PSVR2 Blurry Graphics Controversy Explained!

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  • Опубликовано: 1 мар 2023
  • PSVR2 does NOT look like the recorded social screen you are seeing in RUclips review videos - for a variety of reasons your experience in the PSVR2 headset itself will be different, including mura, reprojection, lens distortion and more!
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Комментарии • 765

  • @splashydiamond
    @splashydiamond Год назад +202

    As a fan who is about to buy Psvr2, this video is brilliant. It fixes the most important thing, expectations. No matter how good the headset it, if you have false/higher expectations due to completely different footage provided, you're bound to be dissapointed.

    • @Kireth
      @Kireth  Год назад +12

      Exactly 🙌🙌🙌

    • @TheAztec010
      @TheAztec010 Год назад +16

      No one has given false expectations. Problem here is videos like this trying to be the hero when they clearly are not. What was filmed in the video is not what you see with the headset on. The experience is actually pretty enjoyable and it definitely looks a hell of a better than how it was just shown here.

    • @eyeamg0dly
      @eyeamg0dly Год назад +5

      its definitely worth it for gt7. i have a first gen vr headset that I use for pc and none of the driving games ive played are on same level as gt7 in vr. its an absolute shame this is a psn exclusive.

    • @UniversalStand
      @UniversalStand Год назад +9

      YES! I’m a day one purchaser and was so disappointed that I was about to return it. I ended up waiting a day and got so immersed that there is ZERO chance I return it or play GT7 in 2d at this point; That said, the issue with the blur in the distance is about ghosting imo. Unfortunately it will take PS5 Pro to run GT7 at the required 120 frames to get rid of that.

    • @Q-Limited
      @Q-Limited Год назад +2

      100% 👍

  • @aboutnzo
    @aboutnzo Год назад +48

    What you said perfectly captures how I feel with the PSVR2.
    Since I got it, I've been playing GT7 exclusively with the VR headset, because what I feel is unique. I now really want to buy all the cars to try them out because it's so real!
    After a week, every time I go back, I can't believe my eyes.

    • @jordy700
      @jordy700 Год назад +1

      2 months past, still happy with the psvr2?

    • @BillAshtonNelo
      @BillAshtonNelo 9 месяцев назад +3

      6 months in I'm still in awe.

    • @dilshanrasanga9903
      @dilshanrasanga9903 6 месяцев назад

      After watching bunch of other videos from other people i was really worried there was something wrong with my headset. Glad to know its normal.

  • @MrJonnyHovo
    @MrJonnyHovo Год назад +95

    I wish someone else had shown a video like this prior to my purchase, and that’s simply to set proper expectations as you mentioned. Thank you for putting this out there.

  • @TheRobbieEffect
    @TheRobbieEffect Год назад +22

    Great video. When I first put on my VR2 I was pretty devastated at how bad the picture was, compared to what I had been sold by these completely untruthful reviews. Only now, having accepted it for what it is, am I starting to have a good time with VR2. Sadly many people will of given up after purchasing it expecting super 4k crystal visuals. I unsubbed to all the channels who perpetuated this misleading narrative about the graphics.

    • @LeaksIswashed
      @LeaksIswashed 6 месяцев назад

      How has it been? I just got one and I notice this “Mura” and stuff but it’s not too bad

    • @ReTrospectiveVids
      @ReTrospectiveVids 2 месяца назад

      I just got mine yesterday after coming from a Quest 2 (mostly used for high end PC gaming) and I was so disappointed 😢 GT7 was my biggest motivation. My kids love it but I'm wondering now if maybe I should sell up my Quest 2 and get a Quest 3 instead.

  • @geeksquad2
    @geeksquad2 7 месяцев назад +9

    I had a very slight and brief disappointment with the clarity until I really dialed in the fit of the headset and I guess how to look around in it. It has eye tracking but all the sharpest clarity will be directly center. So it’s best to also turn your head when looking around the cockpit for example, like you would in reality. The VR showroom feature is mind blowing and I love how you don’t have to buy the car to use the feature. I have worked in a body shop and have done detailing for years and am familiar with many of these cars, and it just absolutely trips me out to look around. It’s better than drugs IMO!

  • @mr.chilll5179
    @mr.chilll5179 Год назад +20

    I was never into racing games but now i am addicted to gt7 on psvr2, thats how good it is even with the downgrade in visuals.
    I raced a dirt race, i was flying over hills, cars were flying next to me, crazy!
    Even if I end up only playing gt7 the psvr2 was worth every dollar...

    • @supercededman
      @supercededman Год назад +1

      Well said. My thoughts exactly.

    • @eyeamg0dly
      @eyeamg0dly Год назад +4

      absolutely, the sense of actually driving a car is amazing. i can accurately judge breaking distances and driving lines now and it has drastically improved my driving experience. it feels very natural.

    • @supercededman
      @supercededman Год назад +1

      @@eyeamg0dly Spot on. I'm just gobsmacked I'm driving for the fun of it. This is more than a game.

  • @tomflounders7061
    @tomflounders7061 Год назад +8

    Your videos on psvr2 have been great pal, nice to see someone actually highlighting the realities as well as the great bits. I actually began to wonder if there might be an issue with my headset or even eyesight, as so many people out there claiming it looks identical to the 2d image!

  • @baker-boy7372
    @baker-boy7372 Год назад +40

    Spot on! I primarily use the VR2 for GT7 And after using a high end gaming monitor, I was I initially disappointed with the visual quality and was focusing on it too much. Once I forgot about it and just enjoyed the immersive feeling I don’t even notice it anymore. I can’t see myself going back to a 2D screen.

    • @degeautdfanfirst
      @degeautdfanfirst Год назад +3

      Yes especially when find sweetspot even tho hard keep the sweat spot when move head too much

    • @vgaportauthority9932
      @vgaportauthority9932 Год назад +2

      I got into VR around 2015 and I've hardly touched flat games ever since. My main genres are FPS and simulation, and that is all done FAR better in VR than on flat. Controlling a screen with a gun at the bottom with a joystick or mouse, then centering the middle of the screen on a guy's head and clicking the mouse button doesn't exactly measure up to being pinned behind a crate, struggling to stand up quickly enough because of my own two weak old legs, then steadying my AK and aiming down the damn sights with my damn eyes...
      Like god damn.. How am I EVER going to play a shooter on a screen again? It's so pathetic looking back at the tens of thousands of hours I spent clicking heads with a mouse... It's just an absurd thing to look back on. I loved every second of it, but it just seems like a weird distant memory now after having played many of those same levels in VR..
      Just simple things like "oh, I'm too short to use this box as cover cause I can't really see above it.." But JimmyKilzz420 is 6'3" and can easily use that box as cover.. Just things you don't really think about until you play VR. Small things like that just add so much to the game. I have to play with more range because my body is old enough that doing quick 180s and stuff sometimes hurts my back, lol... That VR CQC is for youngsters.
      Pinched a nerve planting claymores a few months back. Isn't that just ridiculous? How does crazy stuff like that not excite people? I fell on my ass while crouching the other day. I laughed pretty hard.
      VR is THE BEST. No way back to a screen for me, ever. Might as well play on a phone at that point.

