I always thought that was an odd choice. Everything about the story including getting the hot blonde at the end and being a student calls for a young man.
This is a truly a memorable game from start to finish. But, staring at the title screen I just realized something horrific that I never noticed before: the skeleton staring back at you appears to have TWO rows of upper teeth.
I just noticed something really horrific too: - The Goblin thing you fight at 2:31 is repeatedly sneezing on you and rumour has it he is rife with COVID.
Appreciated the death outtakes at the end. Always love watching a playthrough of this, especially the Genesis/Mega Drive version. Music, mood, and I love the concise story. I don't think lacking the deaths would have made it better, you needed consequences like that hanging over your head at every turn, I think. Still love this game all these decades later
I completed this on the Amiga many moons ago, and have favourable memories of the graphics and atmosphere, despite limited sound. Had since forgotten about it, so will enjoy watching this. Thank you!
A true favourite of mine as a kid. There was nothing else like it at the time, and its so unique you could say there hasn't been anything like it since. The death scenes, and the incredible music are real standouts. So difficult, but so memorable.
Awesome stuff, I also really appreciate the time you took at the end to add so many death scenes that would have taken quite a bit more time to get to and capture.
this was the game that "inspired" Diablo to not say ripped off because D1 originally had this combat before they changed it per metzen and morhaine's idea
HOLY FUCK! I've been searching for this game for almost 16 years now. I played the heck out of this as a child. One of the first games that triggered my love for hard dungeon style crawlers like Dark Souls and Bloodborne. I never beat it! Beating games wasn't even a concept in my mind at the time. I just played them! Omg thank you so much for uploading this, you legend. I'm gonna watch it all in one go!.
I still remember laboring mightily over the spider hallway, the barrel raft, the end fights, and for some reason I got hung up on the "clockwise, three rings" puzzle.
Well Played. Combat based on stamina-management, loads of unpleasant ways to die very easily, story explained through bits of hints.... Starting to sound like a 16-bit Darksouls
For as clunky as it can be, I've always loved this game, and the fact that I could actually beat it made it even better. Nothing quite like cutting a goblin's face off.
I never played this game, but I do remember the thumbnail for this video being on every single issue of EGM for the longest at time. Great that after all these years, RUclips allows me to view the game. It’s looks pretty good for being such a early genesis title.
like "wtf these two wizards are fighting ? us dragons never did that hooman thing " or he was" oh ok this wizard was friend not a foe but that other wizard pranked him and wanted us to kill each other."
Ive remember playing this game on the Sega Genesis emulator, The Immortal is def a hidden gem of game on the system the game reminds me alot of Dungeons & Dragon, Daggerfall n the old man reminds me of Gandalf
8:50 I use the whisp to kill the two enemies in front of the door and the spore to kill all the enemies inside the room 18:30 you can slash the enemy relentlessly at this point cause there fatigue is so high they won't have the speed to interrupt you
I don't think I would have enjoyed playing this but it was a really cool story and I really enjoyed the journey and the style/format. it's really inspiring me to want to make a similar sort of game. also, It made me feel young!
I have to say this is a very good version in its own right. I loved the Amiga version, especially how the sound and music played into the atmosphere. The problem was it was hard as F and the load times were excruciating even for 3 1/2 floppy standards.
interesting game, I had a sega genesis but I guess I overlooked this game. I would have really enjoyed it back in the day. The combat has the same sort of style of the Quest for Glory series. They were a 90's DOS adventure games if anyone knows them.
I played this soooo much as a kid, I even had like, a little pewter wizard, a little wooden box with gems and scrolls n coins in it, I like tried to replicate scenes from the game with those little items lol one of my all time fav genesis games. My friend got it for his nintendo and we played it, and the graphics sucked, so we went all the way back to my place and played mine. lol
Wonder if this Will Harvey fella ever involved in another videogame development. The way how he slammed his name on everwhere like the good ol' genious kojumbo did makes me feel like he was proud of this, and it must have kept him going for the same route.
What the heck sort of wizard has to rely on scrolls to cast spells? Mordamir can seemingly cast spells by his will alone. The player character here seems like he can only use magic freely by hitting someone with a staff, and he has to rely on a knife (or short sword?) as a backup weapon.
