I could feel a tiny bit of sickness coming on when recording this so I'm sorry if I sound a little off sometimes 😅 This was fun though! I was gonna make this a challenge of opening every glade to meet all the ghosts, but that would probably be a very long video lmaooo
@@Flaudy Hmm, I was hoping the auto-generated subtitles would be available by now, but they seem to be taking a while, sorry! They should be there very soon! And thank you 😅
Really enjoy your style, the way you voice your thought process when deciding what cornerstone or building choices, and the overall gameplay. Subbed for the next challenge.
Just got this game and have been watching a lot of your videos on it and it's amazing seeing how much different the game is in just a few months both mechanics wise and the looks of the buildings that have changed in that time.
I just love this, at about 20:00 "Oh, the harpies are sad [as they head to -3 resolve]. They'll be fine..." (and of course they were). So many other players would have burnt wood or done whatever, but not our Beaviful. "They'll be fine..." Haha same thing at 22:40 "They're still unhappy... whatever..." Love it.
I think maybe they should add like a notification on the left or maybe something you can disable on enable to see if you can do trades, i always forget about them too :))
Yeah 😅 I try to remember to do it at the start of each season but there's usually a bunch of things to do already or keep track of, and then I forget haha
Can You tell us why farms should be set ro planting only one kind of crop? I thought there was no difference as long as they have the same number of production stars and no outside cornerstones?
Oops I should have explained more, sorry! Say if one Small Farm was your only source of food, if it’s growing both grain and veggies, it might not provide enough edible food to sustain your population (if you’re having food issues). So having it grow 40 veggies instead of 20 veggies and 20 grain can help avoid starvation issues, because grain isn’t edible - at least until you can maybe use the grain for flour and make better food with that! On the other hand, if your food supply is fine, there’s not really any point turning on veggies if you’re not going to make any complex food with them. So I’d turn on grain only in that case and can use that for lots of purposes! TLDR: 40 of something is generally better for production purposes than 20/20 split that probably won’t help productions of other things😅
@@Beaviful I see. I'm only at prestige 9 so far, so I don't have a full intuition here. Farms seem to produce so much for me that I have been able to leave them 50/50 barring food shortages. The game's random trade route system seems to reward you for having a diverse surplus of goods sitting in your warehouse that I never seem to regret 50/50 farms. That said, I can feel things changing for me as I march up the difficulty. One of the last games I played, I was saved by a bunch of farms producing Fiber for a single Ranch that had a couple Lizards working around the clock to make Meat! It was the only reliable source of food. 😁 Anyways, thanks for the content. Some key insights from your videos let me get this far without losing many games. But I'm scared of prestige 10-20!
@@tryptamigo Hey nice! I'm sure you're gonna blast through the rest of prestiges no problem! Yeah I agree it's mostly only in food shortages that it is necessary for the farm to produce 1 thing - I just think I've seen too many people think farms are underwhelming (probably new players only building one farm for a population of 30, thinking it will sustain them 😅) But I don't think I can ever shake the food concerns in all my games, thanks to the late prestige with the higher hunger penalty, I've been burned by that too many times! So I'm cautious in all my games 🤣
I could feel a tiny bit of sickness coming on when recording this so I'm sorry if I sound a little off sometimes 😅
This was fun though! I was gonna make this a challenge of opening every glade to meet all the ghosts, but that would probably be a very long video lmaooo
The voice, as always, is beautiful. Like. But, why are there no subtitles? It matters to me :)
@@Flaudy Hmm, I was hoping the auto-generated subtitles would be available by now, but they seem to be taking a while, sorry! They should be there very soon! And thank you 😅
Really enjoy your style, the way you voice your thought process when deciding what cornerstone or building choices, and the overall gameplay. Subbed for the next challenge.
Thank you!
Just got this game and have been watching a lot of your videos on it and it's amazing seeing how much different the game is in just a few months both mechanics wise and the looks of the buildings that have changed in that time.
