@@RCCAD2VR I have had to take a few weeks off from the modelling/designing......The wife wants her kitchen build finished this side of Christmas. Don't worry, I'm still following along....Secretly.
I originally thought your spar cap was going to be flat on top of the spar - exactly like an I-beam - so was mildly surprised to see it oriented vertically. Upon seeing the slots in the ribs I see the elegance in your method - you get continuous spar-surface at the top and bottom edges, where the stresses are highest. Neat engineering
Cheers! You're the first to notice and write a comment about this design choice. Since my final design does not include traditional mounting rods, the loads need to be carried fully by the spars alone into the wingbox, so I did not want to compromise them.
Thank you for these videos. I used to work on the KC-10A Extender and I have always wanted to model a RC Version. These video's have been a great inspiration to the point that I have decided gather the info & Images needed to design one. Thanks again.
Wow! Thank you for commenting, Danny! Comments like this is what it's all about; getting fellow AV Fans to create their own planes. Very honored to hear that my videos have help inspire you to start working on modeling the KC-10A.... Love the Tri-Jets. Keep me posted, would love to see it as it progresses. Cheers!
😮 That's wild! This experience with creating videos for RUclips has been an interesting adventure so far. I'll keep them coming for sure, I've got no shortage of ideas and this project has got a long way to go.
Hey there -- Nope not forgotten at all, I wouldn't dare be that way. I'm releasing another episode in the next 24 hours that has recent tipper shout-outs front and center. 😉
This is an excellent series! Just a note and a minor correction: Whenever you create a component and then later move components into that, it becomes an Assembly, e.g. your "wing (starboard)" is an Assembly (note the change in its icon), not a component.
Hey there B - Thanks for the comment, glad you're liking the series. This is a naming philosophy topic that I think there has been some debate around. I did some digging and in the Fusion360 documentation, these are called Sub-Components. The document as a whole can be considered an assembly and all of the components within it are sub-components. It's a paradigm shift from traditional CAD software where every part is it's own file then assembled in separate CAD document as an assembly. The multi-block icon from everything I have checked is consistently referred to as a Sub-Component. Maybe AutoDesk could provide some extra clarification around this.
Such a game changer for me. Keep up the good work. But still I'm full of questions and things I'm missing in this tutorial. Still have a lot of exploring to do.
Hi Bernard! Game changing is a huge compliment! Thank you. What kind of questions do you have and what are you missing. This will help me decide on what to cover in future episodes.
@@RCCAD2VR I'm into free flight models so small wingspans between 20 and 80cm. Also more into old style models. A project I'm working on now is a Fokker FVIIa. The main thing is. How to make the rounded wingtips and then get the ribshapes in that specific area. Also you showed how to lighten the wing by cutting out shapes in the ribs. What if I want to get the same shape cut out and position on all the ribs? Is there a quick trick for that to get them all even?
@@RCCAD2VR and I forgot. How to make tapered shaped leading and trailing edges? I would say by using the way you did the spars and use the cut tools...
Great pace. Great work. I’m glad to hear you say that you’ll be taking this through to the build as I’m wondering how you’ll be handling the oblique holes that, say, the mounting rod go through - assuming you’ll be cutting this on a regular laser which with make all the through-holes perpendicular.
Thank you Marcel! Nice Catch on the holes and the mounting rod. I've opted for a Nylon Carbon Fiber wing mount instead of using a rod. Using laser cut wood is forcing me to make sure I have perfect, or near perfect joints, so all of the odd angles have been effectively removed from my design. I've posted renderings and video clips of the revised wing mount design for my model here www.rccad2vr.com/rc-airplanes-blog/3d-printed-mjf-nylon-wing-mount. I try to keep the website pretty up to date with how things are progressing. Can't wait to get to the build stage. Cheers!
First of this, this is an absolutely awesome tutorial and presenting! Maybe this is coming in some future tutorial, or maybe this so obvious that it doesn't deserve one. How do we actually go from such a 3D design to actually cutting the pieces in wood. Is there a way to export the items in 2D and print on paper and cut? Or better export some G-code for some CNC tool?
Hi Nicolas, thanks for the great compliment! You are not missing anything. It is a tutorial that I still need to produce. Fusion360 recently made some changes to the features available in the creators/hobby (Free) version that made the process of getting the designs out a little more challenging. I've been testing out various methods to make this as straight forward for those who are not paying for F360. So far it's all been very cumbersome, but doable. As soon as I nail down a solid method that's easy to follow I will be recording it and putting it out for everyone. Shouldn't be too much longer.
