Modeler 2025 Character based workflow exploration. Color menu, Polypen, Topo Build Menu, and Sculpt.

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  • Опубликовано: 16 янв 2025

Комментарии • 3

  • @bsko_turbo
    @bsko_turbo 23 дня назад

    Thank you!

  • @FaitelTech
    @FaitelTech 23 дня назад +1

    Fantastic tutorial; I learned a lot! I love that it’s character-based. Cool tips about loop stoppers with Polypen and the masking attribute for the sculpt node.

    • @TomCushwa
      @TomCushwa  23 дня назад +1

      @@FaitelTech Thanks. I have learned a lot from your tutorials! Thanks so much.