Awesome vid!!! It has definitely taken us long to get to where we want, that being getting more developers, and finding what we all collectively like, resurgence was great in giving us a "platform/version of the game where we could learn what we want, find what people want, and refine that. And now with phoenix, this has basically become what all of us collectively wanted, along side making the game very modular, in a way where we can resume expanding it drastically. Thank you for mentioning patience, it has definitely been a slightly rough launch, and ofc we are all working to refine it as soon as possible, but overall, all of us are happy and excited, not a lot of people understand how amazing this update is on the back end, our capabilities are quite incredible now and we are all stoked to dive into new features and so on in the very near future, thanks for the awesome vid and take care!
Appreciate it a lot. Looking forward to what is to come. I’ll be here for it, trust me. The game feels different in the best way, but it still feels like brm. Give people some time they’ll come around
@@JayThyKay Definitely, and yea, over years you learn that roblox players for the most part don't like change, just need to give them some time, its definitely something new to learn. On that note we all really wish we had a tutorial, sadly had no time(
the fact that in open world the raids actually take TIME and STRATEGY is auesome, you can now get into full on firefights that go back and forth, you need way more people and it is less likely that everyone is divided at different bases but instead most of them are at one.
Agreed, one time we were in a firefight at fort Tonga’s trying to push in and people were starting to run low on ammo so the Stryker we went into the base in went to the promoted city base and loaded up on ammunition and medical supplies and we were able to conquer the rest of the base by repeating that a few times. It felt like I was actually fighting against enemies instead of fake ass enemies that walk in a straight line and can only take you out in bulk. I love this new update.
What I like about this update is that skill takes priority, in Gen3 the enemy AI would swarm you with 30 bots at once, overwhelming you quickly but allowing you to still kill most of them, in Gen4 however headshots are now 1 shot for AI too not just players the AI is also much more passive and defensive, choosing to take cover or go into prone rather than chase after you as much This means that having a lot of firepower cannot help you like it could help you in Gen3, what you need is either skill to stealth or teammates to go guns blazing with, as I found myself not being able to accomplish raids without teammates, the NPCs overpower you eventually and often sneak up on you while you're reloading or healing
@@LionOfTawhid I honestly dislike this mechanic, making the Ai this difficult ruins the fun for me, and if you tell me to “just work with teammates.” Sometimes I want to get back and relax by myself.
@@Christopher4567-g3fthey make the enemies so much harder, they gave them rpg, mortar, helicopter and so much more. They make them extremely accurate and one shot you in the head which okey but then their numbers can reach 130+ at one point all while all we have are just vehicle that barely protect you, hell, their armor doesn’t even work and it just let bullets fly straight through
you have a mindset that i think is missing from a lot of communities on roblox these days. whenever there's a huge update, the community is very quick to shit on it in the first 24+ hours. they refuse to give it another chance, and i can somewhat understand. chances are, however, you will not be getting a final version of an update about a good 99.9% of the time, and there's always going to be patches and new content added in the coming days and weeks. as you stated, this is literally resurgence 2.0. people will warm up to operation phoenix eventually
Appreciate it. Everyone needs to understand the update was released a few days ago. Patches and changes will come. I’m excited. Trying to be optimistic. Got nothing but good things to say
It's nice to hear a take from someone who seems to understand the big picture, that not everything is about where we are now but rather where we can be. Even on RUclips it can be difficult to sift through feedback and distinguish between constructive feedback and straight up vitriol. The reality is that, unlike the launch of Resurgence, I can confidently say the pieces are in place to take the game to the next level. The GEN4 framework is the culmination of all the lessons learned throughout BRM5's life, and enables us to bring the game towards a vision that was just not possible before. I'm happy to say that we finally do have a vision for the game and invite our players to join us in meeting it. We'll get there. It might be a minute, but we're on the road now. It's been coming up on 5 years of BRM5 and as a long-time player I am blown away by how much the game has grown. Thank you for not only being part of the solution, but leading by example.
Here for the ride. Everyone will come around and come to appreciate the hard work and building blocks in front of them. The game feels fresh. Feels like something entirely new. Some people don’t like change, it’ll just take time. Best of luck. Excited for what is to come.
It's part of weathering the storm for us, and you definitely know some of it is unavoidable with big changes like this. Change can be good but nothing happens without a reason, and it'll just be a matter of time before those reasons become clear. Still got goods in the oven.
i love the update, the loadout stuff just needs to be sorted out a tiny bit but i figured it out so good enough for me. also my wifi compared to others out of my country is trash for some but it works like a charm here. Finally the compensation allowed me to get an m2 on my 4x4 (i think they gave me more money)
The gun customization tic on the right spot for me and I do enjoy the aspect of communication on every one’s part during a raid to help each other go through it
Operation Phoenix is definitely a solid update which steers the game to a more skill-based direction, and the only problems I really have with the update is with certain bugs (Bots falling through the map, for one...) that really ruins the game for me (which I hope they will fix in the coming days/weeks). But on the other hand, I am absolutely loving the update so far and it feels like a fresh overhaul to BRM5 as a game.
Here's what I will say, I am playing on a mid end laptop. Not for gaming, but it has a 4 year old I5. Without a graphics card and with 12 gigs I can run about 5 - 6 bars of graphics with most ingame settings at max and medium. It runs a solid 30-40 FPS most of the time unless I run into specific lag fest units. The game is so well optimized I love it.
The game is a wonderful start, and I have very little issues with it. My problems are with the AI and weapons. The weapons look fine, but recoil feels more violent than it should be, even with a fully kitted rifle or DMR. On top of that we still have no ADS sensitivity slider. The AI on the other hand? They're literally like fuckin terminators, you make one single sound and they instantly run around a corner and hit 5 instant headshots downing you immediately.
I haven’t had any of those issues, I mean a few but for the most part it’s been pretty straight forward. But when the devs get all the lag and bugs figured out this game will be a lot better. But for now I’m having a load of fun with the upped difficulty.
