Thermite for if you want to blow open a big wall Hibana for if you want to open up hatches Maverick if you want to pull some big brain moves Ace for being good for pretty much every situation I think Ace is the most useful hard breacher, but personally I find Maverick to be more fun. Catching defenders offguard by shooting them with silenced .50 cal with a tiny hole you made will always be satisfying
Dude is so biased towards ace to the point where it’s just weird 😂 he says every video that claymores and breach charges are the worst secondsry gadgets in the game and ace only has those 2 then proceeds to give ace a 6/10 😭😭
Ace charges can be impacted tricked alot easier than Thermite & Hibana. Thermite has the versatility of opening "some" walls if there is a soft surface near the wall. Examples, Attic wall on Oregon, closet wall on oregon, dining wall on Oregon, and the kitchen/ initiation wall on Theme Park.
Bro is sleeping on Hibana tricks, there is a reason for her breach charges. You can line the top of the wall and very bottom on the wall with pellets and remove the entire reinforcement. Then breach charge the wood out or shotgun it out. If you have the shotgun equipped, you can open a little bit of the wall between a double reinforce and open a wall hole through the middle using 6 pellets. You can make a crouch hole using 6 pellets, allowing you to functionally open 3 hatches and a wall efficiently. Perfect example being clubhouse. If skilled enough you can open two full walls and a hatch. She is insane once you learn her tech.
Yeah I've showed that tech off in videos before. But it is still slow and time consuming which makes it easy for the defense to counter if they wanted to. So, she still has the same problem as thermite in the department for opening walls. Its better than nothing but not the ideal choice
Maverick is fun, I use him a lot. I just think if you are picking him as your primary hard breach, the amount of time it takes will hurt you in the long run
So, I KNOW that a videolike this would be long, but hear me out... Top Five ATK/DEF Operators per map. Considering all the banning in ranked, top 7 would be numerically safe, but even longer. The point of Siege is to pick the Ops best suited for the map and/or site. Might be a fun way to bring less used ops into the spotlight!
Great vid beast. Would be cool to look at Sentry too (or whatever the attacker version is) as they can bring emps. Mav is also great to as he can be a bit more stealthy by using his mav torch on barricades to prone through. But regardless this good vid as always
My favourite thing to do with hibana is to get as many of her pellets out as I can then activate them all at the same time, blow two sight holes into site and then one crawl hole behind some cover than get in and plant.
Before even watching this video, my guess is Maverick will be the worst and Ace will be the best. Edit: I didn't expect Thermite to have as low of a score as he did! I was close though!
@@BMPwhat happened to taking map control. Take control of the area around the wall you want to breach and have thermite come up and breach it. Those holes are way better to work around than the ones ace makes, especially since you don’t have to vault.
Who wouldve thought one of the most overtuned attackers in Ace is the strongest option in that role and across many roles. What a fair and balanced operator.
Honestly my fav is hibana, the weapons are great, flashbang for the util and playmaking and at the same time you dont have to get close to breach or takes ages maving it. Supernova is also nice because a dokk call can get you on a great lurk
When playing Thermite I like rolling with shotty, may be a stupid option when you can be safe at long range however if a operator has a offensive shotgun and grenades that helps you get closer, it makes an S tier shotgun loadout. Also his gadget can be used in creative ways if you drone properly, like exploding a charge in one side and just popping out of somewhere else surprise a lot when the enemy is still worried about the open wall. (Smt that Ace cant do even he literally has the same shotty, btw)
Me and my buddy sometimes go Monty and thermite shotgun, it’s a decent strat, thermite opens up the wall, Monty goes in, and thermite stays close behind with the shotgun
I think hibana shouldnt even be considered as a "wall opening" hard breacher, she was never meant to do it, shes useful to destroy castle and azami, open hatches, create weird line of sight or some unexpected angles PS: as breach charges are rarely useful, they have some use on hibana since shes opening hatches above most of the time she can create some additional vertical line of sight with them
I like Thermite above all. The ability to just make a giant hole in the wall is just much more useful for my purposes than a small little crawl hole from hibana pelletes or a Selma charge
I feel like a load out should only be 10/10 if it has a good primary and secondary. Personally I think all pistols are not good, but more average, but some are better than others. Getting a machine pistol and a good primary like the Ak-12 would be a 10/10 for me, maybe even a super shorty or some pocket shotgun would work because of the utility
