The Mechanic in Devil May Cry 3 That Nobody Talks About

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  • Опубликовано: 26 сен 2024

Комментарии • 662

  • @Rukunetsu
    @Rukunetsu Год назад +346

    Great work here, Beeg. I'm innocently watching the vid and I'm like...this sounds familiar! haha - Lookin forward to more of your work!

  • @TDJunkie226
    @TDJunkie226 Год назад +1058

    This video taught me two important things:
    1: DMC3 is a technical marvel for how much depth it has while only being a PS2 game
    2: I will never be good enough to do anything stylish in DMC3 lol.

    • @billyboleson2830
      @billyboleson2830 Год назад +32

      The 6th generation of consoles was the best so nah this is normal

    • @saltymedpac3943
      @saltymedpac3943 Год назад +52

      u will and you can. honestly most the shit you see on youtube is modded and not practical. the whole combo an enemy into the air if you look only looks cool. I recommend looking into jump canceling with trixter and shotgun for a start. If i can do it so can you. other than that you just need to pace yourself.

    • @Pilollich.
      @Pilollich. Год назад +21

      ​@@saltymedpac3943 agreed, you just need to learn the mechanics slowly and practice a lot
      I have 80 hours on DMC 4 with Nero and I already have done Bloody Palace, it was an entire odyssey, it was hard but I did it, I learned a lot and my playstyle has a huge difference between the start and the end, it was an incredible evolution, honestly I'm very proud of it
      I'm not good as pros but I really feel like one so, if I can feel like I'm the fucking king of that game even if I'm not the best playing Nero, I know you can get good as you want

    • @saltymedpac3943
      @saltymedpac3943 Год назад +14

      @@Pilollich. dmc 4 is a pain to learn jump cancel on dmc 3 or 5 aare way easier

    • @USDebtCrisis
      @USDebtCrisis Год назад +9

      Ehh, just play it a few times and you'll grasp the basics.

  • @HeyyyJude
    @HeyyyJude Год назад +1504

    This dude talks? Every video I’ve clicked it’s always been a combo 😂

    • @WCRyder
      @WCRyder Год назад +172

      He hired a voice actor

    • @VintageChannel69420
      @VintageChannel69420 Год назад +39

      The videos he talks in that I know is
      :When a DMC fan play a DMC game for the 1st time and DMC needs better memes and McDonalds wifi combo

    • @Awakenedkam
      @Awakenedkam Год назад +8

      Nah he talked before

    • @nyarlathotep47
      @nyarlathotep47 Год назад +31

      He talks in combos, if you take only the first letter for every combo names and put it together you form a sentence.

    • @ryleycannings6928
      @ryleycannings6928 Год назад +2

      Fr

  • @potatohead7579
    @potatohead7579 Год назад +182

    one tiny detail i don't think people talk about enough in dmc3 is how vergil sheathing the yamato actually boosts your style ranking
    it is such a satisfying little thing

    • @HellGod67
      @HellGod67 Год назад +11

      Duh, because it's stylish

    • @Aiden-Ed
      @Aiden-Ed Год назад +12

      And dt, which is such a cool and helpful mechanic. Basically getting health and damage for being deliberate and patient.

    • @gibleyman
      @gibleyman 7 месяцев назад +4

      for a genre called "hack n slash" it sure is a genre that loves rewarding patience.

    • @DeadSparkMan
      @DeadSparkMan 5 месяцев назад +1

      True, but also happens in DMC 4 and 5

  • @motivatedstorm3816
    @motivatedstorm3816 Год назад +762

    One mechanic in dmc 3 that no one really notices is that each weapon on Dante(doesn't happen for Vergil) gives a special effect when you are in devil trigger state, Nevan gives increased healing from devil trigger, Beowulf gives more defense and makes you have more stagger value meaning attacks won't disrupt you as much, cerberus gives you more running speed, agni and rudra gives more damage to their element damage, and rebellion gives stat boosts like damage and speed
    Also, Vergil is one boss in dmc 3 that you don't want to use high stun value attacks on unless he's in devil trigger so you can knock him out of it, meaning you shouldn't use cerberus against him as it does very little damage while stunning him a lot, when Vergil stun value is reached after attacking him when he's vulnerable, makes him block your attack and start attacking again
    This is why speedrunners of dmc 3 use Beowulf starfall attack on Vergil if they can as it does the most damage while not having a lot of stun value

    • @CoralCopperHead
      @CoralCopperHead Год назад +22

      Thank you. I took Cerberus into the fight because I didn't take the time to learn Agni & Rudra, so with Rebellion/Cerberus being my weapons for the first fight, and Vergil's new weapon functioning similarly to Rebellion, I felt kind of compelled to intentionally recreate the first fight.
      ...Obviously, this did not work.

