If you want 10 hours of work without being disturbed, would you like to work at my job for me? I’ll even buy you clothes so it feels just like the game!
I am loving safer seas. I quit Sea of Thieves after less than a month of playing it shortly after launch. Getting harrassed by groups as a solo was a terrible experience as a gamer with limited ability. Now I can play at my own pace without the anxiety of being helpless against pvp players. It's such a good time!
This is literally the mode I've been waiting for since giving up on the game a bit after launch. I have a handful of hours playing the regular mode....and I love the gameplay, but I always hated getting interrupted. Like 20 years ago....pvp modes were my thing....but now, I just want to chill out playing games. Now I feel like I'll actually get my money's worth that I spent all those years ago. Thanks for the tips.
@@JonBardcore Just play the game I've wanted to play without interference from other players. I haven't touched much of the content that's been added to the game since the last time I played....so exploring that will also be fun.
@@adamkorzon2972 oh yeah, still getting used to the game again and faced both a Megalodon (lost him) and a skelly ship. The skelly ship sank me just outside of the port I was going to turn my loot into...just as I was winding down for the night. It's been a few years away from the controls, so still a bit rusty. I recovered part of the loot though after I respawned.
While I appreciate that this guide, which is essentially a grinding efficiency guide, exists, if I'm doing safer seas it's not going to be to grind. It's going to be because I got burned out on PvP after the first few months of the game being out and I always wanted to go back and try some of the new stuff, but really didn't want to deal with try hards. I just want to watch the waves go buy, solve some puzzles, fight some stuff, and relax without being ganked or having to gank someone until they leave me alone.
This is how I feel as well. I started playing the game soon after launch, it was fun, but I got burned enough times that it no longer was fun. I'm excited to just mess around with all the non pvp aspects of SoT. I don't care how much gold I earn vs High Seas, I care if I'm having fun.
You guys get it... played day 1. Just want to sail and hunt treasure in peace. This is my chill time, not sweat time. Stopped playing as was getting griefed on constantly... now I'm back baby!
THe thing about the gold throttle is negligible. I rarely have more than 2 mil gold because whether I am flying solo or my crew is on, we dont do the big forts or huge events because the chance of losing it or doing it will turn into a pain in the ass. I can imagine there are a lot of other players that feel the same way, so the time is worth it. My largest argument all of the years for "Safer seas" was that it isnt a problem to lose loot, it's the time investment. If you spend two hours digging treasure and fighting mobs just for someone who logged on 5 minutes ago to come by and beat you in a fight that sucks worse than losing the actual treasure, its like someone else getting paid your earnings on payday and they didnt work a 10th a long and you get nothing. In safer seas (barring kraken or something) your time investment will ALWAYS yield profit.
@@paulrietveld9837 The smallest part for anyone playing to find the treasure and get the skulls that asshats want to steal. It's the biggest part of the game for those asshats. It may be part of it, it isnt the whole game.
I am not all against safer seas (i am a navigated pirate) I would just play there from time to time because.... I will be father anydays now, so thanks to this mode I will play without going afk multiple times and ruin other crewmate session. 😊
I hate that Rare has taken the archaic position that if you play in the PVE mode you should get punished. And I know what somebody’s gonna say. “lIt’s a pirate game” yeah I know but I shouldn’t have to deal with people that play this game for a living and solely thrive off of harassing people that don’t wanna be bothered.
I mean, the whole "it's a pirate game" is generally a bad argument. If it's a pirate game then why am I supposed to fight and steal from my fellow pirates? Shouldn't we all, be it Bilge Rats or Reapers, band together to fight against the royalty, monarchy or a trading company instead of slaving ourselves for them?
@@JonBardcore aye, mate, no offense, but I don't think it's morally correct to defend a game, that costs money to buy, has in-game purchases and battle passes
Just bought the game on Friday. One of my Steam friends has had it for years. So I felt real lucky to have an experienced player running us all through the motions. 2 others friends joined us and he is in overall command, my buddy loves steering, I was on sails, and forth was having a great time patching holes, scooping water, and helping on sail trim. It was nice being able to learn the ropes (pun fully intended) without getting wiped from existence from far more experienced crews. Hit several strongholds, took down bosses, died enough to think I might be a burden to my crew, but we all had an absolute blast. For now, the environment is PLENTY of challenge.
@@JonBardcore At this point, no. The group has moved on to other things. FFXIV has always been the core of the group. Did a lot of Project Zomboid. We hop back in Elite Dangerous occasionally... But we haven't been back to Sea of Thieves in months.
I was definitely playing safer seas wrong (which is to say, not at all), but now I see great reasons to play safer seas (hunting sea monsters being one of them)
Husband and I CHEERED when we saw the announcements and immediately reinstalled to play Sea of Thieves. I’ve already completed the first journey piece for a Pirate’s Life Tall Tale and I’ve read multiple lore books since returning. I don’t mind grind. I have multiple cosmetics unlocked and high rep earned in the past from the original mode. But the first time I got to play a game I beloved with my husband? We weren’t out of the tavern fast enough before our ship was firebombed at spawn and we swear the person doing it was a hacker because each time we managed to kill them, they spawned seconds faster than us and just kept griefing. We never got to lift anchor or reach our sloop. It angered my husband who immediately uninstalled and never touched it till this weekend. One of the Discord’s I belong to is now organising their crews, too, because they wish to get back into the game with the new mode. There’s more that can be done with SoT that doesn’t have to cater to PvP and if the developers wanted to, they could make an equally rewarding experience out of the mode by designing lengthier quests and challenges that safer mode enables people to dedicate time to complete. This is the best step in the right direction and means the development can experiment with other types of rewarding content like any other co-op game can provide. If being able to actually load into a game and play it requires a 30% reduction to grind but gives me less stress, funtimes with friends & family and now an ability to enjoy doing the story content, then yes please I’ll take it. The other thing Safer Seas provides is better framerate and optimised performance for people with slower computers. Latency and disconnection was an issue in the past where despite sharing a ship with the same people under the same roof, one or two people could be experiencing infinity loops of the ship suddenly sinking on their screen because they temporarily disconnected and when reconnected, the ship is perfectly fine and still in motion. That being said, compared to previous seasons, SoT has finally reached a point where the entire game feels like buggy, bloated and now genuinely plays smoothly, even in the launch menu.
Honestly my only fear with the integration of safer seas is that high seas is going to be a much more intense war zone. I’ve had days where hours worth of loot has been stolen from me, but I’ve also met very nice and cool people who were doing their own thing and were happy to cheer and wave as we pass each other by. Even a few people who are both!!! With combat adverse pirates now headed to safer seas, the ratio of fighters to friendlies is probably going to change quite a bit…
Well, they fostered a toxic environment and ran off all the casual players. It was either Safer Seas or let the game die. 😅 Kind of ironic because Rare once claimed they would never add a PvE game mode. That's why they made the loot payout so low. They're salty that they had to go back on their word! 😂
I’m trying to unlock the ashen dragon set but I can’t farm any kinda loot because I’m gonna get jumped by sweats there no way I can play the way I want it kinda sucks
As a semi-sweat, i enjoyed a relaxing safer seas session yesterday getting tedious commendations done. Might try fishing next time i decide to sail safer seas.
Thanks for the tips Jon! I had only high level thoughts like I can do TT, fishing and animal ferrying commendations. Not the actual nitty gritty of half of your video. I played through this on Insider and the weirdest thing to get over is the anxiety we've developed from High Seas. Doing a scan of the horizon every 5 minutes or so. Leaving my ship for ages whilst looking for an 'X' or doing a Treasury...this will be different. Still not losing my edge in High Seas but it'll be nice to just chill for a bit 🙂
EXACTLY! It's like our minds have been trained for one thing, so I just figured a video like this would be a great way to remind folks the Safer Seas are.... you know.. safe :D
First actually constructive "How-To" for both new and seasoned players alike. I'd sorta thought of the fishing one, but not to that level of detail; the fort run for season rewards is genius! Well done vid!