Your spar cap is actually a spar doubler NOT a cap. The spar Cap goes on top of the spar with the spar as a sandwich filler below it usually with a bottom cap also! So that the two caps and the spar make a sandwich that looks like an I beam. That way it actually carries even more of the torsion load of the wing.
Love the videos. Got any plans to do more but with out a template? Like for an airplane of your own design? Would really love to watch how that’s done.
Hi Joseph, Thanks for the comment and question! Glad to hear you are loving the videos so far! It is certainly something I can do at some point after I get this initial series completed.
Awesome work. I'm wondering if you should have beefed up the area where the tube goes through the LE Spar. Looks like you made the LE spar thicker but just makes me wonder what would happen under G load in that area.
Hi David! Thanks for the comment and good catch. This is something that was completely overhauled in my current design. I couldn't make it work correctly with the degree of sweep and dihedral. I opted for a spar extension wing mounts instead.
Hey Terrance Fusion 360 unfortunately is no longer going to be a free hobbyist service as of October 1st. Very disappointed as I was following your vids and other tutorials to begin to learn fusion and wham it's going to cost and not affordable enough to just have to use on occasion. So looks like Freecad is the next best service to use so going to download that today and try and learn it rather than Fusion 360. It's a real shame and will affect you. So as others are saying you should export all your drawings asap in whatever format like dxf or dwg as all of that will be disabled on October 1st! Unless you pay for the service. So do it while you can and then check out Freecad as that's where most guys are switching to. Thanks for the videos. Keep them coming.
Hey there! Thanks for the comment and the heads up. I just went to the official notification for the changes being made to the Fusion 360 personal use policy and pricing information here www.autodesk.com/products/fusion-360/blog/changes-to-fusion-360-for-personal-use/ for the most part in context of designing your own plane nothing is changing, and the tutorials that I am publishing will still remain valid for anyone that wants to work with the free version of Fusion. Later in this series we will be making use of DFXs which are not going away, they will still be supported after October 1st. Quote from Auto Desk: - DXF: You will still be able to right click on a sketch in the browser and select Save As DXF. - Manufacture: 2, 2.5 and 3 axis milling will still be available in the new Personal Use offering. At this point I don't see any reason to jump ship unless there's a feature you needed that is no longer going to be supported. If you run into any issues, please let me know so that I can look into them and address them on the channel. Thanks for the heads up!!
@@RCCAD2VR good to know. I was just getting into Fusion and got a message through another training video that dxf export or save along with all the other formats would be gone in the free version and only .stl for 3d printing would still be available. So guess I should have gone myself and read as the link provided was directly to the Autodesk announcement and the comments all said dxf, dwg would no longer be available so I am now very confused you say it will still be. Just don't want to poor a bunch of time into software only to not be able to use it. Was trying to help out I will do some more research. I sure hope it still works so I can follow along with Fusion and do a few planes I plan to build.
@@RCCAD2VR Indeed, I had a read of the forum and there's quite a few twitchy reactions there. From what I can tell it will still be a perfectly valid tool for hobbyists and they've gone to quite a bit of effort to try and come up with something that will nerf exploiting companies while allowing the rest of us to continue with Fusion as a hobby. There are some impacts though, no plugins means we loose access to stuff like cog creation tools that I bet a lot of people use and the lack of STEP export does feel like an unnecessary kick in the teeth against open sourcing designs in a "non-pants" form. Certainly worth exporting anything you have already done in STEP while you still can. Down the line... I guess we'll all be sneakernet'ing our Fusion format designs round to our nearest friend with a better licence if we ever want to export them. I know I will at least.
It would have been out already had I not messed it up and had to re-shoot it all over again. Working on finishing it today. Thanks for being patient while eager! 😁
Hey, I've been designing my own flying wing in F360 without any idea on how to go about it properly. Only just found your series, a big help, thank you Terrance. it's just a shame I have to toss out hours of work, messing around really, and start again. Do you have a clock nearby your microphone, I keep hearing what souns like a clock ticking off the seconds, either that or it's some kind of artifact in the video. Cheers.
How did you do the patch? I can select that edge when I am in the workspace but then I go into the patch tool it becomes unselected. I also notice that your wing skin is a surface do I need to make mine a surface too. Thank you for all the great videos.
Hi Carter - I am not 100% sure as to what you're asking but will try my best to answer what I think you are asking. The wing skin is a surface body, without it being a surface body, you will not be able to do a patch at the wing root. If your skin is a T-Spline (Purple Icon and edited using tools in the Form Tab) you will need to convert it from T-Spline to BRep. Since it's not closed it will not create a solid body, instead it will create a surface body. From there you'll be able to patch the wing root. Glad to hear you're liking the videos!