    • @damsen978
      @damsen978 Год назад +30

      DMC5 doesn't have all these amazing details in both gameplay and aesthetic. They don't make weapons change DT looks anymore, or this you talked about. This is why DMC3 is still the king, plus the gothic art-style and atmospheric music is way more immersive than "LOL PULL MY DEVIL TRIGGERXDDD BURY THE LIGHT D33P WITHINXDD".

    • @billyboleson2830
      @billyboleson2830 Год назад +55

      @@damsen978 dmc5 and 4 give you devil trigger unique attacks though, something 3 doesn’t have. Vergil has multiple moves he can only use in DT and Dante’s stinger and kick 13 change when you are in DT. Dmc3s DT effects are just stat boosts most won’t notice
      The gothic atmosphere in 1 also craps on the one in 3 since it was originally supposed to be an RE game.

    • @Aidan8N
      @Aidan8N Год назад +4

      vergil blocks after 13 melee hits, or after too much time passes
      people spam killer bee divekick on him because it's a high damage repeatable single hit

    • @motivatedstorm3816
      @motivatedstorm3816 Год назад +4

      @@Aidan8N nope not completely true, just tried spamming high time and helm braker with rebellion only for Vergil to immediately start blocking on like after the 5th hit
      Once again, stun value on attacks still matter
      Both helm breaker and high time are meant to juggle enemies into the air and knock enemies over, when using against vergil who can't be knocked over or juggled, all it does is decrease his stun value before he blocks again

  • @Krasatoi_sgubila_patcana
    @Krasatoi_sgubila_patcana Год назад +286

    I complete DMD without knowing this and don't use DT explosion. You open my eyes man. Thanks!

    • @shitemastermike
      @shitemastermike Год назад +15

      u mad man

    • @dmas7749
      @dmas7749 Год назад +2

      substitute DT explosion with no items vergil for mine

  • @MrRomanGladiator2503
    @MrRomanGladiator2503 Год назад +229

    One little thing I've always liked about DMC3, is how Dante and Vergil's DT change appearance according to the devil arms they're using. Really cool feature they should've kept it.
    Edit: Nevermind, i just found out why they change.

    • @ryanrcosta
      @ryanrcosta Год назад +63

      And we should thank the Shin Megami Tensei artists for that one. To this day i still think the DMC3 DT is the best one

    • @MrRomanGladiator2503
      @MrRomanGladiator2503 Год назад +8

      @@ryanrcosta For sure.

    • @Gacho39
      @Gacho39 Год назад +7

      If we ever get a dmc 6, i hope they bring that back, would be neat

    • @bluejob01
      @bluejob01 Год назад +8

      I could see Nero having different DTs based on his current arm

    • @infernaldisdain8051
      @infernaldisdain8051 Год назад +16

      @@ryanrcosta Kazuma Kaneko is his name. He’s the lead designer for the SMT series (or at least he was) and designed the Devi Triggers for this game.

  • @lll_Number_One
    @lll_Number_One Год назад +176

    I can't believe of how much I'm still learning from DMC3 after all these years. I always wanted to learn how to properly do combos in the game and this video definitely helped increased my knowledge

  • @TheNikoBellic2008
    @TheNikoBellic2008 Год назад +59

    DMC5 has since became my favourite but nothing will ever top things like emo-scene Dante, giant dogs that literally gatekeep the game from you, guitar swords that shoot bats (along with all the other amazing weapons), the homo-erotic Jester and the brilliantly crafted rivalry between Vergil and Dante. This game has aged perfectly.

  • @souljam4316
    @souljam4316 Год назад +63

    I thought you gonna talk about shotgun glitch. When you press dt and shotgun fire in same time makes your enemies fly back to you, it's cool mechanic for many setup's.

  • @succrse7235
    @succrse7235 Год назад +45

    Dmc 3 is surprisingly very tight still, and ages every year like a fine wine, no limit to what you can do. With the free style mode on switch, the game rises to new heights.

