The thing I love the most about this video is how a relatively low level player (I'm only in Ultra Silver so Im not much better anyway) can make a Pro (tm) smile. Those parries were sick. I hope he continues to play and improve and soon would be smoking my own ass.
on quarantine because i aided a person with covid, dedicating my time to watch brians educational videos and learning, thank you, the quarantine time went very fast and i had a lot to ocuppy my mind into, im hoping to just get back to my appartment and start applying everything i practiced, you´re the best teacher in fgc :D
Brian is completely correct. I coach competitive debate for a living and I can tell you that putting a novice (someone who has been doing debate for less than a year) and putting them up against a multi-year varsity competitor won't really teach them anything. It will just make them frustrated and want to quit, in all honesty.
@@30yovegan34 Not only that, but depending on what's being taught, they also often barely get a chance to act. You can't "teach by doing" if someone's opponent is running circles around them, since they can't really do anything.
Be careful when recommending blockstrings with fireballs for Gill, he doesn't really have safe options for this except the cancel into ex fireball. Normal fireball is really negative on block and has a slight gap while ice ball and ex ice ball are easily interrupted. Instead try going the normals only, maybe something like s.mp s.lk cr.mp and cancel into ex fireball. Alternatively go for light knee drop cancel, this blows some people up when pressuring if they press a lot of buttons, but this is also a bit of a gamble
Absolutely right what Brian says and i am surprised that people were puzzled by it. You CANNOT learn anything by facing anyone that such a too big skills advantage over you. This is true for ANYTHING in life. This is the reason why you get matched up with people close to your skill level by rank, so that the gap, whether it is to your advantage or not, is pretty small. Also, ranks are a consequence of you doing the right stuff and learning. Like someone said in chat, rank is the reward and not the goal. Thanks again, Brian :)
you might not see this but i just hit Gold rank today. since this video, I've dropped Gill after maining him for a couple years and started playing Bison. It was a long road and it took a lot of Vs. Ryu matches, but I did it. I've improved a LOT of my punish, anti-air, and mixup proficiency. It's a big accomplishment in my eyes, but the road still isn't over. Thanks Brian :D (P.S. I didn't mash parry, I read that Flash Kick from a mile away)
Definitely one of my favourite SFV series. Well done Brian and thank you for the great analysis - and also a huge thank you to the players who put their games out there to be judged. It can certainly be nerve-wracking, but those players really enable this helpful content to exist in the first place. Looking forward to more of this!
Gotta say I've missed the match analysis videos. I usually walk away with at least something. Long sets, tournaments, theory vids, and concept videos are also solid.
2:25 Thing is, when I learned +R I used this approach and I was pretty successful. My winrate is kind of abyssal but I now hold my own vs players I once struggled against. I've even taken a game off of Skeletal Minion. But the main difference between +R and SFV is that the latter has a ranked system. You generally have to learn how to deal with lower level players before you can move up the ranks.
Brian, dear. Months ago when I subscribed to your channel, I asked: 'When did you become a Pro Player?' You replied by saying you weren't a pro player and the whole chat went into a discussion about what a Pro Player is. Now you start this video saying you are a Pro. Brian. I feel betrayed, Brian.
The reason why the gill player always does crouching fierce is probably the crouching fierce is combo starter taught in gill trial. I made the same mistakes when I started playing too, over-relying on the trial combo. The trial combo is usually not optimal, it simply introduces some methods of utilizing a character's toolkit.
