I Made The SHIBUYA ARC In Roblox…
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- Опубликовано: 2 окт 2024
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I MADE The SHIBUYA Arc From JUJUTSU KAISEN In Roblox. In This video I MADE the Shibuya Arc In Roblox! This Is A NEW Roblox Anime Game. I want to in the futrue do more videos where I MADE new things.
This is a SLYKAGE video where I TRIED NEW ROBLOX ANIME GAMES! I enjoy playing NEW Roblox Anime games and I post content about playing NEW games pretty much all the time. The NEW Roblox Anime game is most of the content I post. Sometimes I Tried YOUR NEW Roblox Anime Games too! Usually I do various PART, like PART 1 PART 2 PART 3 PART 4!
What is ROBLOX? ROBLOX is an online virtual playground and workshop, where kids of all ages can safely interact, create, have fun, and learn. It’s unique in that practically everything on ROBLOX is designed and constructed by members of the community. ROBLOX is designed for 8 to 18 year olds, but it is open to people of all ages. Each player starts by choosing an avatar and giving it an identity. They can then explore ROBLOX - interacting with others by chatting, playing games, or collaborating on creative projects.
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Wth happened to the gpa game he was making
I would
I’d play this game like 10 times and maybe even more! It seems like such a great idea and I hope it continues and builds.
For the combat system, I got no suggestions as of right now but as for a name… I have two ideas:
“The Shibuya Curse” or “Jujutsu Mayhem”
…idk
Yes I would I like games like this
Maybe a name could be "saving the honored one" or smth like dat
I think a good name for this game would be "The Sealing" as its main goal is to Unseal gojo
Wow
Maybe the legendary seal
Or "The Infinite seal"
The ceiling 😂
Jujumpyou kaisen
I think the combat system should allow you to hit a player or enemy as many times as you want, but after a certain amount of hits the enemy can press buttons on the keyboard or screen to counter your m1s and start hitting you instead
That sounds awesome so you can't be spam killed!!😮
Youre thinking like jjk combat w idea i agree like and the hitting a key to counter and attacking should like have a cd but after you founter 4 to five times so you can actually have a balance and actually feel rlly like your in the anime
Do you mean kinda like jujutsu infinites system?
@@kageman I haven’t played or watched jujitsu infinite yet so I wouldn’t know
fair enough haha@@edgyt1951
I think the combat system should be very mobile and have some parkour in it as well(walk running, sliding etc.) I feel like the normal auto combo could be 3 hits for m1 and m2 and you could mix it up by adding an m1 or m2 to create certain patterns that may allow for different outcomes(flurry of kicks or punches, uppercut, etc.)
Real
Ooooh this is a sick idea ngl, would make the combat super fluid!
@@kageman facts
@@kagemanmaybe you could also make it that there is a directional dove or block for the final m1 so if the other person dives that way they doge the combos finisher and can fight back
something cool could be like "parkour attacks" (cant come up with a better name) wich could be based off of agility where you jump on a wall and then jump at an enemy doing a kick, basically utilizing the surroundings yknow
Ok but after beating the game it needs to have some form of replayability like PVP or other game modes so players can actually use their new abilities that they get from basically “prestiging” I.e. beating the game because people would get bored really quick if they have to keep re playing the story just to use new moves
geto getting the most spectacular prison realm
I'm too late to drop any name or combat suggestions I assume, but if possible, I'd like to recommend you also add in Console-compatibility. If you haven't already, I wouldn't mind giving suggestions for the controls. It'd be great if there was a customization option too...
"The sealing in Shibuya" based off @SunkCat could be a good name, jst adding in shibuya to the end or "The sealing of Shibuya"
Game Name Suggestions I came up with:
"Blue Seal"
"The Seal"
"Shibuya 2000"
"Hell's Lock"
"Kaizen: S-Arc"
Ahh man Jujutsu Works, not really good with games but man, This game sounds HELLAAAAAAAAAAAAAAAAAAAA valid no joke, i say personally you make the combat like global cooldowns for stuns, mainly grounded fights for people who would use cursed speech and physical ce moves and for dodging attacks when you dodge at the perfect time it leaves the enemy stunned for like a second making combat and movement extremly important in pvp and pve
Game Name: Blox Kaisen Shibuya arc. Combat: Either deepwoken type or GPO 5 hit stun based but with ways to escape infinite combos such as the G button in Deepwoken. Perfect block and stuff all the usual.
