With this rework, Springtrap really feels really fun to play with, and i love than even if you throw the axe and don't pick it up from where you throw it, it casually appears next to you, making you have your own fun either going ham with fist's, or wanting to put pressure on the survivors, Springtrap really deserve this rework
I feel like the rework adds a lot to springtrap, he's really fun to play now and axeless is really good at catching people off guard with his speed while in ventilation error, but the only flaw i find in the rework is that springtrap's speed with the axe still kinda sucks and thus still leads to long chase sentences per survivor, while the axe toss is useful, having to back pedal to get it back sometimes is a bit annoying. It would help if the axe teleported to his location whenever spring got a kill axeless Ground slam is a bit annoying to land as you have to basically hug the survivor for it to land successfully, the axe toss seems to work a bit weird as the axe goes in a straight line in the direction springtrap's right arm is facing instead of where he is facing with the pointer, a weird projectile. But despite the slight flaws the rework brought springtrap a lot of charm he was missing and also made him more brutal to deal with.
I agree but the Axe does teleport to you after 6 seconds of it not being picked up I believe. The Slam is better used once you see the survivor stops to try and gain stamina back. It's very satisfying!
4:35 i can't believe you left this man's cheese alone now that he is dead
"gotchu HAHAHAHAHA" has to be one of the goofiest voicelines I have ever heard coming from this guy
2:56
Bro really said," NO WITNESSES"
With this rework, Springtrap really feels really fun to play with, and i love than even if you throw the axe and don't pick it up from where you throw it, it casually appears next to you, making you have your own fun either going ham with fist's, or wanting to put pressure on the survivors, Springtrap really deserve this rework
yo wsg havent played this or watched vids on this gane but i used to be on your lives. hope you get even more popular!
I feel like the rework adds a lot to springtrap, he's really fun to play now and axeless is really good at catching people off guard with his speed while in ventilation error, but the only flaw i find in the rework is that springtrap's speed with the axe still kinda sucks and thus still leads to long chase sentences per survivor, while the axe toss is useful, having to back pedal to get it back sometimes is a bit annoying. It would help if the axe teleported to his location whenever spring got a kill axeless
Ground slam is a bit annoying to land as you have to basically hug the survivor for it to land successfully, the axe toss seems to work a bit weird as the axe goes in a straight line in the direction springtrap's right arm is facing instead of where he is facing with the pointer, a weird projectile. But despite the slight flaws the rework brought springtrap a lot of charm he was missing and also made him more brutal to deal with.
I agree but the Axe does teleport to you after 6 seconds of it not being picked up I believe. The Slam is better used once you see the survivor stops to try and gain stamina back. It's very satisfying!
"CATCH THESE HANDS, MICHAEL!!"
“Hey look Gary! There am I!”
spring trap doesnt even need the axe anymore lmao
You should do more videos like this it's very entertaining
Reworked Springtrap looks fun to play as. Might gold him after I diamond Inkfell.
Micheal…watch me hit this clip Micheal…
what's the game name in roblox
springytrapy
Could someone PLEASE tell me the music at the very start of the video
guys does anybody know the song name from around 6:12
Fatality invasion 2
I have 1300 coins, should I save to buy PCX or I buy Springtrap?
It depends really
@DaiKaifu1954 yeah it does