I believe while playing with higher ranks, one should not always ignore the opportunities because of the skill gap. In higher ranks, they dont do silly jumps, unintended button mashing compared to us lower rank. After doing battle lounge with many high ranks (as just a silver myself) I found 3 things that were very good for me: 1. Because those matches were through discord server, the feedback on why I got bodied or why I got so close to winning but didnt is very instant. I learn straight away on things like why i shouldnt panick in corner how to play safe and such-which are things readily available on youtubes for us to learn but to experience those pressure and the sense of hopelessness against high tiers gace me much better understanding of those scenarios. 2. Gameplay 100% improves. Now I am actively getting rid of bad habbits. Things like shimmy and whiff on point is still far for me, but watching replays of those matches has certainly helped to apply those skill sets on my own gameplay. 3. The most important part for me was, the only thing about playing higher ranks is that, they can beat you with their minimal knowledge character rather than their main. So yes if may not feel like playing them on a serious note but unlike rank, I have 0 frustration of loosing as with every defeat I learn to better adapt to the game and actually have more fun. Hopefully I can translate those battle exp in my own matches effectively. So having a positive attitude and willingness to learn from those matches must be there or else you will be getting bodied here and there regardless of which rank you play.
@@crazymumbo there's a never ending supply of us. The hardest thing for me is execution. I keep messing up my combos and it's hard to do the inputs for a CA combo.
Reaching Gold in SFV means you are starting to understand the game better. Getting past silver means you can adapt/counter a few strategies. IE: You have learned how to defeat flowchart Ken. B.dash, B.dash, fireball, fireball, v-skill run, MK, B.dash, B.dash, HK.Tatsu, B.dash, B.dash, fireball, fireball, dragon punch, etc etc.. I dont think most Bronze players can defeat a flowchart Ken. Silver players generally show they know how to use their characters bread and butter but cannot adapt to anything. If you are Bronze, you need to work on anti-airs, basic combos, and blocking. imho.
You don't learn how to box by getting knocked out by Ali on the bell, you don't learn how to play fighting games by getting to hit buttons for 15 seconds before your Super Gold mate stuns you.
@@WATObear since talked about the super gold mate and the button press I thought you were talking about the gill in the video, btw if it really helped you then ok, but I still find the wording a bit strange
@@idk72. I was referring to them, but I used the Ali advice as a metaphor. Sorry if it sounded rude, sometimes I forget that the internet is less casual than Australia. Also, sorry I replied before this in Spanish and realised afterwards how douchey that was.
its always safer to go for blockstrings, so when do you actually go in for the combo? Are you supposed to do a blockstring such that you can confirm into the combo route on something hitting? Or are they just 2 things used at 2 different times?
You do want to be able to do stuff off of hit confirms, but there are also situations where you should know that you're guaranteed a punish. If an opponent whiffs a DP in front of you then there's no need to go for the blockstring, you know you get a full combo.
Did Gill cr.LP get buffed? Iirc it doesn't counterhit into any mediums. Still would have been fine as a frame trap to end in fireball unless that's the intended use and I'm just dumb.
fight a air force guile once. lost the first set but realized he jump alot. met him the second time. he didnt win a single round. took me too long to recognize patterns
Hey Brian. I got a question. This might be me just being unfamiliar with SFV (but I don't think that is the case here), but I'm able to beat gold, ultra gold, and ultra silver players even though I'm stuck at super bronze. I try to approach footsies like someone who knows what they are doing, but I often get hit by all of the really dumb stuff that happens in bronze. Is there something wrong with my defense or am I thinking better than my level of play (playing as a super bronze but thinking like a gold player)?
You just mentioned that he should not compete with someone of a certain level... How do you filter these kind of players out of the search then? Because when I get to face a Super/Ultra Bronze, I have no chance... It normally ends with they win with 80% health and I barely got to use the CA or a single EX... I go into heavy defence mode...
Third strike Mongolian here. Pressing cr.hp is almost always "Because I labbed some combos, and cr.fierce leads to the most damage." Me, and pretty much everyone to ever pick up a fightstick learned what did the most damage; without actually learning how applicable that knowledge was. This is just a general mindset step that'll come with time. My advice to the player, speaking from personal experience? Worry more about what is safe and available for the time being. Kill your opponent with a thousand cuts. Chances are, you play more solid than your opponent, the mental stack gets to them, 14 seconds into the third round they do some minus 22 shit and you get the big combo that you think about in the bath, anyways!
