Be sure to check the links in the description for these assets! Remember, these are ALL on sale for 50% off (except for the 2 mentioned in the vid, which will be 70% off, watch out for those cause the flash sales only last 1 day!)
Odin's so cool you almost forget it's their half the time the way it changes the inspector. And then you get these little useful clips showing it's power haha. i spent so much this season sale and things are moving really slowly but, i feel it actually. even if i'm selling things worth like 2-3 bucks in the end.
I think I speak for everyone when I say I hope Unity buys these out and incorporates them into the vanilla workflow like they did with ProBuilder, TMP, and Cinemachine.
I feel like unity should had most of them in their system by default. Like odin, text animator, animancor pro and a build int console. They could purchase them and make them a first party tool
Oh my god haha. I have finally made it into a youtube video. There goes a bucket list item I guess? I downloaded the Edgar editor back in feb and have been working with a project on it since. I've actually seen your chats in there also @sasquatch B. During your roll of the discord feed, I saw my post/avatar in your video. Wild. Absolutely agree that Edgar is a superior tool and Idk where I would be without it for sure!
Thanks for another excellent video. Showing what each tool does is what differentiates your videos, form the run of the mill which just name them; well done! I already had a few of these and I'll now be purchasing a couple more. I have animancer pro already but have not used it, scary for a Newby! Any change you could do a future video on using this tool, especially if it started with the basics but also covered blending towards the end?
It would be great to see from you a "How Do Real Games Handle It" tutorial on saving and loading game data in Unity. For example, PlayerPrefs is an easy way to save data but also a very unsafe way. It is reserved for saving Unity Player options such as audio volume, graphics settings etc., it does NOT mean "Human player", i.e. the character of a game or a game controller or you as a participant. Many beginners confuse this and almost no YT video explains this.
If I have a project which im building with 2 friends (we use github to work together) and I use any of these tools, if they dont have them installed when they try to open the project they will have errors or is compatible with a clear unity installation with no tools installed?
For someone just starting out but planning to make it a full time career, how recommended are looking into these now? I'm not sure if this is a "grab it while it's so low" or "the price will drop again you can wait". Not sure if it helps but I have a bit of prior game dev experience too so I'm able to follow a bit of the code/unity editor talk in the video
These are great prices but they go on sale from time to time so you can wait if unsure. A few of them you can try for free before buying as well if that helps
Could you please make a tutorial on how to use Edgar Pro? I bought the asset a few months ago, but I don’t really know how to use it to its fullest potential.
For experimenting with music using Ai generated music made with suno is also great the quality is top tier and it does any style its requested though taking many tries at times but for anything comercial i asume theres some legal problems with it the songs can be generated with or without lyrics and can be downloaded as audio files
Thank you for informative video! Do you know if Playmaker can help me avoid bying Behavior Designer - Behavior Trees for Everyone? I mean, with Playmaker, is it possible to create AI behaviours visually?
Be sure to check the links in the description for these assets!
Remember, these are ALL on sale for 50% off (except for the 2 mentioned in the vid, which will be 70% off, watch out for those cause the flash sales only last 1 day!)
It's May 6th, and I just bought Anaimancer Pro! Looks quite awesome. Can't wait to dig in. Thanks for the vid.!
Odin's so cool you almost forget it's their half the time the way it changes the inspector. And then you get these little useful clips showing it's power haha.
i spent so much this season sale and things are moving really slowly but, i feel it actually. even if i'm selling things worth like 2-3 bucks in the end.
I think I speak for everyone when I say I hope Unity buys these out and incorporates them into the vanilla workflow like they did with ProBuilder, TMP, and Cinemachine.
I agree so much. For example Odin Inspector makes vanilla Unity looks like a demo version of the engine.
Odin is such a great tool. I got it a few years ago during a sale and it was a game changer. Specially to fight inspector OCDs hahaha
Oh man such great recommendations, thanks! Buying the 2 all in Spirte / VFX ones right now...
great overview with examples
I feel like unity should had most of them in their system by default. Like odin, text animator, animancor pro and a build int console. They could purchase them and make them a first party tool
Oh my god haha. I have finally made it into a youtube video. There goes a bucket list item I guess?
I downloaded the Edgar editor back in feb and have been working with a project on it since.
I've actually seen your chats in there also @sasquatch B.
During your roll of the discord feed, I saw my post/avatar in your video. Wild.
Absolutely agree that Edgar is a superior tool and Idk where I would be without it for sure!
Fantastic review Brandon. These companies should pay you for this :)
Thanks for another excellent video. Showing what each tool does is what differentiates your videos, form the run of the mill which just name them; well done! I already had a few of these and I'll now be purchasing a couple more. I have animancer pro already but have not used it, scary for a Newby! Any change you could do a future video on using this tool, especially if it started with the basics but also covered blending towards the end?
It would be great to see from you a "How Do Real Games Handle It" tutorial on saving and loading game data in Unity. For example, PlayerPrefs is an easy way to save data but also a very unsafe way. It is reserved for saving Unity Player options such as audio volume, graphics settings etc., it does NOT mean "Human player", i.e. the character of a game or a game controller or you as a participant. Many beginners confuse this and almost no YT video explains this.
If I have a project which im building with 2 friends (we use github to work together) and I use any of these tools, if they dont have them installed when they try to open the project they will have errors or is compatible with a clear unity installation with no tools installed?
Great video! You've essentially provided a "getting started" guide for all the assets in one video, which is fantastic!
Dang, i really vibe with the "For Our Freedom" song! I can't wait to try these tools for myself.
For someone just starting out but planning to make it a full time career, how recommended are looking into these now? I'm not sure if this is a "grab it while it's so low" or "the price will drop again you can wait". Not sure if it helps but I have a bit of prior game dev experience too so I'm able to follow a bit of the code/unity editor talk in the video
These are great prices but they go on sale from time to time so you can wait if unsure. A few of them you can try for free before buying as well if that helps
how did you make to work pathfinding with the edgar pro?
If I used Unity, I would definitely be using some of these tools :3
Odin's Inspector really convinced me, but as I was about to purchase, I read their EULA. It's horrible lol.
Could you please make a tutorial on how to use Edgar Pro? I bought the asset a few months ago, but I don’t really know how to use it to its fullest potential.
very helpful. thanks
For experimenting with music using Ai generated music made with suno is also great the quality is top tier and it does any style its requested though taking many tries at times but for anything comercial i asume theres some legal problems with it the songs can be generated with or without lyrics and can be downloaded as audio files
Thank you for informative video!
Do you know if Playmaker can help me avoid bying Behavior Designer - Behavior Trees for Everyone? I mean, with Playmaker, is it possible to create AI behaviours visually?
thx for this video, really cool
Great content
1st? I am unreal dev though😂
video suggestion: unity crashes: how to handle them, how to inspect them.
How you doing, man?
Wow😮
not first!!!
First