Same here, Drake is also very close to the Dragon lane so you can help kill the enemy Adc or Support there and get the Drake really fast with your 2 laners.
Same here, especially the infernal drake which can be impact on the late game. Honestly I feel bad whenever my team's jg can't adjust the rotation to get drag.
@@Cylennce There is a stats and a video which dragons 🐉 truly makes an impact and sadly 😔 it says that inferno dragon is weakest bcause there is plenty of dragons in the game.
Scuttles. Some people don't get how important the vision it provides. Also, kudos for the shoutout that the Dragons are a team responsibility. It's really a bummer when you see your mid or bot not even attempt to go help when they're free. The faster the dragon becomes ours, the better after all.
Tips for Rift Herald: 1) Use it for tower dives, as a tower can’t attack anyone while the bug is attached to it. 2) HOOK abilities (like Blitzcrank hook) can pull the rift herald OFF a tower after it’s attached to it.
QOTD: Turrets. I really hate how players keep on looking for kills and clash without even pushing or destroying any turret at all. I keep on losing despite having 30 vs 10 kills because my team always just clash until they find mistake and then we get wiped out while the enemies keeps on split pushing
Split pushing is very underrated imo. I play a lot of Fiora and I get many messages like "WHAT ARE YOU DOING?" Yes, hello, I'm split pushing and maybe killing an enemy or two while I'm at it. It's not glorious, but it gets the game won when our minions get to inhibitor turrets and the enemies panic.
Here's a tip most junglers in the PC version apply and from what I've seen so far, it can also be applied in the Wild Rift: Ignore one camp that's hard to clear for example, when you start at the red side where the brambleback(red buff) resides, ignore the krugs and try to path as fast as possible towards your blue side. This makes it so that you can take the scuttle faster and potentially, invade the enemy jungler's other camps. You can also ask your midlaner or dragon laners to contest the other scuttle. This also applies when you start at the blue side. First, clear the blue sentinel(blue buff) then proceed towards the wolf camp. Ignore the gromp and path towards your red side as fast as you can then take the scuttle. If possible, invade other camps to deprive them of gold. If nothing's happening important like an early teamfights of sort, recall then clear the camp you ignored.
I used to get into a solo q match where our baron and jungle was so proud about getting one tower instead of contesting for an infernal drake. We immediately lost 3 more dgs and 2 barons. Good times.
QOTD : Recall before 30 sec dragon timer appear and gank bot or mid when the dragon is almost up then go take dragon. Extra point for killing the enemy jungler aswell.
I'm always scared of playing Jungle since most of the pressure will be focused on you and mostly the blame for not taking the dragon when YOU ARE THE ONLY ONE ALIVE SINCE THE 4 OF YOUR TEAMMATES TRIED TO GANK BLUE BUFF THEN ENDED UP DYING
Also for drake. Rift herald can be use as distraction in mid or baron lane, while we take drake. This will at least reduce 1 enemy while we take take drake, possibly take turret.
@@ED-nh9ep yeah, those way make herald pretty useless. Some people even think, herald = tower, so better take tower. If use it right, herald literally the 6th distraction ally in our team.
QOTD: The Drakes, the permanent stat is good in the long run. I take the RH and use it on unguarded lanes or use it as a distraction to take Dragons. Men, I can't count how many times I had to steal Drakes just because my Dragon lane is doing poorly making it harder to secure the Drakes.
You missed one point about the blue and red buff after 8 minutes they evolve and if you kill them they give you stronger buffs. Particularly the blue buff is gaining 20% cooldown reductions, that's actually the reason you want to give it to your midlaner mabey akali baron or ezrael adc too.
QOTD: if the first drake is the Cloud drake, it’s definitely a go to since it’s so much important than the others from the get go, otherwise I rather push the first baron lane tower
That is not true the infernal drake can be a lot more game changing. While the ocean drake can help your hole team survive and the mountain drake prevents pokes. For me the cloud drake is the worst drake bc it only helps go around the map and dodge skillshot which I can dodge anyway.