@@RCCAD2VR Ahh, Thankyou for this comment!! It was my exact problem. To anyone else you need to select the wing skin if its purple right click and select convert. The one we need BRep was selected by default.
Hi Terrance, great videos and insights. How did you allow for the thickness of the wing skin in creating your rib and spar templates? I have missed that part of the tutorial? I am redrawing a paper plan in Fusion based on folloeing your methods.
Hey there Jason. This is not something I covered in the the video, so you have not missed anything. There are two options for this, both of which using the thicken tool. You can either thicken outward which is easier, or you can thicken inward which will require using the cut tool to remove the interfering ribs. The challenge with that method, if done after extruding the ribs, will be that the body faces will have different shapes. This will create extra work down the road if you plan on prepping for CNC, Paper Printing, or laser cutting. I would recommend thickening outward, which is how I did it. Hope that helps! Happy New Year!
@@RCCAD2VR Thanks Terrance. I had not thought to thicken outwards, yes it would be easier as offsetting inwards creates problems with easily creating the cutting tool profile. I am certainly drawing this for CNC cutting of the parts so I am looking forward to the rest of the design.
Peace be upon you. I am one of your followers and I am very happy and pleased with your design. I have learned a lot from you, but my question is how do we apply the drawing after completing the design on the ground. An example of this is I have a laser printer and the size of A4 paper How do I distribute this design on paper and then paste it on Any light material, whether wood or plastic, because this topic is very important to me. I draw only, but I do not know. I put the final work out to paper.
Hello - thanks for following the channel. I'm happy to hear you're enjoy it so far. I've got many more videos coming. Including the next one where I will show you how to go from a 3D model to a 2D cut plan. I'm hoping to have it release by the end of next week. That episode should have all of the information you will need. Cheers!
wing lightening ... HOW can you be certain that WHERE you place your holes is correct without a stress and load analysis available in fusion 360 ... because the stress on the wing and ribs will determine WHERE you MUST have stuff and where you dont need stuff ... . I have not seen a single person take this very MANDATORY thing into consideration at this time when it is really VERY critical ... it is the difference between wings breaking off or folding up under loads and actually working as wings ... . even an RC plane needs this checked ... who knows you might even be able to get away with less ribs and a lighter plane if it is done at this point
@@RCCAD2VR Curious, in the tutorial are we supposed to do all of the slots and pins for the rest of the wing? If so whats the best way to keep the angles squared off so we can later lazer cut them. Also does this reduce any structural support by having gaps between parts since the cut edge has to be perpendicular to the top face when lazer cutting?
GRRRRR.... I have all my spars and ribs for ERJ-135 I’m working on. But how do I cut the spars for rib slots when ribs aren’t 90 degrees to the face of the spars??
What is the science that concerned with jet and piston engines industry?? And what is the basics that i need to learn to make someone As a small project Note: i am from poor country so there is no heavy industry factories that i can train in Answer pls
Hey there. Without access to a propulsion system, you'll need to stick with gliders. If you have access to depron or thin sheets of foam, you can make your own airplanes without any machines. Just a hit wire cutter, scissors, glue, and tape. If you want controlled flight, you'll need a radio, receiver, and servo. They can be inexpensive relatively speaking. but not knowing what your financial capacity is, it's hard to make recommendations. When resources are scarce and hard to come by, you'll need to think creatively and use what's around you.
If I need reattachable wings on the airplane that can be replaced with another set of wings; does using this mounting technique work? Or does that mounting rod cause problems with trying to unattach the wing.
You will just need to make sure that however you decide to mount the wings, the second set of wings need to have the mounts positioned in the exact same location otherwise you will run into problems. Also you will want to design the fuselage surface to be able to accommodate different wings to avoid strange gaps when the wings are attached.
hello, sorry but when did you create the wing surface? until that moment the wing was just a form, am I wrong? I'm talking about the point where you start drawing the root of the wing, minute 26:30
That was covered in Part 2 of the wing design series. Are you doing these tutorials out of order? Each episode builds on the previous one. Here is the playlist which has them in order. ruclips.net/p/PLWLtHp5rnDuTFa2CpkuF_eYK8-aCMMID1
@@RCCAD2VR absolutely yes :) I followed to the letter and went a long way, but when you create the skin in part two, you create it with form mode and not with surface mode but I went on quietly until the third part episode 5. I had some small hitch on the creation of the loft nose, I hope everything goes well in the following videos
hi Terrence, how does one cut the slot for the two ribs on the middle spar? following the steps per the tutorials i keep getting errors. i have tried intersecting the lines, projecting the lines, but nothing seems to work. also how do you line up the tabs so they are the same width? thank you sir.
