It would be cool if cooking had more things you could add like 2 places for spices 4 places for extra's and 4 places for main part of the food (like big fishes) and you would get more spaces the higher your cooking skill is
with the 7 this is why i dont finish my story on most files to the fullest, i just leave the last quest on a windrow after getting the awakening so my spawn point is set there in the windrow
The performance issue is the worst part about the game imo, i even have a pretty decent laptop for gaming but the performance is still not that great, the game just needs some performance updates or graphical updates.
There are a few ways of doing this. One is making it so there's a cap on how many NPCs can target you at once (so we don't have like 5 ash NPCs on you), making the breaking of terrain not split so much, reducing how many times terrain can break before it's immune to more breaking, etc. Vetex will try and figure out what's causing the issues the most and optimize from there. To us the player it seems obvious but we gotta remember that Vetex is the only dev and can't exactly make updates and play your game to find any issues at the same time.
It would be a lifesaver if they added keybinds, the controls are so difficult to use (at least for me), not to mention I sometimes end up dashing on accident and end up falling off of a sky island or smthg. But keybinds would let players create their own controls and feel more comfortable while playing the game
Every pvp encounter i get is at minimum 2 goobers after my renown I can handle one player but getting drowned in pulsars, brutally dissected by conjurers who synergize with their friends, while having your health sent to the negatives by the thermo first iron leg beserkers and warlords all the while getting smoked and shot with light magic smoke arrows is not fun (this exact experience happened not long ago.)
about 3 yeah i think destruction should be toned down for exemple argos's area his floor only has one lair so it doesn't creat that many deep holes that should be the same with elius carina and calvus
@@arceyplayzmaybe there would be a penalty for leaving the game once the notification is activated, like you lose 75% of the renown the hunter would have gotten, or go full 100% idk. Yeah it would suck if you disconnected, but it’s a small price to pay tbh. Besides, I’d rather be aware somebody is hunting me versus me fishing and then some dude destroys me in 30 seconds
14;33 I LOATH how sometimes when you're fighting a boss, the attacks destroy the ground and don't hit the boss. Like I'll have my cursor RIGHT on the boss, and instead of attacking the boss I am just fighting the ground and I end up dying because of it.
I was getting bounty hunted by 6 people all together and they were camping like all the spawn points of Ravenna and when my game loaded in I would already be dead it was horrible.
No 11. No life players who play the game like its a job and not for fun. Just imagine bounty hunting, farming fame, practicing pvp. The game is not even complete yet ppl want to be good at an early access game.
Literally spent 3 days trying to get one of either of Calvus's accessories. I didn't get the accessory and the only drop i got in 12+ hours of grinding was his leggings.
0:12 *PistonPanic has left the server* -> server message on the top left hand corner. (That was me by the way, I wanted to say hi to Arcey when I noticed he was in the server, but I had to leave early due to an important meeting.)
the boos drops are 1/10,it doesnt mean u will get a guaranteed drop in the 10 kills,its a 1/10 chance every time,thats how rng works if there isnt a pitty system also how is selling an item when the shop doesnt have the money to give,and then not giving the money a glitch,it makes sense that u wouldn't get the money if the shopwoner doesnt have any
This one kind of goes hand in hand with the bounty hunter one, but people who are max level that spawn camp Sailor's Lodge (This has actually happened to me before). Like really? You really can't find someone your own level so you have to pick on people who are literally half your level. I agree the terrain destruction one a lot. I can't tell you how many times I've died to Elius because I got stuck under one of those slabs on the ground. Also, when the terrain is fixing itself, I've gotten stuck in that too.
@@arceyplayz Cernyx's arena breaking is not that bad, since he is pretty easy, Carina is an odd one as the area does break a lot, but your also not trapped in one spot like the other bosses, Elius is of course pretty bad, and Calvus is the worst in this, as his arena breaks all over the place, and his AOE attacks are so big that if you get stuck in the arena, well, your gonna die if he catches you at low health.