I think a good idea for the beginning of the game could be choosing what team you go with e.g Nanami's team, naobito's team and mei mei's team, so you can have different types of playthroughs
Also you should add Mahoraga as a boss
Name Idea: The Cursed Incidents.
Plural because possibly more stories like goodwill or culling games.
bro fighting is SO important in a game especially if we are talking about jump-jump kaisen there in no debate in that it's not a surprise fighting won
if you think he should actually start making games
👇
Black flash would be by quickly tapping the cursed energy manipulation button as the punch lands
Idea! you should add that when you escape dagons domain you start a secuense where you fight tojis body with Megumi and by doing that you unlock 10 shadows
make it like mortal kombat without the side on view
get this man hired i dont care what he asks for even if its a blood sacrifice of a 1000 orphanages dis man has better ideas then most braindead devs
! think jujutsu trails is a good name since u have to make decisions that affects the ending and u get more stuff the more u progress in the game.
I think It'd be cool to add some curse types that arn't related to the manga/anime like something unique to your game. Maybe a dream or nightmare curse techniques that have a light cloudy slime appearance. Custom enemies to fight would be cool as well so that it's like a fresh new expirance we haven't seen before, all about imagination and how far you can take it. Btw will curse weapon be craftable and will there be character customizations for armours with better deffences like a cursed robe? I just want to see unique stuff that's unique to your game.
And good luck on the development and progress. I like your content alot because it's creative man, keep it up.
This might be a hot take, but I feel like the combat should be mostly boots-on-the-ground. I mean if you think about it, nobody in the JJK series aside from Gojo can fly for long periods of time. This would also promote more use of the enviornment for movement, such as swinging off of trees or pulling small rocks out of the ground for Boogie Woogie.
Nah bro I wouldn't say that this is a hot take at all! I think the game really should be exactly what JJK is, which is literally hands on boxing lol. I completely agree with you
I think like you should make a battle system of where every time you hit them. Your counter of the chances of your scale go up so like every time you hit them basically your skill or black flash will go up to like maybe 5.7% so you could basically get more chance of hitting in more damage And it would make the game for fair. By Yours Truly MrCursed
I think we could have game modes. For example it could be 2v2, 3v3 4v4 and more and could have an over powered boss that only prestige people could do it. Also a death like that care for your person. Hunger stamina etc we could have perma death until you beat the game
I think that having a prestige system could like almost ruin the amount of story you can have. Because if you have to much (that you have to repeat) people might stop playing, or too little and it's to boring. Instead like a gamemode tournament or really hard quest/boss they have to defeat would be fun
Mabye after the player completes the storyline you should make another storyline as the player is a cursed spirit
pleaseee add heavenly restriction and a system that when u get more CE u can change the color of it and that would effect ur divergent fist and also black flash should be based of chance at first but when ur CE and strength reach a certain level it becomes a skill also i think the game should be ‘Limitless Sealing’
please make the combat like jujutsu infinite or deepwoken, either of them would be really good, also I feel that after you beat the shibuya incident, players should get access to an open world or a ranked system, it would make the replayibility way higher
I like YBA type combat, and if you have m1s of 4 or 5 that are true I'm definitely hating on your game for not being unique in the combat
after listening to this for 10 minutes
It sounds like a game that would give same amount of content as a big dungeon
I don't know 3-4 hours of content ig?
there is really low repleyability which will later or sooner cause the game to die.
How would *Black Flash* work in this game?
