Inside Star Citizen: Alpha 4.0 - Meshing Forward

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  • Опубликовано: 14 ноя 2024

Комментарии • 1 тыс.

  • @toxicwxste
    @toxicwxste 18 часов назад +219

    PLEASE DO MORE EPISODES LIKE THESE. WE WANT THE DETAILS

    • @calarencrow7480
      @calarencrow7480 15 часов назад +6

      Without streamer dristracting snippets though

    • @masakari6922
      @masakari6922 14 часов назад +1

      RIP bug smashers

    • @ConradLarsonGaming
      @ConradLarsonGaming 13 часов назад

      ​@@calarencrow7480nah the interspersed vids are good. It's useful to help break up the tech send.

    • @Pogopvp
      @Pogopvp 3 часа назад +2

      Without citizen kate's voice tho...

  • @bob450v4
    @bob450v4 19 часов назад +824

    This is what we need.A Detailed explanation of the underlying tech and issues present and ways they are fixing them. Bravo.

    • @MrCabbage-qz2vd
      @MrCabbage-qz2vd 19 часов назад +5

      another great episode of ISC

    • @mattvmalone
      @mattvmalone 18 часов назад +7

      the only people who really need it are the ones whining about bugs and long development time lol

    • @strategygalactic
      @strategygalactic 18 часов назад +7

      Not me. I just need it fixed. What? Come at me bro!

    • @mattvmalone
      @mattvmalone 18 часов назад +1

      @@strategygalactic hahaha good one

    • @archentar
      @archentar 17 часов назад +6

      I'd prefer a functioning game over explanations of broken tech.

  • @Konshu
    @Konshu 17 часов назад +348

    Dirty Variables sounds like a gentleman's club on Pyro.

    • @thekaxmax
      @thekaxmax 16 часов назад +9

      Microtech, a dev's club

    • @CitizenScott
      @CitizenScott 12 часов назад +4

      This whole ep sounds like icache 2.0

    • @AndrewFurmanczyk86
      @AndrewFurmanczyk86 10 часов назад +1

      i legit laughed at this. thanks for that

    • @barnigranero5882
      @barnigranero5882 9 часов назад +4

      I still remember when my computing lecturer at University did a class on the concept of a dirty read.
      He started the lecture by slamming a copy of the Sun newspaper onto his desk and declaring, "you may think this is a dirty read, but we're going to discuss something much more interesting".

    • @xen1313
      @xen1313 4 часа назад

      @Konshu i was going to say cyberpunk 2077, but sure.

  • @thenegociater3387
    @thenegociater3387 17 часов назад +175

    This is the communication the community wants, thank you.

  • @LevelCapGaming
    @LevelCapGaming 19 часов назад +836

    Great episode! Super interesting to hear about the underlying tech and problem solving.

    • @NSXtacy-
      @NSXtacy- 19 часов назад +16

      LevelCap may be drinking the koolaid but I'm over here bathing in the stuff!

    • @cococormac7513
      @cococormac7513 19 часов назад +1

      .Space Onions confirmed?!!!

    • @DABOYDJEM1
      @DABOYDJEM1 19 часов назад +2

      Space Squirrels confirmed!?

    • @Cpt_Kakashi
      @Cpt_Kakashi 18 часов назад +3

      "just give them 2 more years bruh" tm

    • @O-.-O
      @O-.-O 17 часов назад +1

      A show about game without any real game 😂

  • @LonesharkX2
    @LonesharkX2 17 часов назад +109

    This network team is my favorite team. Very clear direction, solid plan to proceed. Love to see it. These guys give me hope.

  • @m0rpeth500
    @m0rpeth500 17 часов назад +134

    "It's been a while, since we had you in here", he says to the guy with the two-thousand yard stare.

    • @Shive1337
      @Shive1337 12 часов назад

      He's lost 😢

  • @MarxMin
    @MarxMin 19 часов назад +141

    by far some of my favorite talks... I love when the devs drill deep into the back end technology Please don't feel like we can't follow you We can't get enough of this info Good job guys You are doing something nobody ever has!

  • @wakirk
    @wakirk 17 часов назад +21

    That's why they opened evocarte. They wanted to see what we see so they could understand what's happening beyond just data.

    • @LucidStrike
      @LucidStrike 15 часов назад +2

      The could already do that through multiple means. Pretty sure they relaxed the NDA because it's a special time for ALL players and they wanted everyone to be able to watch 4.0 being born.