about cooking: i've got a serious question... why is hunger even a thing in this game? it's just annoying and doesn't really add anything. it's only a nuisance, unless someone can enlighten me bc i personally don't get it
the worst hated is the LAG,IS LITERALLY A DEBUFF AND A BUFF FROM YOU ENEMY,OH AND IF YOU TRY THO FIGHT CALVUS AND ITS STARTS THO THE NUKE,THE LAG IS INCREASE THE CAHRGE FOR THE NUKE,if you are a warlock calvus is going tho indonesia
I kiterary have 13 000 fame and they still come everytime I play maxbe its my fault because first 10 minutes I play I mess with bronze legion but it still makes me angry because I want deckhand
hey man how do you delay/charge your weapon shots like you did when fighting carina? i’ve seen a lot of people do it but i’m not sure how to do it myself
i live in japan and i praayy . . . not to join like any other server regions excep japan everytime i play arcane odyssey. one day i even had a horrible time wit this thing like it put me into this australian lobby server right ? and it jus keep putting me into this same server while the game couldve jus put me into like a north american server or idk somewhere i dont get thousands of pings. but that day tho . . . it was horrible but now these days i like dont have any trouble wit the server thing idk if it was an update thing or what not but yea. that id say be one of the things i dislike bout arcane odyssey.
i get the problem in RNG but he means 1/10 EVRY kill when u kill him theres a 1/10 chance of getting it not like if u kill him itl go down to 1/9 it dont work like that
i always get sent to US server (and i live in the Netherlands so its amazing) my pc is set up (mostly) on US tho (when it comes to changable settings like time n' stuff)
you'r pretty much wrong about the 1 in 10 drop thing, 1 in 10 doesn't mean you get the drop when you have killed the boss 10 times, it means that it is a 10 procent chance to drop at that procentage doesn't change so it will always be 10% meaning that luck is the only thing that matters. imagine you are going in a casino and the max win chance is 1% then that doesn't mean that you should get max win just because you have spinned the machine 100 times. you learn this information in school btw
Yeah, bounty hunters are the worst, I swear most of the time when I see a high ranking assasin or something, they'll 100% go after me, no warning, and they don't even have 500K or higher bounty, thats the point when npc bounties give 50% less I believe, and its just stupid. I also managed to beat lord elius with dying only once on my first file or whatever, idk how but man needs a dang nerf or something.
i think his attacks are overall kind of too punishing. plus, i did not notice this first time through, but elius has an aura that deals 30 damage with long ticks. not too difficult if you know precisely what you’re doing, but that’s exactly the caveat!
what is REALLY annoying is when you are just minding your business then some random max level meta build user 1 shots you, this has happened to me a few times, and dont even get me STARTED about the excuse of a pvp system this game has, i am not hating on vextex, i am just saying, you could at LEAST make the pvp feature unlock at level hmmm 100? and not level 50. level for me is way too early to unlock pvp, because if you are just helping castaways or committing crimes against the "grand" navy just to piss them off, then here comes a bunch of meta mages or conjurers attack you for no reason at all. mages and conjurers are equally terrible in my opinion.
The shop money "glitch" isn't a glitch, its an intended feature and actually you can choose to still get rid of all the items for not as much money or to not, and if not it will sell as much items as possible.
The glitch was that even if you press yes or no to sell all the items whether or not the shop has enough galleons, it would sell the item, give you the amount of galleons the shop had AND take your extra items. That was the glitch, I think I wasn't able to explain it well enough cos many people are saying the exact same thing. Basically even if you press no, or yes, to selling your items, it will sell it no matter what.
i guess thats just bad luck (if the chance is actually cited to be 1/6). say, flipping a coin has a 1/2 chance of landing heads. this does not prevent the chance of flipping three heads in a row, just that the ideal, perfect result would be as many heads flipped as tails.
1 in 10 chance and u crying about the rng? me when I play a game I have to grind the 1%droprate card multiple time and each match takes 20 mins if u have no special strat and still take 5/8 mins on average with special strat and require 4 people to work soloing is impossible, u can't even p2w that crap (not counting the time u have to walk to the boss in the raid) i think the rng in arcane odyssey is very generous already
Pfft, at least you know that after maybe 100 or 120 kills you are almost guaranteed a drop even with 4 people. In AO you can go on for more than 200 and still not get the drop YOU want/need.
I mean idk 1%x4=4% and 1/10=10% u still get something and the fight is short u can stand there wait for respawn unlike the 1 I was talking about u have to walk miles back to the raid room because a raid is a separate roblox place m not kidding and usually u can skip the fight at the front cus they know tho I gave up now since I can't open 4 acc for a while cus wifi suddenly get bad that's also y the game is ded cus it's not new player friendly solo is not rewarding
@@somebodyinsane1818 grinding is gonna be more insane obviously in future updates as the drop rates get even lower 💀Also it's 1/10 and then that by 4 and u get a 2.5% for a specific item, and don't forget there some bosses with 6 or 8 drops so you can expect to get like a 1.2% aswell.