    • @EazyDuz18
      @EazyDuz18 Год назад +1

      @@degeautdfanfirst I can move my head around loads on my 4k tv still looks razor sharp

    • @Darren77771
      @Darren77771 Год назад +1

      Same experience as myself. It is a great experience for the price. Nurburgring in GT7 actually forced me to remove the headset before I threw up lol. Resident Evil village is an incredible experience even if the graphics are not as sharp as ypu would hope. Roll on the days of 16k VR headsets

  • @magneticcompass8648
    @magneticcompass8648 Год назад +8

    Valid point about expectations. I still think the sense of immersion as you touch on supersedes the visual sharpness. If you have never tried VR you will still be blown away.
    I think we will probably have to wait another 3-6 years until PSVR3 comes out alongside with a beefier console to get a true 4k VR experience with hopefully little to no mura.
    Until then I will enjoy my PSVR2

  • @joshyoerger5271
    @joshyoerger5271 Год назад +8

    Your comparison with a dream state was really apt and a great way of describing the trade offs of VR vs flat screen.
    I also appreciate the empathy for first time VR users who are disappointed due to unrealistic expectations set in part by other RUclips videos and reviews. I am not seeing a lot of empathy from the VR veterans on Reddit and elsewhere saying, "this is really good for a midrange VR headset, why are you disappointed?" If we want VR to grow as a mainstream technology, we don't want newcomers immediately feeling disillusioned and then maybe having their concerns dismissed by the VR community.

    • @Kireth
      @Kireth  Год назад +1

      Agreed, let's not gatekeep

  • @DT1878
    @DT1878 Год назад +4

    Great review I felt exactly the same way when I put it on for the first time, I was expecting to see what was shown on screen and reviewers were saying everything was incredibly sharp. I have lowered my expectations of it and I’m enjoying it.

  • @wjveryzer7985
    @wjveryzer7985 Год назад +7

    What confuses me even more tho, are those events they had with people trying it out. EVERY PERSON said it was insanely sharp.

    • @razor19906
      @razor19906 Год назад +1

      Its a scam

    • @HarryVoyager
      @HarryVoyager Год назад

      Compared to the PSVR1 it has about twice the pixel density, for around 25 pixels per degree (ppd). That's also higher than the Quest 2's 18-19 ppd, and the dynamic foveated rendering it can keep that ppd much better.
      What new adopters are running into is a 1440p monitor is a 40+ ppd depending on how close you are to it. Even a 24" 1080p monitor is about a 35ppd display when you're at comfortable gaming distances.
      So the PSVR2 is considerably sharper than the PSVR1 and even the Quest 2. The problem is all of them are roflstomped in sharpness by a (checks notes) 14 year old HP LP2475W monitor.
      To get to that level of sharpness, you're starting to look at stuff like the Varjo Aero, which is a bit rich for a lot of people's blood. Definitely not a first VR headset, no...

    • @Kireth
      @Kireth  Год назад +1

      They were paid - I'm not

  • @MrQuinnydog
    @MrQuinnydog Год назад +19

    Well done for calling this out. I came into VR and PS5, based on these reviewers. It is misleading and really poor. When I received the VR I was wowed and disappointed at the same time. But following you and your tips, I,ve come to appreciate it for what it is, what it does and how it makes me feel. Just wish more people would be more honest.

  • @davidshekhter5284
    @davidshekhter5284 Год назад +14

    The immersion is unbelievable!!! It is very hard to enjoy the crystal clear flat screen version anymore. I literally feel like I'm sitting in the car bc the closer the object the clearer the picture. It's so cool trying out the different generations of vehicles. Don't listen to the haters, get yourself the psvr2 and enjoy this game how it was meant to be.

    • @vgaportauthority9932
      @vgaportauthority9932 Год назад +2

      Agree. Flaws and all, it's still infinitely more fun than a screen.
      If you want to really see the difference, do a few races on Lago Maggiore in France, then watch someone play it on youtube on a screen... It's unbelievable how flat that track is in 2D compared to in VR. In VR it's a rollercoaster, and the U turn up the wall is just crazy.. On flat, it looks like the U turn up the wall is just a U turn at the bottom of a hill... The track is hardly recognizable after getting used to it in VR. 2d screens really do race tracks a HUGE disservice. Same with Nurburgring, that track is ridiculous in VR. Terrifying.

    • @powervr
      @powervr Год назад

      Like me... I am unable to play on a flat screen anymore...

    • @teeambird2079
      @teeambird2079 4 месяца назад

      I was worried by this video because I've just ordered a headset but I've been playing on a 4k TV since the game came out. So just need to adjust my expectations.

  • @indeed596
    @indeed596 Год назад +20

    Spot on sir. I had PSVR1 and was actually a little disappointed initially with the PSVR2s resolution (also conned somewhat by previews as you mentioned). However we are expecting too much. We need 4,6,8k per eye, no lense distortion, no mura, no 60 to 120fps reprojection etc to approach realism. This is a number of years away yet for the mass market. However what the PSVR2 offers is awesome. Being literally in the video game. Playing parts of RE8 last night was bloody incredible. My TV could be 129k and 94 inches and it wouldn't lay a glove on playing in VR. What's more is that we have some awesome games on release. Amen

    • @zippy441
      @zippy441 Год назад +2

      I have sent mine back to Sony for a replacement, there is no way that the lenses in my unit were right and I wasn't because I didn't have the unit in the sweet spot. The image just had what looked like god rays all over it, it looked like the lenses are dirty on the inner surface and it seems many people have had the issue.
      I've been playing my psvr1 tonight in gt sport and apart the low resolution the psvr 1 looks great, no blurred/ god rays over the image at all... I'm just hoping to God that my unit comes back looking better, because I want to love this thing!

    • @flaw3dgenius222
      @flaw3dgenius222 Год назад +4

      It sounds like theres barely a jump in quality from PSVR1 to 2.
      I loved PSVR 1 and really wanted a jump but sounds like we wont get a jump unless i go from 1 to 3 if theres such a thing.

    • @zippy441
      @zippy441 Год назад +2

      ​@@flaw3dgenius222 it's a hard one, because it's definitely a step forward and mainly in resolution, so with small objects far away you'll see a big jump, but I'm going to reserve my judgement until my new unit comes as whether it's a big enough jump for me.