  • @secondcut3138
    @secondcut3138 18 часов назад +219

    Nice episode. It’s rare to see a company be this open about their difficulties, very brave

    • @ChristoffRevan
      @ChristoffRevan 18 часов назад +8

      Yet uninformed people out there say that they don't communicate enough...

    • @O-.-O
      @O-.-O 17 часов назад +3

      I have bridge to sell you 😂

    • @anaryl
      @anaryl 17 часов назад +10

      That's because companies who face these kinds of difficulties 12 years after establishment tend to have already failed - rather than being propped up by the charity of their users.

    • @SuperlunarNim
      @SuperlunarNim 13 часов назад +1

      @@ChristoffRevan It's because so much fo their "open communication" more often than not turns out to be bullshit. And not giving bad info by mistake, but deliberately lying and bending the truth to backers. I backed the game and gave CIG the benefit of the doubt for 5 years and at the end of it all I simply don't believe a thing they say anymore.

    • @Chaffee738
      @Chaffee738 12 часов назад +3

      ​@@SuperlunarNim I have a Nigerian prince to connect to you about a business proposal then 😂 you seem really gullible to conspiracy theories

  • @SpaceTomato
    @SpaceTomato 20 часов назад +502

    Channel that Todd energy, 10x performance improvements!
    Also...Space Onions confirmed?

    • @Sparkk0
      @Sparkk0 20 часов назад +42

      16x the meshing.

    • @stachemo4740
      @stachemo4740 20 часов назад +18

      This is your, tomato comment.

    • @nixlad
      @nixlad 20 часов назад +1

      Booooooo

    • @ThreeAngrySquirrels
      @ThreeAngrySquirrels 20 часов назад +6

      Looking forward to seeing your next video title dramatically claiming this is the end of star citizen... again

    • @SpaceTomato
      @SpaceTomato 19 часов назад +16

      ​@@ThreeAngrySquirrelsLink the first

  • @RespiteofChampions
    @RespiteofChampions 17 часов назад +116

    I ADORE this level of transparency. Talking about WHAT the problems are, what's ACTUALLY happening in terms of what's going on in the back-end, and how they're solving things. Not just saying "Hey, we see you, we know you're having problems, we're working on it". I want MORE companies to do this. Tell us WHAT is the tech, what's HAPPENING TO the tech, and how they're going in and fixing it.

    • @Popito84
      @Popito84 15 часов назад

      That's where the transparency ends, they don't let people know the millions they wasted on "space ship" renovations of their offices and mass layoffs.

    • @xen1313
      @xen1313 8 часов назад +1

      Well, within reason, I have a feeling they are also looking to showcase the Tech so they can sell software licencing to other games. Star Engine is much the same. I'm all for them finding new revenue streams other than ship sales.

    • @pepegac9999
      @pepegac9999 7 часов назад +1

      FR FR

  • @maddiegaming5783
    @maddiegaming5783 17 часов назад +19

    I have not yet pledged but I LOVE following the progress of this game. Such talented devs! Keep up the amazing work!

    • @Dowlphin
      @Dowlphin 13 часов назад +5

      It's the smart thing. You get all the spectacle without any of the pain. 😅
      The early-backer-appreciation approach has gradually morphed into the-late-bird-catches-the-sandworm.

    • @witchynerdhermit
      @witchynerdhermit 13 часов назад +4

      I pledged when I was just out of highschool. I am now thirty years old.

    • @Aztaable
      @Aztaable 10 часов назад

      i wouldn't recommend the game until you think it would be an enjoyable game for you. Unless you can tolerate the broken state of alpha development.

    • @FancyaBevMate
      @FancyaBevMate 4 часа назад

      I'm £5,000 + in pledges since 2013 personally I'd keep your money in your bank I wish I had....😢😢😢

  • @TAW4SHI
    @TAW4SHI 15 часов назад +7

    watching this makes me want to cry just for seeing game evolve along these years, also played today some guy G-Rom such a friendly fella

  • @hollywoodguy70
    @hollywoodguy70 20 часов назад +402

    Olli is stealing the show. From 11th hour recruit, to capital ship collector, to Evocati and now an ISC contributor.

    • @VllILE
      @VllILE 19 часов назад +34

      Olli is #2 in code referrals. They give him free ships, he earns them money by getting people to sign up to the pyramid.