The most lucrative world event in Safer Seas seems to be the skele alliance one because I've gotten between 8 and 9 skele captain chests and between 5-7 captain skulls each time. Easily overloaded my ship with only 3 of those done. Definitely worth doing if you see one pop up
Good video! But you don't need skeleton ships or a active fort event for battlegills entirely. When the skeleton fleet event is active, you can catch battlegills in athenas fortune as well (when you are PL of course). Is a safe option in high seas too ❤
After a 6 hour session to get a feel for it, I did use some of those to just push whats possibpe with Safer Seas. Didnt think you were gonna release a vid for that. But I highly afree on all of those. Now I can finally convince an ancient old friend on that fishing trip I promised a year ago...
It took me a couples days to stop rushing forts and hearing the metal gear sound on blast in my head every time I saw anything that looked like a sail or sounded like a player in the water.
@JonBardcore the worst part....I was digging around crescent isle under a full moon as I dig I saw a shadow that looked like head and shoulders moving side to side behind me like a player setting up a humiliation kill.........I yelled into my headset "got you m******!!" It was a effen palm tree
Pvp players crying even though they let Arena die out. Yall had a dedicated mode and let it die. The reason: PvP players like sinking kids who cant defend themselves, they hate going against actual skilled players
as a solo slooper who is quite able of holding my own in pvp and bringing oblivion to groups who are used to attacking defenseless people,i quite enjoy safer seas because i get to complete some trivial things like commendations. thank you for these tips
I honestly just enjoy playing the game and sailing around doing things lol idc about the gold and stuff. Safer seas is awesome, in my opinion, cause most people (not all) are just kind of annoying and just kill you or whatever
I do think 30% is too little. Primarily because we also don’t have emissary (for good reason) so it’s much more than a 70% reduction in gold. I think if they bring it up to 50% and give us captaincy then it would be perfect. Seriously, why can’t we use our own ships?
Safer Seas is just great for completing commendations. Especially the tall tales ones cause you don't have to worry about being sunk and losing any tall tale items. I am probably going to get all 5 runs of each tall tale completed this way to get all the commendations.
I really wish there was a PVE option online with higher rewards. For example, maybe something like if a player sinks or kills enough, they get put on a “wanted list”. They’re shown to all players and get attacked by NPC’s more often looking to claim their growing bounty. This would encourage players to negotiate more and actually rationally think before killing on sight. I think it’d be fair to have possibly around 60% of rewards on sell in this mode.
I actually really like this idea. Though in most cases, from my experience, they're already marked on the map due to being reapers. Sometimes they aren't but the bounty gold for a mass sinker would be nice
@JonBardcore My guess how it would work is, if an NPC sinks a hunted player, they claim the Bounty, and then a timer starts. If a player gets to them in time, they can collect the reward by sinking the NPC. If the original player who was hunted returns and sinks the NPC, they can also claim the Bounty. Just a neat event that could bring a bit more pvp and pve to the oceans
It's basically just a way to farm commendations basically. While I get lowering rep I never understood the gold nerf. It isn't like having a trillion gold gives you any advantage, especially now that all sails are equal.
I think it's because at least at the moment Rare's intention is for folks to eventually "graduate" to High Seas and not use Safer Seas on a permanent basis.
@@daviddiaz5815 Mhm, the entire game is cosmetics only. So no matter how much money you get it doesn't give you any advantage over others. Well, besides looking good.
it's a beginner mode, it isn't made for people who don't like pvp. it's made for those who have 0 experience in the game. it isnt intended to be a server you stay on. it's meant to learn basic mechanics and then take that to the actual game.
@@itsSteaLy That works only in theory. You have to have a player base that actively wants to learn if that were the case and most people are not going to do that. Honestly, if they don't change something I think the same thing that happened with Arena will happen with this.
I'll give you a point how chainsshota can still be useful: Their ability to 1 shot a mast might mot work again skelly ships or ghost ships, but they're still cannon balls that do hull damage. So whem a skelly ship spawns on you you can front load 15 shots into them before reloading at the barrel. Same with ghostships (Blundrr bombs should work on those too)
@@JonBardcore still tho... during the locked spawning animation you can shoot the heavier chain shots for the first few holes (i'd doubt they cannot upgrade the holes) and then keep firing with the normal cannons that are a bit easier to aim. Potentially still gets the fight ended earlier due to more pressure
Bigger use for chains would be against ghost ships. Any projectile counts as 1 of the 3 hits needed to defeat them. Doesn’t matter what you shoot them with.
Port Merrick is also a really good place to sell if you park your boat (like you would a reapers) in between the OoS and gold hoarders, and merchants. Next to the row boat dock just north of the main dock. I just discovered that today.
Thank you for this! I shall set sail with my crew with this knowledge. I've been seeing a lot of hate on safer seas (especially from the aggressive cringe-ego-filled prideful PVP enthusiasts).
I mean, I personally will not be using Safer Seas for 99% of stuff. But it's here so I only think it's fair to highlight what's available for those who will use it
You should be more kind to the people trying to teach you something. Don’t be a boat full of free loot. The problem with safer seas is that now it teaches the new player base nothing and encourages them to stay stagnant. It’s okay to be a coward but not that tasteful to say anyone who wins a fight is toxic.
@@elijiahburgess5506 not really, it gets them used to the game, how it plays, how to manage the ship, and if they do world events such as flameheart, or skelly fleets, naval combat (to an extent). is it perfect? no, but its good for a new player to get the practice that someone with hundreds more hours does without thinking. yeah it'll teach bad habits, but i feel that by the time a brand new player gets to the cap of 40 in all (but reapers) trading companies, they've probably gotten to the point where they feel confident enough to try to pvp, and not worry, if they don't get there earlier. and if someone doesn't like high seas for any reason, then they have a chill grind game to play, which at the end of the day, increases player counts, increases the game's profits, which means more resources that can be put towards the game for the "hardcore" audience. tldr; worst case scenario ppl who don't like pvp spend money on the game which means that the game is more profitable, which is the point of a live service model game (such as SoT)
While I probably won’t play safer seas very often, I see it as a perfect place to earn accommodations, with the exception of the ones you can only earn on high seas
I haven’t played safer seas yet but thanks for the tips and now I know that safer seas isn’t the best option Edit: I am one that collects the cursed balls and mostly never use them
I have been enjoying the "mostly" quietness of the land. The main issue is you get all the megs and skelly ships spawning on you during the RNG event. It has helped my ability of repair and dealing with damage output during the skelly spawns.
I think now that it's out there it's fair fame for vets who want a break from High Seas every now and again to farm some comms, fish or tall tale it up with others
@@JonBardcore okay hear me out safer seas is perfect for shrouded ghost hunting if you get like 20 people running solo sloop adventures specificly looking for the shrouded due to how they spawn it's more effectivr in safer seas... I also have a paid actor friend who killed shrouded 2 times....
I got the game a couple of weeks ago now and I've already logged around 50 hours mostly in safer seas. I've been using it as a sort of "extended tutorial" section to figure out how to properly sail my sloop solo, deal with skeleton ships (still a work in progress there), do world events, et cetera.Or I go there to fish and grind hunter's call commendations. high seas can be fun, but it can be a bit frustrating when I'm a very new player not looking for combat and everyone else in there is looking for PvP that I am not prepared for yet. I tend to just avoid other players anyway, so safer seas works well despite the restrictions it has.
Blunder works well on skeleton ships too, but not for damage. Mainly for manipulating their ship to prevent a full broadside, you can shoot their ship to rock it and make them aim high or hit the bow of their ship to turn them out from you. They can adjust quick so you gotta time your maneuver accordingly with the shot. Usually I turn them out and then depending on the ship I’ll steer or harpoon and get behind them and out of the guns. They also do AOE damage to the gunners and I think can knock them off cannons. You can definitely knock a skeleton repairing a hole off that hole tho and let it fill. Plus the blast has a larger radius to help spread the knock back effect and keep multiple holes flooding. Fire balls on the top deck to damage the gunners over time. And the chain shots, if you got em, do a larger hole than a cannon ball sometimes and aren’t bad for taking out multiple skeletons bunched together. Collateral shots. Just remember to lead those more than you’re used to.
i plan on using safer seas as a "training ground" for my sister in law when she finally gets sea of thieves on playstation, a spot to show what all the seas are capable of throwing our way without player interference before she gets into the "High Seas" as a whole, so yes i'll be taking chain shots and blunder bombs out of storage while we're near an island/port with cannons to show her what they do to ships and players respectivly, as well as the firebombs and how to deal with them
I love this addition, played this game for 8000 hours, before arena was removed. Enjoyed it from time to time, but never been fully invested ever since. Wasn’t about Arena, but i just couldn’t find the time to play, since it’s always a few hours minimum. Now i can slowly master the seas once again, before i’m prepped enough to go sail on the ‘high seas’. Watching this was a very good investment of my time. Thank you for that.