    • @SkemeKOS
      @SkemeKOS Год назад +1

      Couldnt have said it better. We are good few gens away from crystal clear, PERFECTION. But I still do absolutely love current gen VR, despite its few drawbacks. I also think graphics in general arent there yet for VR. The way all current games render 3D objects st s few metres away from the player leaves them with a lot of aliasing, which is obviously a lot more noticeable whe viewed at full scale in VR. Or maybe this is just an issue that increased resolution or AA can solve? Either way, graphical power isn't there yet, and consumer price VR specs are still a few gems away. As I said, I love VR, but I cant wait until its absolutely 'perfected'(looks as good as current gen games do on a TV)

    • @SkemeKOS
      @SkemeKOS Год назад +1

      ​@@flaw3dgenius222 Lol No. Overall, there is a massive jump from PSVR1 to PSVR2, but there are still annoying things there that I was hoping would also see such big improvements, but didnt. Mura and FOV being my biggest complaints of PSVR1 are still a complaint I have with PSVR2, and arent that much improved over the original PSVR1.

  • @larslowenberg3861
    @larslowenberg3861 Год назад +1

    Very VERY good video and explanation mate! First I was a bit disappointed with the graphics (first time VR User), but now and thanks to several videos about the blurry topic, I really appreciate the PSVR2 now for its simplicity and the feeling that it’s giving me as soon as I put it on!

  • @jaroca784
    @jaroca784 Год назад +14

    I assume most of the big reviewers have had previous experiences with VR, so they already know the limitations of the technology and reviewed the PSVR2 thru that lens so to speak. When you compare the fidelity of GT7 on PSVR2 to any native Quest game or really anything that isn't a PCVR setup that cost 4x more than the PS5/Headset combo, the visuals are outstanding. On the other hand if you never experienced VR and only had videos online as a reference point I can understand if your expectations weren't quite met. I myself have been using VR for a few years now and GT7 is by far the best experience I've had, Assetto Corsa and my PCVR setup are going to be collecting dust for the foreseeable future.

    • @mhaster87
      @mhaster87 Год назад

      U wrote what I wanted to write exactly. That's exactly why the raved about it and also why I also rave about it. To be fair I did see some reviews where they highlighted the general limitations of the technology just incase a non vr user was watching

  • @jay-t-dj1982
    @jay-t-dj1982 Год назад +4

    Yeah, exactly what I experienced on day 1. Thought that it was not what I was expecting. Thought I had some settings wrong. Then I did the grand Valley vintage race with the Sierra cosworth and that was worth the money just for that. Did the race 3 times I loved it so much. Do you think with updates in time, things can change with the vr2?

  • @proceduralgames
    @proceduralgames Год назад

    I've not tried vr since Occulus dev kit 1. Many have said the psvr2 share image isn't the same quality, but your approximation of the in headset quality is very helpful. Thank you

  • @RB.993
    @RB.993 Год назад +12

    Kireth, you’ve been excellent at articulating how you view PSVR2. I also received it at launch and wearing glasses I questioned whether the blurring, etc I saw was because of my vision rather than the headset itself. Having never owned a VR headset and I didn’t have anything to benchmark it against and it’s been helpful and relieving to know you’ve experienced the same things. I’ve come to accept the limitations of the headset, I still love it and I thoroughly enjoy GT7.

  • @raytaylor4199
    @raytaylor4199 Год назад +3

    Definitely felt disappointed the first time I put the headset on because I was used to my LgC1 TV. But within 30 mins after playing gt7 I realised that’s it’s everything else you get, the realism, the smoothness, I’m so much more aware of the speed and where I am on the road, when to brake compared to the TV, I don’t think it makes you faster, it makes it real, I’ve noticed quite a few RUclipsrs that play GT7 semi professionally, like SuperGT, won’t use the VR headset a lot, I’ll bet you because of the realism it does make you just slightly slower. I do love my headset, never had the psvr1, no regrets now and I know I’ll be using it most of the time.

  • @aznpanda510x
    @aznpanda510x Год назад +3

    People that use contacts leans and glasses. If you’re switching between those. You will need to do your eye tracking over again. So that it can be perfect. I set my VR with contacts on, and did the eye tracking. Everything work perfect but when I use my glasses, I notice my eye tracking is not as sharp. Did a testing and notice it not going to the edges. Because now my eyes are farther out so the tracking is not as precise.

  • @LisakRacing
    @LisakRacing Год назад +11

    Again, one and only men with balls to say the thruth! Kireth the Great!

    • @Kireth
      @Kireth  Год назад +2

      Thanks Lisak!

  • @chrisbrooker5227
    @chrisbrooker5227 Год назад

    Good review. Did you get the cable tidies with the rig or somewhere else?

  • @kway745
    @kway745 Год назад +35

    I was so blown away by the experience initially that it took me a while to even notice that maybe it was less than sharp. And even then, that was mainly because of the negative influence of reading complaints online and seeing videos with super sharp footage being posted.
    I started second guessing and thinking maybe I didn’t get all I paid for, and it began to negatively effect my enjoyment. This despite the fact that I had already spent days loving every minute before all the negativity. I realized what was going on though and dialed back my expectations (even though I had already experienced it, so I don’t know what you call that) and now I’m fully back on board.
    It’s worth every penny if you ask me

    • @andyspoo2
      @andyspoo2 Год назад +5

      With all the returns Sony has got to sell them at a discount at some point. I'll grab one when they do.

    • @DirEnGay
      @DirEnGay Год назад +1

      @@andyspoo2 Lol well I had to return mine because of a dead pixel and been waiting 2 weeks for a replacement to be sent out.

    • @MorecookiesFR
      @MorecookiesFR Год назад +3

      @@DirEnGay People love to complain. I love mine!

    • @DirEnGay
      @DirEnGay Год назад +2

      @@MorecookiesFR You're accusing me of complaining or what? Would you love yours if it had dead pixels? For the price of it, I'm not going to accept a faulty one day one. From what I played on it, it seemed great but I had warranty to get a replacement. It's a consumer right lol.

    • @aussieknuckles
      @aussieknuckles Год назад

      Great comment.

  • @roydub4820
    @roydub4820 Год назад +18

    I received my VR2 the day it dropped. I bought specifically for GT7. I will say it's definitely more blurry than I was expecting. However, I DO NOT REGRET BUYING IT. Like you said the feeling you get while driving in VR is still mind-blowing and especially when you're walking around or looking around the inside of the different cars.

    • @cesarmuller8962
      @cesarmuller8962 Год назад

      I liked that definition that appears in the video, of course, it's not 4K, but I who play at 1080p on an LED TV probably won't think it's bad.
      But what about Mura? Is it really that noticeable? Does it show up all the time?

    • @schwartzy65
      @schwartzy65 Год назад

      And the blur doesnt even come from the graphics but from the lenses and how close the screens are to your eyes.

    • @EazyDuz18
      @EazyDuz18 Год назад

      cope

    • @cliverosfield69
      @cliverosfield69 Год назад

      ​@@EazyDuz18 🤡

    • @EazyDuz18
      @EazyDuz18 Год назад

      @@cliverosfield69 your the coping clown lmfaoooooOooOooo🤡

  • @Weetbix1969
    @Weetbix1969 Год назад

    it could be because it is more a port rather than something made specifically for the VR2 and also not fully using the Foveated Rendering also so the next gen version would be way better, i did notice when you were sitting still the sharpness on the meter markers did change slightly sharper and grainier and that could be because of where you were looking and the FR tracking affecting it

  • @Laster_Motorsports_SIM_Racing
    @Laster_Motorsports_SIM_Racing Год назад +5

    Kireth it sounds like a lot of users are not properly adjusting the lenses. Getting the pupil spread adjustment seems to be crucial, much more than the forward and back. If the pupil adjustment is not correct the tracking will be off and make a mess of the visuals.