    • @cococormac7513
      @cococormac7513 19 часов назад

      fr

    • @BeansWorld-v3e
      @BeansWorld-v3e 19 часов назад +11

      Olli had been a huge youtuber even before SC

    • @mattvmalone
      @mattvmalone 19 часов назад +9

      ​@@VllILE lol what?

    • @ChristoffRevan
      @ChristoffRevan 17 часов назад +9

      It is kinda annoying in a way though, like...the small RUclipsrs and streamers that were dedicated and purely did SC content for years and years are essentially eclipsed by this non-SC creator. It's really a shame, the people that stayed with the project the longest are essentially forgotten

  • @thebrokenman6860
    @thebrokenman6860 14 часов назад +5

    Is that guy wearing a Weyland-Yutani Hat? "Building better worlds" My guy!!

  • @sybermanpwner
    @sybermanpwner 16 часов назад +5

    More of this! I supported CIG because of the transparent development cycle. This is a great step in the right direction for us to understand what we are waiting for and why.

  • @luistigerfox
    @luistigerfox 19 часов назад +28

    I appreciate this. Show us more about how the internet sausage is made. Imo, super interesting, and it is honestly way cooler hearing about what you struggle with and how you overcome those struggles than just hearing about what you plan and hope for.
    Don't get me wrong, the efforts of the artists and game designers are cool, but getting a better understanding of what the challenges and progress of the engineering teams are doing is super cool too.

    • @FevnorTheWolf
      @FevnorTheWolf 17 часов назад +1

      Well look who it is! Howdy there Mello!
      Also, i also agree with what you've said here. I also appreciate them being open about these issues they're having and what they're doing to handle them. I hope they do more of this going forward.

    • @luistigerfox
      @luistigerfox 16 часов назад

      @FevnorTheWolf indeed. And hiya!

    • @Billy-bc8pk
      @Billy-bc8pk Час назад

      @@FevnorTheWolf It's a double-edged sword, though. They usually only do these after they have made some triumphant leaps over those hurdles and move toward the next phase of success. If they do these videos while they're still dealing with blockers, then people take the doom and gloom approach and say "Ah, CIG will never fix this!" and you will have a dozen videos parrotting that kind of silliness.

  • @trebilicious
    @trebilicious 18 часов назад +21

    I love how even though this entire episode is a string of technobabble, context clues still make the information understandable.

    • @velocitymg
      @velocitymg 6 часов назад +1

      All I hear is blah blah blah, all I understand is that these incredibly smart guys are working awfully hard to solve some seriously complex problems just so I can fly some pixels in the shape of a cool spaceship through a pixelated representation of a world I can only dream of. Thanks devs, this is one backer who is grateful for your dedication and passion in making this game as good as you can get it.

  • @darudeSandstorm.
    @darudeSandstorm. 14 часов назад +3

    Its rly cool that they go into detail! That realy creates the impression that the devs are not totaly lost, but know roughly whats going on AND we as an audience are not stupid, we can handle deep info. Many players have programming background or are smart enough to understand 😅. Detailed info >>>> marketing phrases

  • @BrewBeard_2949
    @BrewBeard_2949 15 часов назад +4

    I really enjoyed the style of this episode, I could feel their excitement as they explained how they've been overcoming their technical issues. It gives me the feeling that we're in for exciting times ahead for Star Citizen! 🎉❤

    • @LucidStrike
      @LucidStrike 15 часов назад +1

      Lemme put it like this: The meshing has been working well enough in ETF that's I've completely stopped thinking about it while playtesting. For me it's like a much snappier version of Live but with Pyro and a working jump point. Now to help get this to Wave 1. Miles to go before we sleep.

    • @BrewBeard_2949
      @BrewBeard_2949 8 часов назад

      @LucidStrike that's freaking awesome! 💪🏻🤩 Keep up the good work!

  • @elise3455
    @elise3455 16 часов назад +13

    This is a good way to present very technical episodes that don't have a lot of visual eye candy! Intersperse with community videos that show the problem and then how it improves.