I have shared the sentiment that ranks shouldn't be a goal you set for a while now. Learning your fundamentals and getting into a comfortable situation where you're not just throwing out random buttons during the match is something I think a lot of newer plays should strive for, and your higher ranks will come as a product of that
What Brian said about being antsy and just kind of hitting buttons is something that is a bih hurdle. Stuff like when this Gill went for C. MP and cancelled it into tackle when the initial hit was blocked, those small things really make a big difference
Well, since gill vs1 is usually only useful if you either drop a combo to set it up or if you waste your retribution in a sweep, you might as well just pick parry and get the occasional read that gives you advantage and feels super good to land, also to condition the opponent to stop throwing projectiles aka giving you free v gauge this is now outdated, please pick vs1 if you're bronze, thank you
#BuffGill he really needs those buffs. Also nerf Alex. Dont like to see people having only -4 moves from such long distances. Or did they already nerf that? Didn't play the last 2 months or so
PUNISH: An Abusive term, created by someone of questionable intelligence, who is most likely Evil, at heart... This term has been adopted by insensitive & immature, who too lack the sensitivity & intelligence necessary, to acknowledge the needless negativity of the expression as well as come up with a suitable positive replacement(like 'Push-Back', Come-Back', 'Answer', 'Response', 'Capitalise', etc)respectively... The term 'Punish'(& alike) - as an expression for when a player gains an opportunity to attack after his opponent did same & missed - MUST be replaced... This is Entertainment - not a place for people with Evil thoughts to vent... -_-
“this guile sucks”
thank you for the top tier analysis on this super bronze player, chat
The thing I love the most about this video is how a relatively low level player (I'm only in Ultra Silver so Im not much better anyway) can make a Pro (tm) smile. Those parries were sick. I hope he continues to play and improve and soon would be smoking my own ass.
No joke. That parry after the whiffed H.fireball was practically inspired. Clearly a good instinct for reads, this bronze player has potential.
@@Knifegash he didn't even mash it, he timed that perfectly
Brian… where is the air mattress. I miss it 😭
❤🤣🤣🤣
What are you looking so hard for..?
We got attached
on quarantine because i aided a person with covid, dedicating my time to watch brians educational videos and learning, thank you, the quarantine time went very fast and i had a lot to ocuppy my mind into, im hoping to just get back to my appartment and start applying everything i practiced, you´re the best teacher in fgc :D
Brian is completely correct. I coach competitive debate for a living and I can tell you that putting a novice (someone who has been doing debate for less than a year) and putting them up against a multi-year varsity competitor won't really teach them anything. It will just make them frustrated and want to quit, in all honesty.
exactly, until they get a grasp on the basics and fundamentals they won't appreciate the nuances at a higher level.
@@30yovegan34 Not only that, but depending on what's being taught, they also often barely get a chance to act. You can't "teach by doing" if someone's opponent is running circles around them, since they can't really do anything.
Be careful when recommending blockstrings with fireballs for Gill, he doesn't really have safe options for this except the cancel into ex fireball. Normal fireball is really negative on block and has a slight gap while ice ball and ex ice ball are easily interrupted. Instead try going the normals only, maybe something like s.mp s.lk cr.mp and cancel into ex fireball. Alternatively go for light knee drop cancel, this blows some people up when pressuring if they press a lot of buttons, but this is also a bit of a gamble
Absolutely right what Brian says and i am surprised that people were puzzled by it. You CANNOT learn anything by facing anyone that such a too big skills advantage over you. This is true for ANYTHING in life. This is the reason why you get matched up with people close to your skill level by rank, so that the gap, whether it is to your advantage or not, is pretty small. Also, ranks are a consequence of you doing the right stuff and learning. Like someone said in chat, rank is the reward and not the goal. Thanks again, Brian :)
you might not see this but i just hit Gold rank today. since this video, I've dropped Gill after maining him for a couple years and started playing Bison. It was a long road and it took a lot of Vs. Ryu matches, but I did it. I've improved a LOT of my punish, anti-air, and mixup proficiency. It's a big accomplishment in my eyes, but the road still isn't over. Thanks Brian :D
(P.S. I didn't mash parry, I read that Flash Kick from a mile away)
Congratulations!
