The Nun Roblox Mobile Test #1

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  • Опубликовано: 18 ноя 2024

Комментарии • 27

  • @LivimasDev
    @LivimasDev  17 дней назад +1

    Why is this getting so much views

  • @simplifier_
    @simplifier_ 24 дня назад +3

    Looks great!

    • @LivimasDev
      @LivimasDev  24 дня назад +1

      @@simplifier_ thanks!

    • @EvilNun_Scary
      @EvilNun_Scary 23 дня назад +1

      ​@@LivimasDevwow simplifier commented today imma try ur game out :D

    • @LivimasDev
      @LivimasDev  23 дня назад +1

      @@EvilNun_Scary about that it isn’t really public lol

    • @EvilNun_Scary
      @EvilNun_Scary 23 дня назад

      @@LivimasDev oh :( when will it be public tho?

    • @LivimasDev
      @LivimasDev  23 дня назад

      @@EvilNun_Scary when I finish it but idk when’s that

  • @TuaenHuyeg
    @TuaenHuyeg 29 дней назад +2

    I can't make the nun can hold the hammer can you show me how to make the nun hold the hammer?

    • @LivimasDev
      @LivimasDev  29 дней назад

      rigid constraints create an attachment in the hammer and insert a rigid constraint in the hammer make attachment0 the hammer attachment and attachment1 the nun hand bone

  • @MatiSpagetti321
    @MatiSpagetti321 Месяц назад +2

    Where did you get the Nun’s footsteps?😅

    • @LivimasDev
      @LivimasDev  Месяц назад +1

      @@MatiSpagetti321 idk I just added some random sound💀

    • @MatiSpagetti321
      @MatiSpagetti321 Месяц назад +1

      @@LivimasDev XD

    • @Javi-nq5ww
      @Javi-nq5ww 23 дня назад

      granny Chase

  • @adrianamariaBlanco
    @adrianamariaBlanco Месяц назад +2

    NAME GAME?

    • @LivimasDev
      @LivimasDev  Месяц назад +1

      @@adrianamariaBlanco It’s private lol it’s not finished

  • @CatGamer12013
    @CatGamer12013 2 месяца назад +2

    how make this?

    • @LivimasDev
      @LivimasDev  2 месяца назад +1

      What specifically?

    • @CatGamer12013
      @CatGamer12013 2 месяца назад +1

      the prompt proximity of the door

    • @LivimasDev
      @LivimasDev  2 месяца назад +2

      ​@@CatGamer12013 It's not necessarily a prompt, its more a Raycast. When my character looks at something directly, take the door for example, it tells the client to make the interact button visible. For its functionality, I create a function for my door, call it DoorSwing which makes its tween rotate. then all I do is something like Button.MouseButton1Click:Connect(DoorSwing). It's not perfect though, so I'm going to fix it in the future.

    • @LivimasDev
      @LivimasDev  2 месяца назад +1

      @@CatGamer12013 But if you meant its like name tag, I just added a StringValue and called it "DOOR" and a text label which turns visible and will say DOOR when its visible with the interact button

    • @CatGamer12013
      @CatGamer12013 2 месяца назад +1

      @@LivimasDev ok