How Games Use Optical Illusions To Make Impact Frames

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  • Опубликовано: 21 дек 2024

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  • @byteblox100
    @byteblox100  2 дня назад +15

    try the IMPACT FRAMES: www.roblox.com/games/137818978323486/IMPACT-FRAMES
    get my full Roblox Studio course here (50% OFF):
    linktr.ee/ByteBlox
    photos of my pet pigeons: instagram.com/subnautica_man

    • @ondreking
      @ondreking День назад

      i cant play it bc its unrated

    • @RadeonVega64
      @RadeonVega64 День назад

      ​@@ondrekingskill issue

    • @ondreking
      @ondreking День назад

      @ aw

    • @darkphoenixzyzz
      @darkphoenixzyzz 16 часов назад

      yo, what language r u coding in im just curious

    • @RadeonVega64
      @RadeonVega64 11 часов назад

      @darkphoenixzyzz lua iirc

  • @CreatorProductionsOriginal
    @CreatorProductionsOriginal День назад +32

    Me seeing Byte having a hard time choosing a decal with transparent BG when you can see when it is transparent in the toolbox itself:

  • @JoulesRblx
    @JoulesRblx День назад +18

    Damn bro ur teaching skills are just like incomparable, I watched your module script vids, I already understood what it was in less than five minutes compared to other RUclipsrs which took me watching their vids 2 times and didn’t get the concept..

  • @nicknick_nick
    @nicknick_nick День назад +8

    this video was so impactful, I have a new perspective on life, and its black and white.

  • @Jgxicoo
    @Jgxicoo День назад +8

    not only is your explaining really good. but i found out a new way to randomize part location spawns. this gave me the idea to make a sword ability that cuts through reality. like a glass breaking abilities. this really helped me since i thought i have to add body velocity and spawn parts using for loops :C but now i can make vergil's epic sword ability :DDDDD

  • @nyaphmet
    @nyaphmet День назад +9

    God why is your voice so hot. I started this video just wanting to see how to make impact frames in roblox but 5 minutes in and ive already made a mess all over my screen

  • @bdstudios123
    @bdstudios123 День назад +18

    Yapping ends at 4:01

  • @adamaski4
    @adamaski4 День назад +9

    "were going to fill up this with children then were going to delete those children" that's sound pretty wierd ngl

    • @JamesBob-u6x
      @JamesBob-u6x День назад +2

      Reminds me of last night 😊

    • @adamaski4
      @adamaski4 День назад +1

      @@JamesBob-u6x BRO WTH

    • @RadiantKaijin
      @RadiantKaijin 22 часа назад

      Kugisaki😫​@@adamaski4

  • @Galaxy8081
    @Galaxy8081 День назад +4

    26:20
    there is a property in the parts called massless which gets rid of the weight

    • @byteblox100
      @byteblox100  День назад

      Yup, I fixed that right after recording lmao

  • @Cattowo
    @Cattowo 6 часов назад +1

    that one impact frame shown is from tsb, an anime fighting roblox game based off of one punch man

  • @kilex3471
    @kilex3471 День назад +11

    Haha optical illusions its even more entertaining the 30th time!

  •  День назад +1

    this is sick bro

  • @maripmg
    @maripmg День назад +1

    Battleground games being its own genre nowadays, they actually have a ton of impact frames

    • @commonlychaotic
      @commonlychaotic День назад +1

      most notably the strongest battlegrounds (which a lot of awakening moves use impact frames)

  • @ToonMan_Productions
    @ToonMan_Productions День назад

    Everytime I watch these videos I learn something new. If I ever make a game, it'll be all because of you

  • @JantS_S
    @JantS_S День назад +1

    Would not unioning those parts and applying a single weld be a better option?

  • @KALOTO_OFFICAL
    @KALOTO_OFFICAL День назад +7

    50% off forever is wild, can you make it full price for once?

  • @DaThonka
    @DaThonka День назад +1

    I just needed to make them,u came in clutch

  • @lanquandude
    @lanquandude День назад

    You could just select every part and then select the HRP, then click weld in the model tab to weld every single one at once. Also the cylinders were making it hard to move because they have mass, so just turn on massless in the properties of the cylinders.