Are you using a magnified optic by any chance? Most people agree that automatic fire with magnified optics is pretty violent as of right now, so I would suggest getting LPVO's or lower magnification sights until that is fixed. Now to be fair, weapons have seen a buff across the board with headshots now being nearly always an instakill at most distances, lending more towards tap firing instead of spray and pray. Maybe that was the point, as the devs have noted they want a more skill based/realistic approach to combat mechanics.
@@123asap6 I love the LPVO, it’s my go to sight for pretty much every gun, the ability to zoom in and out is so great and the recoil isn’t too bad. I always like to have my sight zoomed in a little on default because if I use automatic while aiming the recoil is very much manageable but I can also hit farther targets without needing to take the time to adjust the scope.
Welcome back! Appreciate the analysis.the new teamplay is very exciting but I can see how solo-oriented players might be feeling left out. I'm now looking into ways for solo players to have more things to do on their own and to start with I'll be populating the map with smaller interactions. As MB said really appreciate your perspective on the timeline and patience. Hope you'll be around for what's to come, good to be seeing a video from ya
A solo strategy I found that works is to just camp on a mountaintop with the Hecate II and systematically eliminate every enemy you can see, before closing in to finish the job. Be sure to use your map function LIBERALLY as all enemies that have been visually spotted or have fired upon you will show up as red dots on it for a certain period of time, and once you clear out enough any remaining enemies remain permanently spotted. Stealthing solo in this game is easier than most people expect, but it is tedious as you need to bring along copious amounts of ammo. In the case of the Hecate I have to sacrifice inventory space usually reserved for bandages and dressings for more magazines, though to be fair long as I play to the weapons strengths I likely wouldn't need to carry as much medical supplies.. You can probably go a bit further using the XM2010 with the 10 round mags but every man to themself. Oh and watch out for RPG's. Even the splash damage from it now pretty much instakills you, and snipers will also always attempt to aim headshots on you, also being an instakill. They are priority targets. Grunts can easily be dealt later with through flanking maneuvers and taking cover. Speaking of the inventory system, it now actually encourages players to carry different kits instead of everyone being the same rambo with full grenades, medical, and gear. You can have a dedicated team medic, grenadier, SAW gunner, and support now. I personally act as medic for my team whenever I am not playing solo, so that everyone else can focus on carrying more ammo or frag grenades.
THE LEGEND IS BACK Yipee. I love the new update, helicopters are something I need to get used to but stuff like the inventory system are going to open so many opportunities for brm5, like an extraction mode.
Im glad someone has a view like mine, yours is a lot like mine. Im very happy theres a new big update, its very hard and buggy and untested but it will get better and I can see BRM5 being way better.
In my opinion despite the bugs, This update brings in teamwork and requiring to coordinate with your teammates and stuff, brings in a whole new gameplay style in PVE and literally changed on how we look on BRM5 now. Definitely brings a new challenge to the all of us because the AI instantly is very skilled now and they know where you are when you get compromised and the mortars. If your playing with a big group that your communicating with, definitely a lot of fun. My experience when this update came out I had a lot of fun since I was playing with the guys in VC 2 (in the brm5 server)which later became into a faction because more people started joining. The faction is still in progress and we're like 46 people. I have a guy traumatized by the mortars 😭. But yk overall great update they jst need to fix a few bugs here and there 👍.
Working bipods and trunks are a dream come true. That way you can bring more ammo and medical supplies than what you can fit in your inventory. The inventory is another system I have been asking for, for awhile. Plus when you try to drop your gear in open world it says you can’t drop it in this game mode so I think we might be getting some sort of looting system for zombies or a extraction game mode.
4 часа назад
combat gives me the joy that viper did, this update fyre
I pulled an all nighter just to play this I have one qualm: Loadouts are a pain to set up now, with no tutorial it's confusing. That and I guarantee I spent ~1 mil and only 300k was refunded. I'm a little pressed but so far I'm loving this.
I'm enjoying it, it's fun to have to take time and chose my shots carefully before engaging an enemy. Right now, the M110 Suppressed with a High-Power Optic and bipod is my go-to. Although I do have an issue with the enemy AI being able to run into the Stryker and kill me in the CROWS, that is annoying.
@ when the operation first released there was a lot of ping, latency, lag, whatever but after a few days it’s pretty playable. The AI lag sometimes but it’s something that will be fixed with time. I have been getting up to like 80-90 ping with my shitty ass Montana Wi-Fi which is good compared to most games when I get like 200 ping. For someone that has decent internet you should be fine.
Welcome back dude hope you have a wonderful night or day ahead. I just wanted to recommend the ranger 1 - 6 times scope it's really clean for pvp, sorry for bad spelling
I have played brm5 since it was just zombies and the walking sound effect was minecraft so this update is still mind blowing to me on how much this game has grown over the years and I love it. The map overhauls are so cool and just everything new with the graphics is insane. I do believe the optimization did better and the ai however I just feel like the menu is rushed, the customization is overwhelming and there just isn't as much content as you think. I know they said they have more to fix and add which is awesome, take the time but I do believe we've had better operations so far, like Viper. I still love the update and will still play it, but it def has its flaws.
Great to see you upload. One of my favorite youtubers. I personally enjoy the update and the direction the game is moving. Yeah there's been issues but they've been fixing them as fast as they can and even 3 days later they've fixed a lot of issues. I'm sure it won't be long until they fix all the bugs and can start adding new stuff. The rough release and initial days is NOTHING compared to the issues Resurgence had.
I really hate the update because one of the main reasons I loved the game was the extreme character customization but now there are barely any stuff to customize unless for the multicam fan boys
Quick viewpoint from an xbox player. Immediately after the update, ping was pretty bad unless you got a seriously under filled lobby, that seems to be a lot better now. I was grinding cash in anticipation for gen 4, so I can personally guarantee that every single location on the map could be easily solo’s. In comparison, playing gen 4. Solo stealthing is possible in some locations if you do it right and take your time, but you’re not gonna solo the cities, quarry, mountain, naval or fort. Ragdolls are finally on Xbox!! And it is beyond better than the ai disappearing after killing them. When ping is good, the ai are wonderfully responsive. I enjoy that claiming locations is the entire point now. Feels like it has more purpose. And it takes a lot longer than intel grinding. I personally play on mouse and keyboard just as a preference. If you do the same your gonna have to rebind character menu to left control (made possible by the lack of chat) Guns feel good too, love the customization and variable magnification. PvP feels awesome too.
