Survivor.io CE Timed Muster Boss: 125pts [New SS Boots 1st Attempt]

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  • Опубликовано: 19 дек 2024

Комментарии • 11

  • @SpeaklifeGamer
    @SpeaklifeGamer 25 дней назад +1

    The SS boots, in my opinion, were designed for Metalia to make easier the usage of her chilled buff.
    And now you can activate Metalia's chilling damage multiplier without having RPG weapon in EE.
    the chilling damage multiplier of METALIA is always active and make her so OP ❤

    • @DevexityX
      @DevexityX  24 дня назад +1

      @@SpeaklifeGamer ye now it seems its just gonna be spam green for crit dmg % in EE (similar to how CE always was)

    • @SpeaklifeGamer
      @SpeaklifeGamer 24 дня назад +1

      @@DevexityX exactly! Damnn i cant even imagine how perfect metalia now is haha 😅

  • @beteryousef5671
    @beteryousef5671 25 дней назад +1

    Sorry didn't see( first attempt)😅

    • @DevexityX
      @DevexityX  25 дней назад +1

      No worries, Im sure I can get a few more points with some practice

  • @beteryousef5671
    @beteryousef5671 25 дней назад +2

    bro, the ss boots are crazy
    but my friend, you use it wrong. You need to move in orbitals or horizontally or just move to make the boots stack 5 or 6 to deal more damage
    I know, you know, but i am just telling you good luck❤

    • @DevexityX
      @DevexityX  25 дней назад +1

      oh ye, was seeing the difference between the 2 runs heh. Its crazy how much more damage

    • @beteryousef5671
      @beteryousef5671 25 дней назад +2

      Now we find a good use for the shoes of the quantum ball😂​@@DevexityX

    • @Mila_is_a_good_dog4927
      @Mila_is_a_good_dog4927 25 дней назад +1

      @@beteryousef5671fr lol

  • @Mila_is_a_good_dog4927
    @Mila_is_a_good_dog4927 25 дней назад +1

    You aren’t moving, and Ss boots are dealing way, way less damage bc/o it. You need to be moving a lot, try again & you will most likely do way better

    • @DevexityX
      @DevexityX  24 дня назад

      @@Mila_is_a_good_dog4927 oh ye, the 2nd attempt was crazy improvement with constant moving