This is amazing thank you so much! I wish there were engineering podcasts to dig into all this stuff because this is gold for entry level engineers like myself.
Thank you for taking the initiative to address this side of Product Design. I feel like there is not enough Product Design knowledge out there for amateur design engineers. Those Human Headphones look really cool!
Glad you found it helpful. Please share! We created the episode after noticing a gap in education and training for designers, non-designers and anyone trying to better understand the process better.
Could you please make a video series on communication please? Communication between ID and Design Engineers, and between Design Engineers and Manufacturers.
I wanted to share the quote that is displayed in this video - "Decide what good meant to you, then don't change your mind when things get hard." and wanted to give credit to the author - is that Rob Thompson who authored the book shown?
Yes. The book is from Rob Thompson. The quote came from a good friend and ridiculously talented mechanical engineer, Joe Moak. I’m not sure if he’s the original author though.
Hi Nbyak. Thanks for watching! We use 1. Rhino 3D because it has great surfaces, can import/export many formats, and is reasonably priced. 2. Autodesk Alias is the best at creating and manipulating complex surface geometry. Lots of car designers use it. It's really pricy though. 3. Fusion 360 is the best of all worlds. It does great surfacing, parametric modeling, has a great history tree, and we use it to output g-code for our CNC. We use many others, like Grasshopper and Gravity sketch too.
Awesome information! good guidance for best practices in product design... I was just wondering what is the name of the material catalog that you showed in Sourcing? I have search for SPI but its only for injection molding.... Thanks for the video and thanks if you can share this information.
Hi Yafed. Thanks for the kind comments. Glad you enjoyed the episode. The material book is from one of our model makers, Model Solution in S. Korea. We have been working with them for many years, so they gave us a book.
Well you kept the information brief and crisp. The way you explained was engaging and I loved it to core as I am also did my Masters in Design for Manufacture. Looking forward to see more engaging content!
Short feedback on the videos. I especially like the back and forth between the two of you, so much nicer than the often found monologues of youtubers. Also the level of depth and the way you explain process is valuable and makes it worth to watch. And videos are well structured 👍. To further improve, I would suggest to experiment with formats under 10 minutes. There is always another video.
Thank you so much for the kind words and suggestion! We totally agree. There is so much to say, so it's really hard to keep it short haha. We have an awesome team to keep us on track. It's been fun seeing the evolution between the first and last video :)
@@NonfictionDesign Sure. I am User Experience Designer for software from Berlin. So the drafting process for software is called wireframing / UI prototyping. It can be done in different levels of fidelity and exploration goals. Also we build prototypes to communicate how things look (mockup prototypes/ui-dummies) and how things are meant to function (functional wireframe prototypes/click-prototypes). Manufacturing process for software is called implementation programming. Some components you may need to source (logic, sometimes even UI component kits such as material UI). And what you call the manufacturing engineer is called the frontend developer in software. The guy that materializes your concepts and ideas. It's really similar.
This is amazing thank you so much! I wish there were engineering podcasts to dig into all this stuff because this is gold for entry level engineers like myself.
This has been so informative and refreshing to watch. Thanks for sharing.❤
Glad you found the episode helpful and refreshing. Please continue to share the knowledge! Cheers
Thank you for taking the initiative to address this side of Product Design. I feel like there is not enough Product Design knowledge out there for amateur design engineers. Those Human Headphones look really cool!
Thanks for watching!
Supper great video. Really inspring.
Thanks for watching!
that was good easy to understand and detailed enuogh as an entrodaction
Lesson #1 for me was to ALWAYS keep the wall thickness consistent, when designing for Injection Molding
Great point!
Excellent work . I love being a "yes, but" engineer. Your points about industrial designers needing to respect engineering realities is appreciated.
Just an amazing video for all the Industrial Designers out there! Thanks a lot
Thanks. We try to share the knowledge. It will help us all create better products. Please share with your friends and colleagues.
Very good learning instrument. I am inclined to show this to our design team as part of our group training scheme. It will fit in quite nicely.