Would it have the same zone and damage multiplier as the manga?
lets go another 10 minutes yapping session ‼‼🔥🔥
Sly this is a solid game idea and if you do it correctly it could genuinely pop off
I think like in ABA with gojo’s rework you have to do a certain amount of damage to something in a combo (As in a certain amount of damage in a certain amount of time) in order to hit a black flash
you working on the game or give up? because we need a good jujutsu kaisen
Jujustu Incident
or
Shibuya's Kaisen
or
Sealed Jujustu/Kaisen
Sly been hard at work with developing. We get vid once a week now. Can’t wait to see what else u been cooking up 🥘
I hope u make this game bro this bouta be fire fr and I hope it comes out quick so I can have some fun
Top tier concept need to see this happen
For 10 Shadows, u have to unlock ur shikigamis starting with wolves and u can fight shikigamis with ur friends but it’s stronger when u do it by urself
i think you should add a training place for new players, i feel like it would be helpful
A good name would be Jujutsu Kaijin: The Sealing Of The Strongest Or (edit a few months later i said jujutsu kaijin for copyright reasons)Jujutsu Kaijin: The Sealing Of The Honored
add pvp after story finish and open onlne world with curses and such
I feel like a fire game name would be “Cursed Incident”.
the name of the game should be final destination the Shibuya incident
I think instead of just fighting jogo it should be like a cut scene where he shows up and you need to dodge his attacks like quick time events since lets be honest the main player isnt jogo level and he stops fighting you because he sensed sukuna. I think the story should be more like you're a jujutsu sorcerer and you have npc teamates or real teamates that you go into the boss fights with, that will replicate how it actually is in the anime
Hell nah, this sounds not fun
@@amit6875facts
i think the combat system should be like project slayers
I like this idea one thing I wanna bring up is maybe add other lower npcs thats around the map like the humans or the guy with the hand sword and you can fight him also add something like mahoraga as a boss like if megumi about to die or something he summons it
A binding vow system where you could sacrifice one trait such as max health for another,say more damage,or escaping death in case you don't wanna restart your run and the better the benefit the larger the debuff you have to deal with,like say you escape death,now you don't have an arm so you can't use handsigns to enhance your cursed technique or cast a domain expansion
Crap I can't believe I forgot about binding vows. Definitely could be a large part of gameplay!
6:28 I feel like Nanami vs Mahito would be a better example consider how bro was using his surroundings to fight mahito. Fight was hard. You should do something like that for nanami CT. SPOILER
RIP Nanami😔
It would be so cool if there was a game that had a lobby of like 60 people, and each of those sixty people all got a different character that all had different roles, for example at the start most of the sorcerers would just have to be in the veil killing some low level curses, but whoever gojo is would have to go into the lower levels of the train station, where the players who are the different disaster curses have to keep him there for at least a minute before he gets locked away in the prison realm. From than on the main goal for the sorcerers would be to save gojo, and the disaster curses would either have to kill whoever yuji is, or feed them 15 fingers, in which whoever yuji is would become sukuna than after a little bit they would change back to yuji. Eventually if the disaster curses win than the era of curses will start but if the sorcerers win than they save gojo.
w idea fr
bro you need to make a game lol
@@kageman wish I knew how to, I’m only good for the idea part of games
This game is gonna be a banger I'm playin for sure
The domain expansion clash should be like half of one persons domain and the other half of the other persons domain and they are gonna be close to eachother and they are gonna have to press like quick time events e to parry the right hook q to weave q+m1+m2 a weave into a hook and a bodyshot and they can weave the hooks and bodyshots but u gotta press it fast its quick events and they are gonna have like 50hp untill they get knocked but not dead yet and after that whoever got knocked lost the clash and now the person who won their domain is becoming fully now and he can use it
each different path you choose has a different m1 combo 1 could have 6 m1 but do less dmg and another has 4 but does twice as much dmg as the previous one or it could be like each m1 landed doubles the dmg like the one demon from seven deadly sins
so you would just need 1 m1 to one shot anything alright
Let's hope someone like SlyKage doesn't underestimate how hard it is to actually innovate when creating, because having all these ideas is cool and all, but when executed, if not done properly then you'll just be just like any other game. Talking about the game is cool, but don't be promising a game that you may not be able to pull off after talking poorly about different games due to their "unoriginally". Not saying this game wouldn't be original, just saying you should probably do something before you talk about your game. "I Made The SHIBUYA ARC In Roblox..." So you have an idea, like everyone else..