Hey there -- It's very difficult for me to help you troubleshoot this issue without seeing what you are dealing with. Can you visit my website and go to the bottom and click on contact. Send me the time codes of the video so I know where you are. I'll do my best from there to help you. Please be patient though, I'm in the middle of building and shooting my next build video, so may be a little slow to respond. We'll get this figured out for you.
how were you able to select the wing and create the patch because i am not able to do it. and also is there anything i have missed in the tutorial because the texture or the physical view of the wing looks as one piece and smooth surface. mine looks like the one we did in the 2nd episode. how did you do it?
Hey there -- Not sure how to answer your questions without seeing what you are doing. Not being able to patch can happen for several reason, from not having the correct selection priority set, to a spline or shape not being closed correctly.
Sorry Terrence, but near the minute 26.30 you have 3 differents "Wing Skin".. One created in form, but the other two? I tell you because i can't close the wing with the command in "surface mode". Can you help me?
Hey there Stefano - Sorry to hear you are having a little difficulty with getting through this part of the tutorial. This skins are all the same for the most part. The form (Purple Icon) was converted into a surface (Orange Icon). The reason there are two is because the original loft was done in two parts. If you are unable to patch the root, that means your wing skin surface isn't closed. This is most likely happening at the trailing edge. Zoom in to that area and you will most likely see it has a gap between the top and bottom portions of the skin. This will be something you will need to fix in the sketch and then re-do the wing skin lofts. The alternative, and less precise method would be to close the root airfoil sketch and then patch it from the sketch, instead of the form. I hope that helps.
Hey Terrence, how is it going? Need your assistance. The ribs wont cut per your instructions. what am i doing wrong? and is there a way to find out what i did wrong?
Hi George, for this series everything is being done in direct modeling mode. Parametric modeling is fantastic but complicates things when you're learning and constantly making changes, mistakes, deletes, do overs, and adjustments. The timeline can get pretty messed up when references get removed and fixing it is a pain and hard to explain. So for now, I'm keeping it to just plain ol free modeling. Thanks for asking! I'll get into parametric modeling in a future episode for sure.
RC CAD-2-VR fantastic I was just wondering. Your doing a fantastic job. And got me motivated to design in fusion. Use auto cad for work so it was a big change. And your right it was very confusing for me in beginning and still is. Don’t love evryth8ng about fusion but I almost have a designed airframe. Thanks for everything.
Another superb masterclass!! Thank you so much Terrance, I now have three designs on the go!
You're far too kind Neil, Thank You! Which designs are you working on?
@@RCCAD2VR I am working on a BAE 146 / AVRO RJ46, A Boeing 747SP and I saw a three view that I liked the look of but have no idea what it actually is!
@@neilfrisby5688 How's this one coming along?
@@RCCAD2VR I have had to take a few weeks off from the modelling/designing......The wife wants her kitchen build finished this side of Christmas. Don't worry, I'm still following along....Secretly.
🤫 I won't tell, and none of the RUclips Subscribers will tell either..... right guys? That goes for you non subscribers as well. Keep a lid on it 😁
Terrance. I think what you have provided in the hobby world is just magic. Thank you.
Thank you! Trying my best to share what I have learned.
You just saved me a weeks work, Thank you
That's awesome to hear!!!
Phenomenal content. This is by far the best tutorial I've ever found on fusion 360, let alone wing design.
Awesome!! Happy to hear that. It's always nice to know folks out there are getting something helpful from these videos.
I originally thought your spar cap was going to be flat on top of the spar - exactly like an I-beam - so was mildly surprised to see it oriented vertically.
Upon seeing the slots in the ribs I see the elegance in your method - you get continuous spar-surface at the top and bottom edges, where the stresses are highest.
Neat engineering
Cheers! You're the first to notice and write a comment about this design choice. Since my final design does not include traditional mounting rods, the loads need to be carried fully by the spars alone into the wingbox, so I did not want to compromise them.
Thank you for these videos. I used to work on the KC-10A Extender and I have always wanted to model a RC Version. These video's have been a great inspiration to the point that I have decided gather the info & Images needed to design one. Thanks again.
Wow! Thank you for commenting, Danny! Comments like this is what it's all about; getting fellow AV Fans to create their own planes. Very honored to hear that my videos have help inspire you to start working on modeling the KC-10A.... Love the Tri-Jets. Keep me posted, would love to see it as it progresses. Cheers!