  • @CitizenMaverick
    @CitizenMaverick 16 часов назад +4

    16:11 "Jared Huckaby - Hasn't meshed since 2021" 🤣🤣🤣

  • @bidounon0430
    @bidounon0430 17 часов назад +26

    Terada dans la vidéo officiel de SC il doit être heureux mdr

    • @uglycatstudio747
      @uglycatstudio747 17 часов назад +4

      Je cherchais un commentaire d'un autre français qui en faisait allusion X) La surprise d'entendre une voix familière sur cette IST

    • @bidounon0430
      @bidounon0430 16 часов назад +4

      @@uglycatstudio747 je venais hier de voir la vidéo de terada sur la 4.0 quand je l'ai vu dans celle la j'étais heureux pour lui ^^

  • @Synaps4
    @Synaps4 3 часа назад

    Among the best of all the inside star citizen episodes ever released. I love this and I need more.

  • @mightylink65
    @mightylink65 14 часов назад +4

    This is what every ISC episode should be, just talking about the issues at hand and exactly what's being done to resolve them, not filling the show with promises that will never happen. This was really well grounded and truthful show!

  • @Immortal-Dude
    @Immortal-Dude 13 часов назад +1

    I've been watching EvenLease's 4.0 streams, really cool that you guys watched them too!

  • @JawasRandomStuff
    @JawasRandomStuff 18 часов назад +9

    Much love to everyone at CIG! What a great Episode!

  • @AAX1975
    @AAX1975 12 часов назад +1

    This is such an incredible video. Every SC player needs to watch this to understand the monumental tech they are building. Especially when it comes to the issues with interaction delay. WAY TO GO, CIG!

  • @zerometh4397
    @zerometh4397 13 часов назад +4

    It's probably the best video I have seen for years from cig. They are actually telling us what is going on.

  • @timvictor8926
    @timvictor8926 7 часов назад

    I imagine this to be among the toughest things to be working on. This team is doing an incredible job that is hard to understand and appreciate. Thanks for pushing the envelope and advancing server tech. You guys are the true heroes.

  • @SkyeWolf310
    @SkyeWolf310 17 часов назад +4

    Can we call the meshing team "Star Peeler"? This was an amazing episode teams seriously. Hearing the passion from your voices is inspiring, hearing the tones of your voices tells me that your confidence levels are super High, and that gives me hope. You've already made leaps and bounds. The community is proud of you. We're all rooting for you And can't wait to help you peel those onion layers back. o7 Here's to an ever-expanding verse!

  • @JC-Alan
    @JC-Alan 10 часов назад +1

    As an IT professional, this is a thrilling watch.

  • @asog88
    @asog88 19 часов назад +6

    I love them using Evenlease!

  • @crazy_muffins
    @crazy_muffins 2 часа назад

    This is the insight we need, this helps add real context and detail to what we're all feeling and seeing and gives great feedback on why updates aren't always better to our eyes.
    Please team, more of this, this is great!

  • @ablazedguy
    @ablazedguy 18 часов назад +20

    It's just a month and a half until the end of the year, so gl..

    • @z4rk979
      @z4rk979 18 часов назад +16

      "We have a new 4.0 build for release to Evocati later today on EPTU with a 2:2:380 mesh config. This is a potential Wave 1 candidate if build proves worthy after a few hours with Evos!"

  • @grimlock929
    @grimlock929 9 часов назад

    This was a fantastic tech focused episode. Normally I skip through these but the way you walked us through and explained things was so good!

  • @GorkSIG
    @GorkSIG 16 часов назад +3

    So based on this video I'd say they are still in pretty early stage of server meshing. Possibly years from at least a bit playable state. I think we can expect 1.0 in 30s at the earliest.

    • @realFortyOne
      @realFortyOne 16 часов назад +1

      They won’t fire their incompetent friends. They stay a little buddy, buddy system milking these morons for their money via lies and jpegs that will never exist.

  • @taytaytay871
    @taytaytay871 14 часов назад +1

    The openness and transparency is so refreshing! Makes me proud to be part of the frustration the last couple of weeks! o7

  • @latech7671
    @latech7671 19 часов назад +15

    I know this episode was probably not for everybody...
    ...BUT I absolutely loved it. I always love hearing about the tech and given this is Networking-Tech and not Engine-Tech I actually can even understand some of it 😂
    Also, love the idea of taking such a "dry" topic for some and simply adding a bit of impressions from Evocati inbetween. I just think the cutting was not always ideal

    • @smajl2
      @smajl2 16 часов назад

      Right? Game is pretty good already (when stable :D )... But it's even more interesting when you start to think about the stuff under the hood. And the SCALE of it!