Yo for like background stuff, imagine you fighting Dagon and eventually the Domain ends because of yk, Toj. And at some point in the background you can see Sukuna and Jogo fighting it out while you're progressing
And maybe even a way to be on the opposite side and fight against the Jujutsu Sorcerers
And I kinda wanna see Deepwoken / Rogue type combat with differences like evasives, counters and other things (like with what you said with environment) where you can pick stuff up and throw it, or maybe something like how Choso did with a feint Piercing Blood
Or instead of that type of combat, there can be something similar to OPND where you can eventually dodge M1s after geting hit 3 times, which isn't like parrying but it let's you fight back if you're skilled enough
Fast combat, big explosions, Big Impact, destroying buildings nd nearby props, clashing, perfect block nd evasive, JUMPING system
third ending: You join kenjaku and you can get to others people story as a final boss and the secret ending 😭
I would like for you to add some grappling or jiu-jitsu that would be really cool to the combat system. And different types of cars energy that’s very new. No game has added that for jujutsu Kaisen game on Roblox.
I think good combat would be 4 normal m1s but the last is knockback and there’s no stun between heavys but it still has its start up time and all m1s are blockable but the heavy guard breaks. But if you block a heavy or certain cursed technique move it perfect blocks them. Lmk if it’s good idea got my inspiration from the Roblox game dsba if u need better understanding
Please make this game. JJK games on roblox has been dry and over all the same thing just with different graphics. The concept you came up with is very unique so I would be happy if I see this on roblox and be able to play it.
i do recommend checking out demonfall's progression system (ignore the grind part though just check out the talent trees and how leveling works with that)
personally too many games on roblox like to just be "level up get stats dump stats in stat pool" and becomes a mind numbing grindfest while requiring a guide so you don't just mess your stats up and *have* to spend robux to reset (super annoying this can even happen and causes me to leave these games lol)
that being said Demonfall is still a grind but their talent tree system is just *way* more interesting and some how keeps me around
it's simple which is a good thing because you can just jump right into pvp at any time (at your own personal discretion but the option isn't exclusive to end game so if you get bored of grinding you can attempt to fight opposing faction players)
the combat in their game is nice but it still has extremely obvious flaws like being unable to escape infinite combos which has caused many players to leave the game (understandably but its a very easy fix)
i'd play the hell out of a JJK game like that lol just the chaos demonfall provides is so fun and the massive map allows you to not be forced to run in a big circle all the time if you're being pursued by multiple players
also on the note of domain clashes im kinda curious how you'd do a curse manipulation domain lol geto himself obviously never had his own domain but if he has a curse in his arsenal that does then he could use it against his opponent (like he did against toji)
I think the combat should be inspired off of off-platform games like Absolver, MKI, and on-platform games like that one spartan game with the directional combat.
AY MAN this sounds very interesting
Sogo you should be able to hold off until sakuna takes over your body and just defeats sogo
sogo? what do you mean? Gojo?
@@kageman auto correct whent crazy jogo let me re right it for you (you should be able to hold off until sakuna takes over your body then sakuna just defeats jogo
Name should be''the Jujutsu ultimate'' and should have 4 or 6 combo punches for variety with down slams and uppercuts👍
Kage I have the most greatest options for a Roblox game ever. 1-make it so domains are the hardest things to get.
You should add a dagon domain, sukuna domain, a jogo domain, infinite void and hakari’s domain expansion.