Thank you! By far the best and most comprehensive series on RUclips.
Thanks man! Much appreciated. Trying to do my part to help bring more people to the hobby.
Liked it before even watch it!
I have to woooork!
same here :)
😄
I learned a lot more ideas in this one episode alone! Keep it up!
That's awesome John!! That's what it's all about, more videos are in the pipeline. Happy New Year.
such a legendary series
Glad you like it! Hope it's been helpful for your. Cheers!
Brilliant Terrance
you are a great instructor
Thanks Michael! Great to know these videos are helpful. Cheers
Quel beau travail, un vrai artiste un grand merci
C'est très gentil de votre part! Je vous remercie.
you went from 1.05k subs to 1.06k subs in the time it took me to watch Part 2 haha
Great videos keep 'em coming
😮 That's wild! This experience with creating videos for RUclips has been an interesting adventure so far. I'll keep them coming for sure, I've got no shortage of ideas and this project has got a long way to go.
Eli wasn't the only one that left a tip last week, think you forgot to mention some people.
Hey there -- Nope not forgotten at all, I wouldn't dare be that way. I'm releasing another episode in the next 24 hours that has recent tipper shout-outs front and center. 😉
Great video Treance, watchout Brad Tallis of Auto Desk we have a new Fusion 360 guru.😀😀😀
😁 Thanks Keith! Where's the guru, am I missing something? I'm just a guy who learned a thing or two and sharing it with fellow hobbyist new and old.
This is an excellent series! Just a note and a minor correction: Whenever you create a component and then later move components into that, it becomes an Assembly, e.g. your "wing (starboard)" is an Assembly (note the change in its icon), not a component.
Hey there B - Thanks for the comment, glad you're liking the series. This is a naming philosophy topic that I think there has been some debate around. I did some digging and in the Fusion360 documentation, these are called Sub-Components. The document as a whole can be considered an assembly and all of the components within it are sub-components. It's a paradigm shift from traditional CAD software where every part is it's own file then assembled in separate CAD document as an assembly. The multi-block icon from everything I have checked is consistently referred to as a Sub-Component. Maybe AutoDesk could provide some extra clarification around this.
Brilliant. Great use of wonderful software
Thank you Andrew! Hope you're wings turn out great!
Your video series are just perfect sir. Thank you so much! Great job. More videos please :)
Thank you for the huge compliment! You're very welcome, gad to hear that I am making some videos that are helping you. More videos to come for sure.
Such a game changer for me. Keep up the good work. But still I'm full of questions and things I'm missing in this tutorial. Still have a lot of exploring to do.
Hi Bernard! Game changing is a huge compliment! Thank you. What kind of questions do you have and what are you missing. This will help me decide on what to cover in future episodes.
@@RCCAD2VR I'm into free flight models so small wingspans between 20 and 80cm. Also more into old style models. A project I'm working on now is a Fokker FVIIa. The main thing is. How to make the rounded wingtips and then get the ribshapes in that specific area. Also you showed how to lighten the wing by cutting out shapes in the ribs. What if I want to get the same shape cut out and position on all the ribs? Is there a quick trick for that to get them all even?
@@RCCAD2VR and I forgot. How to make tapered shaped leading and trailing edges? I would say by using the way you did the spars and use the cut tools...
thank you so much
Great pace. Great work.
I’m glad to hear you say that you’ll be taking this through to the build as I’m wondering how you’ll be handling the oblique holes that, say, the mounting rod go through - assuming you’ll be cutting this on a regular laser which with make all the through-holes perpendicular.
Thank you Marcel! Nice Catch on the holes and the mounting rod. I've opted for a Nylon Carbon Fiber wing mount instead of using a rod. Using laser cut wood is forcing me to make sure I have perfect, or near perfect joints, so all of the odd angles have been effectively removed from my design. I've posted renderings and video clips of the revised wing mount design for my model here www.rccad2vr.com/rc-airplanes-blog/3d-printed-mjf-nylon-wing-mount. I try to keep the website pretty up to date with how things are progressing. Can't wait to get to the build stage. Cheers!
First of this, this is an absolutely awesome tutorial and presenting! Maybe this is coming in some future tutorial, or maybe this so obvious that it doesn't deserve one.
How do we actually go from such a 3D design to actually cutting the pieces in wood. Is there a way to export the items in 2D and print on paper and cut? Or better export some G-code for some CNC tool?
Hi Nicolas, thanks for the great compliment!