  • @Bazbose_
    @Bazbose_ 15 часов назад +2

    Thank you for giving us this technical ISC on one of the most crucial aspects of SC 🤩🚀 ! It’s exciting and I’d love to see more 🙏👍

  • @TheBadRandolph
    @TheBadRandolph 17 часов назад +4

    lol shout out to evenlease!

  • @broon5843
    @broon5843 16 часов назад +1

    this was really informative. Really cool to hear from the network guys and talk about the issues they have faced with meshing. Onwards and upwards!

  • @valeriansamborski5844
    @valeriansamborski5844 18 часов назад +5

    So cool of you to call out all of our favourite SC content creators.

  • @MevBushwacker
    @MevBushwacker 10 часов назад +1

    Brilliant episode, thank you for sharing the issues. Love the transparency keep up the good work! o7

  • @NattCrowt
    @NattCrowt 14 часов назад +4

    Can we please get 2-3 days of sleep for Benoît? He looks like he would really need them. And we need him full of energy.

  • @Artemyst
    @Artemyst 15 часов назад +1

    The transparency in this is amazing. keep it up and I hope it encourages a new standard for other studios to follow.

  • @EE-STUDIOS
    @EE-STUDIOS 18 часов назад +3

    Weyland Yutani cap. Nice.

  • @SafetyRabbit
    @SafetyRabbit 15 часов назад +1

    Awesome to hear about this side of things. Keep it up, team! I think every player appreciates how important this part of the game is

  • @robertcaie8157
    @robertcaie8157 8 часов назад +1

    @Olli43! you're in the video man! nooice 😎😎

  • @Sgt_Bilko
    @Sgt_Bilko 20 часов назад +84

    Thanks for actually addressing the good and the challenging of the current status. We trust you, but we like to be informed on the whys.

    • @theInfiniteEgg-z8i
      @theInfiniteEgg-z8i 15 часов назад +2

      Speak for yourself. After 12 years of missed deadlines, scope changes, scope creep, and faked demos, we do not trust them. They need to prove it.

    • @Sgt_Bilko
      @Sgt_Bilko 15 часов назад

      @@theInfiniteEgg-z8i this kind of content is literally how they prove it.

    • @NavidIsANoob
      @NavidIsANoob 11 часов назад

      @@Sgt_Bilko by talking about their endless technical debt and failing to fix it apparently? Cmon now.

  • @jamesruffles7964
    @jamesruffles7964 14 часов назад +1

    good man yourself Olli for making it on the video ha, great inside star citizeen, enjoyed thoroughly, thanks CIG

  • @willberry6434
    @willberry6434 17 часов назад +5

    Can't believe we are still talking about this in what will be 2025 soon. Get it done guys. No more excuses

    • @theInfiniteEgg-z8i
      @theInfiniteEgg-z8i 15 часов назад +2

      Right? Their network team should be embarassed...

    • @willberry6434
      @willberry6434 14 часов назад +1

      @@theInfiniteEgg-z8i yeah like enough is enough man. Just get it done

    • @3567-j3n
      @3567-j3n 8 часов назад +3

      That’s the point. More time = more money

  • @SteveKonrete
    @SteveKonrete 10 часов назад

    Thank you CIG for explaining it in such detail. We want to hear the technical stuff to understand the effects we are seeing.
    And thanks for showing the community footage and addressing the issues we've seen.

  • @brandonsmith8235
    @brandonsmith8235 17 часов назад +3

    Neat. Been cheering for this since the Kickstarter but once this is up/running/live I'll pick it up.

  • @Rossfechter1
    @Rossfechter1 14 часов назад +2

    you guys do an awsome job! keep going!

  • @Unselfless
    @Unselfless 18 часов назад +5

    I would love to hear about the systems/server infrastructure

  • @Overlegen
    @Overlegen 6 часов назад

    I love this! Transparency feels so “including.” Keep up the great work, you have my respect and support!

  • @Xzor
    @Xzor 20 часов назад +60

    0:09 Bault hitting us with the truth right out of the bat! 🤣
    As an Evo, I've tested out the jump points about as much as I can... the process has improved so much over the cycle where we've had access... frames are up, the lag spikes are fewer, and it feels much more polished. It feels ready for Wave 1. In 5 years, it's going to seem so simple, and banal... but lets not forget how magical this whole experience is, and how much of a technical and development achievement it truly is... seamless transition between DGS really does make SC something unique.

    • @mikejh6551
      @mikejh6551 20 часов назад +2

      in 5 years, wishful thinking 🙂

  • @thPrisoner
    @thPrisoner 14 часов назад +1

    Thx network team for a great explanation.

