SoulCalibur VI - Mr E (Grøh) vs Silent Joel (Nightmare)

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  • Опубликовано: 9 ноя 2024

Комментарии • 248

  • @CarlosDanilo1
    @CarlosDanilo1 6 лет назад +31

    First rounds: "I'll main Nightmare. I won't get hit, no one would wanna see him naked."
    His helm breaks: "... never mind."

    • @dutchvanderlinde248
      @dutchvanderlinde248 6 лет назад +2

      That's kinda true. He kinda loses his thunder without his armor. + that cape he has in this game is badass.

  • @GundamReviver
    @GundamReviver 6 лет назад +58

    This fight made me feel 200% better about nightmare as seen so far. other fights made him look like a flailing madman, but now in this fight i could recognise more of SC2's nightmare in the fighting style. woo!

    • @DuwMinh
      @DuwMinh 6 лет назад

      its a mix of old (sc2) and new (post sc2) nightmare which i very much look forward too

    • @Expertsword
      @Expertsword 6 лет назад +1

      it seems mostly post SC2 with old SC2's stances

    • @ThatsNotMyPirate
      @ThatsNotMyPirate 6 лет назад +2

      I'm a nightmare main and i've played SC4 for years and years, and his moveset looks 100% the same with a few extra stuff added to his normal kit. On top of that I see him using a siegfried stance which is also new to his kid (or old if he could use that in sc2) Ether way i'm pumped

    • @Kageryushin
      @Kageryushin 6 лет назад

      @ThatsNotMyPirate
      The PS1-era Soul Edge game (called Soul Blade in the USA) had Siegfried in it. In his arcade ending he obtained Soul Edge, becoming Nightmare, and Nightmare in that game was basically just an alternate costume for Siegfried.
      SC1 and SC2 Nightmare built on Siegfried's fighting style from the original Soul Edge game. This meant long range attacks with deceptive timing which were safe if properly spaced, busting the opponent in the face with the K button when they got too close, and stance-based gameplay. His stances were:
      Night Back Stance (sword behind back)
      Night Side Stance (standing with the sword by his hip, with a version for holding it at both his right and left sides)
      Night Lower Stance (kneeling with the sword's edge laid across the ground)
      SC3 divided Siegfried and Nightmare into separate characters.
      Nightmare lost the majority of Siegfried's stances except for Night Side Stance, but he actually retained plenty of his options:
      Some were unchanged, like Jade Smasher (44K) and Quick Revenge (6BB).
      Some had different inputs, like how Rock Splitter (moving 6B, which Siegfried retained) became Rook Spitter (moving 2B/8B).
      Some were detached from their stances, like Death Horn Charge (B in Night Lower Stance) became 3B when crouching (and gained an awesome throw property), or Cannonball Splitter (6B in Night Lower Stance) became 66B+K, so he could just pull it out whenever without going into a stance.
      He also gained his now infamous mainstays Soul Wave (A+B) and Soul Smasher (2A+B) to replace Blaze Wind, which Siegfried kept as his A+B.
      This combined with his Grim Stride movement option significantly changed the nature of his mix-up even though the fundamentals of his and Siegfried's playstyle remained similar.
      Siegfried inherited the old stances with one huge exception. His stances were largely equivalent to the old ones:
      Chief Hold = Night Back Stance
      Side Hold (and Reverse Side Hold) = Night Side Stance (and the left hand version)
      Base Hold = Night Lower Stance
      The exception here was Base Hold, which I'm sure you remember from SC4. Base Hold's associated commands are _quite_ different from Night Side Stance. Notice how I mentioned how Nightmare could do all those Night Lower Stance moves still, despite not having the stance itself? He retained those moves, while Siegfried got new ones.
      Both Nightmare and Siegfried retained a lot of their most iconic moves, however, such as Stomping, Drop Kick, and Flap Jack, although the former two had some differences between the two of them. Still, the way the two had been split up made it feel like they both had gotten the short end of the stick, both being considered lower tier with Siegfried generally considered inferior to Nightmare.
      In SC4, which largely carried over these movesets, they both evened out quite a lot at mid tier. In SC5, Nightmare is considered to be easier to use than Siegfried, but tiers otherwise mattered in that game way less than they did in SC3 and SC4. Given all of the above, it's very interesting to me to see Nightmare have the old stances he lost built on top of his SC5 chassis in this latest installment, though it doesn't look like it changes his gameplan all that much. Still, I've been seeing Nightmare lose way too often in these videos. I really hope it's just the fact that the players don't know how to use him and his spacing tools optimally yet rather than him being an inferior character.