    • @Kireth
      @Kireth  Год назад

      Superb point Gary and something I will cover in a future video!!

  • @UnknownZA
    @UnknownZA Год назад +1

    Yeah, I bought it earlier this week and my expectations were that the graphics were going to be 2k where you look at with foveated rendering, the image was supposed to be amazing where you looked at(or where the system caught your eyes looking at). However when I tried it I could see blurriness in the distance, e.g. practicing for a race on Atlanta on the long back straight I would see blur about 200m ahead. I was expecting foveated rendering to eliminate this. So am disappointed in that fact that the image isn't high quality like it is on my monitor but the VR effect which plants you in the car and allowing you to look around is amazing. I also got sick twice. Yes I am a VR noob and this is my first VR headset.

  • @alanriordan
    @alanriordan Год назад +6

    Finally a video telling the truth. My expectations were pretty high, so when I put it on I was disappointed and nearly worried I had a defective unit. If I had seen this video before buying I would have been much less excited but still buying! Thanks for this video.

  • @cody1179
    @cody1179 Год назад +1

    As someone who’s thinking of buying the PSVR2 and never experienced VR, is this the case for most VR headsets like the valve index and quest 2?

  • @384rfbb
    @384rfbb Год назад +2

    I sold my psvr2. It's very immersive but too blurry and pixelated. It was my first vr ever and I expected more tbh. For those who already have a vr headset, psvr2 will most likely be an upgrade.

  • @VIIBLESSEDVII
    @VIIBLESSEDVII 3 месяца назад

    Yeah I experienced this when I first bought my vr2 for gt7 but you know with a few little wipes for the lenses, adjusting the eye tracking as well as making sure I have the vr2 set up on my face in the place that fits perfectly with the band tight also making sure you have the lenses the right distance from your eyes before you login I feel makes it much less blurry and much more enjoyable. However there is still some blur however it can be worsened if you have smudged on your lenses or if you don’t have it the right distance from your eyes or not property positioned on your face.

  • @AdamCardinal
    @AdamCardinal Год назад +1

    As a PSVR2 owner, I really like the comment ‘when the sun comes out, I feel it’, that’s exactly how it is for me, you are correct about the visuals and the social misunderstanding of what they are really like, it’s true, but the bigger piece really for me is how it makes me feel! I now feel like I am getting into the cars!

  • @thomphead8385
    @thomphead8385 Год назад +1

    Absolute excellent video! and I'm glad you have said what you said @ 2:40 - why no one has mentioned old VR elements are still present - and that it's '4K'. I own the headset and I've owned previous headsets - so the visual reference to myself is there to see the improvements, an that's helped me absolutely love the PSVR2. Because I can compare it to others.
    but watching these big review channels painting it "4K, stunning, absolutely crisp & clear" - being either a new buyer or buyer of VR devices, you're gonna buy this headset expecting a 4K TV HDR experience.
    Headset is still amazing to me however as it is the most crisp headset I have put on. But I feel like you've said, pre-reviews etc. never pointed out it still has its flaws

  • @jaroslavcerny1617
    @jaroslavcerny1617 Год назад +2

    I only played GT7 for about 90 minutes and personally found it a bit underwhelming. Visuals regardless you are still sitting on your ass turning a wheel so it doesn't really change all that much. What did it for me was playing Horizon and Pavlov. I cleared about 3x4m of space in my room so I could walk around somewhat freely and it was amazing. Yeah, the visuals are worse but walking around, interacting with objects, picking random stuff up, and throwing it is just so cool. It is a completely different experience compared to sitting on a couch with a controller in hand. This change in the way you play the game makes the sacrifice in visual quality worth it for me.

  • @salvadorvalencia1338
    @salvadorvalencia1338 Год назад +3

    I also saw reviews that mentioned that theater mode looked great , but it is just clear in the center and even if you move your eyes sides will be blurry (you actually have to move your entire head to center in where you want clarity.) I was led to believe that PSVR 2 would always know where you where looking at and make that area clear , but….

    • @aaronsmith7143
      @aaronsmith7143 Год назад +1

      You are misinterpreting Foveated rendering with the cinematic mode. Foveated rendering is what uses the eye tracking. That is a completely separate capability not tied to non VR experiences.

    • @salvadorvalencia1338
      @salvadorvalencia1338 Год назад +1

      @@aaronsmith7143 somehow I expected it to work for any content. It’s all fine , but definitely I would not use Theater mode to game on now.

    • @marfg12345
      @marfg12345 Год назад +1

      The cinema mode looks terrible and nothing like an actual TV. I'm disappointed in Digital Foundry because one of their reviewers was adamant that the PSVR 2 can be used as a TV. It looks like a 720p TV with godrays and chromatic aberration on the edges.

    • @carlad2640
      @carlad2640 Год назад

      ​@@marfg12345 They also said GT7 looked better on PSVR2 than on PS4 PRO which sounds like utter BS.

  • @markwickham3698
    @markwickham3698 Год назад +1

    Absolutely Bob on Kireth! Totally get this! Come into braking points and find myself squinting to see the boards, but takes nothing away from the feelings you get, much like the wheel, it's simply immersion! I've had some moments in a few games on vr2 where you feel part of the game! Moving my arm in real life to view the cockpit details etc haha!

  • @HappyFunnyGaming
    @HappyFunnyGaming Год назад

    I find the speedometer really low rez and hard to read on smaller numbers. Do you find it that way too? I am really enjoying GT7 VR though and the PSVR2.

  • @tenchu8306
    @tenchu8306 Год назад +4

    Thanks for this.. Just got mine yesterday and been constantly adjusting it like the trying to get it pin sharp 2d..stills looks amazing and am definitely happy with it👍

    • @Kireth
      @Kireth  Год назад

      Enjoy it man! 🙌🙌🙌

  • @jamiesalmonsculpture8599
    @jamiesalmonsculpture8599 Год назад +1

    The whole VR graphics being misrepresented on a 2D video has been a thing for pcvr for years. Still is. The only way to truly get VR is to experience it first hand. Both a blessing and a curse for it

  • @h15c0r3r
    @h15c0r3r Год назад +1

    Very good video, I certainly went into this with expectations that were too high. I had the original PSVR and I am a bit disappointed with my new headset, mostly with the blurriness and mura that like you said doesn’t seem to have been mentioned in many reviews. I’m looking forward to Switchback but am a little worried with it being so dark, the mura in Resident Evil Village when walking through the forest at night seemed really bad to me.