@@arceyplayz your argument is basically just saying that although the devs claim most boss drops have a 1/10 chance of dropping it hardly drops every 10 kills and often takes more than that. Bro that is simply how rng works you don't get a pity meter or anything its literally all up to luck
@@Eerie-Narratives Yea, 1/10 means it should drop an item every 10 kills, and it doesn't! That's not how RNG works bro, It's a statistic. Let's say you kill a boss a 100 times, Ur supposed to get on average 8 to 12 drops, 10 being the average. And that doesn't happen. That's why I think it is bugged in a way. Many people including me have killed a boss like, 20, maybe even 40 times and sometimes got NOTHING. And that literally happens often, while in the Trello it says the drops are 1/10. So it is for SURE bugged.
@@arceyplayz Do you understand the concept behind "RNG"? It stands for a random number generator, and in the context of this online game on Roblox, it's likely utilizing a PRNG, which stands for a pseudo-random number generator. This type of RNG is commonly used in software formats. Essentially, the PRNG has predefined lowest and highest values set by the developers, with boss drops falling within this range. In a 1/10 setting, for instance, 9 values won't give you the boss drop you're looking for, and 1 value corresponds to the desired boss drop. It's important to note that a PRNG doesn't incorporate a 'pity' system by default, where you're guaranteed a specific value after a certain number of runs. While developers could code such a system, it seems evident that they've chosen not to do so in this case, given the frustration of only obtaining 2 king calvus boss drops even after 30-40 attempts. RNG isn't a statistic, and it's not designed to be predictable. What you're going through is simply a streak of bad luck, as RNG is unpredictable.
@@Eerie-Narratives RNG can be a statistic, and I proved it in my fishing rod video. I never even asked to add a pity system, all I'm saying is it is definitely not 1/10 as it says in the Trello. And if it is using the system that U said, why would the "1" be so uncommon if it's completely random? Let's say the game runs a random number from 1 to 10 every kill, and 1 means that they get a drop, and 9 they don't, then that would in-fact mean it's a 90% chance to NOT get an item. But when in practice, it is way higher for whatever reason. I've even played around the random number generators in Roblox studio and I know that it works the way that I'm explaining with, so I don't know how on earth Ur saying it's not predictable, it is very predictable. Also, it's not just me having this bad streak of luck, NUMEROUS people have never gotten anything with like 50ish kills and it's way more common than it should be, which is again why I'm saying it has to be less than 1/10.
It would be cool if cooking had more things you could add like 2 places for spices 4 places for extra's and 4 places for main part of the food (like big fishes) and you would get more spaces the higher your cooking skill is
with the 7 this is why i dont finish my story on most files to the fullest, i just leave the last quest on a windrow after getting the awakening so my spawn point is set there in the windrow
Glad to see someone’s talking about the crappy lag in this game
i hate how vetex probably wont release a potion that changes the color of your magic
He said he'll add variant changers but I doubt he'll ever add unrestricted color changers due to lost/ancient magics
@@shadowjgaming6502 HE SAID THAT? LETS GOOOOOOOOOOOOOOOOO
that and a way to change your magic would be nice too it should be a hard potion to get tho like oh white ayes scales and things like that
@@aguy6500 magics are never being changed, it’s permanent on file created.
@@archmagefern i know but it would be nice
The performance issue is the worst part about the game imo, i even have a pretty decent laptop for gaming but the performance is still not that great, the game just needs some performance updates or graphical updates.
There are a few ways of doing this. One is making it so there's a cap on how many NPCs can target you at once (so we don't have like 5 ash NPCs on you), making the breaking of terrain not split so much, reducing how many times terrain can break before it's immune to more breaking, etc. Vetex will try and figure out what's causing the issues the most and optimize from there. To us the player it seems obvious but we gotta remember that Vetex is the only dev and can't exactly make updates and play your game to find any issues at the same time.
@@thelastoneyt ever see magma and fire surge?
You should have a cooking book that can put ingredients. You add to this cooking book and it has limited slots so its not braindead.
It would be a lifesaver if they added keybinds, the controls are so difficult to use (at least for me), not to mention I sometimes end up dashing on accident and end up falling off of a sky island or smthg.
But keybinds would let players create their own controls and feel more comfortable while playing the game
Every pvp encounter i get is at minimum 2 goobers after my renown
I can handle one player but getting drowned in pulsars, brutally dissected by conjurers who synergize with their friends, while having your health sent to the negatives by the thermo first iron leg beserkers and warlords all the while getting smoked and shot with light magic smoke arrows is not fun (this exact experience happened not long ago.)