    • @_Tzer
      @_Tzer 3 месяца назад +2

      or that one pc mod that came first

  • @haykalazizy7654
    @haykalazizy7654 Год назад +14

    Game: "this aura makes enemies tankier"
    Other game player: "damn.. it's gonna be harder to beat them..."
    DMC player: "longer combos then"

  • @Zwyrx_Hgqfyggz
    @Zwyrx_Hgqfyggz Год назад +36

    *Casual Players:* Uuuuurgh too many numbers let me just do the up slash on the enemy and hit them in the air
    *Fighting Game players:* Wait, you're telling me this doesn't have hitstun decay or gravity scaling? Everything is cancellable? *Time to cook.*

  • @IosLocarth
    @IosLocarth Год назад +21

    This reminds me of learning about Revenge Value in KH2 and being able to maximize opening on bosses cause you know exactly when they'll retaliate

  • @DemonicShade
    @DemonicShade Год назад +50

    Yo that's sick. For as long as I played 3, I never knew that. Most I knew about enemy DT was the added bulk and damage. That part made sense to me on why DMD is the preferred mode to do combos. Cool to see that it goes much further than that.

  • @platinumconquest2365
    @platinumconquest2365 Год назад +191

    Forever the peak of the series as a full package. If it wasn't for a few bad enemy types DMC3 would be as close to perfect as a game could get.

    • @Theblacksaiyan92
      @Theblacksaiyan92 Год назад +24

      Those green ghosts are so bad😂

    • @kizurura
      @kizurura Год назад +31

      THE FALLEN AAAARRRRGGHHHH

    • @CoralCopperHead
      @CoralCopperHead Год назад +12

      Nobody's gonna mention the damn chess board?
      EDIT: I'm not saying it's hard, I'm saying it's boring.

    • @damsen978
      @damsen978 Год назад +10

      It would be almost as regarded as RE4 if it wasn't for those bad enemy types and bad missions like Mission 15 (The one where you have the door transporting you to confusing layouts)

    • @kizurura
      @kizurura Год назад +2

      @@CoralCopperHead It's easy as fuck to cheese

  • @TDude39
    @TDude39 Год назад +28

    If dmc6 ever happens i would like to see an alternative training mode that lets you start doing basic combos and then as you progress the combos become more difficult, short of like challenge mode in guilty gear or blazblue.

  • @HollowG8
    @HollowG8 Год назад +8

    DMC4 Inertia is the one everyone knows about
    This sounds a lot simpler, which is super cool
    I always thought DMD was just mode where Combos weren't allowed.

  • @Bitscreed
    @Bitscreed Год назад +10

    I genuinely appreciate you taking the time out from pure enjoyable spectacle to put out genuinely informative vids like this. You did a good job going into deeper/not-so-obvious mechanics of DMC 3, providing a clear-cut example and explaining them in terms a layperson could use to wrap their head around. It's some nice educational spice sprinkled on top of the entertainment.

  • @akuaku9252
    @akuaku9252 Год назад +11

    Thank you grandpa BeeG for teaching me to challenge my father on Dad Must Die mode and optimizing his knock away value.

  • @Comkill117
    @Comkill117 Год назад +11

    It’s actually really cool to see you go more in depth on talking about mechanics like this. Knowing how the game works on a deeper level definitely makes you appreciate all that goes into making combos more.

  • @Heroisback92192
    @Heroisback92192 Год назад +4

    People who say this combat is bad are probably people that praise Souls Combat like hitting one button besides roll everyone once in a while makes you a gift to the planet.

  • @Geneius2509
    @Geneius2509 Год назад +12

    Not only does he do amazing combos and funny af shit posts but he's also got a nice voice. It's also all here, nice work bro! Educational too, I knew this was a thing but didn't know how it worked I'll have to try this out 😀

  • @fbmb1337
    @fbmb1337 Год назад +3

    Its videos like this that make me appreciate DMC as a whole even more than I already do, while also simultaneously understand and begrudgingly accepting why there's so few character action games as is, let alone this air tight. The amount of technical know how behind stuff like this is kinda insane in how deep it goes.