  • @euphurion
    @euphurion 17 часов назад +3

    I will be honest, I was pretty mad at you the last few weeks. But now, this episode of inside star citizen is all I ever wished for. This was the perfect amount of transparecy we or I need and want. I think I can use "We" when I say. We want this kind of transparency. We don't want a detailed bulk of informations what you are currently working on. We just want to know, what is going on, what is going wrong, are you aware of what's going on and wrong, are you working on it? We don't want a deadline where you say "it will be fixed in 5 days" - we want to hear "we know, this is the current situation, (maybe) this causes the current problem, we're on it, be patient until we fixed it". But letting us in the dark knowing nothing is not a nice feeling. Every person who ever encounted the feeling of uncertainty knows it feels bad and it's getting worse over time and turns into discouragement and later on into defiance. I've reached that point and couldn't enjoy the Citizen Con beause I was skeptic about every word you said, especially after the galaxy fauxpas. I was really about to turn my back on the game and it made me sad, because i love the vision of the game, i love the game. It made me very upset but I'm glad that you can show us transparecy and I hope for a better future, because I wanna see 1.0! ❤❤❤❤

  • @UndercoverPirate69
    @UndercoverPirate69 14 часов назад +1

    Thx for the update on this. great to see it's progressing

  • @nolanli6814
    @nolanli6814 16 часов назад +5

    When is carrack getting its functions as promoted😢

  • @smajl2
    @smajl2 16 часов назад +1

    Great episode! Would love to see more details about how this thing works under the hood.

  • @BboyCorrosive
    @BboyCorrosive 15 часов назад +4

    Their faces scream "I'm tired baws"

  • @ArbiterSCX
    @ArbiterSCX 11 часов назад

    Great episode. Nice to showcase some of the community as well. Please keep giving us these kinds of episodes so we don’t get buried in the negative echo chamber

  • @skylerdetering2251
    @skylerdetering2251 20 часов назад +108

    But for real for real, everyone rushing CIG for more content should really understand that content will come when the game can handle it and foundational work like this is incredible to see. Great things will come from these backend optimizations and improvements, this game will be the Greatest.Of.All.Time.

    • @vorpalrobot
      @vorpalrobot 19 часов назад +4

      Chris sold us his dream game, but Turbulent has been such a huge part of actually building it.

    • @toyahinata
      @toyahinata 19 часов назад +14

      understand that a lot of people have been here for years, so saying "foundations" kinda pisses off a lot of people since they keep redoing stuff.

    • @skylerdetering2251
      @skylerdetering2251 19 часов назад +1

      @@toyahinata I understand its been years, but those first years they were a very small company. They wanted to overachieve from the start and it didn't work. They are a massive company now, its a bit different now. Especially when they have over a decade of material to work with. So it should be a different story now.

    • @toyahinata
      @toyahinata 19 часов назад +4

      @@skylerdetering2251 thats what they always say, but until chris gives more liberty to the directors, nothing will change

    • @archiewoodward4115
      @archiewoodward4115 19 часов назад +2

      You right, I was upset when engineering was pushed back. But they also shouldn’t over promise y’know

  • @emperortivurnis9161
    @emperortivurnis9161 17 часов назад +1

    Beautiful. I wish I was Avocado, would love to be part of testing. This is all just so dang beautiful and I LOVE the tech behind all this. Thanks for the Episode, teams!

  • @Dgamax
    @Dgamax 19 часов назад +22

    Lol i didn’t expect to hear Terada 🤣

    • @windamme
      @windamme 18 часов назад

      I don't understand why CIG puts him forward so much, he makes money by insulting CIG & SC, talking badly about the community, crying and report anyone who kills him in game, he's a real pain on the Advocacy channels where he imposes his opinions and talks badly to everyone.

    • @Maddock_
      @Maddock_ 18 часов назад

      @@windamme probably because him insulting CIG couldn’t possibly be further than the truth. He f*cking loves this game. I’d be 10x more rough with it than he would ever be.

