it's a dedicated gyro-controller but the stock dualsense 5 (PS5) has gyro as well! If you're a controller player, i highly recommend to educate yourself on gyro. it's lightyears better than Stick-aiming alone, gyro basically turns your contoller into a mouse.
@@dbronco2032 cool to hear! Yeah, i can recommend the youtube channel "Flick Stick Videos". There's also the "Gyro-Gaming" discord and Subreddit for helpful resources.
@@xXlURMOMlXx thanks! practice is certainly a factor, i've been using RWS 6-8 for about 5 months now. No, the alpakka doesn't have any of the smoothing, steading or presision settings. It has 2 gyro sensors, which drastically reduce noise, increase the responsiveness and accuracy.
@@NoMisZx how long have you been using gyro? Did you work up from lower sensitivity? Ive been playing around a good bit and my aimlabs scores are pretty good, better than my controller or mouse scores but in game I kinda tense up and don't do as well
@@xXlURMOMlXx i started using gyro in february this year in The Finals. first with the Razer wolverine v2 pro and a steam input preset from Flick Stick Videos. it was with RWS 4, but i increased it pretty soon about 1 or 2 weeks in to RWS 5. and when i got the alpakka, i instantly increased it to RWS 6 because of the lack of right stick. aim trainers are great to improve your aim and get familiar with gyro, but they usually don't teach you movement + aiming. that's why practicing ingame is really important, imo the best way to to it, is in test ranges from games or against bots / singleplayer.
@@adewunmi18 because i'm using the "Alpakka" controller i don't have to use a remapping software. It emulates MnK at hardware level. But the game will be on Steam, so i'm pretty sure you'll be able to use Steam Input for remapping.
@@_captain_yt none of both, because i'm using the "Alpakka" controller, i don't have to use a remapping software. It emulates MnK at hardware level. But once the game will release on Steam, i'm pretty sure you'll be able to use Steam Input for remapping.
@NoMisZx I didn't understand shit, what you were saying but at least it has gyro and I have PS5 dual sense controller on PC. But thanks for showing the gyro gameplay.
@@_captain_yt He is using open source controller called "Alpakka Controller" from Input Labs. It emulates mouse & keyboard and has dual gyros for very accurate aiming. Google alpakka controller input labs.
@@MrAckers75 There'sabsolutely no aim assist. This controller emulates as "MnK". and since there's no controller support in Delta Force yet anyway, there isn't any aim assist in the game.
Also Back To KARKLAND Map Vibes
Damn, this game looks VERY good for just an alpha.. it looks much better than the crap battlefield we have
it also runs pretty good already! yeah, this game has a better Battlefield atmosphere than BF 2042
Nice Gyro shooting. Also I like the hand cam :)
🔥🔥
i wanna see you play the extraction mode
First time seeing this type of controller. Interesting.
I have heard of gyro, just having researched to see it in action.
it's a dedicated gyro-controller but the stock dualsense 5 (PS5) has gyro as well!
If you're a controller player, i highly recommend to educate yourself on gyro. it's lightyears better than Stick-aiming alone, gyro basically turns your contoller into a mouse.
@@NoMisZx thanks for the reply. I will do some research, but do you have any recommendations?
@@dbronco2032 cool to hear! Yeah, i can recommend the youtube channel "Flick Stick Videos".
There's also the "Gyro-Gaming" discord and Subreddit for helpful resources.
How many rotations in game would occur if you were to rotate your controller 360 degrees once?
@@samsmith4901 7 because i play at "RWS 7", 0.643x vertical ratio
What rws and acceleration do you use
@@xXlURMOMlXx 7 RWS, 0.643x vertical multiplier & no accel.
@@NoMisZx do you use any smoothening or precision rates? It's insane how smooth your gameplay looks at such a high sensitivity. Insane actually
@@xXlURMOMlXx thanks! practice is certainly a factor, i've been using RWS 6-8 for about 5 months now. No, the alpakka doesn't have any of the smoothing, steading or presision settings. It has 2 gyro sensors, which drastically reduce noise, increase the responsiveness and accuracy.
@@NoMisZx how long have you been using gyro? Did you work up from lower sensitivity?
Ive been playing around a good bit and my aimlabs scores are pretty good, better than my controller or mouse scores but in game I kinda tense up and don't do as well
@@xXlURMOMlXx i started using gyro in february this year in The Finals. first with the Razer wolverine v2 pro and a steam input preset from Flick Stick Videos. it was with RWS 4, but i increased it pretty soon about 1 or 2 weeks in to RWS 5. and when i got the alpakka, i instantly increased it to RWS 6 because of the lack of right stick.
aim trainers are great to improve your aim and get familiar with gyro, but they usually don't teach you movement + aiming. that's why practicing ingame is really important, imo the best way to to it, is in test ranges from games or against bots / singleplayer.
More Alpakka videos.
This is Like Battlefield 2040 And Medal Of Honor 2010 And No Gimics,My PS5 Is Waiting
Are you remapping the controls ? And what are you using ?
@@adewunmi18 because i'm using the "Alpakka" controller i don't have to use a remapping software. It emulates MnK at hardware level.
But the game will be on Steam, so i'm pretty sure you'll be able to use Steam Input for remapping.
@@NoMisZx thank you
Through steam or in-game?
@@_captain_yt none of both, because i'm using the "Alpakka" controller, i don't have to use a remapping software. It emulates MnK at hardware level.
But once the game will release on Steam, i'm pretty sure you'll be able to use Steam Input for remapping.
@NoMisZx I didn't understand shit, what you were saying but at least it has gyro and I have PS5 dual sense controller on PC. But thanks for showing the gyro gameplay.
@@_captain_yt He is using open source controller called "Alpakka Controller" from Input Labs. It emulates mouse & keyboard and has dual gyros for very accurate aiming. Google alpakka controller input labs.
Its an open source controller that can literally output m&kb on its own. It doesn't need a remapper because the computer just sees it as m&kb.
Looks good as long as aim assist is disabled
@@MrAckers75 There'sabsolutely no aim assist. This controller emulates as "MnK". and since there's no controller support in Delta Force yet anyway, there isn't any aim assist in the game.