Making of: Bad Apple, but rendered with hyperbolic planes

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  • Опубликовано: 13 июн 2024
  • As you wished, here is an explanation of how we made our Bad Apple video!
    Bad Apple, but rendered with hyperbolic planes:
    • Bad Apple, but rendere...
    Bad Apple, but rendered with hyperbolic planes (without RUclips compression):
    drive.google.com/file/d/1TqZo...
    original Bad Apple animation by Anira (uploaded to RUclips by kasidid2):
    • 【東方】Bad Apple!! PV【影絵】
    Bad Apple explained:
    • Bad Apple Explained: H...
    HyperRogue:
    roguetemple.com/z/hyper/
    Swirled Series November 2020: (animated cat)
    • Swirled Series Novembe...
    interactive visualization of newconformist:
    www.roguetemple.com/z/sims/nconf/
    newconformist:
    github.com/zenorogue/newconfo...
    HyperRogue world on the Hilbert curve:
    • HyperRogue world on a ...
    #badapple #mathart #noneuclidean #mindbending #visualization #mathisbeautiful #mathgenius #mathisfun #mathisawesome #newconformist #conformal #hyperrogue #rogueviz #trypophobia #sciencediagram
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Комментарии • 33

  • @kateorman
    @kateorman Год назад +16

    So extraordinarily clever! There was a lot I didn't get, but I jumped when you explained that an object in the plane is a "hole" -- of course! -- and I could see how the trick of adding a line from object to boundary worked. Thank you for sharing this!

  • @user-pw1oh2mw6q
    @user-pw1oh2mw6q Год назад +3

    At this point i think that Zeno already broke the chains of being an Euclidean entity and transformed into something hyperbolical. Incredible work.

  • @totoshampoin
    @totoshampoin Год назад +8

    I had to lower the volume when bad apple music hit, and higher it when talking came back
    Please, stay consistent with the audio volume

  • @ganbaruruu42
    @ganbaruruu42 Год назад +3

    Wow it so amazing! Great explanation and You've done such great job making 2023 better

  • @bengineer8
    @bengineer8 Год назад +8

    Neat.

  • @JohnDoe-ex1qn
    @JohnDoe-ex1qn Год назад +5

    Math people scare me, am I being educated or inducted into cult magics?

  • @HaircombMan
    @HaircombMan Год назад +2

    This channel is a gold mine. Seeing Touhou is the cherry on top

  • @Criz454
    @Criz454 Год назад +2

    I would consider that a good present! Thank you for the explanation

  • @CuulX
    @CuulX Год назад +11

    I was wondering which projection you were using and how it was mapped to the regions. And I was wondering how you got continuity between frames when a small change can lead to an isometry with the tiling completely differently leading to flickering. This was well explained and many other things that you had to solve that was also interesting to learn about. Thanks for the video and this explanation video!
    I would have liked a higher resolution than 360p though. For my original watching on my phone it worked but for the rewatching, even the drive version is suffering from the resolution limitation. But a 1080p+ version might be really slow to render.

  • @user-xw4gn7do9x
    @user-xw4gn7do9x 16 часов назад

    1:40 bro is casually showing post hyperstone quest gameplay.

  • @WildStar2002
    @WildStar2002 Год назад

    Wow, fantastic! Glad that I stumbled onto your channel!

  • @moralboundaries1
    @moralboundaries1 Год назад +1

    Legend!

  • @LexiLex421
    @LexiLex421 Год назад +1

    Hyper apple

  • @XziledBlog
    @XziledBlog Год назад

    Its now even more awesome than before

  • @defos8692c
    @defos8692c Год назад

    the gamedev mathematical extraordinaire returns

  • @ZeDlinG67
    @ZeDlinG67 Год назад +3

    3:20 haha, I was wondering on the original video, when the 4k resolution will kick in :D But I guess you would fry your pc :D
    Edit 7:10 :D I was off by a few orders of magnitude :P

  • @chat4538
    @chat4538 Год назад

    Would this mean bubbles are on a hyperbolic plane thing?

  • @jareknowak8712
    @jareknowak8712 Год назад +1

    Pani lektor zdecydowanie z Polski.

  • @zwickd13
    @zwickd13 Год назад +1

    now I like math...

  • @biturboism
    @biturboism Год назад

    How Polish people approach anime:

  • @jirikyslinger9573
    @jirikyslinger9573 11 месяцев назад

    could you do this on mandelbrot set?

    • @jirikyslinger9573
      @jirikyslinger9573 11 месяцев назад

      i mean the picture of it

    • @ZenoRogue
      @ZenoRogue  11 месяцев назад

      Sure, it can be done. In Vladimir Bulatov's presentation "Conformal Models of the Hyperbolic Geometry" there is a slide where a hyperbolic tessellation is mapped to the outside of Julia set.

  • @numoru
    @numoru Год назад +1

    Hi there, how can we program a hexaflexagon? I know it's a Mobius strip with 3 half-twist but this still doesn't properly map when using standard parametric equations. The plats and hexagonal structure elude me so.

  • @vergil5436
    @vergil5436 Год назад

    You sound like bmo from adventure time

  • @omegagoncorporation3017
    @omegagoncorporation3017 Год назад

    can you try? H2XS?

    • @ZenoRogue
      @ZenoRogue  Год назад

      H2xS1 is the same geometry as H2xR.

    • @omegagoncorporation3017
      @omegagoncorporation3017 Год назад

      @@ZenoRogue is there a video on what it looks like?

    • @omegagoncorporation3017
      @omegagoncorporation3017 Год назад

      @@ZenoRogue what about S2XH?

    • @ZenoRogue
      @ZenoRogue  Год назад

      @@omegagoncorporation3017 H1 is the same thing as R1, so S2xH1 is the same thing as S2xR1.