QOTD: scuttle crab, cuz it give's hp and mana and a nice amount of money, It's either i go for it after red and raptor or camp first (murk wolf or blue buff) and then scuttle, cuz some champ need's to kill murk wolf or blue and then scuttle for scuttle contest, like jarvan and jax (mana and hp regen, and maybe cooldown)
Whats hard about getting scuttle crabs is people are afraid to do scuttles since the jungler is also busy getting the scuttle from the otherside or sometimes busy doing buffs they’re too afraid to do scuttle cuz they think they’ll miss cs
Today we won a game simply because the enemy team was more concerned with killing us than getting objectives. We won with one person alive because our minions destroyed their nexus 😂
I like getting baron nashor before 5 minutes because it give a little boost and buff to my teammates, but usually breaking the enemy nexus b4 2 minutes is ideal
Qotd: destroy turrets. Because we get alot of gold for our items. And I experienced that, eventhough we have dragon, as long as the turret is not secured, we will lose.
QOTD: Drakes. I’m support main but i usually go top lane because not everyone knows when to rotate when there’s objectives in the map. 5 man on drake is very hard to contest on early and you can feel the 4 drakes buff at late, it’s very op.
QOTD Masonite is rift hearald I think it's just to important every other one you mentioned other than turrets and hell even turrets In a way. It's all about sight of the jungle and that extra precise ward in such important places
Best objective by far is enemy mental😉 nothing like getting first blood then all chatting “?” . Then be prepared to catch the Darius running it down and reap a early game lead
QOTD: Elder dragon. I always ping for elder dragon, especially when we don't have any of the other dragons. It can really turn things around. Also, if the enemy is rushing for baron, elder dragon is free.
QOTD: I love having to get Elder Infernal drake on the lane game just because of the additional damage it give and it has a burn in true damage plus its permanent not like Baron buff
i tell my team the dragon worth 6% shield isnt worth risking mutiple deaths just but on the other hand the vamp , dmg and movement speed buff is always a high priority aswell as baron steals and stalls.
I kinda disagree with red blue buff opinion. I dont let my mid laners take the buff, usally, I take them, but, if my team has a carry, in any position, I call them and give both buffs to them, and play by their side.
Qotd: Drakes Except cloud,Cloud gives the least impactful buff(I get the drake if i can but not compete too much for it) Also elder drake,its a permanent true damage and buff is tremendous specially infernal 12% damage is big
QOTD: Why does our Server connection isn't fixed? Before putting a lot of events or champions fix your servers, all we get is AFK notice every time even If we have a high WiFi connection
QOTD: Always drake, I think is always a priority because of the soul, the early you can get those stat buff, the better
Same here, Drake is also very close to the Dragon lane so you can help kill the enemy Adc or Support there and get the Drake really fast with your 2 laners.
Same here, especially the infernal drake which can be impact on the late game. Honestly I feel bad whenever my team's jg can't adjust the rotation to get drag.
There's no soul buff in wild rift
@@Cylennce There is a stats and a video which dragons 🐉 truly makes an impact and sadly 😔 it says that inferno dragon is weakest bcause there is plenty of dragons in the game.
@@razmalakataznia7969 not yet! Its coming soon!
ruclips.net/video/EcI9_ULMhpU/видео.html
Ah yes, the memories of having an inexperienced jungler that never ganks lane
it might be me.
Same
Jungler? I think you meant slave.
Same. I think I'm a farmer
@@petrusfirdaus5736 Get back in the Jungle you *cracks whip*
Qotd: mostly drakes. With Seraphine, mount drake is a priority. With Singed, cloud drake. With Shyvana, basically all drakes are important to her.
7:44 "straight to her doom, goodnight sweet prince"
Hold up.
1:59 JUNGLER MID STOP THIS ********* SOLO PUSH AND HELP
Scuttles. Some people don't get how important the vision it provides.
Also, kudos for the shoutout that the Dragons are a team responsibility. It's really a bummer when you see your mid or bot not even attempt to go help when they're free. The faster the dragon becomes ours, the better after all.
I really do hate my teammates blaming me for failing to secure drake. Like, bruhhh.
