I'm really digging this seminar series. Please keep it up. Side note: I never did it, but I was tempted once to suggest (more as a SPC) a mercenary Thin Blood Werewolf that everyone just assumed was a Gangril (Tremere experiment gone very wrong). Fortunately, this comment was the first time I ever put "voice" to the idea...
My answer to Let's Stir the Pot: Using my previous city structure, I think the last prompt sounds most interesting. The Toreador Prince would allow the Mage entry into the Chantry under the following conditions: - It would be the Ventrue Sheriff's responsibility to monitor the Mage. If he missteps, the Sheriff will be to blame. - He would need to be Blood Bonded to one of the Banu Haqim Hounds, and they would accompany each other during this trip. - The other Banu Haqim would be left with the Sheriff so they can always be tracked through Bloodstone. The rest of the council would begrudgingly agree except for the lone Malkavian who has no vote. The Malkavian has had terrible visions of the Mage using ancient artifacts hidden in the Chantry to take over the city. She tries to subtly influence his Banu Haqim companion, perhaps making the Kindred fall in love with her so they can form a Blood Bond. Or, if she is old enough, she can Possess him, or take on his face with Mask of a Thousand Faces.
Good presentation. I've been wanting to run a game where the main antagonist is a mage and this provided me plenty to think about! But one of the most vital key aspects I see is that the main focus on NPC's should be mortals. BL1 had only 2 main NPC vampires in it's opening stage and the rest of the flavour came from the eccentric mortals
I do have sort of an Abomination in my game. I play a Tremere that has recently found that the Anarchs were funding and helping rogue Tremere experiment to create a true hybrid between kindred and Garou. She found a rogue blood mage and killed him, yet he was able to create one such hybrid right before being found by her. She of course has since hidden all of his research in the hopes of studying it, keeping what is useful for other magical purposes and then destroying the information so no other hybrids can be created. The "Abomination" in question is a teenage girl who was originally a young garou but had not gone through her first change yet. She knows nothing about the world of darkness and is now being trained by a garou clan my character is secretly allied with in the ways of their people before letting her train the hybrid in the basics of vampirism. It makes for a really interesting NPC that challenges what wolfs and vampires think of what it means to be what they are and generates constant scenes of really interesting back and forth in the coterie. It is not something that should be abused, not even used frequently. It's a rather unique thing to have in a story, but if the chronicle is suited to such an NPC, it can enrich the narrative quite a lot.
I have a Bane Mummy who, like Mummy Resurrected, has parts of its weaknesses burned away but replaced with the parts of a Spectre and not a human soul. So it's a Spectre-Bane Mummy.
The Followers of Set and the Giivanni had come to a business interest partnership called the: Cairo Contract. This new prototype performed an unholy ritual creating the first Bane Resurrected with the Giovanni then stuffing a Speectee into the body as well. The resultant combination came about after the Spectre and Bane inside the Mummy fought and tore at eachother until there was enough room in the body for them both to exist......mostly this resulted in the Bane and Spectre destroying eachother and the body of the Bane Mummy ripping apart I to a black hole leading directly to Oblivion that lasted for many days before devouring itself into nonexistence as well. This is how the Spectre-Bane Mummy known as, Black Sunshine, to ingest this world and further the interests of the Cairo Contract.
Btw this Spectre-Bane Mummy was an NPC NOT my PC. This was the boogeyman for my Chronicle pushing them forward to make decisions do them faster and sometimes make rash decisions and try to wing it to get out of the fire. This was used exactly as such. A threat.
I find myself wondering if we might have met? 😆 I have played and storytelled (?) mainly in Gothenburg, and LARPed there too as well as in Uddevalla….like, more than a decade ago. 🍷
While that'd be a great collab idea, I think the Gentleman Gamer has mostly shelved his youtube to focus on being a professional rpg writer for Onyx Path and White Wolf/Paradox
Been a fan of yours since wraith the Oblivion videos and Currently 1st time storyteller for a vampire group of 6 or 7 players in Wyoming just wanted to ask if there is any special lore there or any tips for storytelling all greatly appreciated
My biggest problem with Anarchs (As they are written, yes any competent ST can make them more interesting) is that they're just the least interesting faction to me. The nature of the Camarilla allows for a wide variety of stories from political intrigue to underdogs struggling with oppressive elders, their humanity or just plain trying to survive. Even the Sabbat (prior to v5) does what anarchs do, but quite honestly in a more interesting way.