Gotta say, considering how complicated it is to fly the helis now would be nice to have like a training heli that its cheap and would be suicidal to even bring it outside of the fob/safe area but would work well to get used to fly on the basics without the risk of having to pay for repairs and then you could get used to fly with other helis, also when it comes to the storage of the trucks, helis and trunks of the humvee would be more convinient to even be bothered to stok those up with meds and throwabables like able to drag in more than one item or a autofill and if posible if the trucks would have a ammo crate of its own so other people can get ammo but of course would have limited uses but enough for a squad for atleast 1 or two enemy strongholds xD other than that i like the update besides the optimization issues, also when i was flying the helicopter was really hard to tell when im on range of AA placements specially as it shoots you like a damm railgun xD
The hugest issue for me is the changes to recoil, it's not centered around your crosshair like the OG versions were and it's wayyy more uncontrollable unless you're on controller so controller players literally have an advantage (which is why I play it like that lol)
its a good update the only problems im having is ofc the solo thing even tho ik the game needs teamwork now i still wanna play a bit of solo and also i dont have the best internet so playing alone kinda helps and another thing i find really goofy is the stealth mechanic like when you get shot by people that spotted you and the mission is still on stealth is kinda weird but when you actually dont get spotted and you kill one guy inside a building with other people and they get alerted is also weird so idk i have mixed feelings about this update but ill try to get used to it
I actually really enjoy the new update! I just really needed a day to get used to the new changes and features. Sure, there is still some need for tweaks and extra content but, that's really it!
I fell through the floor. NPCs can do ankle break when you shot them and lastly I cannot find the button on how to use the magnification scope for the EOTECH. that was my experience
yk the only remaining complaint I have in regards to player movement/animations is that they still haven't added an animation for crawling with your primary equipped. Oh and there are no special reload anims. for the prone stance
As a operworld only player. I love the update, all the new stuff is amazing and the difficulty change isn't super unfair (when it works as intended) but it is different. The only reason I dislike the update overall is because of the bugs, the bugs are way too much to really be able to enjoy the game. That and the AI being a bit too good at beaming players from vast distances, and seeing players from vast distances. The AI don't need to worry about ammo, they do reload but they don't run out. They don't worry about bullet drop or recoil and most importantly they don't simulate a human's vision. Camo and the like means nothing, you are either in vision or not. However most of the difficulty comes from bugs, things like Stryker crews getting shot inside their vehicle or just pure bullets destroying armoured vehicles like the Stryker. There is also things like the helis being hard to land, they seem to bounce and not want to stay down. It's annoying to get your supplies each time you die, supplying vehicles is tedious. The radial menu also needs work with how its used; I'd really rather select with my mouse. The render distance is also far too low, even when set to high so sniping becomes harder, which sucks because having sniper cover is now such a useful strategy. But even with all those downsides, the game still proves to be fun when it goes right. When you are in a group, holding off hordes in Sochri as your supplies dwindle, and you are just holding out for a heli to come in with your much needed ammo and medical supplies. Or when you see that Stryker go in and its gun start unloading, or when it blows up and you see its crew run out. When you survive multiple battles from end to end, and you feel like you've been through a lot. This game definitely has the diamond in the rough going for it. I understand the anger after such a long wait and such a hyped up trailer, but lets not forget to see the good stuff. I just hope they don't do too much knee jerk reactions and change things that are actually good.
@specdock8031 gonna be so peak if they add atleast picatinny mount for sights But i still would like it to be like C7A1: if you got it, you got it now and flex on others that while theyre collecting intel you were helping poor npc's in deliveries
The bots need the some tweaking but other then that good update. when i means is thay can hit you THROUGH A APC'S ARMOR. also a small reaction time and accuracy nerf. they're running while mag dumping. if our players tried that we would miss an entire mag. ALSO RECOIL make how recoil acts more understandable.
Hoping that they make sniping a bit better with updates. It might just be me using the Hecate but I can rarely see where my shots land because of the recoil so I have to guess if I was too low or too high. It’s also hard to tell how far an enemy is so I might over compensate too high or low if I assume their range and I get it wrong. If I’m sniping from far away enough or because of the game rendering sometimes terrain will just not load. This one might just be a problem with me using the Hecate again, but it seems like the scope in using is zeroed in to slightly above where the bullet lands, but I’ve also felt this while using the Scar H. This will sometimes lead me to miss by shots while I’m sniping in the side of a hill or mountain because I’m taking cover behind some rocks or terrains and when I pop my scope up over some rocks to see the enemy and shoot, my bullets actually land in the rock in front of me. Lasers seem pretty useless sniping from long ranges. And my last nitpick is hoping that they add in a night vision of thermal scope for snipers because when turning on your night vision it makes your vision darker and more hazy making it hard to tell what’s an Ai enemy and what’s a sandbag, I have better success with turning the night vision off and just getting closer to my screen to make out enemies since I can see more detail when they’re off. Anyways sorry for nitpicking/ranting for so long if you read all that I apologize and wish you a nice day.
I found it better for me to use M2010 instead of the others. Use the PM II, and a bipod(only with M2010), enemies usually falls between 2-3 ticks below. But if they're in alert and hiding I actually find them invincible and requires multiple shots so keep on one shot one kill.
After writing this I found out that you can zero your weapon with the page up or page down keys, but since we don't have a rangefinder or something similar I have the just guess the distance or take some random shots and see if they land where I want them too, which usually doesn't work since I can't see where the bullet lands because of the recoil after firing and the bullet hole sometimes doesn't render because of distance.
The ranger finder is so weird and I don't think they're working properly with snipers. The first few zeroings have the bullet land in the exact place for me, with the later amplified that it's not practical. I also tried with teammate range but it's inconsistent in accuracy so I'd rather manually lift up. At least I saw blood particles splashed.