You are not missing anything. It is a tutorial that I still need to produce. Fusion360 recently made some changes to the features available in the creators/hobby (Free) version that made the process of getting the designs out a little more challenging. I've been testing out various methods to make this as straight forward for those who are not paying for F360. So far it's all been very cumbersome, but doable. As soon as I nail down a solid method that's easy to follow I will be recording it and putting it out for everyone. Shouldn't be too much longer.
@@RCCAD2VR Can't wait. Thank you so much! This is such an unique opportunity to learn new skills!
Your spar cap is actually a spar doubler NOT a cap. The spar Cap goes on top of the spar with the spar as a sandwich filler below it usually with a bottom cap also! So that the two caps and the spar make a sandwich that looks like an I beam. That way it actually carries even more of the torsion load of the wing.
Simple way to avoid all these stress is using wing helper!
Love the videos. Got any plans to do more but with out a template? Like for an airplane of your own design? Would really love to watch how that’s done.
Hi Joseph, Thanks for the comment and question! Glad to hear you are loving the videos so far! It is certainly something I can do at some point after I get this initial series completed.
@@RCCAD2VR Awesome!! Cant wait.
Awesome work. I'm wondering if you should have beefed up the area where the tube goes through the LE Spar. Looks like you made the LE spar thicker but just makes me wonder what would happen under G load in that area.
Hi David! Thanks for the comment and good catch. This is something that was completely overhauled in my current design. I couldn't make it work correctly with the degree of sweep and dihedral. I opted for a spar extension wing mounts instead.
@@RCCAD2VR nice!
Hey Terrance Fusion 360 unfortunately is no longer going to be a free hobbyist service as of October 1st. Very disappointed as I was following your vids and other tutorials to begin to learn fusion and wham it's going to cost and not affordable enough to just have to use on occasion. So looks like Freecad is the next best service to use so going to download that today and try and learn it rather than Fusion 360. It's a real shame and will affect you. So as others are saying you should export all your drawings asap in whatever format like dxf or dwg as all of that will be disabled on October 1st! Unless you pay for the service. So do it while you can and then check out Freecad as that's where most guys are switching to. Thanks for the videos. Keep them coming.
Hey there! Thanks for the comment and the heads up. I just went to the official notification for the changes being made to the Fusion 360 personal use policy and pricing information here www.autodesk.com/products/fusion-360/blog/changes-to-fusion-360-for-personal-use/ for the most part in context of designing your own plane nothing is changing, and the tutorials that I am publishing will still remain valid for anyone that wants to work with the free version of Fusion. Later in this series we will be making use of DFXs which are not going away, they will still be supported after October 1st.
Quote from Auto Desk:
- DXF: You will still be able to right click on a sketch in the browser and select Save As DXF.
- Manufacture: 2, 2.5 and 3 axis milling will still be available in the new Personal Use offering.
At this point I don't see any reason to jump ship unless there's a feature you needed that is no longer going to be supported. If you run into any issues, please let me know so that I can look into them and address them on the channel.
Thanks for the heads up!!
@@RCCAD2VR one of the biggest cuts is STEP export. Many will have trouble jumping ship after October 1st because there is no reasonable export format.
@@RCCAD2VR good to know. I was just getting into Fusion and got a message through another training video that dxf export or save along with all the other formats would be gone in the free version and only .stl for 3d printing would still be available. So guess I should have gone myself and read as the link provided was directly to the Autodesk announcement and the comments all said dxf, dwg would no longer be available so I am now very confused you say it will still be. Just don't want to poor a bunch of time into software only to not be able to use it. Was trying to help out I will do some more research. I sure hope it still works so I can follow along with Fusion and do a few planes I plan to build.
@@RCCAD2VR Indeed, I had a read of the forum and there's quite a few twitchy reactions there. From what I can tell it will still be a perfectly valid tool for hobbyists and they've gone to quite a bit of effort to try and come up with something that will nerf exploiting companies while allowing the rest of us to continue with Fusion as a hobby. There are some impacts though, no plugins means we loose access to stuff like cog creation tools that I bet a lot of people use and the lack of STEP export does feel like an unnecessary kick in the teeth against open sourcing designs in a "non-pants" form. Certainly worth exporting anything you have already done in STEP while you still can. Down the line... I guess we'll all be sneakernet'ing our Fusion format designs round to our nearest friend with a better licence if we ever want to export them. I know I will at least.
Waiting for the nose part!!!
How long will it take? I don't mean to rush you I am just so eager to watch it.
It would have been out already had I not messed it up and had to re-shoot it all over again. Working on finishing it today. Thanks for being patient while eager! 😁
I think this also shows/hints-at how the longerons will be made?
