Yeah, that is because a card that had its activation negated counts as if it was never on the field, this includes even cards that were set beforehand. And a card that wasn't on the field cannot leave the field either, therefore it doesn't get banished.
Jesse played it perfectly and opponent made so many mistakes, and the funny thing is, if opponent made ONE mistake less, they still would have won easy
Blazar banishes itself until the end phase to negate. If you had a way to remove it from banishment (ie use Dis Pater’s negate during a turn Blazar has previously been used to shuffle it back) that would prevent it from coming back, but there aren’t too many relevant cards that can do so - that’s a big part of why it’s such a strong card.
The card banish itself for cost to activate its effect. So the card is hard to play against. Just bait it out then do your combo if able... If not then goodluck... But if blazar is the only good card ur opp hav then its easy... Then again, most combo decks always ends up with more than one disruption. Kaiju-esque cards is the easy way out but with the meta rn you will hardly see those card being played
@@frosticle6409 that would defeat it's purpose because the most 2 prominent Signer Dragons which are Stardust Dragon and Black Rose Dragon that it's supposed to tag out for requires ya to Synchro Summon them to use thier effects properly. Also, some of the 5D related high Level Synchro Dragons have a clause where they need to be Synchro Summoned
@@6210classick then definitely make it non generic would have balanced it no? I don’t see Konami shying away from long card texts so they could have limited it to synchron tuners for example+ a dragon or something a little more restrictive than I play Synchro, I get Omni negate.
@@frosticle6409 that won't stop people from abusing it, it'll just take extra step to summon and who's to say that Konami won't make something like Accel Synchro Stardust Dragon to help summon it? In my opinion, the only way for Crimson Dragon to continue existing is for Konami to do the following: 1) Errata his materials so that it specifically requires Shining Star Dragon and 1+ Synchro monster. Also, add this clause, "Must be Synchro Summoned with the above materials" which will prevent future Tuners that could treat thier names as one of the materials (think of it like Fusion Substitutes but for Synchros) 2) Can only target Synchro monsters of the same Type as one of it's non-Tuner materials so for example, if ya make it using Spellcaster and Warrior Synchros then ya can only target Level 7 or higher Spellcaster or Warrior Synchro to summon a Dragon Synchro monster of the same Level 3) Most importantly, any future Level 10 or higher Dragon Synchro monsters needs to have the clause "Must be Synchro Summoned with the above materials" so as to prevent them from being cheated out, at least for non-5D related Synchro Dragon such as the most recent Clear Wing Level 12 Synchro Dragon and Blue-Eyes Ultimate Spirit Dragon 4) This one is optional but if they could also errata the current existing Level 10 and higher Synchro Dragons with the above materials clause, it would be nice, at least for non-5D high Level Synchro Dragons but I don't think this is a realistic option
That Kaina was actually insane
kind of interesting that hornet drones went to the grave despite being set with mecha modules because the activation was negated 13:16
Yeah, that is because a card that had its activation negated counts as if it was never on the field, this includes even cards that were set beforehand. And a card that wasn't on the field cannot leave the field either, therefore it doesn't get banished.
@@narfd.8837 cant Silvera still negate it as if it is a faceup card though?
@@justalyx7952 Yes, it afterwards it isn't treated as a card from the field anymore.
I thought that Jesse was COOKED!
Insane comeback
Your board. U mean OUR BOARD
Man I love the feeling of resolving engage multiple times along with TTT on the same turn.
Kaina the MVP
Jesse played it perfectly and opponent made so many mistakes, and the funny thing is, if opponent made ONE mistake less, they still would have won easy
Hey jesse what would you play in your tearlaments deck instead of the field spell package ?
I think if you talents and widow anchor took all the monsters, with raye you still kill through the bystial
Raye was under called by
and who says gain lp effects don't matter (outside of time shenanigans)
Really need that blind 2nd Sky striker decklist
Crazy Jesse
centur-ion is FF6
Ah, uno reverse.
Excuse my stupidity but why couldnt we banish blazer with crow? Would it still be summoned from the banishment regardless?
Blazer doesn’t go to GY
Reading the card does explain the card.
Blazar banishes itself until the end phase to negate. If you had a way to remove it from banishment (ie use Dis Pater’s negate during a turn Blazar has previously been used to shuffle it back) that would prevent it from coming back, but there aren’t too many relevant cards that can do so - that’s a big part of why it’s such a strong card.
The card banish itself for cost to activate its effect. So the card is hard to play against.
Just bait it out then do your combo if able... If not then goodluck... But if blazar is the only good card ur opp hav then its easy... Then again, most combo decks always ends up with more than one disruption.
Kaiju-esque cards is the easy way out but with the meta rn you will hardly see those card being played
This a certified yugioh player moment right here
Wooo gate guardian gets a mention
Crimson dragon needs to go cheat out blazer and red nova is bs
It won't get banned anytime soon because the new Blue-Eyes cards can also cheats it out
If it didn’t treat it as a Synchro summon that would help. It shouldn’t be Generic especially.
@@frosticle6409 that would defeat it's purpose because the most 2 prominent Signer Dragons which are Stardust Dragon and Black Rose Dragon that it's supposed to tag out for requires ya to Synchro Summon them to use thier effects properly. Also, some of the 5D related high Level Synchro Dragons have a clause where they need to be Synchro Summoned
@@6210classick then definitely make it non generic would have balanced it no? I don’t see Konami shying away from long card texts so they could have limited it to synchron tuners for example+ a dragon or something a little more restrictive than I play Synchro, I get Omni negate.
@@frosticle6409 that won't stop people from abusing it, it'll just take extra step to summon and who's to say that Konami won't make something like Accel Synchro Stardust Dragon to help summon it?
In my opinion, the only way for Crimson Dragon to continue existing is for Konami to do the following:
1) Errata his materials so that it specifically requires Shining Star Dragon and 1+ Synchro monster. Also, add this clause, "Must be Synchro Summoned with the above materials" which will prevent future Tuners that could treat thier names as one of the materials (think of it like Fusion Substitutes but for Synchros)
2) Can only target Synchro monsters of the same Type as one of it's non-Tuner materials so for example, if ya make it using Spellcaster and Warrior Synchros then ya can only target Level 7 or higher Spellcaster or Warrior Synchro to summon a Dragon Synchro monster of the same Level
3) Most importantly, any future Level 10 or higher Dragon Synchro monsters needs to have the clause "Must be Synchro Summoned with the above materials" so as to prevent them from being cheated out, at least for non-5D related Synchro Dragon such as the most recent Clear Wing Level 12 Synchro Dragon and Blue-Eyes Ultimate Spirit Dragon
4) This one is optional but if they could also errata the current existing Level 10 and higher Synchro Dragons with the above materials clause, it would be nice, at least for non-5D high Level Synchro Dragons but I don't think this is a realistic option
Wolfey leave jesse's channel
Nice