  • @digital_fairy
    @digital_fairy 6 лет назад +5

    Grøh? No way! A character with an anime design in a game created in Japan?!

  • @Nkodtb
    @Nkodtb 6 лет назад +26

    12:12 is sick AF!!!!

    • @DuwMinh
      @DuwMinh 6 лет назад +4

      especially nightmare like "THE NIGHTMARE SHALL NEVER END!!!"

  • @theflanaganking634
    @theflanaganking634 6 лет назад

    Thank you for uploading. *Gratitude kind sir*

  • @digital_fairy
    @digital_fairy 6 лет назад +7

    I actually like Grøh. Edgelord or not.

  • @ghostly_z9004
    @ghostly_z9004 6 лет назад +7

    NIGHTMARE LOOKS DOPE

    • @dutchvanderlinde248
      @dutchvanderlinde248 6 лет назад

      Trapsy gaming that's actually is alternate color. He's usually red not blue.

  • @hexaciousjinx6923
    @hexaciousjinx6923 6 лет назад +18

    I'm hoping we can have Grøh's fighting style for a CAS character.

    • @hexaciousjinx6923
      @hexaciousjinx6923 6 лет назад

      I hope all the games get re-tellings

    • @kenf6462
      @kenf6462 6 лет назад +2

      I don’t see why that wouldn’t be the case.

    • @RaikenXion
      @RaikenXion 6 лет назад +1

      you mean customizable chars? I hope that feature is still in this game.

    • @ectopicEye
      @ectopicEye 6 лет назад

      Lady Maria 😄

    • @iklilgemuk7410
      @iklilgemuk7410 6 лет назад

      Hexacious Jinx

  • @BknMoonStudios
    @BknMoonStudios 6 лет назад

    I haven't been this hyped about a fighting game in a long time. Holy shit, this is good!

  • @alexisguillen8400
    @alexisguillen8400 6 лет назад +3

    The more I see this character the more I see Patroklos in his moves, but I still hope for Yung Seong to come back to me.

  • @fakeigniz13
    @fakeigniz13 6 лет назад +6

    Groh reminds me of Setsuka for some reason. Lots of fast flashy moves that come from a neutral stance

    • @essiest2749
      @essiest2749 6 лет назад

      Astral Blaze I noticed this too, alpha pat moves from scv in the animations. He just has two swords instead of the sword and scabbard.

  • @theflanaganking634
    @theflanaganking634 6 лет назад

    The music on this stage is so great!

  • @Rodrigo-Araujo
    @Rodrigo-Araujo 6 лет назад +14

    Siegfried

  • @AaronAndersonRWP
    @AaronAndersonRWP 6 лет назад

    That final finish was amazing!

  • @RaikenXion
    @RaikenXion 6 лет назад

    He looks cool that Groh character and Nightmare looks badass in those colors too.

  • @SylemGistoe
    @SylemGistoe 6 лет назад

    Knightmare lookin beastly! Also, Really warming up to Groh. I didn't care about him at all at first, but after a while watching him here- he actually seemed pretty interesting.

  • @Grayx7
    @Grayx7 6 лет назад +36

    Grθh looks Beastly. Though, I hope he has a less "edgelordy" costume, especially when both his left arm and eye are perfectly fine.

    • @viewtifulgold4223
      @viewtifulgold4223 6 лет назад +2

      Grayx7 I agree, but I think you’ll be able to customize default characters in CaC, like in the past games where you could make your own outfits for default characters.