QOTD: I mostly want Infernal Drake but I occasionally contest Mountain Drake if we have a Seraphine.
I contest them all..
i got you
Wind drake is more useful than mountain tho
cloud drag is the best for singed
I only have the elder.....
QOTD: Dragons and destroying turrets. Turret helps widen the battleground.
Tips for Rift Herald:
1) Use it for tower dives, as a tower can’t attack anyone while the bug is attached to it.
2) HOOK abilities (like Blitzcrank hook) can pull the rift herald OFF a tower after it’s attached to it.
2:00 Damn that Xayah's really pissed off with his two teammates.
QOTD: Turrets. I really hate how players keep on looking for kills and clash without even pushing or destroying any turret at all. I keep on losing despite having 30 vs 10 kills because my team always just clash until they find mistake and then we get wiped out while the enemies keeps on split pushing
Split pushing is very underrated imo. I play a lot of Fiora and I get many messages like "WHAT ARE YOU DOING?" Yes, hello, I'm split pushing and maybe killing an enemy or two while I'm at it. It's not glorious, but it gets the game won when our minions get to inhibitor turrets and the enemies panic.
QOTD: Any elder drake, Elder Dragon is Op
Dr=ez win.
@@kiriko_c 🧢 I Got All 4 Drake By Stealing But My Teammates Is Shit Lol
QoTD : i feel like whoever gets the elder drake wins. I had multiple comeback games because my team stole the elder
QOTD: I always go for the scuttle crab even if we don't need it anymore I would still take it .
QOTD: Elemental Drake. Whenever i have a lead on my lane i always help out on taking dr because it extends my lead further
Here's a tip most junglers in the PC version apply and from what I've seen so far, it can also be applied in the Wild Rift:
Ignore one camp that's hard to clear for example, when you start at the red side where the brambleback(red buff) resides, ignore the krugs and try to path as fast as possible towards your blue side. This makes it so that you can take the scuttle faster and potentially, invade the enemy jungler's other camps. You can also ask your midlaner or dragon laners to contest the other scuttle. This also applies when you start at the blue side. First, clear the blue sentinel(blue buff) then proceed towards the wolf camp. Ignore the gromp and path towards your red side as fast as you can then take the scuttle. If possible, invade other camps to deprive them of gold. If nothing's happening important like an early teamfights of sort, recall then clear the camp you ignored.
QOTD: Win Skirmishes are way important to take control of the map and take the lead.
I used to get into a solo q match where our baron and jungle was so proud about getting one tower instead of contesting for an infernal drake. We immediately lost 3 more dgs and 2 barons. Good times.
12:13 that 2nd skill gives me anxiety.
QOTD : Recall before 30 sec dragon timer appear and gank bot or mid when the dragon is almost up then go take dragon. Extra point for killing the enemy jungler aswell.
I'm always scared of playing Jungle since most of the pressure will be focused on you and mostly the blame for not taking the dragon when YOU ARE THE ONLY ONE ALIVE SINCE THE 4 OF YOUR TEAMMATES TRIED TO GANK BLUE BUFF THEN ENDED UP DYING
QOTD: Baron coz that's when you know the end is near for both team
QOTD: EVERY DRAKE, AND ESPECIALLY THE ELDER DRAGON.
QOTD: Deleting turrets and drink mountain dew.
Lol we think the same hahahaha
QOTD: Turrets are absolutely have highest priority, since pushing the lane will makes the enemy do bad decisions and we can control the game easily.
Qotd: Rift herald. For the gold and items
Also for drake. Rift herald can be use as distraction in mid or baron lane, while we take drake. This will at least reduce 1 enemy while we take take drake, possibly take turret.
@@mohdfarhan5255 I always do this plus you can take advantage of recall buff, too bad most use it immediately or use it on an almost destroyed tower.
@@ED-nh9ep yeah, those way make herald pretty useless. Some people even think, herald = tower, so better take tower. If use it right, herald literally the 6th distraction ally in our team.
QOTD: The Drakes, the permanent stat is good in the long run. I take the RH and use it on unguarded lanes or use it as a distraction to take Dragons. Men, I can't count how many times I had to steal Drakes just because my Dragon lane is doing poorly making it harder to secure the Drakes.