Glad you found it helpful. Please share! We created the episode after noticing a gap in education and training for designers, non-designers and anyone trying to better understand the process better.
Excellent video, great information.
Great stuff
You are underrated will recommend your channel good content
Thank you so much. We are working on season 2 right now! Stay tuned.
Wow that’s amazing explanation, i hope engineers start to produce high level content such as this
Pure gold info!
Could you please make a video series on communication please? Communication between ID and Design Engineers, and between Design Engineers and Manufacturers.
Great idea! We'll certainly discuss this in our next ideation meeting. Thanks for suggesting it to us.
Thank you, your content is really helping me.
I fall in love with her voice...😍😍😍❤❤❤
Great insight. Thanks.
Thank you! That's why we started the series.... to share valuable insights so we all can grow better, together.
Great !
I wanted to share the quote that is displayed in this video - "Decide what good meant to you, then don't change your mind when things get hard." and wanted to give credit to the author - is that Rob Thompson who authored the book shown?
Yes. The book is from Rob Thompson. The quote came from a good friend and ridiculously talented mechanical engineer, Joe Moak. I’m not sure if he’s the original author though.
Crystal clear information
This is great I must confess. I want to ask what your best 3 CAD softwares are in your design journey
Hi Nbyak. Thanks for watching! We use 1. Rhino 3D because it has great surfaces, can import/export many formats, and is reasonably priced. 2. Autodesk Alias is the best at creating and manipulating complex surface geometry. Lots of car designers use it. It's really pricy though. 3. Fusion 360 is the best of all worlds. It does great surfacing, parametric modeling, has a great history tree, and we use it to output g-code for our CNC. We use many others, like Grasshopper and Gravity sketch too.
Interesting.
Awesome information! good guidance for best practices in product design... I was just wondering what is the name of the material catalog that you showed in Sourcing? I have search for SPI but its only for injection molding.... Thanks for the video and thanks if you can share this information.
Hi Yafed. Thanks for the kind comments. Glad you enjoyed the episode. The material book is from one of our model makers, Model Solution in S. Korea. We have been working with them for many years, so they gave us a book.
Love your videos, thanks alot for teaching us! 😊
and i hitted 500th like
Well you kept the information brief and crisp. The way you explained was engaging and I loved it to core as I am also did my Masters in Design for Manufacture.
Looking forward to see more engaging content!
Thanks for your kind words!
Good shit.
Short feedback on the videos. I especially like the back and forth between the two of you, so much nicer than the often found monologues of youtubers. Also the level of depth and the way you explain process is valuable and makes it worth to watch. And videos are well structured 👍. To further improve, I would suggest to experiment with formats under 10 minutes. There is always another video.
Thank you so much for the kind words and suggestion! We totally agree. There is so much to say, so it's really hard to keep it short haha. We have an awesome team to keep us on track. It's been fun seeing the evolution between the first and last video :)
Just found this video and I thought it was great, but why is there such a lapse till now??? What’s been going on?
Sourcing ( finding right manufacturer and partner)
Maintaining Design Intent
Share your stories with us! What are some manufacturing problems you've run into, and how were they resolved?
all of this is true for software too
Oooo tell us more. We're not as well versed in software.
@@NonfictionDesign Sure. I am User Experience Designer for software from Berlin. So the drafting process for software is called wireframing / UI prototyping. It can be done in different levels of fidelity and exploration goals. Also we build prototypes to communicate how things look (mockup prototypes/ui-dummies) and how things are meant to function (functional wireframe prototypes/click-prototypes).
Manufacturing process for software is called implementation programming. Some components you may need to source (logic, sometimes even UI component kits such as material UI). And what you call the manufacturing engineer is called the frontend developer in software. The guy that materializes your concepts and ideas.
It's really similar.
@@tt-rama2246 Awesome, thanks for sharing!
1 value Engineering (cost, material)
09:31
Both of you r great. Can I have your mail I'd
White Nancy Lopez Mary Smith Scott