    • @Kireth
      @Kireth  Год назад

      You do get more used to it!

  • @Dzasmina2304
    @Dzasmina2304 Год назад +9

    Can't wait to finally play PSVR... 😁 Maybe this weekend I will have a chance

  • @randybradley4151
    @randybradley4151 Год назад

    My PSVR 2 was blurry AF at first but then I adjusted it on my face and it made it quite a bit clearer. Also that bluriness many are experiencing is called foveated rendering.

  • @MsUltraBob
    @MsUltraBob Год назад +2

    Good video I absolutely love the Psvr2 and it’s right now my favourite way to play video games. But because of my extremely high expectations from the reviews I was a bit disappointed at the beginning that the Picture wasn’t as sharp as a 4k tv screen. Still an awesome headset and a huge upgrade from the Psvr1.

  • @Tsuka-bn8hq
    @Tsuka-bn8hq Год назад +1

    Word of warning: if you play GT7 in VR, you will never, ever go back to 2D. I’ve going to bed at like 01:30 with work at 08:30 since I got it, dying all day and doing it all over again. Just losing time and enjoying every second of it.

  • @spnakr007
    @spnakr007 Год назад +6

    Despite some shortcomings such as fitting and screen drifting, I like my PSVR2. Also I need a new seat because the back of the headset bumps against the headrest.

    • @Kireth
      @Kireth  Год назад

      Maybe a HANS device is needed 😅

    • @spnakr007
      @spnakr007 Год назад

      ​@@Kireth 😂👏

  • @ericcarlon
    @ericcarlon Год назад

    This is exactly what happened to me. I was going to return my unit until I tried GT7 and was blown away by how real it felt. Also there is no setting or anything to adjust which was confusing at first. You just go to a race like normal and it’s automatically in VR mode.

  • @hi_im_tyke
    @hi_im_tyke Год назад +12

    Well said! It was so surprising to put the headset on, and immediately pick up issues, particularly when Digital Foundry is singing such high praises. Mura is probably the biggest one, especially in darker/grey games like Resident Evil. More surprising since the halo Horizon tech demo, which starts with a bag over your head, has one of the worst examples of Mura. Never good when an issue is so obvious that it makes you think your product is faulty... After playing for a night, I tried our Rift S at work the following day, and although the pixel density is lower, vibrancy is lower, and the FOV is less, the lens sharpness is massively better and easier to hit. No ghosting, no Mura... PSVR2 is great, and GT7 is amazing, but how the more technically sharp reviewers didn't raise the ghosting and Mura issues right away is really strange to me. Also, what good is foveated rendering when looking to the side is a blurry, chromatic aberration mess anyways :D Thanks for the videos!

    • @kevo1978
      @kevo1978 Год назад

      What ghosting?
      I've spent approximately 40hrs on mine over 3 games and I've never seen any ghosting whatsoever.
      Also, your peripheral vision is blurry in real life when you look to the side, why would you expect it to be razor sharp through the vr headset??

    • @ronignino
      @ronignino 11 месяцев назад

      ​@@kevo1978peripheral vision is blurry till you turn your eyes... In psvr 2 is you try to do that it's going to be blurry anyway. The only way for peripheral vision become sharp is to lock your eyes and turn your head instead. Which is kinda counter intuitive and hard to adapt and soenst make any sense for something that are trying to reply até reality. I just hope in the future they would find a solution for that and improve graphics quality.

    • @kevo1978
      @kevo1978 11 месяцев назад

      @@ronignino eh?!

    • @ronignino
      @ronignino 11 месяцев назад

      @@kevo1978 you said peripheral vision is blurry irl, I agree . But it's only blurry till you point your eyes to it. Then it's going to focus . In psvr2 moving your eyes to the peripheral vision zone, won't get focus , unless you move your head, and point directly . Since irl we don't do that ,using the headset and having to do that is counter intuitive and breaks the immersion. Idk if I am making myself clear.

    • @kevo1978
      @kevo1978 11 месяцев назад

      @@ronignino the eye tracking on psvr2 deals with this though?
      It knows where your eyes are looking so when you look at your peripheral it does focus

  • @weirdomonkey
    @weirdomonkey Год назад +2

    I've been telling people on the fence about buying one, to put their eyes about 25cm from a 1080p computer monitor, with it playing back a recording of GT7 cockpit view. Not a retina MacBook, just a traditional LCD monitor, which most of them have around. That's about the pixel density you'll be experiencing in the headset. People need to understand that the game needs to be rendered twice, and also 4x the size per eye! That's where the foveated rendering works its magic to make it easier on the PS5. I personally can't go back to playing GT on my TV, you can see past the drop in clarity, because its so much more immersive in the headset.

  • @Q-Limited
    @Q-Limited Год назад

    Good video, and a pretty good demo of what it looks like...
    Feel like my distance signs are a bit clearer... but it does vary with track/ lighting also 👍

  • @rmsamonte
    @rmsamonte 2 месяца назад

    I'm old school. I played GT7 on my tv first before PSVR2. The level of emersion you experience is worth the reduced clarity of the VR visuals. There's also an increased sense of speed we didn't experience when playing on a flat screen. As I've said, I'm old school. When I look back at how far gaming graphics have come, PSVR2 visuals still blows my mind especially when I can still remember playing Night Driver on the Atari 2600. My grandkids and I are all hooked on GT7 in VR.

  • @jimd6478
    @jimd6478 Год назад +3

    You are right thanks for that, when I first received the psvr 2 I was confused reviews we’re talking about hdr and photo realism. I actually thought my headset was broken. I had to realise it was still amazing without that. I spent more time trying to get the headset to look how the reviewers said it was i it was supposed to look and that made me frustrated at first. I should have just played the games and realised as I do now how good it was as I said without that. The reviews made my experience not as good as it would have been without the reviews. Sorry it was so long great video.

  • @sanderheijselaar5687
    @sanderheijselaar5687 Год назад +3

    I agree, but the view on a TV doesn't do the PSVR2 justice, event though the grapics are beter, the emersion compensates that completely (and more) for me.

    • @Kireth
      @Kireth  Год назад +1

      3D effect is next level 🙌🙌🙌

  • @raymondnist8770
    @raymondnist8770 Год назад +2

    Thank you for the honest review.
    There are still people claiming that this is a crystal clear head set. They don’t know what they are looking at - ignorance is bliss.
    Thank you for the honest review. There aren’t many of you out there

  • @Uncle-Quinns-Garage
    @Uncle-Quinns-Garage Год назад +1

    As a PSVR 2 owner, I agree, although for me it's more of a slight motion blur on the edge of my perihelial vision.

  • @mmo5366
    @mmo5366 5 месяцев назад +1

    Just bought a PSVR2 and it is both true that this video is very accurate in my being a bit unsure of my first experiences being “blurry” compared with my prior expectations, and that the sense of depth and volume is unparalleled and absolutely worth working through and finding that “sweet-stop” where it’s as clear as it will get. When it clicks, it’s pure good.