QOTD: As a Shyvana main i always go for dragons.
You missed one point about the blue and red buff after 8 minutes they evolve and if you kill them they give you stronger buffs. Particularly the blue buff is gaining 20% cooldown reductions, that's actually the reason you want to give it to your midlaner mabey akali baron or ezrael adc too.
1:59 That xayah is mad lol
QOTD: if the first drake is the Cloud drake, it’s definitely a go to since it’s so much important than the others from the get go, otherwise I rather push the first baron lane tower
That is not true the infernal drake can be a lot more game changing. While the ocean drake can help your hole team survive and the mountain drake prevents pokes. For me the cloud drake is the worst drake bc it only helps go around the map and dodge skillshot which I can dodge anyway.
QOTD: Rift Herald. IF the enemy jungler is dead the lane is almost dead too
The Ezreal cosplayer is back 😁😁
Indeed ❤️
QOTD: scuttle crab, cuz it give's hp and mana and a nice amount of money,
It's either i go for it after red and raptor or camp first (murk wolf or blue buff) and then scuttle, cuz some champ need's to kill murk wolf or blue and then scuttle for scuttle contest, like jarvan and jax (mana and hp regen, and maybe cooldown)
In my experience dragon buffs are the most game changing
QOTD: favorite is inferno dragon... because you get that and you win specially if your team were behind and you killed like 2 enemy carries.
QOTD : enemy's nexus... 😂 It makes me win the game for sure...
6:13 Another Herald buff is, it gives the player who killed it a faster recall timer. Like Baron Nashor's
I love the way you help us become better with lots of strategy 😊
QOTD: Drakes of course. They are game-changing in the late game.
Whats hard about getting scuttle crabs is people are afraid to do scuttles since the jungler is also busy getting the scuttle from the otherside or sometimes busy doing buffs they’re too afraid to do scuttle cuz they think they’ll miss cs
2:00 love the chat btw hahahah
Is it weird that I can tell who’s gonna be presenting these videos by voice alone despite being half deaf?
Qotd elder drake bc he can turn some fight around
hey black cleaver i just utilized you on my olaf
QOTD: Get as many kills and steals as I can 😈
Тypical Eve
So you are the stupid eve who stool my pinta
@@Sa_790 ايه ده انت طلعت بتلعب wild rift 😂
@@minecraftstation6422 طبعا ليش ما العبها
@@Sa_790 مفيش اصلي بشوفك في فيديوهات كتير و بردو لاقيتك هنا 🙂
ايه اسمك في اللعبة؟
QOTD : Drakes. It's always a good feeling to be able to roam carefree and contest every single objective after destroying the enemy's outer turret.
1:59 dam he's angry
Today we won a game simply because the enemy team was more concerned with killing us than getting objectives. We won with one person alive because our minions destroyed their nexus 😂
LOL
I like getting baron nashor before 5 minutes because it give a little boost and buff to my teammates, but usually breaking the enemy nexus b4 2 minutes is ideal
QOTD: I would actually trade a br for a Dr.... But only when it's early
Qotd: destroy turrets. Because we get alot of gold for our items. And I experienced that, eventhough we have dragon, as long as the turret is not secured, we will lose.
Fun Fact: if you hit RIFT HEARLD in its tail the dmg is 1k
Technically it's the eye that opens up on his back
Thats common sense
Oh I didnt know this. Thanks
QOTD: Drakes. I’m support main but i usually go top lane because not everyone knows when to rotate when there’s objectives in the map. 5 man on drake is very hard to contest on early and you can feel the 4 drakes buff at late, it’s very op.
QOTD: Getting dragon without Master yi suddenly flicker to me with ultimate on and smite ready
Are you ml player? fliker of flash?
Flash m8. Flaaasshhhh....
I personally think that inhibitor turrets should also be on this list.
QOTD: Elder.dragon, that dude is a game changing asf.