Finally gonna try the Tall Tales after years of putting them off becuase every time I'd try one I'd go into the dungeon and come back to no ship, or someone camping, or any special loot I spend 3x as long trying to get being yoinked.
Correct me if I'm wrong but chainshots are stronger than cannonballs when hitting the hull so it can still be better to shoot to do a little extra damage
Honestly i can realistically see them changing the gold rate for 40% rather than 30, or even 35 because the other restrictions still HEAVILY incentivize playing high seas, like pirate legend, guilds and captaincy. Along with ALL the pvp and even some pve event commendations that are ONLY available in High Seas. Changing the gold restriction to be 5 or 10% higher won't make people less inclined to play High Seas, it would just let people be read for pirate legend and captaincy with some decent cosmetics.
I don't know if Rare would do a minor shift like that. I think if they do decide on altering the reduction rates, it'll be a more substantial increase.
A more substantial increase to like, 50% would be nice, but it would piss off the PVP sweatlord pissbabies who think Sea Of Thieves being a pirate game is an adequate excuse to be a dick.@@JonBardcore
Me and my friend are reapers (guild name is Tax Collectors lol) and we ask for a portion of people’s loot. If they attack after the offer we sink them and I have been having so much fun hopping in safer seas for a few hours doing events and tall tales. Safer seas feels like a different game. Also I don’t understand why I can’t use a captained ship in safer seas.
The amount of hours I’ve spent collecting treasure just for one guy for chase me for 30 minutes straight when he could have got double the amount that I had in that time is ridiculous. Safer seas any day.
3:19 Fire Good, Fire Burn many Skeletons. 3:57 It's the RPG/JRPG problem of Item Hoarding. All it comes down to is "what if I need it later" and you never actually use it.
Actually had no idea bout this game, then one day i saw my daughter playing it on xbox in like 2020 n been hooked ever since we both play almost everyday
@JonBardcore The one to set 10 Skele ships on fire with ashen winds skull and I'm doing Sunken Kingdom. Knocking out tall tales too. Last night I played with my friends knocking out FotD and Sea Fort commendations on high seas. We were 4 on a galleon ended up saving a sloop from a reaper sloop and another galleon from a reaper sloop. The 2nd reaper sloop came back and after it had 8 cannons firing at it they scuttled. The other galleon crew was cool telling jokes and we knocked out achievements and commendations in the tavern with them. Initially they stole one piece of our loot but we gave them a few storage crates and they returned the piece of loot they stole. At the end of the night we gave them all of our supplies. Which was like 6 more storage crates full of cannonballs, food, planks, and about 5 cursed balls. Their captain mistaken me for the captain but our ship captain likes to engage in combat as a cannoneer and boarder. I usually do helmsman or cannoneer if we have good angle, but out of combat I usually steer the ship and get mistaken for captain a lot.
honestly, as a solo player in higher seas, i prefer doing PvE stuff, and doing the treasuries at the top left and top right back and fourth is so useful when you need to get chests to store trinkets and such
honestly, when I got back into this game, I thought safer seas was a great alternative. Now I never touch it, I was using it for tall tales, but since there's checkpoints now it makes it useless. My best advice to anyone, is to play hourglass until you get comfortable with pvp. It's not that complicated tbh.
Personally I will keep playing Open Seas despite hating PvP. I just like getting lotsa gold. However, this addition is still one of my favourites. I wish it was around when I started playing, it's so much more fun to learn this game when there aren't people constantly looking for easy prey to steal from. I am very happy to see a feature like this added, making it more accesible, or even just allowing for people to ease themselves into it
So many of these kinds of videos are saying that they hope to see these players in high seas soon. I'm hopeful that I'll be willing to try high seas someday, but I'm looking forward to safer seas more than anything, even with the limitations.
The reason I stopped playing sot was that I really wasn’t having much fun. I loved all the PvE aspects of it, but always felt on edge in case someone decided to harass my ship until I hopped servers or quit all together. The final straw was that my friend got called the n word on his first time playing the game. It’s so nice to have the option to experience this game without the sweaty toxic players. There will be times where I want to play higher seas, and it’s just nice to mentally prepare and invite PvP instead of just praying for no one to bother me.
Quick question: My friend and i started playing this game for the first time yesterday. After like 10-15minutes playtime we already got wiped by the reaper and a second ship working together. Were we just unlucky or is everyone like this? It just instantly ruined the whole fun for the game for us.
The game, before the Safer Seas update, was all inclusive. All sorts of players were in the same sandbox. Issues like the one you bring up, is part of the reason Safer Seas was built out, so that players could experience the game world gradually over time. Give Safer Seas with your friend a shot! And then when you're ready and feel better equipped, make your way over to High Seas!
My girlfriend and I have been burning through commendations. Especially the coral quests and world events. We're finally about to finish those up. Others have mentioned it, it does pay less, but it's basically guaranteed. I do feel as though the extra time it takes to sell, should be added to the math though. It's a further penalty over the high seas
I know I’d trust Jon bardcore when it comes to fishing but if it’s something other than fishing I’d trust toxie as well along side Jon bardcore when doing the sea forts and such for reassurance of course considering I’m autistic about things like this of course
If you see this Jon let me know. I love playing this game with friends. Only downside is just that safer seas is so demotivating. They literally made a mode that nobody will play. Even though people say they will play it, I bet they don’t last very long. The engine is struggling to keep up with the game as it is and they can’t improve it anymore than it already has done and content wise. It’s probably just gonna make the game run worse overtime. I’m talking engine limits not pc performance or anything. if they want to add a mode they need to actually make it worth playing and I really really hope they reflect on their feedback and change features for the greater good.
i plan to use it for tall tales and planning and perfecting world events i havent done with friends, making money would be so slow that its not even worth the grind
Fellas, if you work on pvp for just 1 or 2 days, you will never have a problem with keeping loot again on higher seas. Just put in the grind for a few short play sessions and you will outfight anyone, not that many PLs on this game as there may appear to be. Best of luck out there!
Hi not sure if you remember the ship name Blades Revenge but I think I queued up with you in hourglass solo sloop ggs man it was a hard fight but you messed with the blade and got slashed, very good fights tho
Safer seas is great for new players to learn the game and do tall tales , or just chill out and fish. I never joined Sea of Thieves for the "pirate" experience of battling other pirates. I joined cause it felt like playing Legend of Zelda the Wind Waker but multiplayer and with bigger ships.
Isn't safer seas for the people, that don't want to get PvP'ed and give new players a space to learn how the game works? I question the necessity and usefulness of this video entirely. By the way I've just started play SoT with a few friends since the Safer Seas released. We've just played a few evenings cumulatively less than 8 hours. And the game is a lot of fun. We go on those big quest chain missions and when we find something interesting by chance we explore it. We've found underwater caves with tons of loot, found magical tridents that can blow up entire skelly hordes got wrecked by a ghost ship, solved puzzles to find some quest item and then hid a gunpowder barrel in there "for the next adventurers", sailed the seas, played music, got chased by Megalodon and sometimes we've just took in the beautiful scenery. We've had an absolute blast playing SoT so far. Idk how the real seas are, but I can imagine we would get very frustrated very fast, if we non stop got attacked by bored 1000 hour + players, that got nothing better to do in the game, than to be dick heads to any new comer they can find. Or getting our motherload stolen right before reaching an outpost, because campers be camping. We don't care about any of the currency or reputation grind garbage, but it's exciting to get a pay off for all the adventuring we've done and I think it would feel incredibly shitty to get all taken away by some guys that don't even know anymore what to do with the money coins. It's cool to be able to unlock some skins from time to time, but honestly, we just want to have some fun as virtual pirates without the -exciting- *frustrating* PvP part. And safer seas gives us this option. I'd actually advocate for a coop only game mode, where we could see and interact with more players to not feel that alone out there. I just don't see a reason why I'd ever want to go play in the open world PvP mode, when I'm not interested in PvP at all. We don't need a "how to min max the fun out of the game" video.