  • @EyeForKnowledge.
    @EyeForKnowledge. 11 месяцев назад

    Another thing people need to be aware of is how delicate the lenses are. I’ve had mine less than two weeks and i found skin oil from I imagine my eyelashes on the lenses. I’ve used only high quality kens cloths to clean them and what I have found is that they don’t remove the oil. They just kind of smear it around making it more blurry. Then after inspecting, I also find micro swirling on the lenses from what I can imagine is fine dust particles being rubbed onto the lenses. I sent it back and am getting another one. This time I ordered some HonsVR glass lens inserts that fit on top of the VR lenses. This way I can remove those, clean them and not worry about those scratches due to it being glass. It’s a much harder surface than plastic and will take a lot more to scratch them than fine dust particles. That, and I can use lens wipes to clean the oil off without worrying about removing the anti glare coating on the VR lenses. I have accepted the image isn’t going to be crystal clear. That’s fine. I love the immersion and experience. I just don’t want anything to make the image any more blurry. So I think these lens protectors are going to be the answer. I’ve heard nothing but good things about them. Thoughts? Appreciate the video and the honesty. Only real review I have found so far. Subscribed.

  • @Glement
    @Glement Год назад

    don't forget adjustments, they are also important, this is my first vr headset and first time putting it on it was very blurry and had a rainbow, but after adjusting it and properly positioning it it became much better (game: Horizon Call of The Mountain )

  • @phippsa3
    @phippsa3 Год назад +14

    You have to remember that the console is running two screens within the headset so the loss in graphical sharpness has to be expected. To be honest I'm surprised the PS5 is even able to run this game at this quality and fps, its pretty amazing.

    • @Kireth
      @Kireth  Год назад +2

      It's incredibly ambitious and they pulled it off 🙌🙌

    • @nguxurr9667
      @nguxurr9667 Год назад +3

      Honestly I'm not surprised if you watched the Road to PS5 video it was expected that the PS5 will be a beast

    • @TheStuart1970
      @TheStuart1970 Год назад

      They had the same experience in gt sport on vr1 only not multi-player sad it hasn't really moved on only that you can now race in sport mode

    • @7thNoteOfficial
      @7thNoteOfficial Год назад +1

      I use to use my headset psvr1 without the tv have you tried that on ps5?

    • @phippsa3
      @phippsa3 Год назад +1

      @7thNote Official I have a 3090 driving an HP Reverb G2. If you understood the cpu and gpu requirements to drive that many pixels you'd be impressed that the PS5 is capable of it.

  • @ertugrulbae46
    @ertugrulbae46 Год назад +2

    The double image should be reduced if 120fps mode is off and stays at 60...bec the headset/game only throws 60fps at you.

  • @BrettWidner
    @BrettWidner Год назад +1

    I wish more people would be honest about the comfort. It's really REALLY uncomfortable compared to other headsets. First time VR users won't have anything to reference but its really bad. I'm actually returning it because I can't even enjoy games, thats how uncomfortable it is.

  • @bennicholson5733
    @bennicholson5733 Год назад

    How would you compare it to the oculus/mete quest 2? The immersion on the quest is still excellent, even with basic visuals, but how would you compere the two visually? If you have played the quest

  • @dragoon282
    @dragoon282 Год назад +1

    When I play horizon, when I look straight on at my hands, it always looks a bit blurry, even when I'm not looking to the side with the lens distortion, every I've asked keeps saying it looks "crystal clear", I'm starting to think maybe I have a defective unit but I'm not sure bc I imagine it's all relative, so my question for you mate, when you're looking straight on at an object, up close, does it still look blurry or does it look pretty sharp?

    • @Swinger5555
      @Swinger5555 Год назад +1

      Yeah, looks still washed out

    • @razor19906
      @razor19906 Год назад +2

      Fake scam reviewers its blurry bro, crystal clear they say funny

  • @M1tZk1
    @M1tZk1 Год назад

    GT7 feels really good in VR2 but my favourite game so far has to be Pavlov VR. Once you get used to it it's just such a surreal experience. You have to reload your weapons by actually reloading it and not only pressing a button. Every time I get a new weapon I have to take a few seconds to actually learn how to reload that thing. Trying to counter the spray patterns while shooting is nothing new but it's different in this game. It's just a blast.
    I also dipped my toes a bit into Ni Mans Sky but got motion sickness after I first tried to fly the ship. Need to tweek the settings a bit before I can continue to play that game.

  • @shenmeowzo
    @shenmeowzo Год назад

    Well said. The same thing happened at the start of the 1st gen of VR.. loads of people trying it for the first time were surprised it wasn't as clear as watching a 55inch 4K TV 7 feet away from you in the living room lol.
    Loving the PSVR2. Yea it takes a minute to get the sweet spot right, and it's very easily lost, but yea it can look great.

  • @graznardolillo4589
    @graznardolillo4589 Год назад

    Once I tried the PSVR2 l scoured the internet to try and find out why the image was so blurry and was really disappointed the mura effect was not fixed from PSVR1. The sweet spot is also very small. I immediately put on my META quest 2 and there is no mura effect due to the LCD panels, it was instantly noticeable. At $550.00 I think I'm going to tmreturn mine and wait for a massive price drop. I'm really happy with my Meta Quest 2

  • @anomalychasing5383
    @anomalychasing5383 Год назад

    Its peculiar in that as a seasoned VR vet I was disappointed the first time I donned it on. HCOTM was scarily ghosting and I instantly looked for flaws and found them. I was worried, but I put Horizon back on last night first time since and I was blown away again. After a week of using it Im used to its small shortcomings and its just tingly goodness now. Cheers Kireth.

  • @DiscordantVice
    @DiscordantVice Год назад

    Really glad I found your video. Thanks for posting. Very disappointing to at other reviewers haven’t made this clear

  • @harishadzimesic7168
    @harishadzimesic7168 6 месяцев назад

    Just bought one few days ago. I think it depends on the game and what you do in it. My first game is Thumper where you more stationary, head is only looking straight so it looks perfect, amazing experience. I have yet to play something more frenetic movement wise like GT7 to experience anything blurry or any visual defect. Also the set up is very important to get a sharper picture; had to tweak it constantly. I think you have to do it individually for every game to get the eye tracking right, experiment with it. And i absolutely adore the set.

  • @cartelkuma
    @cartelkuma Год назад

    My first experience with VR was trying someone else’s meta quest 2 head set so I already knew what to expect with VR graphics but I agree. If you’re unsure about VR I suggest trying one out first so you know what you’re getting into. VR is legitimately an incredible experience but some people expect it to be lifelike when it’s still relatively new tech, some people may be more prone to motion sicknes, and some people like me may have neck problems and are unable to play for extended periods of time. Try before you buy.