For me ACE is the worst hard breacher in game , let me explain why and who is the best imho. 1.Lets compare him with hibana: he has 2 speed instead of 3, his gun has more recoil with same amount of dps compare to hibanas type 89 , and he does not have secondary smg. But all this is not so important as EXTREME VERSATILITY of hibanas primary gadget: here are 3 examples of breaching reinforced hatches, „low” walls (these without soft part at the top where you can put holes to impact trick) and „high” walls (these with holes on top). 1. Hibana can deal with electroclawed hatches if there is soft floor around , she has enough splash radius from just 2 of her X kyros. In theoretical scenario where defender wants to impact trick ker from belove she wins , cuz she has 8 tries and ane single defender has only 2 (we are not counting tubarao cuz he is just a hard counter to all hardbreach), she can even bait kaid who is trying to trick the hatch by putting 2 x kayros not directly on the hatch, but rlly close to it so kaid thinks , that she is breaching DIRECTLY on hatch, and she wins this utility exchange , kaid has only 2 claws and she has 6 tries and 4 x kayros left for secure breach. Sure ace can do same stuff with hatches , but waste 2 out of 3 of his charges is dumb). Now more interesting : hibana can destroy full single reinforsment „low” wall like maverick can, BUT she cannot be impact tricked like ace , she can do it from further away and safe distance compared to to maverick, she can do it fast and only moment when button is been pressed. I especially like to donit in stack with thatcher or emp ops and zofia . Zofia just shoots her impact on the center of the wall and prepare soft surface to breach Immediately , she dont care about electricity, then she can go do whatever she wants. Hibana need only 8 xkairos to get job done and here is NO RISK for her. ACE can be impact tricked just any moment while breaching „high” wall and instead of at least vault breach he gets new line of sight and it puts him in danger. Here I am not even talking about all other defenders utility hibana can deal with comfort and from safety.))
what about the fact that thermite is able to place his charge not on the wall but next to it and it gets the wall even if it is bandit or kaided does that count to points? ( also should I sell my plasma pink attachment skin and get the watercolor splash attachment skin?)
W video but u were to biased on ace, you demoted points on other loadouts for having shotgun but not ace, and he should have a way lower secondary gadget score
As a bandit/kaid/Ace main, Thermite is the worst hb imo. Its so easy to bandit/kaid trick its laughable. Hibana is great on hatch heavy maps but mid on others. Ace is the best imo. You cant get bandit tricked if you throw 2 next to each other, great weapon and range with the gadget. Also really liking Striker as a hard breacher. Having both emps and HB is huge
I do think Thermite has fallen in the meta a lot, but I think for the average player he's still pretty decent for the outside walls specifically. Especially when you have too many walls to open for just Ace
I hate that Ace us just better Hibana (besides for hatches), hes just too good and steels the thunder of the other 2 Especially bc nobody uses maverick to open a whole wall lol. Hes for making peak holes and small sneak routes
Thermite for if you want to blow open a big wall
Hibana for if you want to open up hatches
Maverick if you want to pull some big brain moves
Ace for being good for pretty much every situation
I think Ace is the most useful hard breacher, but personally I find Maverick to be more fun. Catching defenders offguard by shooting them with silenced .50 cal with a tiny hole you made will always be satisfying
Ace also has a very nasty gun. Really hard to win a gunfight against an ace with good aim.
Summed it up just about right. Maverick is really fun lol
thermite is more useful when you have to tatcher a wall first
I like maverick when i want silence rushing
Bcs you can make a crouch hole on defender barricade
Ace and thermite are top, hibana is usefull too,but only when you don't need to open something quickly
Dude is so biased towards ace to the point where it’s just weird 😂 he says every video that claymores and breach charges are the worst secondsry gadgets in the game and ace only has those 2 then proceeds to give ace a 6/10 😭😭
Ace charges can be impacted tricked alot easier than Thermite & Hibana.
Thermite has the versatility of opening "some" walls if there is a soft surface near the wall. Examples, Attic wall on Oregon, closet wall on oregon, dining wall on Oregon, and the kitchen/ initiation wall on Theme Park.
This should have been taken into account
Bro said I'll be going through the 3 hard breaching operators. Maverick thermite hibana and ace😂😂😂
My bad gang 😭
Bro be saying crazy stuff lately💀😭
@@yaquito89 you might be right
No one considers Maverick a hard breacher, or at least not for the role he meant. breaching and making rotating holes, not small holes for peeking.