    • @MoMagnus93
      @MoMagnus93 6 лет назад +4

      Grayx7 his personality is edgelord so it matches him to me

    • @satosa
      @satosa 6 лет назад +2

      Well i think, like ivy, yes their arms are fine but its more to protect that arm from weapon strikes (or in ivys case to guide her sword in whip form).. the eye might be edge lordy or just some lore

    • @Phero124
      @Phero124 6 лет назад

      Well yeah, the eyepatch is a bit much, but dual wielding warriors, like some gladiators, will especially armor one arm as a "defense" side, so it's pretty accurate

    • @Gration_
      @Gration_ 6 лет назад +1

      has a scar with the eyepatch....eye perfectly fine....what?

  • @yourex3970
    @yourex3970 6 лет назад

    Grøh lookin pretty cool while nightmare is a full-on badass with that evil aura.

  • @dakotalamb2442
    @dakotalamb2442 6 лет назад +1

    So from what I’ve seen with nightmare he looks like SC2 nightmare mixed with post SC2 nightmare, also he seems to get a special aura around him when he uses his dark energy explosion thing which unlocks new combos he can use once per aura (seen at 5:24), his soul charge gives him unlimited uses of those moves which seems very powerful, and his Critical edge has the same GI properties as in SC5 (seen at 13:38) from what I’ve seen he seems like a very strong character

    • @mykellederickpalad7883
      @mykellederickpalad7883 6 лет назад

      That's the new universal mechanic called Soul charge. Everyone can buff themselves with unique properties at the cost of 1 meter

  • @sonicbluenin6079
    @sonicbluenin6079 6 лет назад

    THE FUCKING CHARACTER SELECT SCREEN IS SOO... GODLIKE

  • @AoVis
    @AoVis 6 лет назад +8

    What armor pieces will brake from IVY?

  • @derpmaycry2885
    @derpmaycry2885 6 лет назад

    WOOOO LOOKING COOL GROH

  • @SolidSonicTH
    @SolidSonicTH 6 лет назад

    I miss Soul Calibur IV Nightmare. So much aggression.

  • @Soriichi
    @Soriichi 6 лет назад +84

    It's soul caliber 2 but better

    • @BlackChapters
      @BlackChapters 6 лет назад +1

      How so?

    • @mo533
      @mo533 6 лет назад +10

      Lol, I can see that. SC2 was the last one I owned, played all of em tho. Liked SC2 the most. I wonder if they'll bring back Talim...

    • @Soriichi
      @Soriichi 6 лет назад +16

      Nicholas Porter I hope they bring talim back. Character customization is back, so I'm excited for that. I just hope they bring back my main Raphael.

    • @Soriichi
      @Soriichi 6 лет назад +4

      Black Chapters the movement and the speed of the movement is really fast, like in soul calibur 2.

    • @Redsebt
      @Redsebt 6 лет назад +1

      customization back? any source on that?

  • @UlvenK
    @UlvenK 6 лет назад +3

    wish Nightmare had SC2 and 3 VA

    • @ParanoiaGentlman
      @ParanoiaGentlman 6 лет назад

      Luis Kråke I miss its cry when she's defeated..

  • @ghostlybanette4296
    @ghostlybanette4296 Год назад

    Two great swords in this game. There is Big Sword & then there’s the Big Sword that goes BURRRRR!!!!

  • @TrueUnderDawgGaming
    @TrueUnderDawgGaming 6 лет назад +45

    Would you be okay with me commentating over this footage on my channel in exchange for a shoutout to your channel? It's completely all right if not. I just love doing tournament style commentary over SC6 matches, and your Nightmare is the best I've seen so far :)

    • @LovusEternius
      @LovusEternius 6 лет назад +1

      *scoffs* The best nightmare you've seen.

    • @LovusEternius
      @LovusEternius 6 лет назад

      Just sounded like he was kissing ass for attention to me.

    • @erikrichard6172
      @erikrichard6172 6 лет назад +2

      I think I just felt in love with you, Silent Joel.

