Blender 3D|Speed modeling|Мodel of the old house |
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- Опубликовано: 28 сен 2024
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Blender 3D|Speed modeling|Мodel of the old house
Time: 4:50
Time speed modeling 0:21
Faces: 104,025
Objects: 154
Render: Cycles
System specs:
3rd Generation Intel® Core™ i7-3630QM (2.40GHz 6MB Cache)
Windows 7 64
HDD: 500GB, 750GB, 1TB (5,400 rpm)
15.6" LED backlit FHD display (1920x1080)
NVIDIA® GeForce® GTX660M 2GB with DirectX® 11
Thanks "render.ru"
o'Mario
this reference is my art in artstation :)
Крутая работа)
Me: working for 5 min
Let's take a break
.... i learned soo much on how to approach 3D modeling a house within the first 3 minutes of the video..
yup, be patient
tell me about it
Это.. круто. За время, которое я трачу на небольшую шкатулку с драгоценностями, ты сделал целый дом..
Так держать :)
Damn, this is a concept I've bookmarked to model it also.
So inspiring.
You've done it pretty well
+Pierrick Picaut, : ),Thanks
+Хан /Khan ow long did this take you to do and where did you learn?
+The Reeper , This model took me about 8 hours..
I studied looking ordinary lessons on modeling\ 3 years ago : )
+Pierrick Picaut When's your course coming out? Or is it already out?
+Steven nani
I've already published some and I'm just starting to prepare a new one specificaly on environement creation but I don't think it will be available till end of july or so.
You can check those available here and on my youtube channel.
gumroad.com/p2design
wow, this video proof me that low spec isn't limitation of art creation. Thanks man💪💪
I knew I remembered that song from somewhere, daniel deluxe is amazing
The way you use cell fracture is so dank s0n.
Awesome! Beautiful! Great! Very cool modelling! Ultra nice skills
Your lesson helped a lot, after that i wrote my first lody. Thank you very much.
I have to say it's really awesome .. but it scares me that a house is on the edge of the cliff one earthquake and the house is done.. but its really awesome 😀
Fairy tale ......
I might have a go at this project.... But heck im just going to use a texture for that thatched roof, the hair particle system looked a right headache.
sonof hendrix just use polygons, easier. do the tatch with textures, not polygons. hair is harder work than people think.
That music is pretty excesive dude...
The model is awesome tho.
Looks awesome, buddy! What addon/modifier did you use for the ground/chimney?
And I thought I was good at blender...
amazing! How did you cut up the cliffs and resize them like that at 14:45? It looks really good.
Geekermon cell fracture
SoaR Geekermon
An add-on in blender preferences called ''cell fracture''
cool process hard to see whate make you fast ? you plan everything before or its that you used to do modeling ? nicce stuff !!
Dang, even these kinds of videos are using clickbait... :/
What you mean?
Show off......(I would also IF I could) Very nice
I liked d artistic expression at the end. Love to visit your channel.
I just wondering does anybody know what is the name of the song for 20:35?
Amazing model dude! I love your videos!
Thank you ) !!!
This was so helpful!! Thank you
Tell me, please, how to make snap of Mesh on the edges, for example, as in Archimedean bodies?
That’s cool dude!
Привет! Очень здорово, но не могу удержаться от вопроса: чем ты режешь камешки (там выскакивает какая-то хрень партикель операторс...), короче, что это за штука?
Заранее благодарю! Удачи!
Cell Facture >>
How many years it takes to learn the software at this point
Haha I'm having Blender for two years. And that's not even close to the whole house he made!
Defenetly work though :D
It depends on how much U spent the time learning in fact. The user knowing the basics of the modelling using the Blender and some intermediate techniques (cell-fracturing, particles) is fully capable to make this during a day or two depending of the details.
also having used blender for almost 3 years, I could totally make it, it would just take way to long to make
If you think about it as "learning" then it is probably not going to be fun. Just play around and you will get better, as with most things.
9:00 are you trying to make donald trump hair?
xDDDD thats true
That's what I thought too lmao
Chhoeurng Sophea People can never leave politics out of anything. Pretty sad (imo)
Mind control is doing miracles :q
sSunbeamM Hilarious and original 😂😂😂👏😩😂👍😎👌
What is the name of the audio from 20:35?
Man! The music made this video.
I wonder how long you are using blender !? just question from beginner want to be professional like you
Love your construction, wish the roof was just a texture of sorts, Ive never been found of maya's "fur" Its not matted down enough or dense.