The spider corridor, damn that was hard, as if going down an isometric hallway wasn't hard enough, you have to dodge egg sacks left and right, all on a time limit before the levitation spell wears off and you meet a gruesome death. If you go too fast, you risk bumping into the walls and start pinballing uncontrollably To this day, I still can't tell for sure when you fall into one of the holes your staff keeps you from falling briefly, while pressing A or B your character makes the attempt to swing up, but could never do it before the staff snaps and send you flying into your doom. My gut tells me it's not recoverable, and it's just a cleverly animated death animation
Amazing, it looks like you tapped the button in rhythm and was able to escape in just 4 swings. I thought it required a certain amount of swings in the short time you're given, clearly rapidly mashing the buttons wasn't going to cut it. Of course, the map you get marked clearly where the holes are, so it's almost impossible to fall in anyway. I'll have to give it a try later, if only for completion sake Still, I'm surprised it's actually possible, one would think your character being this old wizard is quite frail and wouldn't really have the dexterity to swing up like that. Also, my gut feeling tells me that it's not just a one time deal either, though there's no reason to intentionally fall in
I was one of the unfortunate ones that played this when it came out. Ignorant 10 year old me going to the corner store to rent a game to play for the weekend. When people think hard game they shouldn't think the souls games. This is the every move you make could be the last game, how is that giant worm that early in the game?
Back when EA actually tried making decent games instead of making billions off brands and over exploiting franchises until they weren’t worth their weight in sand.
Playing as an old man trying to rescue an even older man is a setting that is quite unique even today
I always thought that was an odd choice. Everything about the story including getting the hot blonde at the end and being a student calls for a young man.
This game definitely has a vibe. Feels like it's tapping into the same vein as the Fighting Fantasy books which, ultimately, got us Dark Souls.
I remember feeling so proud of myself when I beat this game when I was a kid.
This is a truly a memorable game from start to finish. But, staring at the title screen I just realized something horrific that I never noticed before: the skeleton staring back at you appears to have TWO rows of upper teeth.
That's a funny little artistic error. If that was intentional, it is a truly odd choice.
I just noticed something really horrific too: -
The Goblin thing you fight at 2:31 is repeatedly sneezing on you and rumour has it he is rife with COVID.
@@Longlostpuss Truly a most horrifying predicament!
Now I can't un-see it.
It's an X-ray photo.
The music in this version is the best out of all the versions of this game. Way more mysterious and foreboding.
I didn't know there were other versions of the music until recently and, yeah, the sounds from this chip somehow complete the mood
I played this game so much as a youngster. What I could never get over, is when you kill a foe, you just sleep in a hay pile right next to them.
A snack for later 😅
Didn't know this game existed until now. I'd of loved this as a kid, especially the gruesome death scenes !
My father finished it, hated the ending or lack thereof.
Be sure to play the genesis version. Nintendo doesn't have the gore
Appreciated the death outtakes at the end. Always love watching a playthrough of this, especially the Genesis/Mega Drive version. Music, mood, and I love the concise story. I don't think lacking the deaths would have made it better, you needed consequences like that hanging over your head at every turn, I think. Still love this game all these decades later
I love the dragon just watching you and Mordamir like a tennis match.
I completed this on the Amiga many moons ago, and have favourable memories of the graphics and atmosphere, despite limited sound. Had since forgotten about it, so will enjoy watching this. Thank you!
A true favourite of mine as a kid. There was nothing else like it at the time, and its so unique you could say there hasn't been anything like it since. The death scenes, and the incredible music are real standouts. So difficult, but so memorable.
Playing through the early Fallout games gives me similar feelings to this. Was the protagonist in this ever named? I forget..
That Genesis music and sound is just dope as ever
Criminally underrated game! Definitely an Amiga classic but still a really good port for Sega Genesis.
Awesome stuff, I also really appreciate the time you took at the end to add so many death scenes that would have taken quite a bit more time to get to and capture.
this was the game that "inspired" Diablo
to not say ripped off because D1 originally had this combat before they changed it per metzen and morhaine's idea
I would love a full album with music as the opening song. It takes me to another world, full of magic.
HOLY FUCK! I've been searching for this game for almost 16 years now. I played the heck out of this as a child. One of the first games that triggered my love for hard dungeon style crawlers like Dark Souls and Bloodborne. I never beat it! Beating games wasn't even a concept in my mind at the time. I just played them! Omg thank you so much for uploading this, you legend. I'm gonna watch it all in one go!.
This is the best quality longplay of this on RUclips, awesome stuff!
A classic imo!
I still own and beat this game when I was a kid. The barrel rafting level was brutal.
The entire game was brutal. I never managed to get very far into it
The executions are amazing
I still remember laboring mightily over the spider hallway, the barrel raft, the end fights, and for some reason I got hung up on the "clockwise, three rings" puzzle.