I was more scared at how much those guys wanted me dead than how much renown ill be losing
about 3 yeah i think destruction should be toned down for exemple argos's area his floor only has one lair so it doesn't creat that many deep holes that should be the same with elius carina and calvus
they should add a notification when someone starts hunting your bounty
That would be no fun now would it 💀
@@arceyplayzyo what sails do you have? sorry for asking
@@arceyplayzmaybe there would be a penalty for leaving the game once the notification is activated, like you lose 75% of the renown the hunter would have gotten, or go full 100% idk.
Yeah it would suck if you disconnected, but it’s a small price to pay tbh. Besides, I’d rather be aware somebody is hunting me versus me fishing and then some dude destroys me in 30 seconds
14;33 I LOATH how sometimes when you're fighting a boss, the attacks destroy the ground and don't hit the boss. Like I'll have my cursor RIGHT on the boss, and instead of attacking the boss I am just fighting the ground and I end up dying because of it.
I was getting bounty hunted by 6 people all together and they were camping like all the spawn points of Ravenna and when my game loaded in I would already be dead it was horrible.
No 11. No life players who play the game like its a job and not for fun. Just imagine bounty hunting, farming fame, practicing pvp. The game is not even complete yet ppl want to be good at an early access game.
But the only reason i bounty hunt cuz i want to fight high level npcs with my awakwned character cuz everything else is way too weak.
practicing pvp is fun wdym, also this early access game has about as much content as a full release roblox game, if not more (in a majority of cases)
Literally spent 3 days trying to get one of either of Calvus's accessories. I didn't get the accessory and the only drop i got in 12+ hours of grinding was his leggings.
the most hated thing fr, is the trading lv cap, bcuz of it now its impossible to move ur items from an account to other
One time when I was grinding Cernyx and I had to kill him 60 times before he dropped something. I got nothing 60 times in a row, ridiculous!
Pov: Killing calvus 30+ times with not a single speck of loot to show for it 🔥🔥💯💯💪💪
I killed cernyx about 110 times and the rng gives me boots back to back so I wish there was a pity system
0:12
*PistonPanic has left the server* -> server message on the top left hand corner.
(That was me by the way, I wanted to say hi to Arcey when I noticed he was in the server, but I had to leave early due to an important meeting.)
the boos drops are 1/10,it doesnt mean u will get a guaranteed drop in the 10 kills,its a 1/10 chance every time,thats how rng works if there isnt a pitty system
also how is selling an item when the shop doesnt have the money to give,and then not giving the money a glitch,it makes sense that u wouldn't get the money if the shopwoner doesnt have any
Yeah but the glitch that happened was it still took the items without paying me anything 😭
It's only Calvus and Kai that have a 1/10 chance for an item, every other boss has more common drops.
@@iwillslapyou4982 Yeah but while grinding it does not feel that way at all 💀
@@arceyplayz You are not wrong, I have had to get the entire Argos set twice and it is painful.
This one kind of goes hand in hand with the bounty hunter one, but people who are max level that spawn camp Sailor's Lodge (This has actually happened to me before). Like really? You really can't find someone your own level so you have to pick on people who are literally half your level. I agree the terrain destruction one a lot. I can't tell you how many times I've died to Elius because I got stuck under one of those slabs on the ground. Also, when the terrain is fixing itself, I've gotten stuck in that too.
Arcey, on the boss rng. I killed cernyx 62 times with my friend, altogether we got 1 drop being the cernyx amulet WHICH we didnt need
Yep.
@@arceyplayz The arena where you fight Argos hardly breaks at all.
@@xanthiusdrake2775 It doesn't break at all, but bosses like Carina, Cerynx, Elius and even Calvus all breaks.
@@arceyplayz Cernyx's arena breaking is not that bad, since he is pretty easy, Carina is an odd one as the area does break a lot, but your also not trapped in one spot like the other bosses, Elius is of course pretty bad, and Calvus is the worst in this, as his arena breaks all over the place, and his AOE attacks are so big that if you get stuck in the arena, well, your gonna die if he catches you at low health.