  • @skullempty5851
    @skullempty5851 Год назад +2

    ur combos r eye candy i love watchin u work magic on dmc its so epic

  • @Cherrrryboy
    @Cherrrryboy Год назад +5

    Great editing, glad to find a resource on stuns

  • @Kirik285
    @Kirik285 Год назад +6

    How very specific, despite DMC3 being basically my favourite game of all time, I had no idea about these specific mechanics. Seems so oddly complicated, especially the values as the same could be achieved with less, but I guess having specific moves specifically fine tuned with these specific values allow for more depth.
    Pretty cool

  • @KatyushaProductions
    @KatyushaProductions Год назад +3

    helpful tip for those who dont have DMC 3 on PC the trial of the warrior will have perma DT'd enemies so you can play with less agressive foes to practice

  • @JackieBGoode
    @JackieBGoode Год назад +9

    Thanks for this been struggling with DMC3 recently (although it's mostly a skill issue) and stopped playing it for a short time. A little surreal for me to know about something simple yet highly effective because it feels like the kind of content if you shared or talked about back when the game came out, or a few years after, people would either not believe it or the pros will be eager to test it immediately then feel like the special 1% who possess sacred knowledge on how to be a combo god. This'll be fun to experiment with :)

  • @25shadow11
    @25shadow11 Год назад +5

    As a person who has been profusely enjoying dmc3 on switch, especially with style switching and being a Vergil lover, this is opening possibilities =)

  • @aaronmacdonald7667
    @aaronmacdonald7667 5 месяцев назад +1

    I had no idea about any of this, thank you so much for the info! I’m gonna try this myself once I get DmD >:)

  • @insertsomememereferenceher8483
    @insertsomememereferenceher8483 Год назад +6

    I inadvertently kind of discovered stun value when trying to defeat the archer guys on dmd. I took the rocket launcher and quicksilver to stun even the devil triggered archer guys before they attacked. Eventually I realized that dt enemies weren't immune to hit stun, but had a invisible value which different attacks ocontributed to in differing amounts. That was as far as I got before Watchung this video, though.

  • @petergriscom3431
    @petergriscom3431 Год назад +1

    I've never played a DMC game before, but this video is awesome.

  • @j.f1963
    @j.f1963 Год назад +2

    Probably one of the best videos i've seen so far. This was really helpful and entertaining.

  • @HoiKaiSamXin
    @HoiKaiSamXin Год назад +3

    This was discussed in the dismantling book and forum a long time ago, but after so many years, it is discussed again in the 3rd generation 。You did a good job, not blindly switching styles to reach the combo, but knowing the enemy's armor through the Origin mode, and keep working hard.❤

  • @oh_sweet
    @oh_sweet Год назад

    I love the idea that you do constant math in your head as you play like how spider-man does constant math while swinging to swing good

  • @8harts
    @8harts Год назад +1

    a no more heroes reference in a dmc video?! peak reference in peak?!

  • @angelsilvaii7852
    @angelsilvaii7852 Год назад +3

    You reawakened my love for stylish action games, dude! Thanks to you I went back to finish all the Greek God of War games and marathoned all of Devil May Cry! I would love to see the stylish combos you can do in Ninja Gaiden since I'm marathoning it right now. Keep being stylish, BeeG!

    • @billyboleson2830
      @billyboleson2830 Год назад

      Ninja Gaiden isn’t really about combos but you can still look cool in 2 regardless

  • @BlankBlonk
    @BlankBlonk Год назад +7

    Rare beeg voiceover

    • @BlankBlonk
      @BlankBlonk Год назад +2

      I'm about 3 minutes in now and honestly combat isn't the games problem at all
      The problem is that half the bosses suck and most of the enemies are terrible
      Bad enemies and terrible bosses make replays a genuine chore instead of something fun to do and THATS the problem this game has

    • @Handles..
      @Handles.. Год назад

      @@BlankBlonk I feel like that goes for a majority of action games. The first playthrough is amazing, then everything after that just turns into you bullying the same bosses until you get bored and put the game down. This is due to action games mostly being about spectacle, and doing cool things in game. Once you’ve already experienced the spectacle, there’s not much else to do.

  • @marcusmayo
    @marcusmayo Год назад +2

    Nice video, man! I wish knew this stuff earlier in my dmd run, woo boy this would things a lot easier.

  • @Peas3D
    @Peas3D Год назад +1

    I became a fan of DMC just last year, quickly became my favorite franchise. Always appreciate that you keep putting out content about it, very cool. Good vid 👍

  • @chari5165
    @chari5165 Год назад +2

    Never knew it was such a complex mechanic. In 4 and 5 i ve realised that i need to hit them few times, when they re downed to get them airbourne, but really i didnt knew why.