  • @ToreyPellegrini
    @ToreyPellegrini 11 часов назад

    You got me right out of the gate with this one. I loled at "we all went home for a year and a half and didn't do anything then, all of a sudden... Server meshing". 😂

  • @thorns
    @thorns 18 часов назад +8

    This is really needed. Last night friends and I played for the first time in a long time to try the new mission save Stanton. After 5 hours of crashes and disconnects and glitches, 3 of the four of us completed the one mission. Our conclusion, still needs tons of cooking. It was in almost a worse state than a year ago. I was really hoping that being on this '?9 month?' branch would have preformed better.
    Issues: logging on
    Elevators
    Trains
    Inventory
    Cargo Elevator
    Very delayed inputs
    Falling through planets
    Disconnects and crashes
    Bugged controles
    It was just a mess. I can't blame my friend who gave up after the first few hours spent simply trying to get geared up and onto the same ship.

  • @droppedyogurt
    @droppedyogurt 16 часов назад +1

    LET'S. GO!!!!! 4.0 is right around the corner!!!!

  • @Nathaniel1415
    @Nathaniel1415 20 часов назад +43

    They showed us the worts and all. Bravo. We appreciate honesty.

  • @goodss2730
    @goodss2730 16 часов назад +1

    Whooo!!
    Hope to see 4.0 in more waves soon with server meshing taking place! :D

  • @NovaAlcor
    @NovaAlcor 19 часов назад +5

    Boy I sure hope you don't run out of funding before you are able to fix these issues.

    • @Crazy-Chicken-Media
      @Crazy-Chicken-Media 17 часов назад +1

      The whales will keep it going. they'll buy anything.

    • @theInfiniteEgg-z8i
      @theInfiniteEgg-z8i 15 часов назад

      @@Crazy-Chicken-Media They're too stupid to do anything else

  • @parkerxgps
    @parkerxgps 3 часа назад

    We don't always get the heroes we deserve. Sometimes we do. Thanks for making it better everyone!
    Knowing more cant hurt, right?

  • @lllDJTuxlll
    @lllDJTuxlll 15 часов назад +4

    Does you dev team use unit tests? Why was the interaction server ever single threaded, Isn't this a multiplayer game? Why is this being discussed in 2024? Why could this not be simulated during interal testing?

  • @enderchicken1
    @enderchicken1 2 часа назад

    I liked it when Chris Roberts went on stage and said, "It's server meshing time," and meshed all over the place .

  • @EvenLease44
    @EvenLease44 20 часов назад +54

    Thanks for the amazing work and the experience you have brought to us so far CIG! You are all amazing!

    • @Xzor
      @Xzor 19 часов назад +7

      Shout out to the man!

    • @philipje1
      @philipje1 19 часов назад +2

      Experience?

    • @CaptainFlynn117
      @CaptainFlynn117 19 часов назад +6

      Congrats on getting featured in ISC man, that must be a pretty cool feeling! Well deserved

    • @Hylanvahr
      @Hylanvahr 19 часов назад +2

      Been following you since your original 600i review. You've come a long way in such a short time. Well done, keep it coming, and godspeed!

    • @AgnosiaAgnosis
      @AgnosiaAgnosis 19 часов назад +3

      Was really cool hearing you on the clips!

  • @jpendersen1294
    @jpendersen1294 17 часов назад +1

    Star Citizen is amazing, I look forward to everything coming!

  • @Raedon_VoGraza
    @Raedon_VoGraza 19 часов назад +18

    Please more videos like this, explain to the players the the goal, the thought process, and most importantly the issues you run into. It goes a long way in helping people understand the goings on.

  • @schtoobs
    @schtoobs 18 часов назад +2

    Fantastic to see the network team explaining the problems that I ACTUALLY have in game. Getting repeatedly told that it's my hardware or a skill issue by deluded players was making me feel like I was missing out. Some of the community navigate the game by gas light apparently. Glad to know I'm not going mad and still excited to see where this all goes.

  • @k2vink
    @k2vink 20 часов назад +34

    As a software dev that has worked on a lot of compression, transport, and messaging optimizations in the past, I really enjoyed this one. Thanks, CIG devs!

    • @kookiespace
      @kookiespace 19 часов назад

      Rule 1 of queue theory: reduce depth, increase width 😅 But fr, I nerded out all the way through this ISC

  • @companymen42
    @companymen42 12 часов назад

    I work as a computer engineer in my day job and they are talking about using the same concepts in a software model, that I use to build high performance processors. Kinda neat.

  • @AdmiralMatticusSC
    @AdmiralMatticusSC 19 часов назад +18

    I hardly take time to comment, but this ISC topic is simply amazing. This is the stuff I know I want to see and a large base of the people who currently are invested in this project. We love the back end!