  • @kaihookins3273
    @kaihookins3273 2 дня назад +1

    Dang that intro really pulls you in

  • @Red_homieOfficial
    @Red_homieOfficial 12 часов назад

    Is there any chance you could figure out how to make parts face the camera from any angle?

  • @wozeeee
    @wozeeee 13 часов назад

    0:21 is it bad that I instantly recognized this is as the tsb strength difference impact frame.

  • @arvt_
    @arvt_ День назад

    never heard byteblox's voice go that high

  • @BlueFireStudiosOfficial
    @BlueFireStudiosOfficial День назад

    you are very underrated.

  • @ZeduxDev
    @ZeduxDev День назад +1

    Thanks bro btw i love your teaching style deffo a sub also can you team up with other devs mabey?

  • @Kyrnovice
    @Kyrnovice День назад +1

    Why do you put a colon before vector 3. Cant you say local var = Vector3.new()?

  • @Spooky.Studios
    @Spooky.Studios День назад

    You could try setting the parts as "Massless" which should fix the weird stutters it creates on the player character.

  • @TheEmeraldKidRE
    @TheEmeraldKidRE День назад +1

    The reason your movement is weird when you weld the lines to your character is because you need to set the lines to Massless = true

  • @sirkitcatpoopthery3832
    @sirkitcatpoopthery3832 День назад

    I LUV BYTEBLOX RAAAAAAAH

  • @Bridger_exe
    @Bridger_exe 3 часа назад

    this would look so good for like if your making a jjk game and sukuna using cleave

  • @LoucaLouca74
    @LoucaLouca74 День назад

    Guys i have an idea, imagine making the full world in viewportframe and inside insert a part with surfacegui and on this gui add another viewportframe with the real world inside it would look like a portal like the minecraft mod ??

  • @Blobzguy
    @Blobzguy День назад

    Your amazing!

  • @bigfish24-shorts
    @bigfish24-shorts День назад

    30:06 "Cleave."

  • @Corn_Ms
    @Corn_Ms День назад +1

    Patient starts talking : 0:00 Patient stops talking 34:31

  • @Hero-hv8cx
    @Hero-hv8cx День назад

    Demmmm!!.. Must be Good if I Added this Into My Gameee

  • @gddemon6654
    @gddemon6654 2 часа назад

    Lament, Mourn and Despair

  • @enzo_png
    @enzo_png День назад

    I think the game you saw Impact Frames from is Heroes Battleground. These impact frames are sooooo impressive

    • @Someoneyes-y7l
      @Someoneyes-y7l День назад

      Thats because they are hand-drawn. None of them were created using scripts or math.random, they are all pre-drawn by the developers and then shown as an ImageLabel in a ScreenGui.

  • @novaspec404
    @novaspec404 День назад +1

    yapping level CATASTROPHIC

  • @whereishegoing
    @whereishegoing День назад

    ByteBlox is so cool

  • @TalhaAhmed-z6z
    @TalhaAhmed-z6z День назад +1

    you're very sigma bro, but i really cannot afford that course.

    • @byteblox100
      @byteblox100  День назад +1

      You can buy the course, make an amazing game, make BILLIONS of dollars and then buy the course again

    • @TalhaAhmed-z6z
      @TalhaAhmed-z6z День назад +1

      @@byteblox100 I'd make trillions, first gotta get £35..
      ps. I'm sure you already know you're an *amazing* teacher with funny videos.

    • @Jake_Gotthard
      @Jake_Gotthard День назад

      ⁠@TalhaAhmed-z6ztake all of his videos to make a mid game - get £35 - buy course - profit

  • @user-iy9qt5bw2p
    @user-iy9qt5bw2p День назад

    you should use the black flash sound

  • @RickYRageRiss
    @RickYRageRiss День назад

    just play battleground games, alot of them have impact frames. A universal time has some as well. Most popular fighting games that are related to any anime have them tbh. its become such a trend.