I knew it looked familiar, then the music hit! Great longplay.
I was so damn impressed with this game. Utterly enthralled until I finished it.
oh wow I remember this game. Its the one that had the box art that creeped me out and the worm death that gave me nightmares when I was kid :D
Ah...the rare gem that charmed me over sleepless nights. Great gameplay.
this game deserves a remake I think.
Don't even remember on how many platforms I played this on...never finished 😄
I think this was the last NES game we played before getting an SNES.
To this day, I still occasionally catch myself humming the three jewels on the floor tune... so plaintively haunting. 👌
I think that the Diablo creators were inspired by this game.
I Still have this game!! Still love it. Superb story, animations and soundtrack.
Well Played.
Combat based on stamina-management, loads of unpleasant ways to die very easily, story explained through bits of hints.... Starting to sound like a 16-bit Darksouls
This has got to be the game I was most lost in as a child
I rented this game for the NES back in the days of Blockbuster Video. I didn't get nearly this far, but it still stuck with me.
For as clunky as it can be, I've always loved this game, and the fact that I could actually beat it made it even better. Nothing quite like cutting a goblin's face off.
was it hard?
@@MarioFlogar Very.
When i was a kid i got a sega geneses for xmas and this game was one of my first games.
Wow! Many memories from this one. Played a lot on my father's Atari ST.
блин, афигеть!!! что это за шедевр! и почему мы его не играли!!! это же невообразимо просто! наверное на сеге можно было бы сделать даже фоллаут )
У меня где-то остался картридж. Так и не понял, как выбираться из ям.
This game needs a remake!
I never played this game, but I do remember the thumbnail for this video being on every single issue of EGM for the longest at time. Great that after all these years, RUclips allows me to view the game. It’s looks pretty good for being such a early genesis title.
This game had a very appealing graphics and setting (for the console and age), but was incredibly hard to play.
39:00 I love the way the dragon is just watching you two fight.
like "wtf these two wizards are fighting ? us dragons never did that hooman thing "
or
he was" oh ok this wizard was friend not a foe but that other wizard pranked him and wanted us to kill each other."
Ive remember playing this game on the Sega Genesis emulator, The Immortal is def a hidden gem of game on the system the game reminds me alot of Dungeons & Dragon, Daggerfall n the old man reminds me of Gandalf
Holy cow i kept getting killed in the hall of spider webs. Didn't know you needed to levitate!! And i didn't know that the hall was THAT LONG!!
38:54 Lol I like when Mordamir is attacking you that the dragon is looking back and forth at the two of them like "WTF is going on?"
was nice game and a bit ahead of its time.
A lot of these Sega games had a strange DOS-like feel to them.
I loved the DOS games. But, I first played this on NES.
Brutal Finishes
8:50 I use the whisp to kill the two enemies in front of the door and the spore to kill all the enemies inside the room
18:30 you can slash the enemy relentlessly
at this point cause there fatigue is so high they won't have the speed to interrupt you
I don't think I would have enjoyed playing this but it was a really cool story and I really enjoyed the journey and the style/format. it's really inspiring me to want to make a similar sort of game. also, It made me feel young!
I like how the goblins sneeze when you attack them.
they need a modern remake of this
For now be grateful that QuByte has rereleased the 16-bit and 8-bit versions on all current consoles.
I have to say this is a very good version in its own right. I loved the Amiga version, especially how the sound and music played into the atmosphere. The problem was it was hard as F and the load times were excruciating even for 3 1/2 floppy standards.
WOW, this was amazing!
Damn I have to get this
It's like the older and better brother of Dark Souls.
5:29 - I had no idea it was even possible to get back up when you triggered the pitfall trap.
Who goes into a dungeon and takes a nap in hay in the next room after killing two goblins!
Looks fun! Will try it 😀
interesting game, I had a sega genesis but I guess I overlooked this game. I would have really enjoyed it back in the day. The combat has the same sort of style of the Quest for Glory series. They were a 90's DOS adventure games if anyone knows them.
Tuis Music is like a music of shadow of the beast
This is a really enjoyable game to watch, but I bet it's hell to actually play, given the amount of things you need to do in very precise order.
I played this soooo much as a kid, I even had like, a little pewter wizard, a little wooden box with gems and scrolls n coins in it, I like tried to replicate scenes from the game with those little items lol one of my all time fav genesis games.