Alexs321432 believe this is blender, not may from screen shots, but hair is nearly never a good idea.
Holly Plyler theres the comb tool in blender which can achieve good results
you can achieve better results for hair in blender, but he simply didn't care.
gruenkragen a.z. maybe, I only make game models though, so I nearly never work with the hair tool.
Did the mirror modifier not work well at ~6:39 because the object's origin point wasn't correctly placed? I'm new to blender so I'm just curious why the mirror modifier didn't work well there.
What is the audio for 20:35?
dont spam
How to do you get that tool wheel for bevel, edge, vertex, face, merge, etc?
Button - I
I thought "i" was keyframe?
Хан /Khan NVM lol. It's called quickpie. I saw it on your other video. Thanks.
Fracture addon is easiest way to make lowpoly rocks. Never imagine bout that. Thanks
This music is *NUTS!!*
i meant first :P
second too lol
If I want to record voice over my , should I do tNice tutorials in soft soft as well?
No disrespect home slice but how you going to spend that long making this wonderful piece of art and not even color it in? Outside of that excellent job. Black and white houses in 2017 WutFace
soo, no final render? im disapointed...
Good tutorial , that add-on ''cell fracture'' i didn't know about it before that is really what i need right now to add real details thak you bro , by the way i hate hair particle system its just too hard and impractical in environment modeling. Great job nevertheless
Impressive!
Impressionant! Bravo!
why you didn't finish it ?
really nice modeling
Nice video! Keep it up
so every part is a separated object ?
i really like this... but... i really wish you didnt waste so much memory on polys you will never seen inside other objects xD, it wouldve rendered way faster also, but other than that, pretty dope dude!
also, another thing, with the hair on top of the house, you couldve set a stretch restraint, so it cant stretch to far, and then used a simple physics tool, and let it drop and let it do all the work! xD sorry this is nice though, just thought this would be some cool tips
okay, one final comment, REALLY REALLY focus on real world scaling, yes it somewhat looks like the picture, but you can tell the scaling is way off, and you wasted so much memory creating things that dont effect the scene at all
Poly's are the number of faces in the photo, and this DRAMATICALLY increases the memory taken up, AND blender renders ALL faces/objects in the scene, even if you cant see them, so he didnt delete the ones you couldnt see, making this very high memory thing, and it wasted time. also the way he made things, he had SO many triangles, which are more poly's than squares. so this wasnt really the best...
How long did it take you to finish, in real time? I calculated around hour
i can see:
4:50 h:mm is in the description.
the total time (not all in this part) is otherweise told beeing some 7(or 10?) h
oh, you're right....i was confused by "time speed modeling" under, i don't know what i though, Thanks :)
Takes like 2-3 years to learn blender to be okay at it.4-5 to be decent.5 onwards is untouchable.And you need to be decent to land work in that sector :I
Круто. Ясно почти всё, но как ты делаешь камни?
С помощью cell facture походу
we're did you find that image recourse? was is something you've made before, or did you find it online?
textures?
hello wonderful job what type of spec is required for this. want to but a desktop or laptop with this information in mind
+Acro , Thank you!! Most of all I prefer laptop. It would be nice if there was a wide monitor (
+Хан /Khan OK what type of laptop do you suggest
+Acro ,Asus or Lenovo!!
I definitely need to learn some modelling tips from you :O
this workflow infuriates me being an asset modeller XD
awesome vid!
I watched the whole video and my only question was how you do these backgrounds!
+Angelus Mortis , What are the backgrounds ..?
I mean the Heaven the rocks etc
+Angelus Mortis ,Cell factue - addon, Light - Sun, all .....
ah ok thanks
it is done like in a photo studio: you are using something softly curved.
it can be a very big half-ball or a cylinder, or a bent surface, like a big sheet of paper hanging from the ceiling and then beeing pulled a little towards the camera.
Seems a little lazy not to texture it, other than that, and the hair emitter for the thatch, looks good!
Nice video, but sometimes it almost seems like you are making it a litttle bit complicated by not using the blender controls to their extent, like when you modeled the supporting Log under the house you didn't scale on just the x and z axis with shift+y or when you modeled the rocks you didn't select them all and scaled them down by individual origins.
I could be mistaken due to fast forwarding tho :)
there were multiple attempts for the support log. (it looks like he created and killed the failed results)
the final version seemingly used the right knobs.
did he uses his mouse or a graphic tablet?
i don't know how modelling work, so i was just asking myself.
Ty for ur answer
fantastic
Жарайсын.
How do you quickly change between edge vertice and faces in the edit mode.