🤫😁
Hey, I've been designing my own flying wing in F360 without any idea on how to go about it properly. Only just found your series, a big help, thank you Terrance. it's just a shame I have to toss out hours of work, messing around really, and start again.
Do you have a clock nearby your microphone, I keep hearing what souns like a clock ticking off the seconds, either that or it's some kind of artifact in the video.
Cheers.
How did you do the patch? I can select that edge when I am in the workspace but then I go into the patch tool it becomes unselected. I also notice that your wing skin is a surface do I need to make mine a surface too. Thank you for all the great videos.
Hi Carter - I am not 100% sure as to what you're asking but will try my best to answer what I think you are asking. The wing skin is a surface body, without it being a surface body, you will not be able to do a patch at the wing root. If your skin is a T-Spline (Purple Icon and edited using tools in the Form Tab) you will need to convert it from T-Spline to BRep. Since it's not closed it will not create a solid body, instead it will create a surface body. From there you'll be able to patch the wing root.
Glad to hear you're liking the videos!
@@RCCAD2VR Ahh, Thankyou for this comment!! It was my exact problem. To anyone else you need to select the wing skin if its purple right click and select convert. The one we need BRep was selected by default.
Hi Terrance, great videos and insights. How did you allow for the thickness of the wing skin in creating your rib and spar templates? I have missed that part of the tutorial? I am redrawing a paper plan in Fusion based on folloeing your methods.
Hey there Jason. This is not something I covered in the the video, so you have not missed anything.
There are two options for this, both of which using the thicken tool. You can either thicken outward which is easier, or you can thicken inward which will require using the cut tool to remove the interfering ribs. The challenge with that method, if done after extruding the ribs, will be that the body faces will have different shapes. This will create extra work down the road if you plan on prepping for CNC, Paper Printing, or laser cutting. I would recommend thickening outward, which is how I did it. Hope that helps! Happy New Year!
@@RCCAD2VR Thanks Terrance. I had not thought to thicken outwards, yes it would be easier as offsetting inwards creates problems with easily creating the cutting tool profile. I am certainly drawing this for CNC cutting of the parts so I am looking forward to the rest of the design.
Peace be upon you. I am one of your followers and I am very happy and pleased with your design. I have learned a lot from you, but my question is how do we apply the drawing after completing the design on the ground. An example of this is I have a laser printer and the size of A4 paper How do I distribute this design on paper and then paste it on Any light material, whether wood or plastic, because this topic is very important to me. I draw only, but I do not know. I put the final work out to paper.
Hello - thanks for following the channel. I'm happy to hear you're enjoy it so far. I've got many more videos coming. Including the next one where I will show you how to go from a 3D model to a 2D cut plan. I'm hoping to have it release by the end of next week. That episode should have all of the information you will need. Cheers!
wing lightening ... HOW can you be certain that WHERE you place your holes is correct without a stress and load analysis available in fusion 360 ... because the stress on the wing and ribs will determine WHERE you MUST have stuff and where you dont need stuff ...
.
I have not seen a single person take this very MANDATORY thing into consideration at this time when it is really VERY critical ... it is the difference between wings breaking off or folding up under loads and actually working as wings ...
.
even an RC plane needs this checked ... who knows you might even be able to get away with less ribs and a lighter plane if it is done at this point
Would you be sharing any further detailed design progress on wings ?
Hey there! 👋 What did you have in mind?
@@RCCAD2VR Curious, in the tutorial are we supposed to do all of the slots and pins for the rest of the wing? If so whats the best way to keep the angles squared off so we can later lazer cut them. Also does this reduce any structural support by having gaps between parts since the cut edge has to be perpendicular to the top face when lazer cutting?
GRRRRR.... I have all my spars and ribs for ERJ-135 I’m working on. But how do I cut the spars for rib slots when ribs aren’t 90 degrees to the face of the spars??
What is the science that concerned with jet and piston engines industry?? And what is the basics that i need to learn to make someone As a small project
Note: i am from poor country so there is no heavy industry factories that i can train in
Answer pls
Hey there. Without access to a propulsion system, you'll need to stick with gliders. If you have access to depron or thin sheets of foam, you can make your own airplanes without any machines. Just a hit wire cutter, scissors, glue, and tape. If you want controlled flight, you'll need a radio, receiver, and servo. They can be inexpensive relatively speaking. but not knowing what your financial capacity is, it's hard to make recommendations. When resources are scarce and hard to come by, you'll need to think creatively and use what's around you.
