Destroyer Paolo Emilio - Ultimate Assassin

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  • Опубликовано: 3 ноя 2024

Комментарии • 15

  • @riccardopozzoni8821
    @riccardopozzoni8821 7 месяцев назад +7

    The second montana was oblivious about his surroundings.. this highlights how the playerbase is getting worse.. bots that cannot exit binos view and get easily rushed by a yolo emilio

    • @inconspicuously_anonymous
      @inconspicuously_anonymous 7 месяцев назад +2

      yes, but don't we, the better playerbase, want this? i mean, you can play CB or ranked to play against other good players, and you can just farm the randoms bots when you're bored... i mean just hear me out....

    • @15jsoliven
      @15jsoliven 7 месяцев назад +1

      What do you expect a Monty to do? Caught out alone cuz the entire flank is dead. 1 v 1 a Yolo in a Monty and you will lose 100% no matter how good you think you are lol

    • @inconspicuously_anonymous
      @inconspicuously_anonymous 7 месяцев назад +1

      @@15jsoliven even so, he could have kited, or angled away from the oncoming torps (or angled in since he was practically border humping), which would have at least bought him some time..... you can also load HE and blindfire, which is a longshot, i know, but it's still better than just cruising at quarter speed in bino view... also, you are correct, there was no one else on their flank to support, but there weren't any of the polo's teammates on the flank either. it was a 1v1.

    • @15jsoliven
      @15jsoliven 7 месяцев назад

      i get it but doing all that won't stop the polo from killing the Monty in a 1 v 1 situation like that. Plus that player looked like a J line hugger BB player having full HP that late in the game means he just wasn't in the fight at all so maybe right he was a noob haha. @@inconspicuously_anonymous

    • @riccardopozzoni8821
      @riccardopozzoni8821 7 месяцев назад

      @@15jsoliven like the other guy said, he could turn and kite.. pros of it:
      1) the smoke would have been finished and yolo was close range
      2) running away means more time to angle and not eat all torps (still some would be eaten)
      3) no need of HE close range.. Monty HE alpha is shit and also u have saturation.. 12 hits with AP overpen = 1350dmg (overpen don't saturate the hull) is 16.2k DMG + secondaries.. yes with HE u could break shit but if it's not in reloading, u can dcp and still launch/shoot.. or u have to be lucky and Perma break a toro tube
      4) secondaries would have caused DMG even if they are not accurate as Ohio's but it was knife fight distance
      To sum up he could have blasted that yolo even 1 vs 1.. at least it could have been a sure trade.
      But he was oblivious, not looking at minimap or his surroundings.. how could u not see a smoke coming at u from 7km (yolo detection)
      Yolo is a meme ships for good players for smashing bots.
      If Yolo's are bad and fight good players, they die with 0 results
      If yolo is good vs someone good, it's more tricky
      If yolo is good vs bots, this will happen every time
      Yolo player did the best thing he could do.. hunting oblivious players and it's okay for me to be shotgunned by a yolo if I missplay (not talking about sub shotguns).. but to be killed like that, u really have to have blindness and pressing keyboard with no clue

  • @barrymak421
    @barrymak421 7 месяцев назад

    12k gun range. That's living the high life for a meatball thrower.

  • @cbruno7215
    @cbruno7215 7 месяцев назад

    Magnificent part 👍😎

  • @tmseh
    @tmseh 7 месяцев назад

    Mamma mia!
    That's one fast destroyer.
    Who built it Ferrari Shipyards?
    Even the torpedoes are hot and spicy.

  • @ilkcanbuecis
    @ilkcanbuecis 7 месяцев назад +2

    tiger shark dd

  • @hatsikmaroukian4111
    @hatsikmaroukian4111 7 месяцев назад

    Aren't there gonna be crybabies that will whine about shotgunning?

  • @KronStaro
    @KronStaro 7 месяцев назад

    reupload