My friend got it for his nintendo and we played it, and the graphics sucked, so we went all the way back to my place and played mine. lol
37:23 Didn't his staff snap? It's somehow reformed.
Never seen this before. I'm sure it would've scared me as a kid
Wonder if this Will Harvey fella ever involved in another videogame development. The way how he slammed his name on everwhere like the good ol' genious kojumbo did makes me feel like he was proud of this, and it must have kept him going for the same route.
That finale
Único jogo nesse CANAL, quê não tive a honra de ver o zeramento man.ate entendo a dificuldade.
35:45 That's a big octopus.
Galadriel and Gandalf 22:49 😊😆
5:30 How did you get out of the pitfall trap????
What the heck sort of wizard has to rely on scrolls to cast spells? Mordamir can seemingly cast spells by his will alone. The player character here seems like he can only use magic freely by hitting someone with a staff, and he has to rely on a knife (or short sword?) as a backup weapon.
Awesome as always. Anybody care for some gaming PTSD?
7:08
16:55
19:59
25:30
27:35
29:37
35:20
Masterfully done AL82 by the way.
The spider corridor, damn that was hard, as if going down an isometric hallway wasn't hard enough, you have to dodge egg sacks left and right, all on a time limit before the levitation spell wears off and you meet a gruesome death. If you go too fast, you risk bumping into the walls and start pinballing uncontrollably
To this day, I still can't tell for sure when you fall into one of the holes your staff keeps you from falling briefly, while pressing A or B your character makes the attempt to swing up, but could never do it before the staff snaps and send you flying into your doom. My gut tells me it's not recoverable, and it's just a cleverly animated death animation
You can swing out of pits if you fall in, but the timing is *extremely* precise: check 5:28 and you'll see 😉
Amazing, it looks like you tapped the button in rhythm and was able to escape in just 4 swings. I thought it required a certain amount of swings in the short time you're given, clearly rapidly mashing the buttons wasn't going to cut it. Of course, the map you get marked clearly where the holes are, so it's almost impossible to fall in anyway. I'll have to give it a try later, if only for completion sake
Still, I'm surprised it's actually possible, one would think your character being this old wizard is quite frail and wouldn't really have the dexterity to swing up like that. Also, my gut feeling tells me that it's not just a one time deal either, though there's no reason to intentionally fall in
Here's an old interview (1984) with the designer Will Harvey about his music making program for EA: ruclips.net/video/1LEn94TF1tg/видео.html
awesome, thanks for the link 👍
there's a channel that 24/7 streams old computer shows called OldTimeyComputerShow
Thanks, I'll check it out @@FeelingShred
HOT WIZARDS IN YOUR AREA
epic
never got past the norlac that barrel escape was almost impossible
I never was good enough to make it very far in this game
I was one of the unfortunate ones that played this when it came out. Ignorant 10 year old me going to the corner store to rent a game to play for the weekend. When people think hard game they shouldn't think the souls games. This is the every move you make could be the last game, how is that giant worm that early in the game?
Played this as a kid with a friend, and we finished it. What an awful ending!! We couldn’t believe how crappy the ending was!
Gandalf the ripper 🗡️😁
I'm stuck at the level with the water monster. 🤔 He's too fast 😅
Wasn't this in an AVGN episode?
That dragón it's very similar to Vermithrax from Dragonslayer
Back when EA actually tried making decent games instead of making billions off brands and over exploiting franchises until they weren’t worth their weight in sand.
When he strike/attack, it sounds like coughing or sneezing 😅
If they could remaster Diablo 2 I’m pretty sure they can do the same with this game
Mage
99 dex..
99 evasion..
Lol
20:37 who's the girl around the corner, Ana?
Are there parts in this game not on the nesm
Сколько сил на неё было отдано в детстве 😏
👾
Intriguing game. What determines your success in a battle? It looks random
You dodge side to side until enemy is fatigued. You can then land a counter blow whilst they're tired.
@@AL82RetrogamingLongplays Thank you
wait his staff breaks as he falls to the main boss then it is like it never happened.
I don't believe in the existence of skeletons with teeth
Man this game is pretty gruesome!
Segas answer to diablo 1
is this game hard?
It is very paraculo.
looks open ended but it's extremely linear as there are instant deaths for not taking the precise path
It's "I wanna Be The Guy" but for RPGs
Cosmic Effect. 😎😎
Huh. I thought this game was only on the NES.
You are wrong it was also ported for apple II, Amiga and this version sega Genesis
I see now I thought wrong
Original version was Apple IIGS, then Amiga and others.
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