The one thing I am excited about is 20v20, I how that the RPG is not op, and cant kill everyone in a humvee while the humvee is still drivable, also BOATS, AMPIBIOUS WARFARE HERE WE COME
3:58 u right with low-endPC cuz i find more bugs than fun(i play on laptop due to haven't bought or even have a chance to buy a MidPC and lives on 3rd World). Like noclip to wall(AKA backrooms'd) , uncontrollable recoil on semi-auto, Epilepsy Event when turning off NOD's, and so on.. But with all of that problems, i not mad or even hated it cuz is a newgen so i expecting a hell of bugs and i might can't even go to other countries without a parent's support so... Walk it off i guess.. •-•
Here's one other bad thing is that there are no asian servers(maybe) the game makes you join NA servers which means you get 1k ping I've rejoined many servers and I still get 1k ping the only thing I can do to lower it is to make a custom server Edit: overall the game is good
I hate the fact that were basically forced to team with others I never team, no matter the game cause its just not fun at all for me. Stealth and soloing are fun asf and now that's not even possible from how op the bots are
@@douma1561 Same for me, but I would say the stealth raid are easier than before as I see it, but much more time consuming to plan and skirmish with 60s enemies, also having to bring extra supplies one by one. And if you messed up on the last 10 even 1 enemy, good luck fighting 50+ men popping out all angles.
Not to be that guy but I've been playing since 2019 and the game seems to be in a good new rebrand but I'm unfortunate I don't have my event items from 2020
I like: inventory system, helicopter system (judge me if u want), being able to edit vehicles without having to rebuy them, the guns, the attachments, bipod grips, slightly reduced recoil (I think), new stealth system. I dont like: enemy being more accurate than lasers, vitamins costing 60 dollars, running animation (it looks like were in an anime), no a-10 :(. thats it, ye. WAIT I FORGOT THE AWFULL SERVER PING HOLY SHIT IT ALWAYS GOES UP TO LIKE 2000MS
I hate the helicopter system still but I use the mouse to fly cause the buttons it's impossible for me to master so I'm over the helicopters now but the AI is a living hell you breath and they automatically detect you. I dont understand why vitamins cost money and I hate the fact we need team play just to complete a mission soloing is fun for me i hate having to team up cause it just sucks
Tbh, this is my fav update and made BRM5 greater in my heart BUT i think they should do some changes with the enemies' accuracy. yeah enemies now are dealier and more realistic but they are too ''Over Powered'' bc there was a momment when i was sniping on top of the mountian near Ronogard city and some how, a random Npc knocked me down by a headshot with his AK...(I was sniping like 800-1000m away from his position) Yes i know hes also a soldier who got trained but bro, at the range of 800-1000m away from you? thats lil unrealistic, oh btw did my helmet even protect me in that case? My last thought is this update made money harder to earn. How? you might ask 1. They romeved (prob for changes) so theres no more fast-earn money 2. The enemies now are a problem because they group together and they have Auto Aim Afterall i think they did an amazing job but still need to banlance a few things 👍
the mobile support is crazy though no way like 90% mobile player (why 90% because some guy got really good gaming phone) play with the high pin and kill the crazy ai use smg sniper you in helf map😂
Personally, I'm not the biggest fan of the customization rn. They removed a chunk of the good black stuff. BLK Tiger, Black Mags, Black Helmets, they've made getting a good blackout kit practically impossible. I also dislike the team focus, I get that BRM5 wants more teamwork, but this feels like its getting shoved down my throat. It may be because I can only get teammates in pubs which are hit or miss, but that'll always be a given. I personally still like the update, I've just got a few gripes. Also, why'd they make vehicles no longer bulletproof?
Awesome vid!!! It has definitely taken us long to get to where we want, that being getting more developers, and finding what we all collectively like, resurgence was great in giving us a "platform/version of the game where we could learn what we want, find what people want, and refine that. And now with phoenix, this has basically become what all of us collectively wanted, along side making the game very modular, in a way where we can resume expanding it drastically. Thank you for mentioning patience, it has definitely been a slightly rough launch, and ofc we are all working to refine it as soon as possible, but overall, all of us are happy and excited, not a lot of people understand how amazing this update is on the back end, our capabilities are quite incredible now and we are all stoked to dive into new features and so on in the very near future, thanks for the awesome vid and take care!
Appreciate it a lot. Looking forward to what is to come. I’ll be here for it, trust me. The game feels different in the best way, but it still feels like brm. Give people some time they’ll come around
@@JayThyKay Definitely, and yea, over years you learn that roblox players for the most part don't like change, just need to give them some time, its definitely something new to learn. On that note we all really wish we had a tutorial, sadly had no time(
@@mbsniper5775But why force us to team with others that just takes away the fun for some of us with how op the AI is
@@mbsniper5775 Its always like that with brm5. It was like that with resurgence also, but I have to give you all props for the amazing update
I love the changes bro
the fact that in open world the raids actually take TIME and STRATEGY is auesome, you can now get into full on firefights that go back and forth, you need way more people and it is less likely that everyone is divided at different bases but instead most of them are at one.
Agreed, one time we were in a firefight at fort Tonga’s trying to push in and people were starting to run low on ammo so the Stryker we went into the base in went to the promoted city base and loaded up on ammunition and medical supplies and we were able to conquer the rest of the base by repeating that a few times. It felt like I was actually fighting against enemies instead of fake ass enemies that walk in a straight line and can only take you out in bulk. I love this new update.
What I like about this update is that skill takes priority, in Gen3 the enemy AI would swarm you with 30 bots at once, overwhelming you quickly but allowing you to still kill most of them, in Gen4 however headshots are now 1 shot for AI too not just players the AI is also much more passive and defensive, choosing to take cover or go into prone rather than chase after you as much
This means that having a lot of firepower cannot help you like it could help you in Gen3, what you need is either skill to stealth or teammates to go guns blazing with, as I found myself not being able to accomplish raids without teammates, the NPCs overpower you eventually and often sneak up on you while you're reloading or healing
grenade spam:
@@LionOfTawhid I honestly dislike this mechanic, making the Ai this difficult ruins the fun for me, and if you tell me to “just work with teammates.” Sometimes I want to get back and relax by myself.
