Finally a great patch! I hope you will add more PVE POI's and LORE related dialogues in the next ones. Look the recent 50min video of DemoMan: you could get great ideas. 😁 (Also give faster and juicyer patches.. people are leaving because the growth rate of the game is too slow. )
this game could easily have over 1 million active players if it is developed properly.. it has a great feel to it and there is a hunger for this type of game
15 people logged in to a forbidden place and the gamemaster did not do anything about it. If you need those who break the rules of the game on a regular basis, then why pretend that you are "punishing" them and "watching them"
just make a mirrored world.. like Tramel and Fellucia in Ultima Online... that way people of both play styles can play.. your game is great.. just needs to expand...
Please please do not make 3rd gear with no stamina drain... Make that a breedable effort. It will make things unbalanced. Stam regen is terrific but leave 3rd gear alone as is or even slightly less do not make it 0 stamina loss.
Siege windows are terrible. Siege Stone is best. Set Attack Totem; Any time during can be destroyed by defending player. Once player destroys first pole, second is spawned 24h later. If attacking player has head of defending player they can mount it causing engineering skill to take 3x longer. If x2 siege totems are destroyed the siege is canceled. This way the goal is simply set stone, let it get destroyed or mount it. Plan your time for 2nd totem, mount head to increase difficulty engineering. Then the final pike is the true contest. This creates a 3 tier system where at least 2 of the poles are potentially easy for the defender. The 2nd being difficult if the attacker is strong. The more heads you control the more damage your siege does.
When are mages going to get some real love? The mat changes and reduced cast times are great and all but doing anything solo as a mage is nigh impossible. Even with 115 int, it takes me like 3 or 4 Thunderlashes to take down an OUTCAST. Only having a 70% chance to resist being interrupted by basic attacks is awful. Make it so only heavy (ring flash) attacks interrupt or something.
@@ElderSwamp If you're playing full mage, let's say skinny sheevra, all of your attribute points are in psyche, int and dex, which means you have roughly 130hp. At that level, you can literally be one shot by most decent footie builds. There's no spells to slow or root like in other MMOs, you can't move very fast while casting and spells that do damage and are worth casting have long cast times. Not to mention the fact that a lot of footies will use pots or have friends keep spell reflect up, they use potions and have bandages that can be used while sprinting. Being hit also has a 30% chance to interrupt your casts.... I mean your ONLY defence as a mage is literally to run and hope they don't catch you. The fact that you can't cast while your weapon is out, and you run faster with it out, also makes the whole situation even worse... It's undeniable that the entire game is stacked against mages. We're great in groups when you have peels but solo, it's a nightmare.
This game is a broken cess pool for the most toxic players of other games to finally call home. Innovation required to attract real players, or die on the hill of predictability.
I LOVE this game now keep at it! With the frames comes a renewal, buying a 6 month today
Now add the ability to see the second weapon set on the character.
The be fucking cool dude!
siege problem... maybe make a timer for rebuilding, but make rebuilding much easier after timer expires
Was anything mentioned about the 360 jumping and spinning?
he sayed a while ago he cant change it before talenst and combat polish
@@jager356 oh I see, thx
Looks really good!
Finally a great patch! I hope you will add more PVE POI's and LORE related dialogues in the next ones. Look the recent 50min video of DemoMan: you could get great ideas. 😁
(Also give faster and juicyer patches.. people are leaving because the growth rate of the game is too slow. )
this game could easily have over 1 million active players if it is developed properly.. it has a great feel to it and there is a hunger for this type of game
15 people logged in to a forbidden place and the gamemaster did not do anything about it. If you need those who break the rules of the game on a regular basis, then why pretend that you are "punishing" them and "watching them"
just make a mirrored world.. like Tramel and Fellucia in Ultima Online... that way people of both play styles can play.. your game is great.. just needs to expand...
Please please do not make 3rd gear with no stamina drain...
Make that a breedable effort. It will make things unbalanced.
Stam regen is terrific but leave 3rd gear alone as is or even slightly less do not make it 0 stamina loss.
Siege windows are terrible. Siege Stone is best. Set Attack Totem; Any time during can be destroyed by defending player. Once player destroys first pole, second is spawned 24h later. If attacking player has head of defending player they can mount it causing engineering skill to take 3x longer. If x2 siege totems are destroyed the siege is canceled. This way the goal is simply set stone, let it get destroyed or mount it. Plan your time for 2nd totem, mount head to increase difficulty engineering. Then the final pike is the true contest. This creates a 3 tier system where at least 2 of the poles are potentially easy for the defender. The 2nd being difficult if the attacker is strong. The more heads you control the more damage your siege does.
don't quit your day job hahahaaaaa
When are mages going to get some real love? The mat changes and reduced cast times are great and all but doing anything solo as a mage is nigh impossible. Even with 115 int, it takes me like 3 or 4 Thunderlashes to take down an OUTCAST. Only having a 70% chance to resist being interrupted by basic attacks is awful. Make it so only heavy (ring flash) attacks interrupt or something.
You should use differente AOE spells for PVE. Like electicals , and use different spells for PVP. Maybe try necromancy for PVE easily
@@ElderSwamp If you're playing full mage, let's say skinny sheevra, all of your attribute points are in psyche, int and dex, which means you have roughly 130hp. At that level, you can literally be one shot by most decent footie builds. There's no spells to slow or root like in other MMOs, you can't move very fast while casting and spells that do damage and are worth casting have long cast times. Not to mention the fact that a lot of footies will use pots or have friends keep spell reflect up, they use potions and have bandages that can be used while sprinting. Being hit also has a 30% chance to interrupt your casts.... I mean your ONLY defence as a mage is literally to run and hope they don't catch you. The fact that you can't cast while your weapon is out, and you run faster with it out, also makes the whole situation even worse... It's undeniable that the entire game is stacked against mages.
We're great in groups when you have peels but solo, it's a nightmare.
@@LemonMan91 you right 👍 solo PVE could be easy, but solo PVP is a nightmare.
@@ElderSwamp I guess it depends on your build but you can't use knock backs or any type of CC on NPCs either lol.
Хренрик, в твое поделие залогиниться не получается, почини уже базовые функции в игре!
First
This game is a broken cess pool for the most toxic players of other games to finally call home. Innovation required to attract real players, or die on the hill of predictability.