  • @SilverWolf04
    @SilverWolf04 6 лет назад +1

    Nice, he has some of the same moves.

  • @TheArchKnight
    @TheArchKnight 6 лет назад +3

    Just give me Taki and I'm buying.

    • @cal5964
      @cal5964 6 лет назад +3

      Taki will be 100000000000% in this game don’t worry about that but it looks bad for characters like Algol or Viola

  • @richardyamato
    @richardyamato 6 лет назад

    7:40 Awesme comeback

  • @trcsonic
    @trcsonic 6 лет назад

    Roronoa Zoro as a guest character? DAMN!

  • @voldom88
    @voldom88 6 лет назад

    Nightmare is gonna be a beast in this game.

  • @MhayAudiology
    @MhayAudiology 6 лет назад

    Grandiosi!!

  • @evil5150
    @evil5150 6 лет назад

    Scrubulant Nightmare challenging frame disadvantage with slow moves.

  • @danny_dynasty1
    @danny_dynasty1 6 лет назад

    Yoooooo this match though is hype af lets go nightmare with that victory with though!!

  • @CRAFTE.D
    @CRAFTE.D 6 лет назад

    “Fly High!”

  • @Shyuthrosnaevin
    @Shyuthrosnaevin 6 лет назад

    i need to see a cao pi cosplay w/ groh's kit INSTantly

  • @leemcgee5164
    @leemcgee5164 6 лет назад

    I loved that last match

  • @thesmilingvagrants
    @thesmilingvagrants 6 лет назад +2

    Groh is sick

  • @MangaGamified
    @MangaGamified 6 лет назад +1

    I knew those huge vertical attacks are punishable, tho I wonder why he doesn't side-step them often

    • @DragonKing_V
      @DragonKing_V 6 лет назад

      Universalmusicgroup some of nightmares moves track a little

  • @kentuckydragon4586
    @kentuckydragon4586 6 лет назад

    I can see the resemblance between Lars Ulrich..I mean Lars Alexandersen from Tekken with Groh in Soul Calibur.

    • @kentuckydragon4586
      @kentuckydragon4586 6 лет назад

      And yes if you're wondering I mean fighting style wise.

    • @EternalStorm796
      @EternalStorm796 6 лет назад

      Hm..I don't...wait, nvm..I see it now. 😒

  • @Silversaiyan500
    @Silversaiyan500 6 лет назад

    I hope taki is gonna be in the game

  • @bluenoirn2985
    @bluenoirn2985 6 лет назад

    Guess I'll see a lot of fedora owners will play Edge-lord Groh ~

    • @EternalStorm796
      @EternalStorm796 6 лет назад

      BLUENOiR N
      I see a lot of people using his style, not actually playing him.

  • @_NEW3RA_
    @_NEW3RA_ 6 лет назад

    Nightmare will be my main.

  • @guilderrpg1
    @guilderrpg1 6 лет назад

    This game looks and sounds too good to be true.

  • @Konnamies1
    @Konnamies1 6 лет назад

    Grøh really looks like a super spam happy character to me... I really hope he isn't since I wanna give him a chance when I eventually get to play this.

  • @deadphenome2548
    @deadphenome2548 6 лет назад +12

    Holy shit Guard impact is back??

    • @angelcastiel7876
      @angelcastiel7876 6 лет назад +1

      Yes it is and they added a brief slow mo effect to it.

    • @derpmaycry2885
      @derpmaycry2885 6 лет назад +8

      And it doesn't require meter this time too. Thank God!

    • @mar.c1
      @mar.c1 6 лет назад +1

      Anyone know about the "super move" thing they had in SC5 and if it will be in 6?