5:38 Jäger`s ADS is not able to catch Hibana`s X-Kairos. This got patched years ago. And I`m pretty sure it`s the same with Wamai.
Bro is sleeping on Hibana tricks, there is a reason for her breach charges.
You can line the top of the wall and very bottom on the wall with pellets and remove the entire reinforcement. Then breach charge the wood out or shotgun it out.
If you have the shotgun equipped, you can open a little bit of the wall between a double reinforce and open a wall hole through the middle using 6 pellets.
You can make a crouch hole using 6 pellets, allowing you to functionally open 3 hatches and a wall efficiently. Perfect example being clubhouse.
If skilled enough you can open two full walls and a hatch.
She is insane once you learn her tech.
Yeah I've showed that tech off in videos before. But it is still slow and time consuming which makes it easy for the defense to counter if they wanted to. So, she still has the same problem as thermite in the department for opening walls. Its better than nothing but not the ideal choice
Maverick is my personal favorite. I always get easy kills in the rounds for blowing unexpected holes.
Maverick is fun, I use him a lot. I just think if you are picking him as your primary hard breach, the amount of time it takes will hurt you in the long run
So, I KNOW that a videolike this would be long, but hear me out...
Top Five ATK/DEF Operators per map.
Considering all the banning in ranked, top 7 would be numerically safe, but even longer.
The point of Siege is to pick the Ops best suited for the map and/or site.
Might be a fun way to bring less used ops into the spotlight!
To make the video a bit shorter, its best if its only ranked map
@@ogere5187 Yeah.
I would say ONE Op for ATK/DEF per map, but Dokkaibi would be about half of them, I think...
Great vid beast. Would be cool to look at Sentry too (or whatever the attacker version is) as they can bring emps. Mav is also great to as he can be a bit more stealthy by using his mav torch on barricades to prone through. But regardless this good vid as always
Thermite needs a shield it would be a great buff
Hard breach charge should be in this video too 💀
😂
it’d solo all of these ops
Lmao. That would be half the operators in the game
@@BMPnah I meant the gadget on its own 💀
@@Amifai0/10 in the weapon and secondary gadget category
My favourite thing to do with hibana is to get as many of her pellets out as I can then activate them all at the same time, blow two sight holes into site and then one crawl hole behind some cover than get in and plant.
Before even watching this video, my guess is Maverick will be the worst and Ace will be the best.
Edit: I didn't expect Thermite to have as low of a score as he did! I was close though!
Thermite is really bad nowadays. Only really useful for outside walls rn since Ace just outclasses him
@@BMPwhat happened to taking map control. Take control of the area around the wall you want to breach and have thermite come up and breach it. Those holes are way better to work around than the ones ace makes, especially since you don’t have to vault.
Who wouldve thought one of the most overtuned attackers in Ace is the strongest option in that role and across many roles. What a fair and balanced operator.
Thermite gets bonus points for the SSSSSSSSsssssssSSSSSSSSRRRSRSSRSRSRR KA-BEEEEEEEOOOOOOOOOOOOOOM!!!!!!!!!!!!!!
Honestly my fav is hibana, the weapons are great, flashbang for the util and playmaking and at the same time you dont have to get close to breach or takes ages maving it. Supernova is also nice because a dokk call can get you on a great lurk
When playing Thermite I like rolling with shotty, may be a stupid option when you can be safe at long range however if a operator has a offensive shotgun and grenades that helps you get closer, it makes an S tier shotgun loadout.
Also his gadget can be used in creative ways if you drone properly, like exploding a charge in one side and just popping out of somewhere else surprise a lot when the enemy is still worried about the open wall. (Smt that Ace cant do even he literally has the same shotty, btw)
Me and my buddy sometimes go Monty and thermite shotgun, it’s a decent strat, thermite opens up the wall, Monty goes in, and thermite stays close behind with the shotgun
I think hibana shouldnt even be considered as a "wall opening" hard breacher, she was never meant to do it, shes useful to destroy castle and azami, open hatches, create weird line of sight or some unexpected angles
PS: as breach charges are rarely useful, they have some use on hibana since shes opening hatches above most of the time she can create some additional vertical line of sight with them
Love the vids bro! Can you make a designated video on the attacker sided maps and defender sided maps in the ranked pool/ comp pool?