@@Christopher4567-g3fthey make the enemies so much harder, they gave them rpg, mortar, helicopter and so much more. They make them extremely accurate and one shot you in the head which okey but then their numbers can reach 130+ at one point all while all we have are just vehicle that barely protect you, hell, their armor doesn’t even work and it just let bullets fly straight through
@@okipullup3367 lmao so true
@@okipullup3367 also I hate their instant prone, it’s so annoying.
you have a mindset that i think is missing from a lot of communities on roblox these days. whenever there's a huge update, the community is very quick to shit on it in the first 24+ hours. they refuse to give it another chance, and i can somewhat understand.
chances are, however, you will not be getting a final version of an update about a good 99.9% of the time, and there's always going to be patches and new content added in the coming days and weeks. as you stated, this is literally resurgence 2.0. people will warm up to operation phoenix eventually
Appreciate it. Everyone needs to understand the update was released a few days ago. Patches and changes will come. I’m excited. Trying to be optimistic. Got nothing but good things to say
It's nice to hear a take from someone who seems to understand the big picture, that not everything is about where we are now but rather where we can be. Even on RUclips it can be difficult to sift through feedback and distinguish between constructive feedback and straight up vitriol. The reality is that, unlike the launch of Resurgence, I can confidently say the pieces are in place to take the game to the next level.
The GEN4 framework is the culmination of all the lessons learned throughout BRM5's life, and enables us to bring the game towards a vision that was just not possible before. I'm happy to say that we finally do have a vision for the game and invite our players to join us in meeting it. We'll get there. It might be a minute, but we're on the road now. It's been coming up on 5 years of BRM5 and as a long-time player I am blown away by how much the game has grown. Thank you for not only being part of the solution, but leading by example.
Here for the ride. Everyone will come around and come to appreciate the hard work and building blocks in front of them. The game feels fresh. Feels like something entirely new. Some people don’t like change, it’ll just take time. Best of luck. Excited for what is to come.
It's part of weathering the storm for us, and you definitely know some of it is unavoidable with big changes like this. Change can be good but nothing happens without a reason, and it'll just be a matter of time before those reasons become clear. Still got goods in the oven.
i love the update, the loadout stuff just needs to be sorted out a tiny bit but i figured it out so good enough for me. also my wifi compared to others out of my country is trash for some but it works like a charm here. Finally the compensation allowed me to get an m2 on my 4x4 (i think they gave me more money)
The gun customization tic on the right spot for me and I do enjoy the aspect of communication on every one’s part during a raid to help each other go through it
Operation Phoenix is definitely a solid update which steers the game to a more skill-based direction, and the only problems I really have with the update is with certain bugs (Bots falling through the map, for one...) that really ruins the game for me (which I hope they will fix in the coming days/weeks). But on the other hand, I am absolutely loving the update so far and it feels like a fresh overhaul to BRM5 as a game.
Here's what I will say, I am playing on a mid end laptop. Not for gaming, but it has a 4 year old I5. Without a graphics card and with 12 gigs I can run about 5 - 6 bars of graphics with most ingame settings at max and medium. It runs a solid 30-40 FPS most of the time unless I run into specific lag fest units. The game is so well optimized I love it.
The game is a wonderful start, and I have very little issues with it. My problems are with the AI and weapons. The weapons look fine, but recoil feels more violent than it should be, even with a fully kitted rifle or DMR. On top of that we still have no ADS sensitivity slider. The AI on the other hand? They're literally like fuckin terminators, you make one single sound and they instantly run around a corner and hit 5 instant headshots downing you immediately.
@@BrokenDaggerGOC I think the worst part is how they get stuck in certain areas and can shoot through thick materials and underground.
I haven’t had any of those issues, I mean a few but for the most part it’s been pretty straight forward. But when the devs get all the lag and bugs figured out this game will be a lot better. But for now I’m having a load of fun with the upped difficulty.
Are you using a magnified optic by any chance? Most people agree that automatic fire with magnified optics is pretty violent as of right now, so I would suggest getting LPVO's or lower magnification sights until that is fixed. Now to be fair, weapons have seen a buff across the board with headshots now being nearly always an instakill at most distances, lending more towards tap firing instead of spray and pray. Maybe that was the point, as the devs have noted they want a more skill based/realistic approach to combat mechanics.
@@123asap6 I love the LPVO, it’s my go to sight for pretty much every gun, the ability to zoom in and out is so great and the recoil isn’t too bad. I always like to have my sight zoomed in a little on default because if I use automatic while aiming the recoil is very much manageable but I can also hit farther targets without needing to take the time to adjust the scope.
2:20 You're welcome guys, thank me later
🎉🎉
So good to see you back mate.
Welcome back! Appreciate the analysis.the new teamplay is very exciting but I can see how solo-oriented players might be feeling left out. I'm now looking into ways for solo players to have more things to do on their own and to start with I'll be populating the map with smaller interactions. As MB said really appreciate your perspective on the timeline and patience. Hope you'll be around for what's to come, good to be seeing a video from ya
Thank ya. I plan on being around! Excited to see what unfolds. Best of luck
A solo strategy I found that works is to just camp on a mountaintop with the Hecate II and systematically eliminate every enemy you can see, before closing in to finish the job. Be sure to use your map function LIBERALLY as all enemies that have been visually spotted or have fired upon you will show up as red dots on it for a certain period of time, and once you clear out enough any remaining enemies remain permanently spotted.
Stealthing solo in this game is easier than most people expect, but it is tedious as you need to bring along copious amounts of ammo. In the case of the Hecate I have to sacrifice inventory space usually reserved for bandages and dressings for more magazines, though to be fair long as I play to the weapons strengths I likely wouldn't need to carry as much medical supplies.. You can probably go a bit further using the XM2010 with the 10 round mags but every man to themself.
Oh and watch out for RPG's. Even the splash damage from it now pretty much instakills you, and snipers will also always attempt to aim headshots on you, also being an instakill. They are priority targets. Grunts can easily be dealt later with through flanking maneuvers and taking cover.