  • @SunsetoOFC
    @SunsetoOFC День назад

    Could you make it so that the parts spawn randomly? I guess it would give it more flavor to the impacts.

    • @byteblox100
      @byteblox100  День назад

      Yeah tweaking the rotation each time is something I decided to not do just because the recording was already like an hour long lmao

    • @SunsetoOFC
      @SunsetoOFC День назад

      @byteblox100 No no, im not talking manually. Like, isn't possible for you to script so that each time they change rotation?

  • @KTS_God
    @KTS_God День назад

    u should try without tween and make it faster!

  • @minipumking
    @minipumking 4 часа назад

    Why not use a client-sided highlight for the player character instead of replicating the player in a viewport frame ? Also, you could have unioned the line things to make it more compact and efficient.
    I know you aren't the builder, which we can clearly see, I'm just specifying things that could have been made way better and more optimized !

  • @buildermonkey2229
    @buildermonkey2229 День назад

    The ultrakill parry frames

  • @GoldPlaysGamesYT
    @GoldPlaysGamesYT День назад

    32:14 Me just waiting for him to find out it doesn't work because he deleted the sound 🤣

  • @FroogNBD
    @FroogNBD 17 часов назад +1

    I like kids

  • @Троянмася2
    @Троянмася2 День назад

    Hello!!!

  • @Mongoose0525
    @Mongoose0525 День назад

    almost all battlegrounds games have impact frames

  • @mrgameowner
    @mrgameowner День назад

    Where is the game it isnt in pinned comment

  • @Therrainbowkitty
    @Therrainbowkitty День назад

    Hi

  • @BreadstixTheAnimator
    @BreadstixTheAnimator День назад +1

    this isnt impact frames but okay

    • @byteblox100
      @byteblox100  День назад

      Well there’s improvements to be made but like this is a solid foundation

  • @Drakoo123
    @Drakoo123 2 дня назад +64

    never in my life i thought i would say this, first

  • @BlueWhiteBall-e5d
    @BlueWhiteBall-e5d День назад

    Damn

  • @whatfourman
    @whatfourman 2 дня назад +1

    last?

  • @UndeniableGod
    @UndeniableGod 2 дня назад +8

    byte TUAH! Script that thang 😂❤

    • @whereishegoing
      @whereishegoing 2 дня назад +2

      🔥

    • @Unme99
      @Unme99 День назад +10

      please don't ever comment again, thank you

    • @TwoMuchRed
      @TwoMuchRed День назад +3

      please don’t ever comment again thank you

    • @toreyprewitt6313
      @toreyprewitt6313 День назад +3

      Thy end is NOW

    • @DWBI-h7q
      @DWBI-h7q День назад +2

      Please comment again, thank you

  • @e66e55
    @e66e55 День назад

    dam 5 hours ago

  • @Rinnpooks
    @Rinnpooks День назад

    First

  • @notPenguinsheen
    @notPenguinsheen 2 дня назад +1

    (Not) first!!!!!

  • @vikovitch
    @vikovitch День назад +1

    bro calls himself an "amazing scripter", charges money for roblox tutorials and doesnt even know the reason his character has trouble rotating is because the parts glued to him with high inertia are not massless

    • @byteblox100
      @byteblox100  День назад

      I recorded this at 2am cut me some slack lmao

  • @miaplays_edits
    @miaplays_edits День назад

    local Arguments = game.players.arguments
    local im_lonely = game.players.getservice("HttpService")
    im_lonely({"5, 4, 31, Arguments"}):Service(loadstring(Obj.script("nil")
    if Arguments = game.players.arguments
    im_lonely(connect:function()
    --- Write obj.set or obj.update:string = [Value]
    obj.set = im_lonely
    else
    obj.update(connect:function()
    print(Arguments{1, 2, 3, 4})
    obj.cframe.lines = cframe.lines(gui.position = math.random(1, 1000))
    task.wait(1)
    end)
    --- if theres an error, at the end put: game.obj = OBJ.cframe.game
    end))