Our group never really gave a chance to the game after we played a few times and always got owned by pirates in a world we know nothing. But we are giving it a chance again after safer seas.
I was going for a solo Journey on the so called safer seas and a ghost ship crew appeared out of nowhere spawned then with a crew of like 8 skeletons they proceded to attack me FOREVER chased me through out the entire map untill a kraken appeared and attacked my solo boat while i was fighting a ship of 8. Wow so much for safer seas.@@JonBardcore
As someone who’s basically afraid of sea of thieves pvp I love safer sea even tho it’s limited 30% reward I’ll take it over literally shaking in fear of seeing another ship (god I sound like a reaper)
Let me put it like this, I got to Pirate legend and lvl 20 athena ONLY solo slooping on normal SoT and I STILL will not risk it anymore and prefer to go to safer seas. What this means for me is I don't have to live in the devil's roar anymore:)
Can do more or less same in normal mode. Usually I attack more people than I get attacked. Double gunning vs Sword+shooting wep. I dont know how many actually double gun outside PVP, but Id guess in Safer Seas its totally useless.
I'd imagine the only scenario where double gunning would be preferred would be something like a treasury where most enemies are ranged damage dealers save for skellys
@JonBardcore Since I kinda know what's already down there I'm not affected too much, it's more the anticipation of getting attack by sirens and sharks once I see them I can play normally it's not a severe case luckily
Safer seas added a feature - you can now anchor when at an island.
Hahaha, yeah. Also you can keep your lanterns on without fear of being seen!
you can stack keg as many as you want too
LMAO
Call me dumb, but I always anchor, for immersion. Yes, I've been bitten, but I care about immersion.
Lmao facts
as a single player who wants to chill, 10 hs of work without being disturbed sound sweet XD
The you have a greater tolerance than I, and I ate 5000 bananas!
@jonbardcore I ate thousands of grubs after that video was posted to get all my ships lol theres 150 bait vs 50 fruit
If you want 10 hours of work without being disturbed, would you like to work at my job for me? I’ll even buy you clothes so it feels just like the game!
Do you mean playing for 10 hours or being at work for 10 hours? Because the latter is the story of my life and definitely why i will enjoy this
imagine playing a game only to work in it
I am loving safer seas. I quit Sea of Thieves after less than a month of playing it shortly after launch. Getting harrassed by groups as a solo was a terrible experience as a gamer with limited ability. Now I can play at my own pace without the anxiety of being helpless against pvp players. It's such a good time!
Great to hear. Eight months later do you still play?
This is literally the mode I've been waiting for since giving up on the game a bit after launch. I have a handful of hours playing the regular mode....and I love the gameplay, but I always hated getting interrupted. Like 20 years ago....pvp modes were my thing....but now, I just want to chill out playing games. Now I feel like I'll actually get my money's worth that I spent all those years ago. Thanks for the tips.
What are you looking forward to doing the most?
@@JonBardcore Just play the game I've wanted to play without interference from other players. I haven't touched much of the content that's been added to the game since the last time I played....so exploring that will also be fun.
Safer seas it is still dangerous though,it seems those skelly ships emerge every time i go out to another Island.Spawn rates are higher for sure.
@@adamkorzon2972 oh yeah, still getting used to the game again and faced both a Megalodon (lost him) and a skelly ship. The skelly ship sank me just outside of the port I was going to turn my loot into...just as I was winding down for the night. It's been a few years away from the controls, so still a bit rusty. I recovered part of the loot though after I respawned.
@the_thunder_god you still playing this mode. I'm down to join
While I appreciate that this guide, which is essentially a grinding efficiency guide, exists, if I'm doing safer seas it's not going to be to grind. It's going to be because I got burned out on PvP after the first few months of the game being out and I always wanted to go back and try some of the new stuff, but really didn't want to deal with try hards. I just want to watch the waves go buy, solve some puzzles, fight some stuff, and relax without being ganked or having to gank someone until they leave me alone.
Hey, I hope you catch the love of the game bug again!
This is how I feel as well. I started playing the game soon after launch, it was fun, but I got burned enough times that it no longer was fun. I'm excited to just mess around with all the non pvp aspects of SoT. I don't care how much gold I earn vs High Seas, I care if I'm having fun.
You guys get it... played day 1. Just want to sail and hunt treasure in peace. This is my chill time, not sweat time. Stopped playing as was getting griefed on constantly... now I'm back baby!
oh, and the cheaters... won't be missed either
THe thing about the gold throttle is negligible. I rarely have more than 2 mil gold because whether I am flying solo or my crew is on, we dont do the big forts or huge events because the chance of losing it or doing it will turn into a pain in the ass. I can imagine there are a lot of other players that feel the same way, so the time is worth it. My largest argument all of the years for "Safer seas" was that it isnt a problem to lose loot, it's the time investment. If you spend two hours digging treasure and fighting mobs just for someone who logged on 5 minutes ago to come by and beat you in a fight that sucks worse than losing the actual treasure, its like someone else getting paid your earnings on payday and they didnt work a 10th a long and you get nothing. In safer seas (barring kraken or something) your time investment will ALWAYS yield profit.
I can see your perspective on that, for sure. I'd hate to have my paycheck stolen by anyone, lol.
Part of the game.
@@paulrietveld9837 The smallest part for anyone playing to find the treasure and get the skulls that asshats want to steal. It's the biggest part of the game for those asshats. It may be part of it, it isnt the whole game.
@@paulrietveld9837and now pve servers are also a part of the game. Deal with it
@@paulrietveld9837 seethe homie, SEETHE.
spent 6 hours to lose loot to attackers I will take 30% over 0 % any day.
That's a fair counterpoint but keep in mind comparing with a G5 emissary though it's more like 80%+. It's such a huge hit
@@JonBardcore Still much better than losing it all just because someone decides you don't get to have fun.
Sell often.
You should never have a 6 hour stack on your ship. That's your fault you lost it all.
@@Clown_the_Clown stealing???? In sea of theives???? They just hate fun!
@@danielgerold Spending hours to get loot just to lose it to some sweatlord isn't fun.
"if you somehow get a shrouded this way, I hate you" lmao
Kidding!... But not really. 😭
Honestly it would be peak comedy if they increased the spawn chance of the Shrouded Ghost in Safer Seas
I am not all against safer seas (i am a navigated pirate) I would just play there from time to time because.... I will be father anydays now, so thanks to this mode I will play without going afk multiple times and ruin other crewmate session. 😊
The AFK timer is still around in Safer Seas, FYI!
fuck is a navigated pirate?
@@duncanidaho5834 pirate that can navigate mate
@@mird5350 aw I'm a dumbass
Hope your years as a father are blessed. I’ll be a father soon too 😊
I hate that Rare has taken the archaic position that if you play in the PVE mode you should get punished. And I know what somebody’s gonna say. “lIt’s a pirate game” yeah I know but I shouldn’t have to deal with people that play this game for a living and solely thrive off of harassing people that don’t wanna be bothered.
Instead of thinking about it as getting punished, think of it as being rewarded more for risking high seas
I mean, the whole "it's a pirate game" is generally a bad argument. If it's a pirate game then why am I supposed to fight and steal from my fellow pirates? Shouldn't we all, be it Bilge Rats or Reapers, band together to fight against the royalty, monarchy or a trading company instead of slaving ourselves for them?
I can understand that sentiment but that is Rare's call to make and your call to play in that mode or not, right?
@@JonBardcore aye, mate, no offense, but I don't think it's morally correct to defend a game, that costs money to buy, has in-game purchases and battle passes
Just bought the game on Friday. One of my Steam friends has had it for years. So I felt real lucky to have an experienced player running us all through the motions.