Speaking of the inventory system, it now actually encourages players to carry different kits instead of everyone being the same rambo with full grenades, medical, and gear. You can have a dedicated team medic, grenadier, SAW gunner, and support now. I personally act as medic for my team whenever I am not playing solo, so that everyone else can focus on carrying more ammo or frag grenades.
Welcome back Jay! I’m glad to see you back.
THE LEGEND IS BACK Yipee. I love the new update, helicopters are something I need to get used to but stuff like the inventory system are going to open so many opportunities for brm5, like an extraction mode.
It's great to see you back. Great video
Im glad someone has a view like mine, yours is a lot like mine. Im very happy theres a new big update, its very hard and buggy and untested but it will get better and I can see BRM5 being way better.
In my opinion despite the bugs, This update brings in teamwork and requiring to coordinate with your teammates and stuff, brings in a whole new gameplay style in PVE and literally changed on how we look on BRM5 now. Definitely brings a new challenge to the all of us because the AI instantly is very skilled now and they know where you are when you get compromised and the mortars. If your playing with a big group that your communicating with, definitely a lot of fun. My experience when this update came out I had a lot of fun since I was playing with the guys in VC 2 (in the brm5 server)which later became into a faction because more people started joining. The faction is still in progress and we're like 46 people. I have a guy traumatized by the mortars 😭. But yk overall great update they jst need to fix a few bugs here and there 👍.
Finally larp as garand thumb with the pride of my URGI
lol 😂
I’m just happy that we got bipods
Working bipods and trunks are a dream come true. That way you can bring more ammo and medical supplies than what you can fit in your inventory. The inventory is another system I have been asking for, for awhile. Plus when you try to drop your gear in open world it says you can’t drop it in this game mode so I think we might be getting some sort of looting system for zombies or a extraction game mode.
combat gives me the joy that viper did, this update fyre
I love the fact that you are back. My thoughts are if they had a difficulty option it would help a lot with the solo players
I pulled an all nighter just to play this I have one qualm:
Loadouts are a pain to set up now, with no tutorial it's confusing. That and I guarantee I spent ~1 mil and only 300k was refunded. I'm a little pressed but so far I'm loving this.
Same i also only got 312k, now only left with 150k
I got fully refunded, maybe but i got like 630k which let me bought everything in the game and still have 290k left
I'm enjoying it, it's fun to have to take time and chose my shots carefully before engaging an enemy. Right now, the M110 Suppressed with a High-Power Optic and bipod is my go-to. Although I do have an issue with the enemy AI being able to run into the Stryker and kill me in the CROWS, that is annoying.
Ya, being shot while sitting in the Stryker is kinda annoying. But it will hopefully be fixed in a bug patch soon.
Do yall get high ping in pubs? Pubs have become pretty much unplayable for me because of the ping
@ when the operation first released there was a lot of ping, latency, lag, whatever but after a few days it’s pretty playable. The AI lag sometimes but it’s something that will be fixed with time. I have been getting up to like 80-90 ping with my shitty ass Montana Wi-Fi which is good compared to most games when I get like 200 ping. For someone that has decent internet you should be fine.
@@K2l2shn1kov ohh ihavent gotten time to play lately ill def check again thanks
@ no problem
You’re back!
i checked out ur channel welcome back after a few months i hope you make some more content on the update because you are interesting to watch!
I think they need to add more small raids on like houses that you can do solo. I think that would be great, but I still love the new teamwork focus
Welcome back dude hope you have a wonderful night or day ahead. I just wanted to recommend the ranger 1 - 6 times scope it's really clean for pvp, sorry for bad spelling
Never commented before( I don’t think) but welcome back, your always the first person I come to about BRM5
The legend is back
Welcome back king
Just when I thought you'd gone for good, a wonderful surprise indeed
AWSOME VIDEO AND UR BACK!
Good to be back, i miss you 🥲
nice to see you back on the game
Glad you are back
I have played brm5 since it was just zombies and the walking sound effect was minecraft so this update is still mind blowing to me on how much this game has grown over the years and I love it. The map overhauls are so cool and just everything new with the graphics is insane. I do believe the optimization did better and the ai however I just feel like the menu is rushed, the customization is overwhelming and there just isn't as much content as you think. I know they said they have more to fix and add which is awesome, take the time but I do believe we've had better operations so far, like Viper. I still love the update and will still play it, but it def has its flaws.
the king is back
Great to see you upload. One of my favorite youtubers.
I personally enjoy the update and the direction the game is moving. Yeah there's been issues but they've been fixing them as fast as they can and even 3 days later they've fixed a lot of issues.
I'm sure it won't be long until they fix all the bugs and can start adding new stuff. The rough release and initial days is NOTHING compared to the issues Resurgence had.
I really hate the update because one of the main reasons I loved the game was the extreme character customization but now there are barely any stuff to customize unless for the multicam fan boys
@@Yur1_bo1 the devs said that they would add more things. We are going to get a lot more things, we just have to wait a bit
Quick viewpoint from an xbox player.
Immediately after the update, ping was pretty bad unless you got a seriously under filled lobby, that seems to be a lot better now.
I was grinding cash in anticipation for gen 4, so I can personally guarantee that every single location on the map could be easily solo’s.
In comparison, playing gen 4. Solo stealthing is possible in some locations if you do it right and take your time, but you’re not gonna solo the cities, quarry, mountain, naval or fort.
Ragdolls are finally on Xbox!!
And it is beyond better than the ai disappearing after killing them. When ping is good, the ai are wonderfully responsive. I enjoy that claiming locations is the entire point now. Feels like it has more purpose. And it takes a lot longer than intel grinding.
I personally play on mouse and keyboard just as a preference. If you do the same your gonna have to rebind character menu to left control (made possible by the lack of chat)
Guns feel good too, love the customization and variable magnification.
PvP feels awesome too.
THE GOAT IS BACK
We are so back
Man, I've missed you.
HES BACKK!!!!!!!!!!!!!