    • @Devdavis32
      @Devdavis32 6 лет назад +1

      omar chafee if you mean critical edge, then yes, it'll be in SC6

    • @ParanoiaGentlman
      @ParanoiaGentlman 6 лет назад

      Angel Castiel the slow mo is fine the same amount of animation is playing as if there wasn't slowmo. So I doesn't matter

  • @JCJ1234567890
    @JCJ1234567890 6 лет назад +2

    10:48-11:18 😮😮🔥

  • @Topdawg365
    @Topdawg365 6 лет назад

    FUCKING NIGHTMARE 😧😧😧😦😦😮😮😮😮🔥🔥🔥🔥🔥🔥

  • @that1guyfromco967
    @that1guyfromco967 6 лет назад

    How do people get this to play!?!? I wanna play the damn thing already ugh!

  • @adercader1
    @adercader1 6 лет назад

    I think groh is cool af. The only thing is his eye patch - it's overkill. It's probably the single element which breaks his entire look (aside from his highlights). Also his name is spelt oddly apparently. If these elements where tweaked, he'd easily be one of the best SC newcomers since Tira and Zasalamel. I'm so excited!

    • @hexaciousjinx6923
      @hexaciousjinx6923 6 лет назад

      Well glady we don't have people like you on the design team

    • @adercader1
      @adercader1 6 лет назад

      +Hexacious Jinx You say it like i should care about your feelings...

    • @EternalStorm796
      @EternalStorm796 6 лет назад

      Groh could be designed differently..but if they say that he's related to Zwei in some way, I'd buy it.

  • @longjawnsilva8877
    @longjawnsilva8877 6 лет назад

    is there chronicles of the sword though? thats the determining factoring of me buying it. I'm not interested in another fighter that has nothing different to offer. Injustice 2 is the most unique fighter so far due to multiverse

  • @michaelburke7978
    @michaelburke7978 6 лет назад +8

    Soul Calibur 5 was so ass. 6 is looking good so far, I just hope they bring back all the fan favorites like Taki and Maxi, and Hwang who is long overdue for a comeback

    • @HisMelancholic
      @HisMelancholic 6 лет назад

      Michael Burke bring back maxi? He's in almost every game including 5..

    • @PrimeHunter3195
      @PrimeHunter3195 6 лет назад

      Victoria Chase Yup, i want Seoung Mi Na and Talim back. You cant get rid of Talim and get away with it...

    • @michaelburke7978
      @michaelburke7978 6 лет назад

      Victoria Chase Snap, you're right! Well let's hope that continues with 6!

  • @angelcastiel7876
    @angelcastiel7876 6 лет назад

    I thought grøh had a teleport in his soul charge form? I saw someone else do it

  • @boitahaki
    @boitahaki 6 лет назад

    12:12
    Now THAT's fucking cool

  • @UnusuallyLargeCrab
    @UnusuallyLargeCrab 6 лет назад

    1:08 66B IS BACK BABY

  • @malcolmrff
    @malcolmrff 6 лет назад

    Any idea for a release date?

  • @mickel1470
    @mickel1470 6 лет назад

    HYPE AS FUCK

  • @Deatheater4444
    @Deatheater4444 6 лет назад +1

    Does he have A+K back as an attack throw?

  • @jeromyperez5532
    @jeromyperez5532 6 лет назад

    Joel, keep tearing it up dude. It looks like Groh might be a tough matchup. Any impressions on how Nightmare fares against Kilik?

  • @Uppercuts718
    @Uppercuts718 6 лет назад +31

    Lars

    • @Shyuthrosnaevin
      @Shyuthrosnaevin 6 лет назад

      lars..? x/

    • @Uppercuts718
      @Uppercuts718 6 лет назад

      Nædrin you dont see the moves from Lars?

    • @Shyuthrosnaevin
      @Shyuthrosnaevin 6 лет назад

      wh-what lars are we talkin', here..? x/

    • @Uppercuts718
      @Uppercuts718 6 лет назад

      Nædrin Im aware that on your channel that youre familiar with tekken. You intend keep replying with rhetorical questions?