If I need reattachable wings on the airplane that can be replaced with another set of wings; does using this mounting technique work? Or does that mounting rod cause problems with trying to unattach the wing.
You will just need to make sure that however you decide to mount the wings, the second set of wings need to have the mounts positioned in the exact same location otherwise you will run into problems. Also you will want to design the fuselage surface to be able to accommodate different wings to avoid strange gaps when the wings are attached.
hello, sorry but when did you create the wing surface? until that moment the wing was just a form, am I wrong? I'm talking about the point where you start drawing the root of the wing, minute 26:30
That was covered in Part 2 of the wing design series. Are you doing these tutorials out of order? Each episode builds on the previous one. Here is the playlist which has them in order. ruclips.net/p/PLWLtHp5rnDuTFa2CpkuF_eYK8-aCMMID1
@@RCCAD2VR
absolutely yes :) I followed to the letter and went a long way, but when you create the skin in part two, you create it with form mode and not with surface mode but I went on quietly until the third part episode 5. I had some small hitch on the creation of the loft nose, I hope everything goes well in the following videos
hi Terrence, how does one cut the slot for the two ribs on the middle spar? following the steps per the tutorials i keep getting errors. i have tried intersecting the lines, projecting the lines, but nothing seems to work. also how do you line up the tabs so they are the same width? thank you sir.
Hey there -- It's very difficult for me to help you troubleshoot this issue without seeing what you are dealing with. Can you visit my website and go to the bottom and click on contact. Send me the time codes of the video so I know where you are. I'll do my best from there to help you. Please be patient though, I'm in the middle of building and shooting my next build video, so may be a little slow to respond. We'll get this figured out for you.
how were you able to select the wing and create the patch because i am not able to do it. and also is there anything i have missed in the tutorial because the texture or the physical view of the wing looks as one piece and smooth surface. mine looks like the one we did in the 2nd episode. how did you do it?
Hey there -- Not sure how to answer your questions without seeing what you are doing. Not being able to patch can happen for several reason, from not having the correct selection priority set, to a spline or shape not being closed correctly.
@@RCCAD2VR i actually read your other comments and was able to convert the t spline to a b-rep bodyand then everything was all good.
but another problem i am facing now is that when i am trying to do the nose the red dot is not visible.
Sorry Terrence, but near the minute 26.30 you have 3 differents "Wing Skin".. One created in form, but the other two? I tell you because i can't close the wing with the command in "surface mode". Can you help me?
Hey there Stefano - Sorry to hear you are having a little difficulty with getting through this part of the tutorial. This skins are all the same for the most part. The form (Purple Icon) was converted into a surface (Orange Icon). The reason there are two is because the original loft was done in two parts. If you are unable to patch the root, that means your wing skin surface isn't closed. This is most likely happening at the trailing edge. Zoom in to that area and you will most likely see it has a gap between the top and bottom portions of the skin.
This will be something you will need to fix in the sketch and then re-do the wing skin lofts. The alternative, and less precise method would be to close the root airfoil sketch and then patch it from the sketch, instead of the form. I hope that helps.
@@RCCAD2VR don't worry! I maked another work. I used "loft" not in form, but in "surface mode". Now the wing is close!
Hey Terrence, how is it going? Need your assistance. The ribs wont cut per your instructions. what am i doing wrong? and is there a way to find out what i did wrong?
Hi, can you tell me where in the video (time code) you're trying to make work.
@@RCCAD2VR Hi. 14:29
Set origin pivot or set ORBIT pivot?
Hi - I don't understand what you are asking and which part of the video you're referring to.
how did you do to patch the wing skin?
Seems like you're just winging it with these videos.
Sarcasm
how would you design flaps and alerions into the wing?
Set "ORBIT" center not origin.
Do u not use timeline
Hi George, for this series everything is being done in direct modeling mode. Parametric modeling is fantastic but complicates things when you're learning and constantly making changes, mistakes, deletes, do overs, and adjustments. The timeline can get pretty messed up when references get removed and fixing it is a pain and hard to explain. So for now, I'm keeping it to just plain ol free modeling. Thanks for asking! I'll get into parametric modeling in a future episode for sure.
RC CAD-2-VR fantastic I was just wondering. Your doing a fantastic job. And got me motivated to design in fusion. Use auto cad for work so it was a big change. And your right it was very confusing for me in beginning and still is. Don’t love evryth8ng about fusion but I almost have a designed airframe. Thanks for everything.
Anytime -- Glad to hear you've gotten motivated to work with Fusion. Hope your project is coming along nicely
😭😭😭😭😭😭😭😭
Set "ORBIT" center NOT origin!!