Been waiting for you man
Miss you jay
(GamingWith_D0GS/Venix)
Welcome back lad
You're back!!!! 🗣️
nice dude, you are right about the teaming stuff. I have friends but they don't like the game so it would be nice to team up with someone
Gotta say, considering how complicated it is to fly the helis now would be nice to have like a training heli that its cheap and would be suicidal to even bring it outside of the fob/safe area but would work well to get used to fly on the basics without the risk of having to pay for repairs and then you could get used to fly with other helis, also when it comes to the storage of the trucks, helis and trunks of the humvee would be more convinient to even be bothered to stok those up with meds and throwabables like able to drag in more than one item or a autofill and if posible if the trucks would have a ammo crate of its own so other people can get ammo but of course would have limited uses but enough for a squad for atleast 1 or two enemy strongholds xD other than that i like the update besides the optimization issues, also when i was flying the helicopter was really hard to tell when im on range of AA placements specially as it shoots you like a damm railgun xD
Welcome back
The hugest issue for me is the changes to recoil, it's not centered around your crosshair like the OG versions were and it's wayyy more uncontrollable unless you're on controller so controller players literally have an advantage (which is why I play it like that lol)
its a good update the only problems im having is ofc the solo thing even tho ik the game needs teamwork now i still wanna play a bit of solo and also i dont have the best internet so playing alone kinda helps and another thing i find really goofy is the stealth mechanic like when you get shot by people that spotted you and the mission is still on stealth is kinda weird but when you actually dont get spotted and you kill one guy inside a building with other people and they get alerted is also weird so idk i have mixed feelings about this update but ill try to get used to it
I actually really enjoy the new update! I just really needed a day to get used to the new changes and features. Sure, there is still some need for tweaks and extra content but, that's really it!
Operation is really nice, but I hope they fix the lag issues + allow your Inventory to save
The goat is back!
been waiting for a while for u to release
I fell through the floor. NPCs can do ankle break when you shot them and lastly I cannot find the button on how to use the magnification scope for the EOTECH. that was my experience
Not to mention, BRM5 crash all the time
yk the only remaining complaint I have in regards to player movement/animations is that they still haven't added an animation for crawling with your primary equipped. Oh and there are no special reload anims. for the prone stance
Oh shit he's back
As a operworld only player. I love the update, all the new stuff is amazing and the difficulty change isn't super unfair (when it works as intended) but it is different. The only reason I dislike the update overall is because of the bugs, the bugs are way too much to really be able to enjoy the game. That and the AI being a bit too good at beaming players from vast distances, and seeing players from vast distances.
The AI don't need to worry about ammo, they do reload but they don't run out. They don't worry about bullet drop or recoil and most importantly they don't simulate a human's vision. Camo and the like means nothing, you are either in vision or not.
However most of the difficulty comes from bugs, things like Stryker crews getting shot inside their vehicle or just pure bullets destroying armoured vehicles like the Stryker.
There is also things like the helis being hard to land, they seem to bounce and not want to stay down. It's annoying to get your supplies each time you die, supplying vehicles is tedious. The radial menu also needs work with how its used; I'd really rather select with my mouse. The render distance is also far too low, even when set to high so sniping becomes harder, which sucks because having sniper cover is now such a useful strategy.
But even with all those downsides, the game still proves to be fun when it goes right. When you are in a group, holding off hordes in Sochri as your supplies dwindle, and you are just holding out for a heli to come in with your much needed ammo and medical supplies. Or when you see that Stryker go in and its gun start unloading, or when it blows up and you see its crew run out. When you survive multiple battles from end to end, and you feel like you've been through a lot. This game definitely has the diamond in the rough going for it.
I understand the anger after such a long wait and such a hyped up trailer, but lets not forget to see the good stuff. I just hope they don't do too much knee jerk reactions and change things that are actually good.
The ugly is that they stole our Groza's (if anyone unlocked) and still didnt gave back
@@Snicshavo definitely rework in progress
You can see Groza in gun loadout background
@specdock8031 gonna be so peak if they add atleast picatinny mount for sights
But i still would like it to be like C7A1: if you got it, you got it now and flex on others that while theyre collecting intel you were helping poor npc's in deliveries
The bots need the some tweaking but other then that good update.
when i means is thay can hit you THROUGH A APC'S ARMOR. also a small reaction time and accuracy nerf. they're running while mag dumping. if our players tried that we would miss an entire mag. ALSO RECOIL make how recoil acts more understandable.
HES BACK
Ah man now we wait for Gen 4 Solo
Hoping that they make sniping a bit better with updates.
It might just be me using the Hecate but I can rarely see where my shots land because of the recoil so I have to guess if I was too low or too high.
It’s also hard to tell how far an enemy is so I might over compensate too high or low if I assume their range and I get it wrong.
If I’m sniping from far away enough or because of the game rendering sometimes terrain will just not load.
This one might just be a problem with me using the Hecate again, but it seems like the scope in using is zeroed in to slightly above where the bullet lands, but I’ve also felt this while using the Scar H. This will sometimes lead me to miss by shots while I’m sniping in the side of a hill or mountain because I’m taking cover behind some rocks or terrains and when I pop my scope up over some rocks to see the enemy and shoot, my bullets actually land in the rock in front of me.
Lasers seem pretty useless sniping from long ranges.
And my last nitpick is hoping that they add in a night vision of thermal scope for snipers because when turning on your night vision it makes your vision darker and more hazy making it hard to tell what’s an Ai enemy and what’s a sandbag, I have better success with turning the night vision off and just getting closer to my screen to make out enemies since I can see more detail when they’re off.
Anyways sorry for nitpicking/ranting for so long if you read all that I apologize and wish you a nice day.
I found it better for me to use M2010 instead of the others. Use the PM II, and a bipod(only with M2010), enemies usually falls between 2-3 ticks below. But if they're in alert and hiding I actually find them invincible and requires multiple shots so keep on one shot one kill.
After writing this I found out that you can zero your weapon with the page up or page down keys, but since we don't have a rangefinder or something similar I have the just guess the distance or take some random shots and see if they land where I want them too, which usually doesn't work since I can't see where the bullet lands because of the recoil after firing and the bullet hole sometimes doesn't render because of distance.