    • @Noskavian
      @Noskavian 19 часов назад +1

      100% concur. This is what I want to see with this look behind the curtain at development. Problems and road blocks Devs have run into, and how they have resolved/overcome those problems and look at the path ahead. This I feel might just be the best ISC of the year.

  • @lance5229
    @lance5229 13 часов назад

    This is fantastic. I am equally as bought in on this as I am the game itself! Keep it up fellas

  • @nnd76355
    @nnd76355 18 часов назад +13

    I'm a little disappointed that you only thanked the streamers by name for 'contributing' to Evocati, while what most of them really do is securing extra income on RUclips by getting prime access to what used to be builds under NDA. You could at least have mentioned the top contributors from the Evocati group, because they do fabulous work in documenting and reporting bugs for Cloud Imperium Games. I have utmost respect for some, considering how seriously they have taken up this task all there years.

    • @Crazy-Chicken-Media
      @Crazy-Chicken-Media 17 часов назад +1

      😂 good one

    • @Helspyre
      @Helspyre 15 часов назад +1

      You are not wrong, but I think was more of credit for having used their content in this vid.

  • @pepegac9999
    @pepegac9999 7 часов назад +1

    THIS!!! THIS IS EXACTLY what the community wants...... don't sugar coat it..... we want to know what's wrong and why..... cause if you tell us everything is great and then we can't even get out of the bed.... people gona loose trust.... but if you tell us what's wrong any what steps are you taking to trubbleshoot it.... people will be a lot more HYPED

  • @darkfleetlord
    @darkfleetlord 14 часов назад +5

    Big SC/cloud imperium critic here. Great work on this episode, this is how you communicate. Great great great episode

  • @HārokkuKyaputen
    @HārokkuKyaputen 13 часов назад

    I've been saying this for years: This is not COD or GTA; it's far more complex and truly fascinating! While it's not perfect or complete, this beast needs time. There's nothing out there even comparable to SC!

  • @mattp1337
    @mattp1337 20 часов назад +6

    I love it when you guys dive into the technical issues. This is what ISC should focus on, much as we like ships and events.

  • @themanyouwanttobe
    @themanyouwanttobe 8 часов назад

    Pretty cool to have all those creators featured in ISC

  • @VyoIce
    @VyoIce 20 часов назад +7

    Benoit is just amazing the dev we all need. He has now answered the question and proved it on some of the most annoying bugs we all know. Interaction delays, hangars not opening, ATC hating us :D
    I suspected 4.0 would solve this majorly. I was right so happy to see the details of all this.
    And it made sense why need more players. Bots just cannot do what 200+ players will get we're an unpredictable species.
    If I am understanding this right, they could just turn on a ton of hybrids and it would solve a majority of the issues? But they are not doing this obviously because it's not cost effective and the data they are gathering is to try and get the highest possible player count with a single hybrid so that all hybrids are miles more effective which in turn allows for much higher player counts?

  • @BobWobbles
    @BobWobbles 10 часов назад

    I've had a good time the last 3 days. Snappy response times on doors, elevators and terminals. Very little desync either. Like most players I'm quick to criticise but to be fair I'd like to give credit where it's due. Well done CIG. It's definitely been much better lately.

  • @donk8961
    @donk8961 20 часов назад +8

    This is *exactly* the kind of ISC I actually want to see. *show me* the tech I want to hear about the tech I don’t care about ships I don’t care about hair physics I don’t care about armor types I don’t care about anything but core tech and career path content.

  • @ATMOesports
    @ATMOesports 3 часа назад

    Great detail! We will watch anything with Benoit in it though.❤

  • @supermario10033
    @supermario10033 12 часов назад

    Thank you for this excellent video, I hope the future ones will be with this level of transparency.

  • @mwareham9585
    @mwareham9585 20 часов назад +18

    By far my favourite ISC episode thusfar. Exactly the kind of stuff I love to see: what you're trying, how it's going, and how you've fixed it. Excellent job.

  • @TheNathanfields
    @TheNathanfields 10 часов назад

    This. Thank you so much! This is what I pledged for. Anyone else?

  • @gemreviews2840
    @gemreviews2840 18 часов назад +3

    so basically they admit to have nothing working properly. ok, finally some honesty.

    • @vamperic
      @vamperic 18 часов назад

      It's pretty pathetic that you have nothing but a sad hate obsession forever