I like Thermite above all. The ability to just make a giant hole in the wall is just much more useful for my purposes than a small little crawl hole from hibana pelletes or a Selma charge
I’m a OG player thermite will always be the best imo but ACE being able to counter bandit tricking the best makes him powerful as well as is AK
I feel like a load out should only be 10/10 if it has a good primary and secondary. Personally I think all pistols are not good, but more average, but some are better than others. Getting a machine pistol and a good primary like the Ak-12 would be a 10/10 for me, maybe even a super shorty or some pocket shotgun would work because of the utility
It could be interesting to bring Striker into the comparison.
Flores is my favorite hard breacher
So real for that 💯
For me ACE is the worst hard breacher in game , let me explain why and who is the best imho. 1.Lets compare him with hibana: he has 2 speed instead of 3, his gun has more recoil with same amount of dps compare to hibanas type 89 , and he does not have secondary smg. But all this is not so important as EXTREME VERSATILITY of hibanas primary gadget: here are 3 examples of breaching reinforced hatches, „low” walls (these without soft part at the top where you can put holes to impact trick) and „high” walls (these with holes on top). 1. Hibana can deal with electroclawed hatches if there is soft floor around , she has enough splash radius from just 2 of her X kyros. In theoretical scenario where defender wants to impact trick ker from belove she wins , cuz she has 8 tries and ane single defender has only 2 (we are not counting tubarao cuz he is just a hard counter to all hardbreach), she can even bait kaid who is trying to trick the hatch by putting 2 x kayros not directly on the hatch, but rlly close to it so kaid thinks , that she is breaching DIRECTLY on hatch, and she wins this utility exchange , kaid has only 2 claws and she has 6 tries and 4 x kayros left for secure breach. Sure ace can do same stuff with hatches , but waste 2 out of 3 of his charges is dumb). Now more interesting : hibana can destroy full single reinforsment „low” wall like maverick can, BUT she cannot be impact tricked like ace , she can do it from further away and safe distance compared to to maverick, she can do it fast and only moment when button is been pressed. I especially like to donit in stack with thatcher or emp ops and zofia . Zofia just shoots her impact on the center of the wall and prepare soft surface to breach Immediately , she dont care about electricity, then she can go do whatever she wants. Hibana need only 8 xkairos to get job done and here is NO RISK for her. ACE can be impact tricked just any moment while breaching „high” wall and instead of at least vault breach he gets new line of sight and it puts him in danger. Here I am not even talking about all other defenders utility hibana can deal with comfort and from safety.))
11:00 you're wrong about them, they're good for post plant as well.
m4 black ice is so clean but i havent packed it still
Hibana: Dirt
Thermite: Water
Ace: Desert Eagle
There, just saved you guys a ton of time
Ace and Maverick
what about the fact that thermite is able to place his charge not on the wall but next to it and it gets the wall even if it is bandit or kaided does that count to points? ( also should I sell my plasma pink attachment skin and get the watercolor splash attachment skin?)
Thermite b/c he da coolest
W video but u were to biased on ace, you demoted points on other loadouts for having shotgun but not ace, and he should have a way lower secondary gadget score
I don’t use hibana to breach I sprint in with the supernova and get an ace
As a bandit/kaid/Ace main, Thermite is the worst hb imo. Its so easy to bandit/kaid trick its laughable. Hibana is great on hatch heavy maps but mid on others. Ace is the best imo. You cant get bandit tricked if you throw 2 next to each other, great weapon and range with the gadget. Also really liking Striker as a hard breacher. Having both emps and HB is huge
I do think Thermite has fallen in the meta a lot, but I think for the average player he's still pretty decent for the outside walls specifically. Especially when you have too many walls to open for just Ace
So how are smokes and flashs some of the best util but thermite doesnt get a 10/10 THEY WILL NEVER GIVE HARD BREACHERS EMPS
I have black ice on maverick and hibana soo....
None of them is the best. It's all situational depending on the task at hand.
He mispelt HIbana
Drake the goat
💀
Don’t care hibana>>>>
Hibana is one n not two
I hate that Ace us just better Hibana (besides for hatches), hes just too good and steels the thunder of the other 2
Especially bc nobody uses maverick to open a whole wall lol. Hes for making peak holes and small sneak routes