Yess it's so impressive how they can do good frequent updates, and be so responsive to player feedback. I hope you're enjoying the game!
@@Beaviful Enjoying it too ,much. I'm at 44 hrs time played and I've had the game like 2 weeks. 🤣
I just love this, at about 20:00 "Oh, the harpies are sad [as they head to -3 resolve]. They'll be fine..." (and of course they were). So many other players would have burnt wood or done whatever, but not our Beaviful. "They'll be fine..."
Haha same thing at 22:40 "They're still unhappy... whatever..." Love it.
Great video, like the format of doing some cuts to speed it up a bit, makes for a great viewing experience!
Thanks!
I think maybe they should add like a notification on the left or maybe something you can disable on enable to see if you can do trades, i always forget about them too :))
Yeah 😅 I try to remember to do it at the start of each season but there's usually a bunch of things to do already or keep track of, and then I forget haha
Another fun video. I'm very impressed at how quickly you can make decisions while playing and winning easily
Thank you! I won’t lie though, there’s a bunch of time I’m pausing and thinking out things that I cut out of the videos 😅🤫
@@Beaviful In that case let me compliment how smooth and seemless the editing is!
Honestly super impressed with your content! Did you know you can hold alt to assign workers? You can scroll to cycle through them.
Thank you! I do know, but I’ve been doing it the more “manual” way for soo long now that I forget you can use alt 😭😅
@@Beaviful Not a problem, you showed me how to setup persistent orders across games, I figured I'd share one to help with your play.
Dunno what to say except great video as usual, so just ... RIP Sahilda ^^'
Another great vid!
Thank you!
Ghost busting… I feel personally attacked 😂
Hehe 😅
Can You tell us why farms should be set ro planting only one kind of crop? I thought there was no difference as long as they have the same number of production stars and no outside cornerstones?
oops, You answered it already in another comment. Thank You!
Sorry, I should have explained in video exactly what I meant! 😅
@@Beaviful No worries! You explained it in detail in the comments ++
this game looks sick
Why does it make a farm more viable if you limit what it produces to a single item? Is there some sort of penalty?
Oops I should have explained more, sorry! Say if one Small Farm was your only source of food, if it’s growing both grain and veggies, it might not provide enough edible food to sustain your population (if you’re having food issues). So having it grow 40 veggies instead of 20 veggies and 20 grain can help avoid starvation issues, because grain isn’t edible - at least until you can maybe use the grain for flour and make better food with that!
On the other hand, if your food supply is fine, there’s not really any point turning on veggies if you’re not going to make any complex food with them. So I’d turn on grain only in that case and can use that for lots of purposes!
TLDR: 40 of something is generally better for production purposes than 20/20 split that probably won’t help productions of other things😅
@@Beaviful I see. I'm only at prestige 9 so far, so I don't have a full intuition here.
Farms seem to produce so much for me that I have been able to leave them 50/50 barring food shortages.
The game's random trade route system seems to reward you for having a diverse surplus of goods sitting in your warehouse that I never seem to regret 50/50 farms.
That said, I can feel things changing for me as I march up the difficulty. One of the last games I played, I was saved by a bunch of farms producing Fiber for a single Ranch that had a couple Lizards working around the clock to make Meat! It was the only reliable source of food. 😁
Anyways, thanks for the content. Some key insights from your videos let me get this far without losing many games. But I'm scared of prestige 10-20!
@@tryptamigo Hey nice! I'm sure you're gonna blast through the rest of prestiges no problem!
Yeah I agree it's mostly only in food shortages that it is necessary for the farm to produce 1 thing - I just think I've seen too many people think farms are underwhelming (probably new players only building one farm for a population of 30, thinking it will sustain them 😅)
But I don't think I can ever shake the food concerns in all my games, thanks to the late prestige with the higher hunger penalty, I've been burned by that too many times! So I'm cautious in all my games 🤣
: )
The Haunted Forest is so much fun to play on!