  • @Pop_club_2019
    @Pop_club_2019 11 месяцев назад +1

    many people may disagree so we can make custom difficulties, like hardcore (Between hard and harder) and hardest (between harder and insane)

  • @user-vw6ge2ht3h
    @user-vw6ge2ht3h Год назад +1

    also, for toe2, don't memorize. look at the platforms. the fake ones are a different color (here white instead of blue) so i never had to memorize

  • @jakethedudefr895
    @jakethedudefr895 Год назад

    you are the only person ive seen use my ship and ball lmao i like it

  • @MRobloxFun
    @MRobloxFun 10 месяцев назад +1

    Geometrical Dominator Should be insane because of those Invisible Things

  • @CedrickkXL
    @CedrickkXL 4 месяца назад +2

    Never let this man cook

  • @pocketchampspro
    @pocketchampspro Год назад +2

    The mirror portal is like a vampire becuz it sees its meaning in the mirror

  • @FlareXbass
    @FlareXbass 11 месяцев назад

    I agree with your ratings. I think that the reasoning behind the faultiness in the rating system that RobTop used is that (starting from 1.1) the levels were simply just harder as they went on. For example polargeist and dry out were easy but harder than the first two. I think that nowadays they would be labeled as easy if they were custom levels, but since they were originally normals, I don't think robtop wants to change them

  • @evanmeirweber
    @evanmeirweber Год назад +1

    here's how i would do it
    Stereo Madness - Easy
    Back on Track - Top 1 Extreme Demon
    Polargeist - Easy
    Dry Out - Normal
    Base After Base- Normal
    Can't Let Go - Harder
    Jumper - Hard
    Time Machine - Insane
    Cycles - Harder
    xStep - Harder
    Clutterfunk - Insane
    Theory of Everything - Harder
    Electroman Adventures - Harder
    Clubstep - Easy Demon
    Electrodynamix - Easy Demon
    Hexagon Force - Insane
    Blast Processing - Hard
    Theory of Everything 2 - Easy Demon
    Geometrical Dominator - Insane
    Deadlocked - Medium Demon
    Fingerdash - Harder

    • @monodoe761
      @monodoe761 Год назад

      Fingerdash is harder than Electeodyanmix. Also CLG is normal

    • @evanmeirweber
      @evanmeirweber Год назад +1

      @@monodoe761 saying fingerdash is harder than electrodynamix is like saying stereo madness is harder than clubstep

    • @evanmeirweber
      @evanmeirweber Год назад

      @@heuniofied cap, electrodynamix being harder = xstep being normal

    • @DeeplyHollow
      @DeeplyHollow 11 месяцев назад

      This is legit my ratings as well lol (although I would personally switch deadlocked from medium demon to easy demon)

    • @evanmeirweber
      @evanmeirweber 10 месяцев назад

      @@DeeplyHollow deadlocked is a low-end medium demon

  • @notmidnight13
    @notmidnight13 Год назад +1

    I wanna give my opinions so
    Stereo Madness : Easy
    Back On Track : Normal
    Polargeist : Normal
    Dry Out : Normal
    Base After Base : Hard
    Cant Let Go : Harder
    Jumper : Hard
    Time Machine : Insane
    Cycles : Harder
    XSTEP : Harder
    Clutterfunk : Insane
    TOE 1 : Insane
    Eletroman Adventures : Insane ( I really hate this level )
    Clubstep : Easy Demon
    Eletrodynamix : Easy Demon
    Hexagon Force : Harder
    Blast Processing : Harder
    TOE 2 : Medium Demon
    Geometrical Dominator : Harder
    Deadlocked : Easy Demon
    Fingedash : Harder

    • @monodoe761
      @monodoe761 Год назад

      How is HF harder but electrodyanmix is demon? HF is insane and electrodynamix is way easier than HF.

  • @tokyokitcat
    @tokyokitcat 9 месяцев назад

    the reason I wouldn't put geometrical dominator in insane is becuase it is unbalanced. like the blind part is hard, but the beginning cube and robot is like sooo easy.

  • @HopdownGMD
    @HopdownGMD 4 месяца назад

    Poltergeist: FIRE IN THE HOLE: poltergeist in 2025: WATER ON THE HILL

  • @FiveTwenty507
    @FiveTwenty507 Месяц назад

    GD Levels in Wolfcube's Difficulty Spectrum
    Stereo Madness - Pacific
    Back on Track - Easy
    Polargeist - Simple
    Dry Out - Basic
    Base After Base - Normal
    Can't Let Go - Mild
    Jumper - Hard
    Time Machine - High-end Tough(WC)
    Cycles - Harder
    xStep - Advanced
    Clutterfunk - Crazy
    Theory of Everything - Insane
    Electroman Adventures - Advanced
    Clubstep - Painful-Relentless or Atlantic Demon-Pacific Demon
    Electrodynamix - Catastrophic or Easy Demon
    Hexagon Force - Extreme
    Blast Processing - Tough
    Theory of Everything 2 - Simple Demon
    Geometrical Dominator - Difficult
    Deadlocked - Medium Demon or Treachery
    Fingerdash - Advanced
    Dash - Difficult
    Others
    Meltdown Levels
    The Seven Seas - Easy
    Viking Arena - Basic
    Airborne Robot - Moderate
    Subzero Levels
    Press Start - Hard
    Nock Em - Tough
    Power Trip - Difficult
    (GD World Levels are NOT included.)

  • @Fluffy_-
    @Fluffy_- 6 месяцев назад +1

    Back on track should be a demon guys

  • @VVisibleGD
    @VVisibleGD 6 месяцев назад

    The only problem with changing the difficulty of main levels are that they are literally the definition of that difficulty, this is the only thing people really don’t put to mind with these levels. The main levels are here to quite literally define what’s the difference between difficulty’s.

  • @entityredstoneonyt
    @entityredstoneonyt 6 месяцев назад

    "This is different from the custom level scale" *Proceeds to compare Polergeist to easy custom levels*

  • @atomisadev
    @atomisadev Год назад

    I swear this dude goes to walmart and just finds something he'll "greet" in the intro

  • @SrMeep
    @SrMeep Год назад +1

    here's what I think should be the actual rates
    Stereo Madness: Easy
    Back on Track: Easy
    Polergeist: Easy
    Dry Out: Normal
    Base After Base: Normal
    Cant Let Go: Hard
    Jumper: Hard
    Time Machine: Harder
    Cycles: Insane
    xStep: Harder
    Clutterfunk: Insane
    TOE: Insane
    Electroman Adventures: Harder
    Clubstep: Easy Demon
    Electrodynamix: Insane
    Hexagon Force: Harder
    Blast Processing: Hard
    TOE 2: Easy Demon
    Geometrical Dominator: Harder
    Deadlocked: Medium Demon
    Fingerdash: Harder
    you're opinions did make a lot of sense though and I do agree with most of them :)

    • @monodoe761
      @monodoe761 Год назад

      HF is the hardest insane, way harder than the others. Electrodyanmix is REALLY easy and is closer to harder than demon. BP harder than Xstep. Fingerdash is insane.

    • @RealKickzzzz
      @RealKickzzzz Год назад

      @TechnobladeIsStupidbro that crazy ship part should automatically bump it up to easy demon

    • @RealKickzzzz
      @RealKickzzzz Год назад

      @TechnobladeIsStupid true, but I think the crazy ship and ufo parts outweigh the cube and ball parts, but it’s definitely up for debate

  • @emre_ez
    @emre_ez 10 дней назад

    I want a video that is "Turning electrodynamix into a demon" where he pulls the level up. Looks at it for 5 seconds. Says "ok and now lets do the showcase"