you forgot boss healing
Honeslty cooking is kind of annnoying but i find it cool
RNG can be loved or hated. It’s just shit luck if you can’t get stuff
i hate when i atack pirate ship andit teleports away
about cooking: i've got a serious question... why is hunger even a thing in this game? it's just annoying and doesn't really add anything. it's only a nuisance, unless someone can enlighten me bc i personally don't get it
You can cook meals which give you buff like more stamina, health recovery etc. And without 100 hunger, your health recovers slowly when you are hurt
the worst hated is the LAG,IS LITERALLY A DEBUFF AND A BUFF FROM YOU ENEMY,OH AND IF YOU TRY THO FIGHT CALVUS AND ITS STARTS THO THE NUKE,THE LAG IS INCREASE THE CAHRGE FOR THE NUKE,if you are a warlock calvus is going tho indonesia
Remember when fish bait was useful?
fr
I kiterary have 13 000 fame and they still come everytime I play maxbe its my fault because first 10 minutes I play I mess with bronze legion but it still makes me angry because I want deckhand
18:34
kinda just a pc issue ngl
it runs fine when i do that
majority of the player-base faces fps issues and ping issues
@@arceyplayz understandable have a great day
hey man how do you delay/charge your weapon shots like you did when fighting carina? i’ve seen a lot of people do it but i’m not sure how to do it myself
You need to hold down the key for the skill and make sure you have it unlocked via the stats.
7:06 oh my god that is literally me i get average 300 ping
i live in japan and i praayy . . . not to join like any other server regions excep japan everytime i play arcane odyssey. one day i even had a horrible time wit this thing like it put me into this australian lobby server right ? and it jus keep putting me into this same server while the game couldve jus put me into like a north american server or idk somewhere i dont get thousands of pings. but that day tho . . . it was horrible but now these days i like dont have any trouble wit the server thing idk if it was an update thing or what not but yea. that id say be one of the things i dislike bout arcane odyssey.
i get the problem in RNG but he means 1/10 EVRY kill when u kill him theres a 1/10 chance of getting it not like if u kill him itl go down to 1/9 it dont work like that
i always get sent to US server (and i live in the Netherlands so its amazing) my pc is set up (mostly) on US tho (when it comes to changable settings like time n' stuff)
18:23 Death from above!!
if hunger is not here im gonna be ma
you have disappointed me but i agree with all of the points tho
i mean rng is fine it just keep rolling the dice so even on a 1 in 2 chance you might not get it
you'r pretty much wrong about the 1 in 10 drop thing, 1 in 10 doesn't mean you get the drop when you have killed the boss 10 times, it means that it is a 10 procent chance to drop at that procentage doesn't change so it will always be 10% meaning that luck is the only thing that matters. imagine you are going in a casino and the max win chance is 1% then that doesn't mean that you should get max win just because you have spinned the machine 100 times. you learn this information in school btw
i meant, when you have killed the boss then the procentage doesn't jump from 10% to 20% just because, that would be weird
Yeah, bounty hunters are the worst, I swear most of the time when I see a high ranking assasin or something, they'll 100% go after me, no warning, and they don't even have 500K or higher bounty, thats the point when npc bounties give 50% less I believe, and its just stupid. I also managed to beat lord elius with dying only once on my first file or whatever, idk how but man needs a dang nerf or something.
i think his attacks are overall kind of too punishing. plus, i did not notice this first time through, but elius has an aura that deals 30 damage with long ticks. not too difficult if you know precisely what you’re doing, but that’s exactly the caveat!
@@seventhspud Yeah I dislike the dumb undodgeable aura based attack, kinda screws over ppl who cant use alot of range
what is REALLY annoying is when you are just minding your business then some random max level meta build user 1 shots you, this has happened to me a few times, and dont even get me STARTED about the excuse of a pvp system this game has, i am not hating on vextex, i am just saying, you could at LEAST make the pvp feature unlock at level hmmm 100? and not level 50. level for me is way too early to unlock pvp, because if you are just helping castaways or committing crimes against the "grand" navy just to piss them off, then here comes a bunch of meta mages or conjurers attack you for no reason at all.
mages and conjurers are equally terrible in my opinion.
The rng thing is just luck bro, I killed king calvus 6 times and got the full set
I honestly think that there is a hidden random luck stat per save slot because on one slot I have insane luck and on another I have no luck at all
The shop money "glitch" isn't a glitch, its an intended feature and actually you can choose to still get rid of all the items for not as much money or to not, and if not it will sell as much items as possible.
The glitch was that even if you press yes or no to sell all the items whether or not the shop has enough galleons, it would sell the item, give you the amount of galleons the shop had AND take your extra items. That was the glitch, I think I wasn't able to explain it well enough cos many people are saying the exact same thing. Basically even if you press no, or yes, to selling your items, it will sell it no matter what.