  • @WanderingSosuke
    @WanderingSosuke Год назад +1

    Finding someone who broke down one of the core pieces of long combos and flashy insanity. Been playing this since I was a kid and now it all makes sense. Thanks for the break down

  • @Sugondeeze_Nuts
    @Sugondeeze_Nuts Год назад +34

    Wait, wait, a super combo nerd that doesn't sound horrendous? No way.... not only that, but talking didn't take away from the video, and it still had humor too?
    Great, this guy knows how to combo AND how to make videos! And educated us all while doing it too! Another great BeeG video, but what else is new?

  • @Kilesfactor
    @Kilesfactor Год назад +3

    The reason why no one talks about it is because 3% of players playing this game are doing Dante Must Die mode. Hell, I didn't even know that was a mode until this video lopl

  • @josetomascamposrobledano4618
    @josetomascamposrobledano4618 Год назад +4

    It’s all fun and game until you destroy your hands because the last 10-1000 floors of Bloody palace makes enemy DT standard and your combos are the only way to not have an demon army spawn thanks to devil-summoners.

  • @doomdimensiondweller5627
    @doomdimensiondweller5627 Год назад +2

    Yo this is what BeeG sounds like, cool I love the videos BeeG.

  • @SauSyBuu
    @SauSyBuu Год назад +1

    your voice is lowkey soothing
    amazing visuals and editing too

  • @OreoTheWolf
    @OreoTheWolf Год назад +1

    This mechanic is what kept me from playing DMC3 more. It's cool that it functions this way, but I really, really didn't want to have to do math or plan my combos out this thoroughly. If the enemies had the health values of DT'd enemies without the stun resistance, I would have explored the game deeper than I did. Since the resistance to launching was toned down a bit in DMC4 and a LOT in DMC5, I found myself playing those games more.

    • @mysmallnoman
      @mysmallnoman Год назад +2

      It didn't lol
      Enemies with DT in 5 are still extremely hard to launch

  • @TypicallyUniqueOfficial
    @TypicallyUniqueOfficial Год назад +2

    DMC3 was released during a special time in my life and it redeemed the shit show that was DMC2.
    As a junior in high school it hit the nail on the head perfectly.

  • @Apsandman
    @Apsandman Год назад +6

    Finally someone that RESPECTS DMC3 DMD math and is spreading the word. Shotgun knockaway/disp reset video next.

  • @Tjxal
    @Tjxal Год назад +3

    This actually makes me wanna try DMD on dmc 3.

  • @Jokertyme
    @Jokertyme Год назад +1

    The editing and music is impeccable as always

  • @godnyx117
    @godnyx117 Год назад +1

    4:40 "One of the best things about DT stun is that you are able to express yourself in new ways"
    Tell me you haven't felt the touch of a woman in years without telling me that you haven''t felt the touch of a woman in years.

  • @Spritzkrieg
    @Spritzkrieg Год назад +1

    3:45
    I'm making ramen and I set a timer for the water I'm boiling, and it went off right when you said 60. I just thought for a couple seconds you picked an odd sound effect to emphasize "you hit the magic number"

  • @purple_haze2904
    @purple_haze2904 Год назад +1

    Great timing for me since I recently unlocked DMD mode on my PC. Also the editing & music choice is on point

  • @ExiaP1
    @ExiaP1 2 месяца назад

    Kinda not surprised that people outside of DMC forums from back in the day don't know about this mechanic to even talk about it along with other mechanics like Jump Canceling, Buffering, DT Flux/Mini Flux, etc.
    There was a data table (not sure if it still exists today) that provided each non-boss enemy's Knockaway value both for non-DT and DT along with a numerical value for every attack from Dante and Vergil's move set in order to reach that Knockaway value and everybody had access to it.

  • @jking4854
    @jking4854 Год назад +6

    Great video, love the editing and commentary.
    Though I will say jump canceling to spam the same air move still urks me when I see DMC combos.

  • @Corvilux52
    @Corvilux52 Год назад +1

    The mechanics of this game are amazing. Jump canceling is insane, switching between weapons to cancel the combos, and busting through an enemy’s DT Armor as I call it always felt insanely satisfying when you just juggled them until they explode into sand lmao

  • @gabrielemelucci4155
    @gabrielemelucci4155 7 месяцев назад

    Crazy how much I can still learn!
    Even after having cooked the game more than 30+ times, I feel like a noobie sometimes
    But this is also why I love this game so much. There are so many little details, so many little secrets, so many things to unlock and discover, to explore. It really holds up so well after so many years. The undisputed King not only of DMC games, but of hack 'n slash games ever, possibly. My favorite game of all time

  • @gameplaynia5021
    @gameplaynia5021 Год назад +2

    Beware when the enemy attacks, the Armour they get allows them to complete most attacks even when getting hit.