    • @Shyuthrosnaevin
      @Shyuthrosnaevin 6 лет назад

      lmao. no! xD that's the confusing part! since i am a tekken player and not a soul calibur (or any other game) player my disposition is alexanderson by default. but i can't see what you could be talking about.. im thinking maybe there's another fighting game character named lars. xD
      the only things i could see looking similar to lars' moves.. would be the low he did towards the beginning of the set (d/b+4) and the launcher that he does throughout (dynamic entry 3).
      are you referring to only those two moves...? x/

  • @Rodrigo-Araujo
    @Rodrigo-Araujo 6 лет назад

    JOGÃO

  • @richardcintron1062
    @richardcintron1062 6 лет назад

    Is Siegfried back to being Nightmare again?

  • @Eohll
    @Eohll 6 лет назад

    But I thought Siegfried was freed from SoulEdge and manifestation of Nightmare itself long before Soul Calibur III and IV.

    • @derpmaycry2885
      @derpmaycry2885 6 лет назад

      It's a prequel, before SCV

    • @Eohll
      @Eohll 6 лет назад

      DerpMayCry, I know but still I can't believe Siegfried is back as Nightmare unless this is a clone version from Soul Edge.

  • @ningus223
    @ningus223 6 лет назад

    They better remake their secondary costumes from SC

  • @razmataz3092
    @razmataz3092 6 лет назад

    Shouldn't Noctis from FFIV be in this? Makes more sense than Tekken,no?

  • @therealistdmac
    @therealistdmac 6 лет назад +10

    So... how exactly does this Reversal Edge mechanic work? I heard it described as "we wanted to capture the feeling of being a master swordsman and having time slow down in a pinch," but an RPS clash mechanic where you're suddenly forced to guess seems like the opposite of a master swordsman feeling.

    • @Sp1derFingers
      @Sp1derFingers 6 лет назад +8

      The producer says that it is intended to be used by new players who are feeling overwhlemed during combat. He said it will not play a large role in competitive matches because other options will, for the most part, be more advantageous. What the system does is hopefully teaches new players that certain options will beat other options which are mapped to certain button presses. It's also more complex than RPS, with backdash being the safest option to escape risk.
      Supposedly there is a fast RE mechanic, and a hold RE mechanic. The parry changes what can be blocked based on how long you hold it.
      It definitely isn't my favorite fighting game mechanic, but I did see in one match it become useful when both players are low life, it can be used as a guaranteed damage (the first hit) and close out the match. I'm hoping it isn't used much honestly.

    • @obkworld1
      @obkworld1 6 лет назад

      And I think you can completely break through it with both your guard break attacks or unblockable attacks.

  • @jaymenjanssens720
    @jaymenjanssens720 6 лет назад

    Wait, glossary term "Revenge"? at the end?

    • @JoelCRaj
      @JoelCRaj  6 лет назад +1

      I don't know the exact parameters in this one, but it's an attack that will absorb certain attacks that are less than a set amount of HP.

  • @ynsmdd8678
    @ynsmdd8678 6 лет назад

    im a tekken 7 player, how familiar would this game be for me?

    • @ynsmdd8678
      @ynsmdd8678 6 лет назад

      kk, i dont wanna jump to conclusions, but as far as I can see, this game doesnt seem to difficult on the combos. Would you say this game is technically easy

  • @baines803
    @baines803 6 лет назад

    2:38 did you push a button or was that because you moved

  • @omari6108
    @omari6108 6 лет назад

    Lol. Where he he’ll are people playing this at?

  • @Shyuthrosnaevin
    @Shyuthrosnaevin 6 лет назад

    "get out... of my sight!" i feel like the delivery on that line was kinda poor. :/

  • @mo533
    @mo533 6 лет назад

    My man Nightmare!! My fav soul wrecn awready!!! I like how if the helm breaks we see shades of Siegfried!!! SO AWESOME!!! ;-D / X-D

  • @johnnysalvato9741
    @johnnysalvato9741 6 лет назад

    Is this the marth mr E?

  • @kaspian9741
    @kaspian9741 6 лет назад

    Please bring amy

  • @jalenhumphries5441
    @jalenhumphries5441 6 лет назад

    Whightemare

  • @Godlike-87
    @Godlike-87 6 лет назад

    Gr0hs character design is awful. It's very off-putting. The gameplay looks quite good though, is there high GI and low GI? Or just highs that deal with both?