Imo they are incredibly nuanced. Yes they do quite seem like the lesser evil but there are still a lot of issues and the structure they have isn't really working out. Camarilla is way easier to do well, anarchs can easily just be idealistic idiots, failures, or just "the good guys." Imo cam is easiest, then anarch, then sabbat. Sabbat can tend to be just as one note, in the form of being edgy and horrible as possible. Though of course their faction is obviously much more nuanced than this and I love including their presence and all the complications that goes with opposing the camarilla and being "woke" to clear (to me) possible signs of end times while also going in a whole other direction of fucked up monstrosity. They claim to oppose the elders and jyhad but are just as ruled by it as the camarilla.
I think your math has to be wrong on mortals to vampire ratio because Gary Indiana only had a population of 60k they could not support one vampire let alone having a prince and anyone else
The ratio makes no sense and should be disregarded. Most cities around the world don't have millions of people and running a game in your home city of half a million with only 5 vampires is dumb. If you absolutely have to use that ratio, then include all the surrounding towns to the population.
This is the greatest format of learning any game I have ever seen. Definitely worth a sub.
Your avatar losing his jacket was great😂
2nd and 3rd edition took the position that ALL vampires are Camarilla SUBJECTS, not necessarily "members".
Please cover more seminars! Very interesting stuff
I'm really digging this seminar series. Please keep it up. Side note: I never did it, but I was tempted once to suggest (more as a SPC) a mercenary Thin Blood Werewolf that everyone just assumed was a Gangril (Tremere experiment gone very wrong). Fortunately, this comment was the first time I ever put "voice" to the idea...
Love when you go off script and give hot takes. Very refreshing. Hope you consider bringing your style to covering Warhammer
My answer to Let's Stir the Pot: Using my previous city structure, I think the last prompt sounds most interesting.
The Toreador Prince would allow the Mage entry into the Chantry under the following conditions:
- It would be the Ventrue Sheriff's responsibility to monitor the Mage. If he missteps, the Sheriff will be to blame.
- He would need to be Blood Bonded to one of the Banu Haqim Hounds, and they would accompany each other during this trip.
- The other Banu Haqim would be left with the Sheriff so they can always be tracked through Bloodstone.
The rest of the council would begrudgingly agree except for the lone Malkavian who has no vote. The Malkavian has had terrible visions of the Mage using ancient artifacts hidden in the Chantry to take over the city. She tries to subtly influence his Banu Haqim companion, perhaps making the Kindred fall in love with her so they can form a Blood Bond. Or, if she is old enough, she can Possess him, or take on his face with Mask of a Thousand Faces.
Absolutely loving this series!!
I Love this little series
I think they recommend 1 vampire per 10,000 mortals now (not per 100k like in previous editions)
Good presentation. I've been wanting to run a game where the main antagonist is a mage and this provided me plenty to think about!
But one of the most vital key aspects I see is that the main focus on NPC's should be mortals. BL1 had only 2 main NPC vampires in it's opening stage and the rest of the flavour came from the eccentric mortals
just found one of your videos about the umbra lore, WOD cosmology and lore is so very much interesting im obssessed lol. love it keep it up
in OWbN which is a huge larping is like V5 on having to be a full member for the sects to count otherwise you are considered an independent
I do have sort of an Abomination in my game. I play a Tremere that has recently found that the Anarchs were funding and helping rogue Tremere experiment to create a true hybrid between kindred and Garou. She found a rogue blood mage and killed him, yet he was able to create one such hybrid right before being found by her. She of course has since hidden all of his research in the hopes of studying it, keeping what is useful for other magical purposes and then destroying the information so no other hybrids can be created.
The "Abomination" in question is a teenage girl who was originally a young garou but had not gone through her first change yet. She knows nothing about the world of darkness and is now being trained by a garou clan my character is secretly allied with in the ways of their people before letting her train the hybrid in the basics of vampirism. It makes for a really interesting NPC that challenges what wolfs and vampires think of what it means to be what they are and generates constant scenes of really interesting back and forth in the coterie.