Scuttler in the river. Vision and movement speed in the river is useful any point of the game.
i really wish they add something to make your teammates listen when you are trying to take drake or baron
QOTD Masonite is rift hearald I think it's just to important every other one you mentioned other than turrets and hell even turrets In a way. It's all about sight of the jungle and that extra precise ward in such important places
QOTD: Jinx and I just wanna blow the enemy nexus 😎
Best objective by far is enemy mental😉 nothing like getting first blood then all chatting “?” . Then be prepared to catch the Darius running it down and reap a early game lead
QOTD: Stealing baron,Kill the dragon,take the Scuttle rift,take the Rift Herald and keep ganking.
You basically want to win like all of us lol
QOTD: Elder dragon. I always ping for elder dragon, especially when we don't have any of the other dragons. It can really turn things around. Also, if the enemy is rushing for baron, elder dragon is free.
2:00 that xayah do be mad
I like the rift scuttle the best because it is the fastest objective to kill and it worths doing so.
QOTD: the dragon but im always afraid the enemy will surprise gank at the last moment of taking dragon and they get it
Fact
Put some vision around it. Sometimes our dragon is surrounded by flowers
I mean a well timed ult can still steal it, but that's harder
QOTD: Drake all drakes then opponent can't get buffs
QOTD: Scuttler all the way. When it's almost up, I just leave a ward at my buff then take it first xD
QOTD : Baron cuz its game changing when pushing lane especially if the game is close
QOTD: I love having to get Elder Infernal drake on the lane game just because of the additional damage it give and it has a burn in true damage plus its permanent not like Baron buff
5:50 what was the ahri thinking
13:25 people: want to act strategically to win a fight Me, an Asol main: B R I N G A G A L A X Y
QOTD: drakes especially mountain and infernal. But elder is the most important
QOTD:Scuttle crab because im a river shen main, but shen isn't in WR so i just use master yi and turn it into river yi
QOTD: the first drake because if i get that first drake i feel relief and make me less pressure.
QOTD: drake, idk something about killing drake is very satisfying especially when u r the jungler
QOTD : Elder dragon and baron , the winning team is always decided if they prioririze these.
QOTD: inferno drag as i only need that drag to 1v 9 any match
QOTD: Rift Harald too. Use to get tower n stall enemy thrn take drake.
QOTD: The overextending Yasuo ofc
Or most ADC's that roam by themselves in the jungle.
QOTD : also rift herald. Because we can take down turrets more easily.
This channel is the best to learn wild rift game
QOTD: i more prefer to Dragon and Turret, because dragon give a good buff and Turret if that destroyed can give a many chance to kill
QOTD : Alllllll the dragons baby
i tell my team the dragon worth 6% shield isnt worth risking mutiple deaths just but on the other hand the vamp , dmg and movement speed buff is always a high priority aswell as baron steals and stalls.
QOTD : Making enemy rage till they started to chat all.
Qotd: rift herald. If the drake is infernal I'll take the drake
I kinda disagree with red blue buff opinion. I dont let my mid laners take the buff, usally, I take them, but, if my team has a carry, in any position, I call them and give both buffs to them, and play by their side.
QOTD : Scuttle Crabs unlock possibilities
Qotd: Drakes Except cloud,Cloud gives the least impactful buff(I get the drake if i can but not compete too much for it) Also elder drake,its a permanent true damage and buff is tremendous specially infernal 12% damage is big
Im just watching guides while waiting for my phone hahah
QOTD: dr and br because it will help a lot for the team. Monsters are just for yourself.
QOTD : Turrets and Rift Herald. Get the game done before it even starts
QOTD: The elder fire dragon. I just love it :3
How the mountain drake not the most impprtant omg.. dont you wanna heal everytime seraphine opens shield?!
QOTD: Why does our Server connection isn't fixed? Before putting a lot of events or champions fix your servers, all we get is AFK notice every time even If we have a high WiFi connection
QOTD: My Objective Huh?
yes, you!
QOTD: Turrets. :3
It feels like taking a castle 😅
mountain drake is kinda op if you have sera in your team
QOTD: Infernal and Mountain Drakes. No question.
I hope my queue up teammates watch this... I am tired of getting toxic teammates