    • @JoelCRaj
      @JoelCRaj  6 лет назад

      There's just one GI (6G) which GIs highs/mids/lows and throws.

  • @shawndeas8027
    @shawndeas8027 6 лет назад

    So is the regular guard impact back cause the soul calibur 5 one sucked

    • @angelcastiel7876
      @angelcastiel7876 6 лет назад

      Yes it is, it costs no meter to perform. The only difference between how it used to be in the old soul caliburs is that a slow mo effect was added for a successful guard impact.

    • @shawndeas8027
      @shawndeas8027 6 лет назад

      Angel Castiel thank God, it's going back to the basics but with more effect. Thanks for the info.

    • @theparadox112793
      @theparadox112793 6 лет назад

      I've only seen repel (6+G in the better games) so far, is there no parry? (4+G in the better games)

    • @ZER0SC
      @ZER0SC 6 лет назад

      it's still a one-size-fits-all parry. while it doesn't cost meter to perform, it damages your guard gauge instead. So it still comes at some expense

  • @omari6108
    @omari6108 6 лет назад

    Where the hell are people playing this at?

    • @artvandelay7940
      @artvandelay7940 6 лет назад

      Omari Thompson I think they got invited to test an early build.

  • @SLiMmcl
    @SLiMmcl 6 лет назад +2

    Does it really need a bright flash of light every time somebody gets KO'd its just annoying.

  • @AmphysvenaCorp
    @AmphysvenaCorp 6 лет назад

    Who cares? Zasalamel is confirmed! nothing else matters to me!

  • @0845hiro
    @0845hiro 6 лет назад

    DLC yoruha2B

  • @supersaltlee7657
    @supersaltlee7657 6 лет назад

    Sicc

  • @goodade3973
    @goodade3973 6 лет назад

    those slowdown effects gave me nausea

  • @pingu7271
    @pingu7271 6 лет назад +8

    Is Grøh a recycled Zwei or what?

    • @Apollo13inches
      @Apollo13inches 6 лет назад +8

      ToTheMoonAndBack what? I don't see any moves even remotely the same as zwei.

    • @cal5964
      @cal5964 6 лет назад

      False ZWEI was low tier

    • @JGordo11
      @JGordo11 6 лет назад +4

      +Apollo13inches
      He's talking about how Groh's appearance is similar to Zwei's appearance.

  • @Saru-yr3qk
    @Saru-yr3qk 6 лет назад +1

    Am I the only one who feels the game is lacking in appearance? The characters and animations seem stiff to me.

  • @いつかの名無しさん
    @いつかの名無しさん 6 лет назад

    何でリバーサルエッジ使わないんだよ

  • @stevenoconnor5693
    @stevenoconnor5693 6 лет назад

    I can appreciate hours being demoed but I don’t like seeing open contest an alarm finish game not from this channel per se but other channels weather is full on competitions what is the point of having Street dates if they’re going to be shown such large venues.

  • @whuwhaaa2
    @whuwhaaa2 6 лет назад

    Looks just like 5, have the implemented any new tech into the game?

  • @cookynator1
    @cookynator1 6 лет назад +9

    The Animation still looks a bit stiff, hope they fix it till game comes out.

    • @tigeruntamed6036
      @tigeruntamed6036 6 лет назад +13

      cookie cock Broooooo they flow like water to me.

    • @cookynator1
      @cookynator1 6 лет назад +3

      johnson darryl u think? Don't know, when I look at grøh and his sidesteps... I have the same problem with injustice, their models look more or less great, but their animation suck ass. Especially when u juggle someone. Don't u agree?

    • @musika1335
      @musika1335 6 лет назад

      cookie cock the new dude yeh i agree nightmare looks fine.

    • @cookynator1
      @cookynator1 6 лет назад

      Musika yeah right. Will there be a character creation, like in sc3?