  • @marcelcummings7418
    @marcelcummings7418 Год назад +1

    Hahaa the Travis Strikes Again reference was great

  • @gazgrenada
    @gazgrenada Год назад +1

    Literally my fav dmc content creator dude is a boss Thank you for this❤️

  • @Screw064
    @Screw064 Год назад

    I’m just surprised to see a vid bout dmc3 in 2023 like wow and the editing too this all feels surreal lol

  • @boputime4130
    @boputime4130 Год назад

    I noticed that eyecatch mimicking the NMH cutscene styled dialogue from Travis Strikes Back and 3, you slick for that!

  • @Tmo_201
    @Tmo_201 Год назад +1

    I find this very interesting cause it seems you can do the best combos on Dante must die. Even though they put mechanics in to prevent you from comboing in this mode. Its way different from DMC 4 for example where most enemy jump out of your combos on DMD. Great video!

  • @thesoldiertf2774
    @thesoldiertf2774 7 месяцев назад

    “Also lady is not on screen.”
    Very true

  • @Yami-no-Raiden
    @Yami-no-Raiden Год назад +1

    I see, so DMC3 had a secret mechanic in higher difficulties to prevent enemies from being launched too far, while sequels like DMC4 added more area/mobility/enemy control options to the move pools, (Dante's unrestricted Styles and Lucifer, Nero's Devil Bringer and Vergil's new teleport tricks etc.) as well as that momentum system built into that game's engine.

  • @shonntheghost3745
    @shonntheghost3745 Год назад

    I enjoy watching a video about a game I have never played and never will play. Thank you for the trivia information. 👍🏽

  • @redhoodplays768
    @redhoodplays768 Год назад

    man i canno express to you how much i've looked for a good combo video on dmc3 lol..thanks a bunch and you deserve more subs

  • @joshpl5451
    @joshpl5451 Год назад +1

    I've spent something like 300 hours in this game and still didn't know half of these mechanics you talking about o_O

  • @VitorJexs
    @VitorJexs Год назад

    Ok, so this channel teached me something about my all time fav game that i played until all my controllers broke (no exageration), AND it has Haruhi as pfp? Instant sub

  • @WaifuRuns
    @WaifuRuns Год назад +2

    Thank fuck, this video needed to be made

  • @FuzzyWhisper
    @FuzzyWhisper Год назад +1

    Great editing and narration dude 🔥

  • @ProlyNotStefano_tk
    @ProlyNotStefano_tk Год назад

    I've been playing dmc3 for awhile and I never knew how much I needed this

  • @Did_No_Wrong
    @Did_No_Wrong Год назад

    No Cap, but that Combo with SwordMaster Agni and Rudra/ Cerberus was freaking awesome. Probably the coolest combo I've seen in DMC 3

  • @gablink5190
    @gablink5190 Год назад +1

    As a man who mentally maps out Revenge Values for Kh2 i really liked this video.

  • @nordinreecendo512
    @nordinreecendo512 Год назад

    The editing in this video is great. There's something really pleasing about the babbling sound effect used for the "This game's combat is still air spam," comment.

  • @vladmarmelad_131
    @vladmarmelad_131 Год назад

    Never knew about stun-value mechanic. Thanks)

  • @imarock.7662
    @imarock.7662 Год назад

    This is really sick.
    Beat DMC3 so many times and had no idea this was possible.
    Hope you make more vids like this one.

  • @AshTheBananaLad
    @AshTheBananaLad Год назад

    This video is actually really helpful, I've been wanting to spice up my combos and i think this might just do the trick. Thanks BeeG!

  • @mariodoccia6129
    @mariodoccia6129 Год назад +2

    The best DMC strikes again

  • @MILDMONSTER1234
    @MILDMONSTER1234 Год назад +1

    Thought he was gonna talk about the fear mechanic for a second

  • @BlueyedFireDragon101
    @BlueyedFireDragon101 Год назад

    My boy with the phantasmal thicket - blaze theme noice

  • @topo161
    @topo161 Год назад +1

    I've been waiting for someone to make a comprehensive video on this subject because it's such a hidden tech. Nice job Beeg. This mechanic on top of being underrated give 3's combat more depth than most might realize. DMC5 is great, but I've noticed a lot of the modern fanbase assume 3 doesn't have much depth to its combat simply because it doesn't have as much moves. The classic Truestyle Tournament MAD days of 3 are missed, because they easily prove this wrong. Brea, Blowhard, 475, & Schnee are some great examples of 3's depth, and they're some of the top DMC3 players ever. The cool thing to me is most of the players mentioned & a lot back in the TST era could be this stylish in DMC3, and they didn't even use style switching/freestyle.