Definitely one of my favourite SFV series. Well done Brian and thank you for the great analysis - and also a huge thank you to the players who put their games out there to be judged. It can certainly be nerve-wracking, but those players really enable this helpful content to exist in the first place. Looking forward to more of this!
Yo is this THE Brian F, the one who will raise all the scrubs from Bronze?
Gotta say I've missed the match analysis videos. I usually walk away with at least something. Long sets, tournaments, theory vids, and concept videos are also solid.
2:25 Thing is, when I learned +R I used this approach and I was pretty successful. My winrate is kind of abyssal but I now hold my own vs players I once struggled against. I've even taken a game off of Skeletal Minion.
But the main difference between +R and SFV is that the latter has a ranked system. You generally have to learn how to deal with lower level players before you can move up the ranks.
Yo Shriimpo, I'm perpetually stuck somewhere between Ultra Bronze and Silver. If you want a new sparring buddy, my CFN is Valcliff.
Main?
@@jonc8561 Dan main, though I'm fairly confident my new one coming up is Akira.
Brian upload?? Pog
Bogart comment?? Pog
Speedruuuuuuuuuun
@@Dan-Hollow You beat me
Bogart Comment?? Pog
Brian_Felon had his air mattress taken away by the guards, they really shouldn't have tried to feed him while he had v-trigger
Brian_Fellatio*
The match analysis videos have been helping me with guilty gear and made me try playing SFV more. Thanks 😀
Brian, dear. Months ago when I subscribed to your channel, I asked: 'When did you become a Pro Player?'
You replied by saying you weren't a pro player and the whole chat went into a discussion about what a Pro Player is. Now you start this video saying you are a Pro.
Brian. I feel betrayed, Brian.
The reason why the gill player always does crouching fierce is probably the crouching fierce is combo starter taught in gill trial. I made the same mistakes when I started playing too, over-relying on the trial combo. The trial combo is usually not optimal, it simply introduces some methods of utilizing a character's toolkit.
I love this series Brian! Talking about strong points and weak points really helps me see what I need to look out for.
i always liked Brian F's analysis, very rational & insightful
That's Brian_F. That's Quality
"brian you look like steven crowder"
chat u gotta chill
They're tryna end man's career
Don't insult Brian Funny
I can’t tell if those parties were reads or random…dude is a madman lol
4:26 I like how Brian says this so casually like he has first hand experience 😂
Hi People and Brian! Making western BBQ burgers atm so enjoy your day and the vid.
Thank you Brian very cool
I believe while playing with higher ranks, one should not always ignore the opportunities because of the skill gap.
In higher ranks, they dont do silly jumps, unintended button mashing compared to us lower rank.
After doing battle lounge with many high ranks (as just a silver myself) I found 3 things that were very good for me:
1. Because those matches were through discord server, the feedback on why I got bodied or why I got so close to winning but didnt is very instant. I learn straight away on things like why i shouldnt panick in corner how to play safe and such-which are things readily available on youtubes for us to learn but to experience those pressure and the sense of hopelessness against high tiers gace me much better understanding of those scenarios.
2. Gameplay 100% improves. Now I am actively getting rid of bad habbits. Things like shimmy and whiff on point is still far for me, but watching replays of those matches has certainly helped to apply those skill sets on my own gameplay.
3. The most important part for me was, the only thing about playing higher ranks is that, they can beat you with their minimal knowledge character rather than their main. So yes if may not feel like playing them on a serious note but unlike rank, I have 0 frustration of loosing as with every defeat I learn to better adapt to the game and actually have more fun.
Hopefully I can translate those battle exp in my own matches effectively.
So having a positive attitude and willingness to learn from those matches must be there or else you will be getting bodied here and there regardless of which rank you play.