    • @ParanoiaGentlman
      @ParanoiaGentlman 6 лет назад +1

      cookie cock they made it more twitchy because the community bitched that they wanted something better than sc2. So the development was inspired by soul caliber 2

  • @forestskilbred9461
    @forestskilbred9461 6 лет назад

    12:36 was BADASS. Totally new for nightmare, right?

    • @sarahIcommented
      @sarahIcommented 6 лет назад

      That's from Soul Calibur IV

    • @forestskilbred9461
      @forestskilbred9461 6 лет назад

      sarahIcommented I meant the way he broke groh's guard afterward actually

    • @ninjascroll1017
      @ninjascroll1017 6 лет назад

      Forest Skilbred yeah that was very badass. Im pretty sure thats new

  • @pepetenpiku9953
    @pepetenpiku9953 6 лет назад

    tuytu

  • @joshuapaul1715
    @joshuapaul1715 6 лет назад

    Looks mostly awesome, but I'm still worried about the select screen UI. It looks downright amateur.

  • @ZenNeonRazor
    @ZenNeonRazor 6 лет назад +7

    Groh looks like a cheap created character.

    • @cal5964
      @cal5964 6 лет назад

      Why because he is new?

    • @artvandelay7940
      @artvandelay7940 6 лет назад

      Z3R0 I think this costumes doesn't look good. The normal one, while being edgy, is a better design imo.

    • @Hotcocoagamers1216
      @Hotcocoagamers1216 6 лет назад +1

      Raúl I think his design, if edgy looks pretty damn cool and I love his weapon. It reminds me of Cao Pi in Dynasty Warriors 8.

    • @Hotcocoagamers1216
      @Hotcocoagamers1216 6 лет назад

      Raúl I mean it's Soul Calibur, a game series where people sought out magic swords for power, I don't think a characters design should matter that much

  • @pedrol.decarvalho8408
    @pedrol.decarvalho8408 6 лет назад

    Too much spamming...

  • @JAGtheTrekkieGEMINI1701
    @JAGtheTrekkieGEMINI1701 6 лет назад +1

    but the question is.... Is stupid just guard in this game!?

    • @skyuru
      @skyuru 6 лет назад

      Guard is up, middle, dawn, depend where he attack you °°

    • @JAGtheTrekkieGEMINI1701
      @JAGtheTrekkieGEMINI1701 6 лет назад

      you sure it is just guard?
      Just guard was a short A press input in SCV and had nothing to do with guard impact.
      So far I have only seen reversal edge and guard impact in this video, can you tell me if and where just guard is visible in this video?

    • @skyuru
      @skyuru 6 лет назад

      Not easy to see, the player of this video still need some practice i think :3

    • @kpopandanimederp1786
      @kpopandanimederp1786 6 лет назад

      JAGTHEGEMINI I heard they aren't putting it in. Anyways just guard was an annoying feature at least guard impact is better now and we also have reversal edge

    • @JAGtheTrekkieGEMINI1701
      @JAGtheTrekkieGEMINI1701 6 лет назад

      yes it was annoying since SoulCalibur already HAD a very good active defensive mechanic(GI). So far I am a bit confused if it is in SCVI or not and how it would work besides a, thank god, meterless Guard Impact

  • @game4kaiye164
    @game4kaiye164 6 лет назад

    see? that's the problem with most nightmare players, when they got a big ass sword they think they're tough shit till they fight a player that actually knows how to get past their wide range of attacks

  • @davidcavaletto1088
    @davidcavaletto1088 6 лет назад

    me parece a mi o nightmare tiene los movimientos de siegfried

    • @crisviera3321
      @crisviera3321 6 лет назад +1

      david cavaletto exatamente. assim como no Soul Calibur II, eles são "ainda" a mesma pessoa. já que se trata de um Reboot

  • @digital_fairy
    @digital_fairy 6 лет назад

    Omg!1!1 Grøh has a terrible design. He edgy af lmao 😂

  • @raffaeleraff6440
    @raffaeleraff6440 6 лет назад

    Very very bad animations ! Always this manga style super mega ultra moves and powers..after tekken is time to ruin soul calibur...