2 others friends joined us and he is in overall command, my buddy loves steering, I was on sails, and forth was having a great time patching holes, scooping water, and helping on sail trim.
It was nice being able to learn the ropes (pun fully intended) without getting wiped from existence from far more experienced crews.
Hit several strongholds, took down bosses, died enough to think I might be a burden to my crew, but we all had an absolute blast.
For now, the environment is PLENTY of challenge.
Fair! After eight months do you still play?
@@JonBardcore At this point, no. The group has moved on to other things. FFXIV has always been the core of the group. Did a lot of Project Zomboid. We hop back in Elite Dangerous occasionally... But we haven't been back to Sea of Thieves in months.
I was definitely playing safer seas wrong (which is to say, not at all), but now I see great reasons to play safer seas (hunting sea monsters being one of them)
Get those beasties!
Already loved Safer Seas, stumbled upon this vid and it literally boosted the experience! No more interruptions from now on
Awww, thank you. Glad it was helpful!
Husband and I CHEERED when we saw the announcements and immediately reinstalled to play Sea of Thieves.
I’ve already completed the first journey piece for a Pirate’s Life Tall Tale and I’ve read multiple lore books since returning.
I don’t mind grind.
I have multiple cosmetics unlocked and high rep earned in the past from the original mode.
But the first time I got to play a game I beloved with my husband?
We weren’t out of the tavern fast enough before our ship was firebombed at spawn and we swear the person doing it was a hacker because each time we managed to kill them, they spawned seconds faster than us and just kept griefing.
We never got to lift anchor or reach our sloop.
It angered my husband who immediately uninstalled and never touched it till this weekend.
One of the Discord’s I belong to is now organising their crews, too, because they wish to get back into the game with the new mode.
There’s more that can be done with SoT that doesn’t have to cater to PvP and if the developers wanted to, they could make an equally rewarding experience out of the mode by designing lengthier quests and challenges that safer mode enables people to dedicate time to complete.
This is the best step in the right direction and means the development can experiment with other types of rewarding content like any other co-op game can provide.
If being able to actually load into a game and play it requires a 30% reduction to grind but gives me less stress, funtimes with friends & family and now an ability to enjoy doing the story content, then yes please I’ll take it.
The other thing Safer Seas provides is better framerate and optimised performance for people with slower computers.
Latency and disconnection was an issue in the past where despite sharing a ship with the same people under the same roof, one or two people could be experiencing infinity loops of the ship suddenly sinking on their screen because they temporarily disconnected and when reconnected, the ship is perfectly fine and still in motion.
That being said, compared to previous seasons, SoT has finally reached a point where the entire game feels like buggy, bloated and now genuinely plays smoothly, even in the launch menu.
I love that you can play with your significant other! I'm planning on taking my girlfriend through the Tall Tales in Safer Seas
Honestly my only fear with the integration of safer seas is that high seas is going to be a much more intense war zone. I’ve had days where hours worth of loot has been stolen from me, but I’ve also met very nice and cool people who were doing their own thing and were happy to cheer and wave as we pass each other by. Even a few people who are both!!!
With combat adverse pirates now headed to safer seas, the ratio of fighters to friendlies is probably going to change quite a bit…
We did a stream today where high seas activities were definitely up. So we'll see long term
Well, they fostered a toxic environment and ran off all the casual players. It was either Safer Seas or let the game die. 😅 Kind of ironic because Rare once claimed they would never add a PvE game mode. That's why they made the loot payout so low. They're salty that they had to go back on their word! 😂
Good. Keep the tryhards contained like the animals they are.
I’m trying to unlock the ashen dragon set but I can’t farm any kinda loot because I’m gonna get jumped by sweats there no way I can play the way I want it kinda sucks
It's a Pirate game? That's one of the points is to steal someone(s) loot... It isn't anyone(s) loot until they cash it in.
As a semi-sweat, i enjoyed a relaxing safer seas session yesterday getting tedious commendations done. Might try fishing next time i decide to sail safer seas.
Have fun! What commendation are you thinking of going after first?
I'm so glad Jon will never hate anyone for finding a Shrouded Ghost (because they don't exist)!
Hahahaha 😭
Yeah, its a cool mode for doing peaceful things
Pretty much for any vet to the game. I hope those that are new like it enough to make the transition to High Seas eventually
@@JonBardcore My friend might actually play thanks to safer seas, so I see it as a win!
Thanks for the tips Jon! I had only high level thoughts like I can do TT, fishing and animal ferrying commendations. Not the actual nitty gritty of half of your video. I played through this on Insider and the weirdest thing to get over is the anxiety we've developed from High Seas. Doing a scan of the horizon every 5 minutes or so. Leaving my ship for ages whilst looking for an 'X' or doing a Treasury...this will be different. Still not losing my edge in High Seas but it'll be nice to just chill for a bit 🙂
EXACTLY! It's like our minds have been trained for one thing, so I just figured a video like this would be a great way to remind folks the Safer Seas are.... you know.. safe :D
First actually constructive "How-To" for both new and seasoned players alike. I'd sorta thought of the fishing one, but not to that level of detail; the fort run for season rewards is genius! Well done vid!
THANK YOU! Made my day. :D
The most lucrative world event in Safer Seas seems to be the skele alliance one because I've gotten between 8 and 9 skele captain chests and between 5-7 captain skulls each time. Easily overloaded my ship with only 3 of those done. Definitely worth doing if you see one pop up
Yeah, meanwhile the Skull Fort is just... don't do it. lol.
@JonBardcore yea that just if you want go bully a skele lord XD
Good video! But you don't need skeleton ships or a active fort event for battlegills entirely. When the skeleton fleet event is active, you can catch battlegills in athenas fortune as well (when you are PL of course). Is a safe option in high seas too ❤
Good point! But that does limit your fishing to five at a time since you can't bring a storage crate into the hideout
You could just sell at merick if you are level 100 + in Guardians
@@JonBardcore
I thought the PL hideout was inaccessible in safer seas?
Or just sell to Merrick if you have Ghost curse@@JonBardcore
when you are PL u can go there. But It was meant for Higher Seas, so u can catch them more in piece :)
@@cptlatham6126
After a 6 hour session to get a feel for it, I did use some of those to just push whats possibpe with Safer Seas. Didnt think you were gonna release a vid for that. But I highly afree on all of those. Now I can finally convince an ancient old friend on that fishing trip I promised a year ago...
Hell yes! Enjoy the hunt Conalo. 😁
It took me a couples days to stop rushing forts and hearing the metal gear sound on blast in my head every time I saw anything that looked like a sail or sounded like a player in the water.
The trauma response is REAL!
@JonBardcore the worst part....I was digging around crescent isle under a full moon as I dig I saw a shadow that looked like head and shoulders moving side to side behind me like a player setting up a humiliation kill.........I yelled into my headset "got you m******!!"
It was a effen palm tree
Oh my god every wave sounds like a player swimming up to my ship and I have to keep telling myself no one is there
Pvp players crying even though they let Arena die out. Yall had a dedicated mode and let it die. The reason: PvP players like sinking kids who cant defend themselves, they hate going against actual skilled players
I don't wanna play in a arena I wanna see people on the horizon and sneak up on people that don't pay attention then keg their ship.
@@dalio46 You can still do that. You just don't want the challenge of skilled players.
Arena had bad rewards
@@piercemchugh4509 lol I target every reapers and Athena's I can see you just sound like you don't keep an eye on your ship.
Most toxic game ever!
So excited for casual game play when not working full time or attending graduate school!!!
Glad there's a space in the seas for you. 😁👍
This video is very informative for a new player like myself. Thank you so much.
Glad it was helpful and you enjoyed it!
as a solo slooper who is quite able of holding my own in pvp and bringing oblivion to groups who are used to attacking defenseless people,i quite enjoy safer seas because i get to complete some trivial things like commendations. thank you for these tips
You bet!
