Glad to see this being continued. Is writing shaders for sprites significantly different than doing it for meshes? Like, different enough to warrant making a whole video on it?
I haven't actually written shaders for sprites before but it's the same logic with rendering pixels to a screen but with the difference of it not being a mesh that is passed in. I would recommend looking up a base sprite shader to work from but when I look into it I'll make a video on it :D
I'd like to know if you had any luck with the sprite shader, or if you ever made a video on it. I'm currently trying to make a glitch effect on sprites. It's an effect that's common, popular, and lacks tutorials, so I would recommend making a tutorial on it if you haven't. Here's the effect I'm going for (more leaning toward the text's effect): ruclips.net/video/ze21n5-xPjk/видео.html. Thanks! @@DapperDinoCodingTutorials
Heyhey, what does the .y in _Time.y mean? Doesn't time pass in all directions so to speak? ( 14:46 ) Thanks for the beginner tutorials! The weird syntax is still throwing me off a bit but you make it seem a lot less intimidating!
I wonder If you could make another tutorial base on this one. It would be great to be able to comstrain the movment of the "wave" with a texture. Use cases could be animated clothes or parachutes are exposed to strong winds!
Cool, good tutorial. Enjoying this shader series.
very useful tutorial, was able to make wavy sea effect
Nice tutorial, thanks
pretty nice content honestly, good job mate and thanks :)
Nice tutorial :D
Glad to see this being continued. Is writing shaders for sprites significantly different than doing it for meshes? Like, different enough to warrant making a whole video on it?
I haven't actually written shaders for sprites before but it's the same logic with rendering pixels to a screen but with the difference of it not being a mesh that is passed in. I would recommend looking up a base sprite shader to work from but when I look into it I'll make a video on it :D
I'd like to know if you had any luck with the sprite shader, or if you ever made a video on it. I'm currently trying to make a glitch effect on sprites. It's an effect that's common, popular, and lacks tutorials, so I would recommend making a tutorial on it if you haven't. Here's the effect I'm going for (more leaning toward the text's effect): ruclips.net/video/ze21n5-xPjk/видео.html.
Thanks!
@@DapperDinoCodingTutorials
Looks good!
:)
Heyhey, what does the .y in _Time.y mean? Doesn't time pass in all directions so to speak? ( 14:46 ) Thanks for the beginner tutorials! The weird syntax is still throwing me off a bit but you make it seem a lot less intimidating!
Interesting!
How would I add lighting to something like this?
I wonder If you could make another tutorial base on this one. It would be great to be able to comstrain the movment of the "wave" with a texture. Use cases could be animated clothes or parachutes are exposed to strong winds!
That’s door dude!
But how do you manipulate 2D sprites like this?
Wanna know the same ...any idea??
@@SaadAli-pv6fh yea, i figured it out how to do what i want to do, but what are you trying to do maybe i can help?
@@bagboybrown lets say a player shoots balls on the 2d wall so i want to add bump on the hit point
So why has 2d Isometric shadows ever been never been attempted?
Dancing objects )
_Time.y???