I killed elius 35 times and got 0 drops even though it has a 1/6 chance to drop
i guess thats just bad luck (if the chance is actually cited to be 1/6). say, flipping a coin has a 1/2 chance of landing heads. this does not prevent the chance of flipping three heads in a row, just that the ideal, perfect result would be as many heads flipped as tails.
I do know that, it's just a bit infuriating@@seventhspud
what weapons do you use for conjuer
Kai sabre, Rapier and Poison Tooth Dagger
1 in 10 chance and u crying about the rng? me when I play a game I have to grind the 1%droprate card multiple time and each match takes 20 mins if u have no special strat and still take 5/8 mins on average with special strat and require 4 people to work soloing is impossible, u can't even p2w that crap (not counting the time u have to walk to the boss in the raid)
i think the rng in arcane odyssey is very generous already
Pfft, at least you know that after maybe 100 or 120 kills you are almost guaranteed a drop even with 4 people. In AO you can go on for more than 200 and still not get the drop YOU want/need.
Remember, each boss has a 1/10 drop but it's also divided across multiple items.
I mean idk 1%x4=4% and 1/10=10% u still get something and the fight is short u can stand there wait for respawn unlike the 1 I was talking about u have to walk miles back to the raid room because a raid is a separate roblox place m not kidding and usually u can skip the fight at the front cus they know
tho I gave up now since I can't open 4 acc for a while cus wifi suddenly get bad
that's also y the game is ded cus it's not new player friendly solo is not rewarding
@@somebodyinsane1818 grinding is gonna be more insane obviously in future updates as the drop rates get even lower 💀Also it's 1/10 and then that by 4 and u get a 2.5% for a specific item, and don't forget there some bosses with 6 or 8 drops so you can expect to get like a 1.2% aswell.
'the rng isnt good' bro your just unlucky the rng is perfectly fine
bro did not hear my entire argument on that
@@arceyplayz your argument is basically just saying that although the devs claim most boss drops have a 1/10 chance of dropping it hardly drops every 10 kills and often takes more than that. Bro that is simply how rng works you don't get a pity meter or anything its literally all up to luck
@@Eerie-Narratives Yea, 1/10 means it should drop an item every 10 kills, and it doesn't! That's not how RNG works bro, It's a statistic. Let's say you kill a boss a 100 times, Ur supposed to get on average 8 to 12 drops, 10 being the average. And that doesn't happen. That's why I think it is bugged in a way. Many people including me have killed a boss like, 20, maybe even 40 times and sometimes got NOTHING. And that literally happens often, while in the Trello it says the drops are 1/10. So it is for SURE bugged.
@@arceyplayz Do you understand the concept behind "RNG"? It stands for a random number generator, and in the context of this online game on Roblox, it's likely utilizing a PRNG, which stands for a pseudo-random number generator. This type of RNG is commonly used in software formats. Essentially, the PRNG has predefined lowest and highest values set by the developers, with boss drops falling within this range.
In a 1/10 setting, for instance, 9 values won't give you the boss drop you're looking for, and 1 value corresponds to the desired boss drop. It's important to note that a PRNG doesn't incorporate a 'pity' system by default, where you're guaranteed a specific value after a certain number of runs. While developers could code such a system, it seems evident that they've chosen not to do so in this case, given the frustration of only obtaining 2 king calvus boss drops even after 30-40 attempts.
RNG isn't a statistic, and it's not designed to be predictable. What you're going through is simply a streak of bad luck, as RNG is unpredictable.
@@Eerie-Narratives RNG can be a statistic, and I proved it in my fishing rod video. I never even asked to add a pity system, all I'm saying is it is definitely not 1/10 as it says in the Trello. And if it is using the system that U said, why would the "1" be so uncommon if it's completely random? Let's say the game runs a random number from 1 to 10 every kill, and 1 means that they get a drop, and 9 they don't, then that would in-fact mean it's a 90% chance to NOT get an item. But when in practice, it is way higher for whatever reason. I've even played around the random number generators in Roblox studio and I know that it works the way that I'm explaining with, so I don't know how on earth Ur saying it's not predictable, it is very predictable. Also, it's not just me having this bad streak of luck, NUMEROUS people have never gotten anything with like 50ish kills and it's way more common than it should be, which is again why I'm saying it has to be less than 1/10.
You really get annoyed by it? Only thing i dont like are builds
Top 1 must be the map
Bro where are you from ? (Country name )
Antartica
🤣🤣
i just helped 2 people beat lord elius