I honestly just enjoy playing the game and sailing around doing things lol idc about the gold and stuff. Safer seas is awesome, in my opinion, cause most people (not all) are just kind of annoying and just kill you or whatever
I think it's kinda what has been blended into the game: Shoot first, ask questions later.
I do think 30% is too little. Primarily because we also don’t have emissary (for good reason) so it’s much more than a 70% reduction in gold.
I think if they bring it up to 50% and give us captaincy then it would be perfect. Seriously, why can’t we use our own ships?
Could be due to lack of milestones, or the recent guild integration perhaps?
Maybe go play on the high seas if you want more rewards.
No.
@@iphonz1137No.
Nope. Main game just no PVP. Nothing else is acceptable. Either they respect our time and wish to not PVP or SoT WILL die.
Safer Seas is just great for completing commendations. Especially the tall tales ones cause you don't have to worry about being sunk and losing any tall tale items. I am probably going to get all 5 runs of each tall tale completed this way to get all the commendations.
Excellent! I definitely enjoyed the tall tales when I went through them. :D Got anyone playing with you?
I really wish there was a PVE option online with higher rewards. For example, maybe something like if a player sinks or kills enough, they get put on a “wanted list”. They’re shown to all players and get attacked by NPC’s more often looking to claim their growing bounty. This would encourage players to negotiate more and actually rationally think before killing on sight. I think it’d be fair to have possibly around 60% of rewards on sell in this mode.
I actually really like this idea. Though in most cases, from my experience, they're already marked on the map due to being reapers. Sometimes they aren't but the bounty gold for a mass sinker would be nice
Wait, a PvE Bounty? Can players claim it?
@JonBardcore My guess how it would work is, if an NPC sinks a hunted player, they claim the Bounty, and then a timer starts. If a player gets to them in time, they can collect the reward by sinking the NPC. If the original player who was hunted returns and sinks the NPC, they can also claim the Bounty. Just a neat event that could bring a bit more pvp and pve to the oceans
It's basically just a way to farm commendations basically. While I get lowering rep I never understood the gold nerf. It isn't like having a trillion gold gives you any advantage, especially now that all sails are equal.
I think it's because at least at the moment Rare's intention is for folks to eventually "graduate" to High Seas and not use Safer Seas on a permanent basis.
@@JonBardcore but gold is only for cosmetics, innit?
@@daviddiaz5815 Mhm, the entire game is cosmetics only. So no matter how much money you get it doesn't give you any advantage over others. Well, besides looking good.
it's a beginner mode, it isn't made for people who don't like pvp. it's made for those who have 0 experience in the game. it isnt intended to be a server you stay on. it's meant to learn basic mechanics and then take that to the actual game.
@@itsSteaLy That works only in theory. You have to have a player base that actively wants to learn if that were the case and most people are not going to do that. Honestly, if they don't change something I think the same thing that happened with Arena will happen with this.
I'll give you a point how chainsshota can still be useful:
Their ability to 1 shot a mast might mot work again skelly ships or ghost ships, but they're still cannon balls that do hull damage.
So whem a skelly ship spawns on you you can front load 15 shots into them before reloading at the barrel. Same with ghostships (Blundrr bombs should work on those too)
But they only do T1 holes, right? I'd personally rather use cannon to finish the fight quicker.
@@JonBardcore still tho... during the locked spawning animation you can shoot the heavier chain shots for the first few holes (i'd doubt they cannot upgrade the holes) and then keep firing with the normal cannons that are a bit easier to aim.
Potentially still gets the fight ended earlier due to more pressure
Bigger use for chains would be against ghost ships. Any projectile counts as 1 of the 3 hits needed to defeat them. Doesn’t matter what you shoot them with.
Thanks for the informative video! One quick question:
Are the 8k Gold you get from completing a Tall Tale also reduced to 30%?
I believe so, considering gold pouches and daily deeds were also reduced.
@@JonBardcore Alright, thanks for the answer!
Port Merrick is also a really good place to sell if you park your boat (like you would a reapers) in between the OoS and gold hoarders, and merchants. Next to the row boat dock just north of the main dock. I just discovered that today.
I can somewhat see it but it's a bit of a trek to get to the Merchants from there.
@@JonBardcoreReally? That and OoS seemed like the closest one.
Thank you for this! I shall set sail with my crew with this knowledge. I've been seeing a lot of hate on safer seas (especially from the aggressive cringe-ego-filled prideful PVP enthusiasts).
I mean, I personally will not be using Safer Seas for 99% of stuff. But it's here so I only think it's fair to highlight what's available for those who will use it
You should be more kind to the people trying to teach you something. Don’t be a boat full of free loot. The problem with safer seas is that now it teaches the new player base nothing and encourages them to stay stagnant. It’s okay to be a coward but not that tasteful to say anyone who wins a fight is toxic.
@@elijiahburgess5506 not really, it gets them used to the game, how it plays, how to manage the ship, and if they do world events such as flameheart, or skelly fleets, naval combat (to an extent). is it perfect? no, but its good for a new player to get the practice that someone with hundreds more hours does without thinking. yeah it'll teach bad habits, but i feel that by the time a brand new player gets to the cap of 40 in all (but reapers) trading companies, they've probably gotten to the point where they feel confident enough to try to pvp, and not worry, if they don't get there earlier. and if someone doesn't like high seas for any reason, then they have a chill grind game to play, which at the end of the day, increases player counts, increases the game's profits, which means more resources that can be put towards the game for the "hardcore" audience.
tldr; worst case scenario ppl who don't like pvp spend money on the game which means that the game is more profitable, which is the point of a live service model game (such as SoT)
it's not okay to be a coward wdym @@elijiahburgess5506
damn someone sinks a lot lmao
While I probably won’t play safer seas very often, I see it as a perfect place to earn accommodations, with the exception of the ones you can only earn on high seas
I mean, if it's been approved then have at it, right?
Hey guys can any of you point me to a vid or article telling me which commendations I can/cant earn in high seas?
Here you go! rarethief.com/sea-of-thieves-safer-seas/
I haven’t played safer seas yet but thanks for the tips and now I know that safer seas isn’t the best option
Edit: I am one that collects the cursed balls and mostly never use them
Hahaha, sorry for calling you out Mando. But glad you enjoyed the video!
Every time you logout with a murder grape in your barrel, a mermaid loses its gem.
I have been enjoying the "mostly" quietness of the land. The main issue is you get all the megs and skelly ships spawning on you during the RNG event. It has helped my ability of repair and dealing with damage output during the skelly spawns.
Great training environment for sure
These are some really good tips, but im most likely not going to be playing on safer seas
I think now that it's out there it's fair fame for vets who want a break from High Seas every now and again to farm some comms, fish or tall tale it up with others
@@JonBardcore okay hear me out safer seas is perfect for shrouded ghost hunting if you get like 20 people running solo sloop adventures specificly looking for the shrouded due to how they spawn it's more effectivr in safer seas... I also have a paid actor friend who killed shrouded 2 times....
Good you and all the other try hards can try hard together. Enjoy your new experience!
no one cares anyway
I got the game a couple of weeks ago now and I've already logged around 50 hours mostly in safer seas. I've been using it as a sort of "extended tutorial" section to figure out how to properly sail my sloop solo, deal with skeleton ships (still a work in progress there), do world events, et cetera.Or I go there to fish and grind hunter's call commendations. high seas can be fun, but it can be a bit frustrating when I'm a very new player not looking for combat and everyone else in there is looking for PvP that I am not prepared for yet. I tend to just avoid other players anyway, so safer seas works well despite the restrictions it has.
How do you feel now two months later
Blunder works well on skeleton ships too, but not for damage. Mainly for manipulating their ship to prevent a full broadside, you can shoot their ship to rock it and make them aim high or hit the bow of their ship to turn them out from you. They can adjust quick so you gotta time your maneuver accordingly with the shot. Usually I turn them out and then depending on the ship I’ll steer or harpoon and get behind them and out of the guns. They also do AOE damage to the gunners and I think can knock them off cannons. You can definitely knock a skeleton repairing a hole off that hole tho and let it fill. Plus the blast has a larger radius to help spread the knock back effect and keep multiple holes flooding. Fire balls on the top deck to damage the gunners over time. And the chain shots, if you got em, do a larger hole than a cannon ball sometimes and aren’t bad for taking out multiple skeletons bunched together. Collateral shots. Just remember to lead those more than you’re used to.