It is not something that should be abused, not even used frequently. It's a rather unique thing to have in a story, but if the chronicle is suited to such an NPC, it can enrich the narrative quite a lot.
I have a Bane Mummy who, like Mummy Resurrected, has parts of its weaknesses burned away but replaced with the parts of a Spectre and not a human soul.
So it's a Spectre-Bane Mummy.
The Followers of Set and the Giivanni had come to a business interest partnership called the:
Cairo Contract. This new prototype performed an unholy ritual creating the first Bane Resurrected with the Giovanni then stuffing a Speectee into the body as well. The resultant combination came about after the Spectre and Bane inside the Mummy fought and tore at eachother until there was enough room in the body for them both to exist......mostly this resulted in the Bane and Spectre destroying eachother and the body of the Bane Mummy ripping apart I to a black hole leading directly to Oblivion that lasted for many days before devouring itself into nonexistence as well. This is how the Spectre-Bane Mummy known as, Black Sunshine, to ingest this world and further the interests of the Cairo Contract.
Btw this Spectre-Bane Mummy was an NPC NOT my PC. This was the boogeyman for my Chronicle pushing them forward to make decisions do them faster and sometimes make rash decisions and try to wing it to get out of the fire. This was used exactly as such. A threat.
Bless you
I find myself wondering if we might have met? 😆
I have played and storytelled (?) mainly in Gothenburg, and LARPed there too as well as in Uddevalla….like, more than a decade ago. 🍷
Hey primogen you think on your next video you can do a Malkavian character sheet next ?
Need to have garou and just keeping a surprise werewolf biker gang in the city is a fine line
Will you do a Promethean lore video?
you should consider partnering on some videos with the gentleman gamer.. with your powers combined....
While that'd be a great collab idea, I think the Gentleman Gamer has mostly shelved his youtube to focus on being a professional rpg writer for Onyx Path and White Wolf/Paradox
Also Lore By Night!!
Been a fan of yours since wraith the Oblivion videos and Currently 1st time storyteller for a vampire group of 6 or 7 players in Wyoming just wanted to ask if there is any special lore there or any tips for storytelling all greatly appreciated
Cool ep dude. Bless you btw
My biggest problem with Anarchs (As they are written, yes any competent ST can make them more interesting) is that they're just the least interesting faction to me. The nature of the Camarilla allows for a wide variety of stories from political intrigue to underdogs struggling with oppressive elders, their humanity or just plain trying to survive. Even the Sabbat (prior to v5) does what anarchs do, but quite honestly in a more interesting way.
Anarchs as a political movement within the Camarilla is way more interesting than them as their own faction.
V5 is a mess.
@@Michael-bn1oi yea, they've gone from a counter culture movement to...kind of just Diet Camarilla
@user-tb5fd5fg5i What mess? It's always a mess.
Imo they are incredibly nuanced. Yes they do quite seem like the lesser evil but there are still a lot of issues and the structure they have isn't really working out. Camarilla is way easier to do well, anarchs can easily just be idealistic idiots, failures, or just "the good guys." Imo cam is easiest, then anarch, then sabbat. Sabbat can tend to be just as one note, in the form of being edgy and horrible as possible. Though of course their faction is obviously much more nuanced than this and I love including their presence and all the complications that goes with opposing the camarilla and being "woke" to clear (to me) possible signs of end times while also going in a whole other direction of fucked up monstrosity. They claim to oppose the elders and jyhad but are just as ruled by it as the camarilla.
Nice
i love the puppet
I think your math has to be wrong on mortals to vampire ratio because Gary Indiana only had a population of 60k they could not support one vampire let alone having a prince and anyone else
They’re official white wolf numbers but I don’t think a single city in the game conforms to it.
@@ThePrimogen LOL
@@ThePrimogen I could see 1 to 10,000 or 5,000
The ratio makes no sense and should be disregarded. Most cities around the world don't have millions of people and running a game in your home city of half a million with only 5 vampires is dumb. If you absolutely have to use that ratio, then include all the surrounding towns to the population.
42:25 so what you are saying is... its an Abomination? >:D
Heh-jimminy: hegemony
Not sure you can call this a seminar when you haven't read up on half the content and forget the names of every inherent thing your speaking about. 🤔
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