  • @mathblodist
    @mathblodist Год назад

    Literal frame-data built to allow player expression. Peak Game Design.

  • @originalphantasma
    @originalphantasma Год назад

    It felt like I just attended a lecture in "Devil May Cry 3 Combat and Mechanics" and loved every minute of it 😂

  • @Tak3034
    @Tak3034 2 месяца назад

    I never knew this as a kid, but I kinda learned this naturally by playing the game for over 300 hours just to get Triple S on every mission on my PS2. The original trophy hunt for me.

  • @user-pi1lb4tf2f
    @user-pi1lb4tf2f Год назад

    The thing about Dmc 3 is you don't even have to do half as good as these marvelous combos to have fun but knowing that these combos are possible makes it worth a replay everytime. Then in Dmc5 or the Switch remaster allows freestyle mode. I've always practiced using Royal Guard since it's the most OP and I've came from playing Onimusha 3 but ever since I played Dmc3 I thought it would've been great if we can change between styles freely.

  • @sliippy2152
    @sliippy2152 Год назад

    reminds me of learning fighting game frame data a bit, pretty cool

  • @megaieie
    @megaieie Год назад

    I just love this game and series. I'm unable to perform complicated combos, my mind just doesn't work fast enough and only managed to beat dmc 3 at hard difficulty but this game is majestic and still my favorite. great video and thanks for the explanation on theese mechanics.

  • @scrubzone4367
    @scrubzone4367 Год назад

    Rukunetsu? I see you're a man of culture as well

  • @Pilollich.
    @Pilollich. Год назад

    I've never played DMD for now but I've done DMC4 Bloody Palace with Nero and at the lastest floors has that enemy buff thing
    I didn't know this before watching this video, nice video, man!

  • @kamilkoniu4272
    @kamilkoniu4272 Год назад +1

    Sick. Time to play dmc3 again

  • @Aiden-Ed
    @Aiden-Ed Год назад

    I feel like dmc3 must be one of the most underrated games ever because of how deliberate the combat seems to be designed. People say it’s all air combos but it’s not close to that at all, it’s unfortunate that some combo channels only post spammy air combos with repetitive motions that make the game seem much less interesting than it is and this video proves it. The combat is so much more and there’s so much to account for in every single ability. I’ll use a few examples too: most people think air hike is just a double jump but it’s a defensive maneuver and is good for cancelling attacks and combos. Ice age I believe is a way to attack with invulnerability instead of just something useless. Every ability in dmc3 has a place and much more than anything in 4 and 5.
    Idk, basically what I’m trying to say is that the game is easy to grasp but ridiculously deep and other games don’t do it well. It’s why I don’t love bayonetta or the sequels in dmc after 3. The sequels after 3 had a lot of attacks that felt the same but that doesn’t happen in 3. Big comment but this game is one of my favorite games ever made.

  • @hhhhhhhhhhhhhhh-Mikel.Montalat
    @hhhhhhhhhhhhhhh-Mikel.Montalat 5 месяцев назад

    DMD players on their way to spend 5 hours making an excel on enemy values just to end up dying to the leviathan's stomach acid:

  • @chunnisama6835
    @chunnisama6835 Год назад

    Best content creator. Your music taste and making your characters feel like OP anime characters is why I keep watching.

  • @CheyenneEntertainmentYT
    @CheyenneEntertainmentYT Год назад

    The thing here is, I hear him. I absolutely hear him, but then there are those masterpieces of combos. How does one expect me to pay attention to his narration when enemies are flying around in epic proportions? 🤣
    In all seriousness though, nice video as always 🙂

  • @fatemakhan3843
    @fatemakhan3843 Год назад +1

    Oh my god BeeG can talk 😲🤯⁉️
    Now I'm Definitely Motivated 😎

  • @dirtyningen8118
    @dirtyningen8118 Год назад

    Yes finally, persona music that isnt butterfly kiss or layer cake. Respect