That's a fair point
i plan on using safer seas as a "training ground" for my sister in law when she finally gets sea of thieves on playstation, a spot to show what all the seas are capable of throwing our way without player interference before she gets into the "High Seas" as a whole, so yes i'll be taking chain shots and blunder bombs out of storage while we're near an island/port with cannons to show her what they do to ships and players respectivly, as well as the firebombs and how to deal with them
That's fair. Hadn't considered SS as a training ground!
I love this addition, played this game for 8000 hours, before arena was removed. Enjoyed it from time to time, but never been fully invested ever since. Wasn’t about Arena, but i just couldn’t find the time to play, since it’s always a few hours minimum. Now i can slowly master the seas once again, before i’m prepped enough to go sail on the ‘high seas’.
Watching this was a very good investment of my time. Thank you for that.
Glad you enjoyed it! Hope you find the love of the Sea again
Finally gonna try the Tall Tales after years of putting them off becuase every time I'd try one I'd go into the dungeon and come back to no ship, or someone camping, or any special loot I spend 3x as long trying to get being yoinked.
Good luck to you! Hope you get your Gold Curse soon!
Correct me if I'm wrong but chainshots are stronger than cannonballs when hitting the hull so it can still be better to shoot to do a little extra damage
Chainshots are in fact weaker on ship hulls than regular cannonballs. They only deal the same damage against ghost ships.
I had all the fish other than Blackcloud Wreckers, Shadow Stormfish, and Battlegills. Finished all the Battlegills first day of Safer Seas
Very nice! Keep it up and make Merrick proud
Just so you know chain shots are quite affectionate on the body on the side of a skull ship I have tested it myself
Pretty sure they can only do T1 holes though? Compared to a cannon shot at the underbelly I'd rather have the cannon!
Playing this game with thalassophobia is pretty wild, but it does explain why I don't do treasuries or the PotC tall tale.
Oh man, can't imagine the challenge with that
Honestly i can realistically see them changing the gold rate for 40% rather than 30, or even 35 because the other restrictions still HEAVILY incentivize playing high seas, like pirate legend, guilds and captaincy. Along with ALL the pvp and even some pve event commendations that are ONLY available in High Seas. Changing the gold restriction to be 5 or 10% higher won't make people less inclined to play High Seas, it would just let people be read for pirate legend and captaincy with some decent cosmetics.
I don't know if Rare would do a minor shift like that. I think if they do decide on altering the reduction rates, it'll be a more substantial increase.
A more substantial increase to like, 50% would be nice, but it would piss off the PVP sweatlord pissbabies who think Sea Of Thieves being a pirate game is an adequate excuse to be a dick.@@JonBardcore
I do think it's okay to sink folks on the seas, but it's never okay to be rude about it. Those that are aren't welcome on my seas. :(
Me and my friend are reapers (guild name is Tax Collectors lol) and we ask for a portion of people’s loot. If they attack after the offer we sink them and I have been having so much fun hopping in safer seas for a few hours doing events and tall tales. Safer seas feels like a different game. Also I don’t understand why I can’t use a captained ship in safer seas.
yes, wtb captaincy for safer seas, would be such a massive improvement
Hahahah, I love this
I grab everything I can shoot out of cannons, as anything (including chain shots and blunderbombs) damages ghost ships in the world event
Yeah, you do have a point about that. But hopefully you'll just be getting more cannon from ghost storage crates.
The amount of hours I’ve spent collecting treasure just for one guy for chase me for 30 minutes straight when he could have got double the amount that I had in that time is ridiculous. Safer seas any day.
Seven months later, do you still play?
I do, but not as frequently. Like once or twice every week. Before I was playing every 2 days
“I hate you… and you’re welcome” lol 😆 thanks for the great tips!
You bet! And remember, I don't hate anyone... Unless they have a Shrouded. 😭
3:19 Fire Good, Fire Burn many Skeletons.
3:57 It's the RPG/JRPG problem of Item Hoarding. All it comes down to is "what if I need it later" and you never actually use it.
Totally agree. So many potions wasted.
@@JonBardcore It's something I am sure we are _all_ guilty of doing... I know I tend to hoard everything that's not nailed down in stuff like KotOR.
Actually had no idea bout this game, then one day i saw my daughter playing it on xbox in like 2020 n been hooked ever since we both play almost everyday
That's awesome! Love family game time!
I'm doing safer seas solo slooping commendation grinding.
I'm sticking with high seas when my friends play for gold gaining.
Nice! What's the Commendation you're hunting first?
@JonBardcore The one to set 10 Skele ships on fire with ashen winds skull and I'm doing Sunken Kingdom. Knocking out tall tales too.
Last night I played with my friends knocking out FotD and Sea Fort commendations on high seas.
We were 4 on a galleon ended up saving a sloop from a reaper sloop and another galleon from a reaper sloop. The 2nd reaper sloop came back and after it had 8 cannons firing at it they scuttled.
The other galleon crew was cool telling jokes and we knocked out achievements and commendations in the tavern with them. Initially they stole one piece of our loot but we gave them a few storage crates and they returned the piece of loot they stole. At the end of the night we gave them all of our supplies. Which was like 6 more storage crates full of cannonballs, food, planks, and about 5 cursed balls.
Their captain mistaken me for the captain but our ship captain likes to engage in combat as a cannoneer and boarder. I usually do helmsman or cannoneer if we have good angle, but out of combat I usually steer the ship and get mistaken for captain a lot.
honestly, as a solo player in higher seas, i prefer doing PvE stuff, and doing the treasuries at the top left and top right back and fourth is so useful when you need to get chests to store trinkets and such
Very true, easy treasure chests there!
honestly, when I got back into this game, I thought safer seas was a great alternative. Now I never touch it, I was using it for tall tales, but since there's checkpoints now it makes it useless. My best advice to anyone, is to play hourglass until you get comfortable with pvp. It's not that complicated tbh.
And don't forget, you can do all the Tall Tales with no interuption!
You sure can!
Personally I will keep playing Open Seas despite hating PvP. I just like getting lotsa gold. However, this addition is still one of my favourites. I wish it was around when I started playing, it's so much more fun to learn this game when there aren't people constantly looking for easy prey to steal from. I am very happy to see a feature like this added, making it more accesible, or even just allowing for people to ease themselves into it
Seven months later how do you feel?
forgot about the shrines gonna be good to do them in peace
Oh wow, absolutely! Totally slipped my mind but you're right
So many of these kinds of videos are saying that they hope to see these players in high seas soon. I'm hopeful that I'll be willing to try high seas someday, but I'm looking forward to safer seas more than anything, even with the limitations.
Eight months later do you still play?
@@JonBardcore Nope. Safer seas didn't offer enough for me to keep going. Namely that I can't get to level 50 in the non-pvp factions.
Though I have been thinking about reinstalling recently as well. So, might as well.
What are some examples of places you can put treasure on phantom forts where it won't despawn?
The wood pulley area or outside the fort on the outskirts! Either works. But loot will eventually despawn after several hours just keep this in mind!
@@JonBardcore Several hours? You mean in-game hours or real-world hours?
The reason I stopped playing sot was that I really wasn’t having much fun. I loved all the PvE aspects of it, but always felt on edge in case someone decided to harass my ship until I hopped servers or quit all together.
The final straw was that my friend got called the n word on his first time playing the game. It’s so nice to have the option to experience this game without the sweaty toxic players.
There will be times where I want to play higher seas, and it’s just nice to mentally prepare and invite PvP instead of just praying for no one to bother me.
That's most unfortunate that you and your friend received that negativity. Glad you're still playing and hope your friend is too!
Quick question:
My friend and i started playing this game for the first time yesterday. After like 10-15minutes playtime we already got wiped by the reaper and a second ship working together.
Were we just unlucky or is everyone like this?
It just instantly ruined the whole fun for the game for us.