The ranger finder is so weird and I don't think they're working properly with snipers. The first few zeroings have the bullet land in the exact place for me, with the later amplified that it's not practical. I also tried with teammate range but it's inconsistent in accuracy so I'd rather manually lift up. At least I saw blood particles splashed.
love your stuff
The one thing I am excited about is 20v20, I how that the RPG is not op, and cant kill everyone in a humvee while the humvee is still drivable,
also BOATS, AMPIBIOUS WARFARE HERE WE COME
eyy! i played with u in pvp casual i was vincewawa who said oh hi jay. so uhh heloo:3
3:58 u right with low-endPC cuz i find more bugs than fun(i play on laptop due to haven't bought or even have a chance to buy a MidPC and lives on 3rd World). Like noclip to wall(AKA backrooms'd) , uncontrollable recoil on semi-auto, Epilepsy Event when turning off NOD's, and so on.. But with all of that problems, i not mad or even hated it cuz is a newgen so i expecting a hell of bugs and i might can't even go to other countries without a parent's support so... Walk it off i guess.. •-•
All of the changes (except the re-addition of RPG enemies) are great in my opinion. 70% of them don't function properly, though.
how did you get the white phosphor in your gpnvg18 mine is green
When are they going to do a remake of LookOut?
since they redid all the other maps, why not also Lookout (winter cabin)?
can u makea vid on all the snipers for overworld and which ones the best that would be really cool thsbkyuo
Wait umm does everyone knows whether or not they will add back the exclusive stuff back?
It's WAY harder now, considering the fact that now I have to join public servers.
can you drop a loadout video im completely lost on what to use
HEEESSS BAACCCKKK‼️‼️‼️‼️‼️‼️
Here's one other bad thing is that there are no asian servers(maybe) the game makes you join NA servers which means you get 1k ping I've rejoined many servers and I still get 1k ping the only thing I can do to lower it is to make a custom server
Edit: overall the game is good
I hate the fact that were basically forced to team with others I never team, no matter the game cause its just not fun at all for me. Stealth and soloing are fun asf and now that's not even possible from how op the bots are
@@douma1561 Same for me, but I would say the stealth raid are easier than before as I see it, but much more time consuming to plan and skirmish with 60s enemies, also having to bring extra supplies one by one. And if you messed up on the last 10 even 1 enemy, good luck fighting 50+ men popping out all angles.
@OnlyAterer Took me an hour and a half just to complete quarry but I do like the challenge of how difficult the Ai is
Should work on xbox series s,i got issue when i want try heal/turn on vehicle,when i push the fire button of the mause it keeps fire.
Not to be that guy but I've been playing since 2019 and the game seems to be in a good new rebrand but I'm unfortunate I don't have my event items from 2020
HOLY SHIT HE'S BACK
Can you show a tutorial of BRM5 on mobile plz and Welcome back to the Community
what gun is that'
Update is pretty good except for the servers all being 300 ping and constant lag/bugs.
I like: inventory system, helicopter system (judge me if u want), being able to edit vehicles without having to rebuy them, the guns, the attachments, bipod grips, slightly reduced recoil (I think), new stealth system.
I dont like: enemy being more accurate than lasers, vitamins costing 60 dollars, running animation (it looks like were in an anime), no a-10 :(.
thats it, ye.
WAIT
I FORGOT
THE AWFULL SERVER PING
HOLY SHIT IT ALWAYS GOES UP TO LIKE 2000MS
I hate the helicopter system still but I use the mouse to fly cause the buttons it's impossible for me to master so I'm over the helicopters now but the AI is a living hell you breath and they automatically detect you. I dont understand why vitamins cost money and I hate the fact we need team play just to complete a mission soloing is fun for me i hate having to team up cause it just sucks
Overall, skill issue and go work with ppl lol
@@infamous8486That's all you brm5 meat riders ever say nowadays instead of giving a good response
@@infamous8486Is that all you brm5 people ever say?, Skill issue this skill issue that give a actual response that isn't braindead for once
@@infamous8486That's all you people ever say huh
Tbh, this is my fav update and made BRM5 greater in my heart BUT i think they should do some changes with the enemies' accuracy.
yeah enemies now are dealier and more realistic but they are too ''Over Powered'' bc there was a momment when i was sniping on top of the mountian near Ronogard city and some how, a random Npc knocked me down by a headshot with his AK...(I was sniping like 800-1000m away from his position) Yes i know hes also a soldier who got trained but bro, at the range of 800-1000m away from you? thats lil unrealistic, oh btw did my helmet even protect me in that case?
My last thought is this update made money harder to earn. How? you might ask
1. They romeved (prob for changes) so theres no more fast-earn money
2. The enemies now are a problem because they group together and they have Auto Aim
Afterall i think they did an amazing job but still need to banlance a few things 👍
Guys how do i use magnifier in brm5
aim in, then use scroll wheel
Jay, hello
We no need skills to pilot helis
Thy legend has returned
i want the old one back
the mobile support is crazy though no way like 90% mobile player (why 90% because some guy got really good gaming phone) play with the high pin and kill the crazy ai use smg sniper you in helf map😂
game is good though
i thought i was the only one playing with mobile wifi
Personally, I'm not the biggest fan of the customization rn. They removed a chunk of the good black stuff. BLK Tiger, Black Mags, Black Helmets, they've made getting a good blackout kit practically impossible. I also dislike the team focus, I get that BRM5 wants more teamwork, but this feels like its getting shoved down my throat. It may be because I can only get teammates in pubs which are hit or miss, but that'll always be a given.
I personally still like the update, I've just got a few gripes. Also, why'd they make vehicles no longer bulletproof?
@@SoulsBorneTrashCan Equipments/attachments didn’t carry over properly, most things you mentioned would be back in the upcoming months
@bakatom142 Upcoming MONTHS?! I'm gonna be stuck with Multicam for thr next months? Nooooo
@@SoulsBorneTrashCan well if devs fixed the important issues early you’ll get it before the year ends
think about it that way
@@bakatom142 :D
They removed skirmish 😢
I honestly love the update but there is 1 thing i dislike. Removing previous existing features like missions.
OH MY GOD HE'S BACK!!!
What happened to skirmish