bro made the SHIBUYA ARC in yapping
maybe call it the "Jujutsu Incident" and maybe be cool to have a secret boss hidden somewhere and its mahoraga
name: jujutsu kaisen Shibuya Incident (don´t ask why) i want the combo like hard if u go on kenjaku it will be hard and u need to use combos with curse techniques
Hey I got an idea for quick time events you could do like jujutsu infinite domain clash and have people mash buttons and i they press all the right buttons then it works and i they don’t press the right button then the wuick time event fails
This guy keeps click baiting me saying “I MADE SHIBUYA ARC IN ROBLOX!!” When he just makes a idea for the game not even the game like bro stop click baiting me or us
Don’t watch the video
I think you should make some cursed weapons too like inverted spear of heaven it can balanced like it can destroy cursed technique by slicing it and it has a cooldown like soul split katana it avoids strong hp guys but it has a cooldown
If we can do this with friends ima be jumping all the bosses like crazy
after level 1 u will be transported to a open world city then u maybe can do some side quest like helping another sorcerer to get stronger, but u cant spend too much time doing this because the city will be destroyed after some time. this would take a lot of time to make so i dont think its gonna hapen
Ey bro i remember you in my comments asking me how to be a youtuber lol bro look at you now youre succesful af great job man
YOOO NO WAY YOU'RE FROM RO GHOULL BRO. Damnnnn OG OG. Thank you bro. Ain't successful yet, but I'm trying to get there. Got a long way to go fr
The games name could be shibuya seal
I have one simple suggestion add ultimate attacks for each character so we can get camos from Nanami and other people
(Mahoraga?)
I wouldn't make the game follow a story but I would change it and make the game open but the story is an option instead allowing you to gain extra accessories and shit
I like the concepts but I don’t think it has to be limited into shibuya. It could be a game which covers the entire story of jjk
Yes but that’s a lot of work!
i know im late so you might not see this but i think it should be a 5 hit m1 with a 6th to start an air combo and as a thought for the name maybe the kenjoku incident (kenjoku for copyright)
i think during the mahito fight you should have todo fight with you where throughout the fight you get evasives where lets say your getting comboed and you press the evasive you can now heal up while todo fights the boss for a small amount of time (just enought for you to heal) and then onec your done the evasive goes on cd for a bit
Trust me ppl like gambling so when u pick one of the three in the start there should be a gacha for what you get but as u said you can’t get limitless from the gacha untill you have beaten the game so u aren’t instantly busted when u win
Bros gone from roblox content to babble
UPLOAD A VIDEO ON ONE PIECE SECOND DAWN
For combat i think it could be like any battleground game,but anyways i would be glady be a tester for tjis game if you need some for the game
I'd play this game, I bet it would blow up considering jjk has little to no games despite its popularity
Make the combat skill based please 🙏🏾 I’m not tryna get cooked because I don’t got enough strength or sum
An idea I have is what if you can find sorcerer getting beat up by like a curse and if you help them and can get rewards like cursed tools
Soon as he asked for a name, straight up one name. "Cursed City". Do what you will with that.
honestly great idea just that if its only this then people would get bored since all u do is go into shibuya and just do it and unlock the endings and finish unless u said there is gonna be more stuff i just didnt hear
I think for the dagon fight you should make them hold off till toji shows up as they switch to toji to get a feel of heavenly restriction
that would be fire and after you as toji beats dagon you switch back to your character
yo can i help make the naruto game and pllls make another vid on it cus ngl i aint really interested in this game im just waiting for news on the naruto game cus it sounds so good
all respect to you and this game i love what ur doing but what about GPA and the other naruto game? Those had alot of potential too
The name should be Sorcery Fight / the English translation of Jujutsu Kaisen
Me(curse manipulation) and my duo(curse reinforcement) pulling up on choso:👺
I’m thinking about making a Roblox anime which is pretty much a combination of anime and Fortnite
I feel like there should be a evil path where there's like a choice to kneel to kenjaku/ the curses or continue as a good guy
alr i know im hella late to this BUT i got an idea: Black Flash
idk exactly how it can be implemented into the game, maybe there can be a heavy attack which would be slow but hard hitting, and maybe if you press m1 (light attack) while charging an m2 (heavy attack) it can trigger a black flash, but even if you do the process correctly, there's still gonna be a chance there wont be a black flash just because of the luck you'd need, but it should still be rather easy to land because of everybody just using that at will or sum-
Also for a name idea, i was thinking something like The Shibuya Incident or something typical like that-
so ultimately it wouldn't be just a regular boring move like most other games, but down to chance like in the actual show? I like it
Also a name suggestion is "shibuya adventure" not very good in my opinion but it could work
Can we be sukunas vessel or something? I need that cleave and dismantle 🙏🏽