The game, before the Safer Seas update, was all inclusive. All sorts of players were in the same sandbox. Issues like the one you bring up, is part of the reason Safer Seas was built out, so that players could experience the game world gradually over time.
Give Safer Seas with your friend a shot! And then when you're ready and feel better equipped, make your way over to High Seas!
@@JonBardcore Thank you!
Jon being a npc at 3:32 is funny
It was so weird seeing myself on screen in third person
@@JonBardcore it is !
My girlfriend and I have been burning through commendations. Especially the coral quests and world events. We're finally about to finish those up. Others have mentioned it, it does pay less, but it's basically guaranteed. I do feel as though the extra time it takes to sell, should be added to the math though. It's a further penalty over the high seas
The time sink in Safer Seas is real, for sure.
Time to get those sweet commendations i've been putting off! Thanks Jon!
You bet! Which ones are you hunting for these days?
@@JonBardcore horder of barnacled gold is first. Can you get legend of sea of thieves in SS?
So glad that SOT has added a chill mode!
Fishing mode activated!
Finally solo brig everywhere
The SPEED!
Blunderbombs got skele ships are a winning tactic
How do you figure that?
silly how you can't put up the reapers mark in safer seas
Oh? Interesting, I hadn't tested that. There goes those commendations lol.
It is a pvp flag. For pvp commendations. Kind of pointless to raise if it's just you in the lobby
I know I’d trust Jon bardcore when it comes to fishing but if it’s something other than fishing I’d trust toxie as well along side Jon bardcore when doing the sea forts and such for reassurance of course considering I’m autistic about things like this of course
In Bardcore We Trust!
What good is the Battle Gill tip if those catches dont count towards Milestones?
Still can work on Hunter's Call comms in Safer Seas, regardless of milestone access.
If you see this Jon let me know. I love playing this game with friends. Only downside is just that safer seas is so demotivating. They literally made a mode that nobody will play. Even though people say they will play it, I bet they don’t last very long. The engine is struggling to keep up with the game as it is and they can’t improve it anymore than it already has done and content wise. It’s probably just gonna make the game run worse overtime. I’m talking engine limits not pc performance or anything. if they want to add a mode they need to actually make it worth playing and I really really hope they reflect on their feedback and change features for the greater good.
I see it and you're not alone with that feedback! 👍
i plan to use it for tall tales and planning and perfecting world events i havent done with friends, making money would be so slow that its not even worth the grind
Nice, hope you and your friends enjoy!
Fellas, if you work on pvp for just 1 or 2 days, you will never have a problem with keeping loot again on higher seas. Just put in the grind for a few short play sessions and you will outfight anyone, not that many PLs on this game as there may appear to be. Best of luck out there!
Eight months later, do you still feel this way?
When playing solo on sloop for the Sea fort, where do you hide the loot on the fort when it resets? I'm confused
Hope you found before this comment but just outside the gate!
@@JonBardcore lol
Hi not sure if you remember the ship name Blades Revenge but I think I queued up with you in hourglass solo sloop ggs man it was a hard fight but you messed with the blade and got slashed, very good fights tho
GGs then!
Aslong as Reputation isnt affected its worth it since money is basically useless anyways
Yes I was wondering about the shrouded as well.. hmmm
Silly shrouded... 😭
As I have quite a bit of time on high seas before the update then ima just use this for tall tales mainly
Nice! Do you have the Gold Curse already or still working on it?
Safer seas is great for new players to learn the game and do tall tales , or just chill out and fish. I never joined Sea of Thieves for the "pirate" experience of battling other pirates. I joined cause it felt like playing Legend of Zelda the Wind Waker but multiplayer and with bigger ships.
Never played Windwaker... or actually any Zelda game. Maybe I should give it a shot!
1:04 hunters here👋🤣, the first thought that came to my mind too, about battlegills ✊✊✊👍
It's AMAZING to be able to farm those battlegills now.
@@JonBardcore It says online skull forts don't spawn in safer seas?
Isn't safer seas for the people, that don't want to get PvP'ed and give new players a space to learn how the game works? I question the necessity and usefulness of this video entirely.
By the way I've just started play SoT with a few friends since the Safer Seas released. We've just played a few evenings cumulatively less than 8 hours. And the game is a lot of fun. We go on those big quest chain missions and when we find something interesting by chance we explore it. We've found underwater caves with tons of loot, found magical tridents that can blow up entire skelly hordes got wrecked by a ghost ship, solved puzzles to find some quest item and then hid a gunpowder barrel in there "for the next adventurers", sailed the seas, played music, got chased by Megalodon and sometimes we've just took in the beautiful scenery.
We've had an absolute blast playing SoT so far. Idk how the real seas are, but I can imagine we would get very frustrated very fast, if we non stop got attacked by bored 1000 hour + players, that got nothing better to do in the game, than to be dick heads to any new comer they can find. Or getting our motherload stolen right before reaching an outpost, because campers be camping. We don't care about any of the currency or reputation grind garbage, but it's exciting to get a pay off for all the adventuring we've done and I think it would feel incredibly shitty to get all taken away by some guys that don't even know anymore what to do with the money coins. It's cool to be able to unlock some skins from time to time, but honestly, we just want to have some fun as virtual pirates without the -exciting- *frustrating* PvP part. And safer seas gives us this option. I'd actually advocate for a coop only game mode, where we could see and interact with more players to not feel that alone out there. I just don't see a reason why I'd ever want to go play in the open world PvP mode, when I'm not interested in PvP at all.
We don't need a "how to min max the fun out of the game" video.
Seven months later I think the views on this video speak otherwise, personally.
Blunderbombs and chainshots can be used against ghost ships
That is true, I guess. But not for the same effect as it normally would have been.
Pirate lord : It's not about the gold, it's about the glory!
Rare : No, Just %30
Okay, that made me lol even seven months later.
Our group never really gave a chance to the game after we played a few times and always got owned by pirates in a world we know nothing. But we are giving it a chance again after safer seas.
Hope you and your friend group enjoy your time on the seas!
I was going for a solo Journey on the so called safer seas and a ghost ship crew appeared out of nowhere spawned then with a crew of like 8 skeletons they proceded to attack me FOREVER chased me through out the entire map untill a kraken appeared and attacked my solo boat while i was fighting a ship of 8. Wow so much for safer seas.@@JonBardcore
Is the level limit for leveling a faction also for hunters call?
Yes, all Trading Companies that are available in Safer Seas have the limit restriction in place.
u can use chain shots as normal cannonballs. so u have 15 slots now
Chain shots would only get you a T1 hole though.
As someone who’s basically afraid of sea of thieves pvp I love safer sea even tho it’s limited 30% reward I’ll take it over literally shaking in fear of seeing another ship (god I sound like a reaper)
Hope you're still enjoying the game today.
Let me put it like this, I got to Pirate legend and lvl 20 athena ONLY solo slooping on normal SoT and I STILL will not risk it anymore and prefer to go to safer seas. What this means for me is I don't have to live in the devil's roar anymore:)
Ah, the Devil's Roar. The original PvE grounds. I know it well. :D
Figured out how to force a solo high seas server on ps5. Im pulling an all nighter
GGs well played
Can do more or less same in normal mode. Usually I attack more people than I get attacked.
Double gunning vs Sword+shooting wep. I dont know how many actually double gun outside PVP, but Id guess in Safer Seas its totally useless.
I'd imagine the only scenario where double gunning would be preferred would be something like a treasury where most enemies are ranged damage dealers save for skellys
double gunning is obviously more fun than sword so i wouldn't say useless
Can I get the sunken sorrow curse in safer seas ?? All it is is, is going to the shrines and finding all the journals.
Yes!
I feel like safer seas is just for getting used to the map and the game then go to the normal game after
For sure, players are meant to "graduate" to high seas.
I hate doing Treasuries due to my Thalassophobia, I get so nervous going down
Oh man, that's gotta be rough. How do you deal with the game otherwise?
@JonBardcore Since I kinda know what's already down there I'm not affected too much, it's more the anticipation of getting attack by sirens and sharks once I see them I can play normally it's not a severe case luckily
Safer seas added a new feature to the game: Being able to play the game