  • @krisjanneman
    @krisjanneman Год назад +3

    I'm really happy to see this video is getting the attention that it does. Yes the psvr2 might be sharp COMPARED to a lot of other headsets, but the reality is that it also has some of the same problems as even the psvr1. Mainly, that everything that is further away from you in the virtual world looks A LOT more blurry than in real life.

    • @Kireth
      @Kireth  Год назад

      Thanks ma - appreciate it!!

  • @shawnhenaman6448
    @shawnhenaman6448 Год назад +1

    100% agree with this video. Headset is amazing but isn't nearly as crisp ad playing on a tv but the experience of feeling like your actually there in the game is such an amazing feeling!

  • @virtualdreamer3448
    @virtualdreamer3448 Год назад +1

    Good that you point that out. But the psvr2 display itself can show verry sharp images. When you watch recorded gameplay of 2D Gran Turismo 7 in 4K, it's looking razor sharp.After all i expected a near 4K Image Quality with the help of foveated rendering. I hope for a PS5 Pro with maybe 5K and then downsampled, to reach the 4K 2D Fidelity.

    • @Kireth
      @Kireth  Год назад +1

      Reprojection affects the image quality 🙌

  • @jeepsrtslw
    @jeepsrtslw Год назад

    I get pretty good image but I have a question if you have the time to answer when I play re7 and I get really close text it feels like my eyes go cross sided trying to read something super up close like subtitles I had to remove because it was to hard to read but I can see images clearly like shooting and stuff do you guys get that same issue? Mind you I have 20/20 vision

  • @philburke2138
    @philburke2138 Год назад

    Really excellent and honest review Kireth. I bought the original Rift CV1 which was a novelty of course so was great for a few months. Then saw the marketing blurb for the HP Reverb G1
    with double resolution so dropped £500 on that. It was definitely better but still nowhere near as clear as a 2d tv picture and it had too many compromises i.e. sweet spot, comfort.
    Its just the nature of VR i guess - you're right up front to the lenses. If you sat right next to a 4k TV screen it wouldn't look as sharp. So really to get a true 4k image in VR you'reprobably
    going to need 8k lenses and that could be years away, at least for reasonable money. Yes i know Pimax and Varjo exist but just look at the cost of those.

  • @alexamir31
    @alexamir31 Год назад +2

    I don’t get why they made the HALO see-through in VR since perspective kind of does it naturally. Anyway, I was disappointed for an hour or so until I finally adapted to the level of detail in VR and I can’t go back 👌🏻

  • @SargeantMorse
    @SargeantMorse Год назад +12

    I have the same feelings with my meta quest 2
    The immersion is so good in iracing it makes losing some graphics fidelity worth it
    Really hard to put into words but I know exactly what you mean.
    Still haven’t picked up this PCVR2 yet but I am pretty sure it will happen😊

    • @Kireth
      @Kireth  Год назад +8

      PCVR2 is a dangerous typo 😅😅😅

    • @zippy441
      @zippy441 Год назад +1

      ​@@Kireth 🤣🤣

    • @SargeantMorse
      @SargeantMorse Год назад

      Lol

    • @snake1478963
      @snake1478963 Год назад +3

      ​@Kireth oh so dangerous ☠️ . That's a death sentence on the streets lol. But I also want to tell him even with the blurriness its almost twice as clear as his quest 2. PSVR2 definitely propelled VR forward. There was enough interest for Sony to commit to this full time. PSVR3 might just have pancake lenses instead of fresnel lenses and the resolution might be even higher with a PS6 graphics card. Maybe even an Nvidia GPU with DLSS. Thank you for everyone who bought a PSVR2, you are basically babkrolling the future of VR racing. GT8 on PS6 on PSVR3 will be what everyone thought this thing was.....ok back to Gand Valley daily race A........

    • @vgaportauthority9932
      @vgaportauthority9932 Год назад

      @@snake1478963 There's even a small chance that we might get pancake lenses on a revision 2 of the PSVR2 in like 2-3 years.. Really depends on if Sony wants to release like a PSVR2 Pro or something.. Let's say in 3 years the PSVR2 is sold at 400, they could introduce a PSVR2 Pro at 550 with pancake lenses...
      I'm actually pretty OK with the lenses we have now, could have been SO much worse.

  • @Joel7337
    @Joel7337 Год назад

    I have also noticed that some cars looks more realistic inside the cockpit and are more precise. Try for example The McLaren MP4/4 in the legends VR showroom, or KTM X-BOW R '12. These really blows your mind!

  • @saneman70
    @saneman70 Год назад +2

    Thank you for this, I wish more reviewers were making this point. I was initially very excited for the PSVR2, then they announced how much it would cost and that put me off, I thought I'd wait until it was out to see whether it really lived up to the hype. It is very disappointing that there are reports of blurriness, having owned the PSVR1 I am just astounded that Sony would release a new VR headset that would still be plagued with these issues. It leaves me thinking that the technology for VR is still not here yet, maybe in the next generation of headsets they will get it right. Maybe I will still pick up a PSVR2 at some point, but I think it would need a big cut in price to convince me to do so.

    • @funnydarkblue
      @funnydarkblue Год назад

      Better to wait for Vr3, I don't regret buying them, but if I didn't have them, I wouldn't buy them, the unfortunate one with the bugs that it has and that's without counting the damn cable that bothers a lot.
      When you put on this headset you realize that vr needs at least one more generation.

  • @jjsavior
    @jjsavior Год назад +1

    I agree with everything,however I notice that while call of the mountain, does have the same effects you talk about, it is much clearer than other games and I'm sure that's because it was designed for the vr2 and utilizes the foveated rendering much better.

  • @lamsmiley1944
    @lamsmiley1944 Год назад +1

    I had this exact same experience when I bought my rift years ago. I had been interested in VR for years at that point, but my first reaction was fairly major disappointment.

  • @rayh9897
    @rayh9897 Год назад +1

    Sony should of put a disclaimer displaying that and showing what it actually looks like in the trailers or the reviewers but RUclipsrs who were given free headsets acted like the mainstream were making it up!

  • @WOojerVest3andQuest3onMe
    @WOojerVest3andQuest3onMe Год назад +1

    I was blown away on the feeling it provides and to be honest, overall, it looks Amazingly Good in VR mode.
    But, when I took my headset off and played on my 65’ 4K 120hz QLED Vizio gaming TV you can clearly see right away how much better it looks. The image quality doesn’t compare.
    But, I actually enjoy playing in both inside and outside the headset.
    What makes Gran Turismo 7 so good to me is the…’’Feeling!’’
    My setup is a Next Level GT lite foldable racing chair equipped with a Thrustmaster T300RS GT Edition and playing using this setup feels absolutely amazing.
    The game is already good but, having the VR mode just makes it even better. I ❤️ this game! 😉👌

  • @mcgenetics515
    @mcgenetics515 Год назад

    I've added a Woojer Strap 3 to the VR mix. I'm wearing it on my back, and it adds another level of immersion. Like you can feel the rumble of the car.

