🎯 Key points for quick navigation: 00:00:00 *🚨 Introduction and Dungeon Overview* - Introduction to the Siege of Boralus Mythic+ guide for Season 1 of The War Within. - Explanation of new mechanics like 'recasts' and changes from previous expansions. - Important notes on enemy mechanics and strategies. 00:00:39 *⚔️ Early Dungeon Enemies and Mechanics* - Details on the first set of enemies like the 'Desat Marfi' and 'Iron Tide Raiders'. - Emphasis on interrupting, positioning, and using defensive abilities effectively. - Special attention required for dealing with different enemy abilities and their impacts. 00:02:07 *🪓 First Boss: Red Hook Cutter* - Strategy for defeating the first boss, Red Hook Cutter. - Importance of using bombs on the battlefield to stun the boss and increase damage. - Role of tank in managing adds and ensuring team safety from the boss's auto-attacks. 00:05:25 *🚢 Second Boss: Captain Lockwood* - Description of Captain Lockwood's mechanics and phases. - Handling the boss's movement, attacks, and group damage. - Transition phase with ads to bring Lockwood back into battle. 00:08:17 *🌊 Third Boss: Shadow Braid Ardle* - Recommended strategies for handling the third boss's abilities, especially in the watery environment. - Importance of positioning to avoid damaging pools. - Navigating waves without losing mobility due to water. 00:09:42 *🦑 Final Boss Mechanics and Strategies* - Strategy to tackle the final boss stage using cannons. - Understanding and mitigating tentacle attacks to manage group safety. - Coordination required for handling the boss’s debuffs and final execution steps. Made with HARPA AI
Muchas gracias por las guias, estoy yendo de tanke y me esta ayudando un monton 6/8 completadas todos los dias (no puedo llegar a 8/8 por falta de tiempo)
🎯 Key points for quick navigation:
00:00:00 *🚨 Introduction and Dungeon Overview*
- Introduction to the Siege of Boralus Mythic+ guide for Season 1 of The War Within.
- Explanation of new mechanics like 'recasts' and changes from previous expansions.
- Important notes on enemy mechanics and strategies.
00:00:39 *⚔️ Early Dungeon Enemies and Mechanics*
- Details on the first set of enemies like the 'Desat Marfi' and 'Iron Tide Raiders'.
- Emphasis on interrupting, positioning, and using defensive abilities effectively.
- Special attention required for dealing with different enemy abilities and their impacts.
00:02:07 *🪓 First Boss: Red Hook Cutter*
- Strategy for defeating the first boss, Red Hook Cutter.
- Importance of using bombs on the battlefield to stun the boss and increase damage.
- Role of tank in managing adds and ensuring team safety from the boss's auto-attacks.
00:05:25 *🚢 Second Boss: Captain Lockwood*
- Description of Captain Lockwood's mechanics and phases.
- Handling the boss's movement, attacks, and group damage.
- Transition phase with ads to bring Lockwood back into battle.
00:08:17 *🌊 Third Boss: Shadow Braid Ardle*
- Recommended strategies for handling the third boss's abilities, especially in the watery environment.
- Importance of positioning to avoid damaging pools.
- Navigating waves without losing mobility due to water.
00:09:42 *🦑 Final Boss Mechanics and Strategies*
- Strategy to tackle the final boss stage using cannons.
- Understanding and mitigating tentacle attacks to manage group safety.
- Coordination required for handling the boss’s debuffs and final execution steps.
Made with HARPA AI
muchas gracias profesor smash, esta guia de dota 2 esta buenisima.
Te quiero Altetime
xD
frfr
Que buen vídeo Dantaes
Muchas gracias por las guias, estoy yendo de tanke y me esta ayudando un monton 6/8 completadas todos los dias (no puedo llegar a 8/8 por falta de tiempo)
Que grande PrinceJaume! Gracias!
Grande xokas
Buen video Holls
Gracias Carlos querido!
Gracias carlos por las rutas
Gracias por tanto perdón por tan poco ApoWoW
la banda sonora de 7:30 esta turbo op
Gracias Karlana
Grande Carlos.
Holaa que tal? Abajo a la derecha en tu ui van saliendo las habilidades que usas como lo logras? Si son. Unas auras me las podrias pasar porfavor
Gracias Auron!
No sé si para la horda cambia mucho, pero como ali puedo decir que es todo igual a BFA, no han cambiado un carajo
Se extraña toldagol
Donde estan las rutas xd
nunca explicas como llegar alla .....
Vaya rollo no? Me refiero, llevais algunos tantas horas metidas a la expansión ya que cuando salga será como.... nada nuevo? :/