By this video I am inspire to learn extra
THANK YOU😄
Алмас привет, блин не могу найти музыку что начинается на 12:30, это не audiomachine, как ты многим советовал посмотреть там, я уже всё там перерыл =))) на audiomachine там в основном типа классики. Эта мелодия напоминает что то типа ремикса к фильму ТРОН, не могу понять. Но музыка классная.
а всё, нашел исполнителя, спасибо! Вообще у него вся классная музыка, подсел на него.
мог бы поделиться )
good job man
What was your end polygon count? Seems like a lot of useless polygons going into this build
You might have a point if you were talking about video games where conserving memory is extremely important. This case though is just for pure still image/photo, that's it.
I noticed that too, when I started watching I was expecting it to be for a game ready model due to the style. It quiclky becomes obvious that that is not the case, this has tons of ngons, way to many useless polygons, uses boolean operators, cell fracture all over the place and even hair. Seems a bit pointless as the original drawing he was making it from was already good enough and finished.
Yea maybe it would be better to make a simple model and use Normal maps for the details. That way you can sculpt the detail and apply it as a map
I think saving polygons is important to keep not just a lighter model, but also cleaner and easier to understand/manipulate
is this on Mac Right?
Very nice work! What is the name of the track at 16:43?
+Per Sakariassen Thank you!!The name I do not remember( audiomachine)....(
Did you study or are you studying something to learn how to use Blender and other programas?
This is Very Nice
hey guys do you know what's the first music ?
Not sure if you're aware or not, but a youtuber by the name of Tutomator uploaded this to their channel
Take ti, enjoy it most of all and results will follow
are you going to add materials?
Nice, what’s the actual name of the artwork
super!, but I thing your chimney is to small in project/blender
estuve esperando y esperando haber cuando ponía el palo grande de el techo
amazing
Interesting music...
what's the add-on you used at the beginning?
Good modeling! Can you please recognize the musicians whose music you are using in this video?
Thanks!
Nick Palmer, Thank you, I do not know the exact name, sorry. But this "audiomachine", look on the Internet ) For example - audiomachine.com/
Song @ 0.00-0.09?
is this fast forwaded video?
Как блок резать на отдельные куски?
В настройках аддона включи Cell facture , выбери объект и cell facture >
+Хан /Khan спасибо
how are you making the horizontal lines at 0:25?
George Atherton, Ctrl + R = Face Loop Cut
Ahh sweet, thank you! You've inspired me to have a go at blender myself for my unity stuff, you make it look so much easier than it really is :P
George Atherton,Thank you, everything is easier if you study )
you have more talent than i do xD
Amazing!
ahhh so coollll
Not sure if your aware but another channel called Tutomator reuploaded this without credit.
La musique est un peu inapproprié je trouve... parce que bon, modéliser une petite maison en 3d n'est pas épique a ce point lol ^^
Sinon très cool la petite maison ^^
Si c'était un dragon la oui !
nice video
how could did you this land? (like stone)
Great job! Please tell me what is the name of track from 16:32
Please reply with the tracklist! absolutely love it! and need it!
muy bueno...gracias
Хан - это который делал урок Cinema+Vray или другой?)
Другой....
Развелось ханов - все повелевать хотят =)) Хан - это ник, вроде правителя у монголов или имя? Такое имя тоже, кажется, есть, просто редкое..
А видео - классное, жаль что на скорости. Ненавижу скоростные видео, т.к. пауза и перемотка назад становится лучшим другом =)
Pino Kio, ) Да Хан - вождь племени. Спасибо,через некоторое время думаю урок снять .....
В описании указано:
Time: 4:50
Time speed modeling 0:21
Я так понял, что 4:50 - это 4 часа и 50 минут. 0:21 - это 21 минута (видео как раз длится 21 минуту).
В след. раз, лучше писать типа 4h50m , т.к. в ютубе это означает ссылку как четвертая минута и пятидесятая секунда. Это немного вводит в заблуждение.
Я не знаю, будет-ли исправление описания влиять на просмотры. Можно просто иметь в виду, на будущее и ничего в этом видео не исправлять. Если попробуй исправить на каком-нибудь непопулярном видео и посмотри. По идее, это не должно влиять.
Да-да именно так,не знал,спасибо за совет ))
What is the name of the music?
It has the texturing step by step ?
+Ronaldo vieira, Yes, the next video is about texturing. I'm thinking to make a video ....
+o'Mario please step by step , hard to find something
+o'Mario I would really like to see the texturing of this scene :D