  • @aj_bary2044
    @aj_bary2044 Год назад

    I had the exact same thoughts on mine. I just got it and my first thought was it doesn’t have great resolution at depth. I looks great on things up close

  • @pa6552
    @pa6552 Год назад +4

    100% spot on. I bought into the hype, but luckily I am paranoid by nature, so I sorta knew that it wasn't going to be how it's presented on review videos. However, I will also add, that even with the reduced fidelity, it really is amazing ito the immersion, and for the first time (I've always said that GT Sport and GT7 failed to portray elevation changes in tracks adequately) - you can actually experience the elevation on tracks - Nurburg and Laguna are good examples - you actually feel that hollow feeling in your stomach on some sections of the track...
    Having said that tho - I am quite disappointed in the way these things were "marketed" - even now you will find videos of people "explaining" why there is blurring, and that it is not that bad, and is mor realistic etc etc, and the whole foveated rendering... I have not seen the foveated rendering on eye tracking at all - if it was there in GT7, it would probably make things look way better already, but the only way you can get remotely decent visuals is if you actually move your head to the spot you want to focus on. And for my last 180 :) - do spend the time to adjust the set properly on your head. One of the screens that I found personally to help you know when you have it right is the eye tracking screen and not the eye adjustment screen. When you do the eye tracking setup, you should be able to see the little dot very clearly on ALL the positions on your screen. If you see any fuzzyness on any of the dot positions, then your set is not properly alligned, either horizontally, or vertically, or both. If it's fuzzy, start again - begin with the head strap itself, make sure it is as low on the back of your head as you can manage. The "eye piece" of the unit must be able to come towards your head FULLY - ie, the lenses must be as close to your eyes as possible. The do the eye spacing adjustment and then eye tracking again. If you do this correctly, even the large menu screens should have clear text and graphics all the way to the edges of the screen, without you having to move your head to see the text clearly or see what car is on the list... That will give you the absolute best view you can get. One "trick" that was posted by another youtuber was to set yout GT7 in-game brigtness to max ( +1 EV), and then tone down the PSVR's brightness in it's setting.

  • @Sarato
    @Sarato Год назад

    I also have a PSVR 2 headset and thought it was defective. Now I realize it's just a flaw of putting lenses in front of your eyes. Thank you! You've earned a new subscriber!😊

    • @Kireth
      @Kireth  Год назад

      Awesome, now enjoy!!!

  • @DougFRodrigues
    @DougFRodrigues 6 месяцев назад

    I understand the grainy graphics and they don’t bother me too much, the immersion feeling made me almost 0.5 seconds faster right off the bat!
    There’s one problem I haven’t been able to fix, the lack of race information in the VR, when playing on a screen, you the racers position on the left of the screen, with the gaps, with Vr I don’t have that, and that bothers me a little. Is there anyway to fix this?

  • @Moonews
    @Moonews Год назад

    Best explanation I've seen so far.
    Personally I feel like I got used to it or something because it feels great now, but I did initially consider it blurry. About the same as Index despite having higher specs. I was expecting at least Quest 2 level sharpness.

  • @Fei4Zai2Ce1San4
    @Fei4Zai2Ce1San4 Год назад

    Totally agree, VR is like a cinema projector screen surrounding me with radius only 3 feet, of course it’s not as clear as a 4K monitor, the pixel pitch is totally different to our eyes

  • @tomtower
    @tomtower Год назад

    Thanks so much for explaining that. I thought I was the only one that was appearing a little bit blurry not as clear as it is on the TV anyway. I just got it an hour ago. It also making me motion sickness. Lol it is a trip it feels like you're really there.

  • @stevew7803
    @stevew7803 Год назад +1

    I have the original PSVR, a Quest 2 and now the PSVR2. I was surprised to see the number of RUclips videos (like this one) where people are complaining about the image quality that you actually see in the headset compared to the image quality in the video reviews. My initial reaction was, well obviously it's not going to be exactly the same quality as the review videos we've all seen. I never assumed for 1 second that those videos were a true representation of what you would actually see through the headset. So I went back and looked at some of the original PSVR reviews. One of the first Digital Foundry reviews from 6 years ago actually displayed a disclaimer on some of the footage saying that it was not representative of the actual image quality. I don't remember seeing similar disclaimers on recent videos posted for the PSVR2.
    So I'm thinking that anyone who based their purchasing decision of the PSVR2 purely based on watching footage in recent reviews will probably be disappointed. However, I'm surprised that VR veterans who have used the PSVR, Quest 2 (and others) truly believed that the PSVR2 was really going to deliver 4K pin-sharp visual perfection at this price point. To be honest, the only thing that I'm disappointed about is the Sony sense controller charging station. An excellent example of where design has taken priority over usability.

  • @joelou
    @joelou Год назад

    Great, honest video. I be curious to learn how u captured that footage. Anyways, great job

  • @Tube2097
    @Tube2097 Год назад +1

    I get the impression this is like PSVR1 all over again where the resolution of the headset is actually impacted negatively because the core console is unable to max it out. You saw this with games when the Pro upgrades or PS5 updates arrived for PSVR1 games on the original headset, where suddenly you realised just how clean the original could look by comparison to what we had when the games were downgraded visually due to the lack of horsepower.
    I suspect PSVR2 will hit a peak after either a PS5 Pro comes out or it migrates to PS6, which there is no reason it couldn't do.

    • @Kireth
      @Kireth  Год назад

      Yes - games that run at 60fps won't need reprojection if they can run at 90fps

  • @SuperNova-py1ec
    @SuperNova-py1ec Год назад

    I agree that some channels have suggested it is the same quality as the flat screen version. Clearly this would be difficult or impossible as it is rendering two angles instead of one. Appreciate this is a very basic explanation but the VR will have more processing even with foveated rendering. I don’t have PSVR2 yet. Still have PSVR but same apples to that and all other VR headsets.

  • @kevskikane
    @kevskikane Год назад

    I was expecting it to look how it looked on my TV. Yeah I'm a bit disappointed on how it looks, but I'm also blown away by the experience it provides. I just wish the would expand the focus area a bit. I know the focus on the picture right infront of you is clearer than the surrounding areas. But I wish they just ammended it slightly

  • @kcpiranha58
    @kcpiranha58 Год назад

    I have the psvr2 and I absolutely love it. The thing I'm wondering is from a hardware and graphics perspective... if a developer wanted to get the max graphics and resolution out of the headset then why does it take up graphics and processing power and render it to your TV too? It seems counterintuitive or am I missing something?

  • @rasmash9833
    @rasmash9833 Год назад +2

    100% accurate video. Day 1 I hated my psvr 2 and was really disappointed it didn’t look like all the videos online in 4K, but once I did some research and reset my expectations I now really enjoy it 👍

  • @Alarmond007
    @Alarmond007 Год назад

    My issue is that I play this amazing thing so much that my forehead is permanently sore. I kinda hate that. And the latex accordion light blocker feels like it burns my nose skin. I wish it was more comfy, but as far as fun and clarity , I'm impressed.