TunaMetaPack - Tips for Installations & head rig Bugs

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  • Опубликовано: 19 янв 2025

Комментарии • 8

  • @Alexander_Beim
    @Alexander_Beim Месяц назад

    I have an idea for future updates. Can you add blend shapes also for body?

    • @tunaRig
      @tunaRig  Месяц назад +1

      Adding the body blendshape feature is actually not difficult, but the bigger problem is that if you add blendShape to the body, in the case of clothing or accessories, the joint skin alone will not match the movement of the body mesh, so all related meshes will also need blendShape, which is a huge issue.
      We will focus more on the facial side than the body and update it, and the next expected update is custom DNA logic.
      We are considering allowing users to add PSD logic.
      thanks for your opinion

    • @Alexander_Beim
      @Alexander_Beim Месяц назад

      @@tunaRig Yes, but for high quality character better to use cloth simulation. Or import of alembic. Also now in new Unreal Engine for character is nanite available. So, maybe LOD system will be not needed more? Just my thinking about improve your great tool.

    • @tunaRig
      @tunaRig  Месяц назад +1

      @@Alexander_Beim thanks for your feed back we'll consider about that :)

  • @stpauldudko
    @stpauldudko Месяц назад

    Hola! I’ve got a notification about your new video but it is private. Was it a mistake or not?

    • @tunaRig
      @tunaRig  Месяц назад

      we uploaded wrong video
      It was mistake, now it’s fine
      Here are promo video
      ruclips.net/video/poaO6htqQ2k/видео.htmlsi=kOpHsuYCGxk3nQ05

  • @davy4842
    @davy4842 Месяц назад

    Do you have free trials for your system?

    • @tunaRig
      @tunaRig  Месяц назад

      Due to issues with unauthorized duplication and code distribution, we did not develop a separate trial version. sorry about that