I'm pretty confident I played shriimpo a few days ago, ggs! I just started the other day and I had no idea how to play against gill 😅
Nice vid!!! Good tips for Shrimpo as well!!!!
Glad to know other people are just picking up the game too. Just started and picked Sagat this past month.
Why sagat?
@@jonc8561 Because I think he’s cool.
@@crazymumbo that was descriptive
@@crazymumbo there's a never ending supply of us. The hardest thing for me is execution. I keep messing up my combos and it's hard to do the inputs for a CA combo.
Awesome match analysis, love this content 👍👍
Love these videos, especially when it's at a level I can relate to (I'm a mere Ultra Bronze after a hundred or so hours playing the games)
Thank you for doing this. You are great.
Love this series!
Reaching Gold in SFV means you are starting to understand the game better. Getting past silver means you can adapt/counter a few strategies. IE: You have learned how to defeat flowchart Ken. B.dash, B.dash, fireball, fireball, v-skill run, MK, B.dash, B.dash, HK.Tatsu, B.dash, B.dash, fireball, fireball, dragon punch, etc etc.. I dont think most Bronze players can defeat a flowchart Ken. Silver players generally show they know how to use their characters bread and butter but cannot adapt to anything. If you are Bronze, you need to work on anti-airs, basic combos, and blocking. imho.
Love this type of video, thx!
You don't learn how to box by getting knocked out by Ali on the bell, you don't learn how to play fighting games by getting to hit buttons for 15 seconds before your Super Gold mate stuns you.
Thank you for the top tier analysis of the bronze player that is trying to get better by looking for advice from better players
@@idk72. This is literally the advice Brian gives in the video, my first sentence was just the way it was taught to me when I was starting.
@@WATObear since talked about the super gold mate and the button press I thought you were talking about the gill in the video, btw if it really helped you then ok, but I still find the wording a bit strange
@@idk72. I was referring to them, but I used the Ali advice as a metaphor. Sorry if it sounded rude, sometimes I forget that the internet is less casual than Australia. Also, sorry I replied before this in Spanish and realised afterwards how douchey that was.
@@WATObear I don't think it sounded rude. The metaphor was also on point.
I enjoyed it very much, even though I'm not really an SFV player anymore :)
LOL man's thought he was friendly sparring with the gold 🤣
I like that you can look at the chat replay and know whether or not this is take number 2 on the video lol
Pro Brian upload?? Pogggg
I feel you would say I'm pretty good player on my good days and totall shit on my bad days...
Yeah, I can relate. I need to make my visits to the lab a regular thing again.
The flash kick parry was sick
its always safer to go for blockstrings, so when do you actually go in for the combo? Are you supposed to do a blockstring such that you can confirm into the combo route on something hitting? Or are they just 2 things used at 2 different times?
You do want to be able to do stuff off of hit confirms, but there are also situations where you should know that you're guaranteed a punish. If an opponent whiffs a DP in front of you then there's no need to go for the blockstring, you know you get a full combo.
Buffgill is actually my CFN LOL
Do you do match analysis for other games like if I sent in a match analysis for guilty gear would you review it
4:27 how many "new bodies" have you occupied Brian?...
Pooped on that Gill 😎
just give me 3-6 months
i will beat you one day....
Wwwwow
@@katsuu3rd 6 months is too much
@@Adamaru5 i don't play SFV often, so i try to lab & play when i can ¯\_(ツ)_/¯
4:25 How many bodies have you occupied before that you know how it feels to do so?
Did Gill cr.LP get buffed? Iirc it doesn't counterhit into any mediums. Still would have been fine as a frame trap to end in fireball unless that's the intended use and I'm just dumb.
I would Like to know where the form is so I could add my application/ my input on would I could do better and start doing
I need someone like Brian, but plays Strive because I really want to get into strive but it just seems like a lot
6:45 hm,nice
1:12 looks it’s me!
And you guessed correctly
It looks like Brian is living in the training room
Bronze matches are fucking wild, we need to find the worst 2 most gimmikcky ass fuckin degenerate palyers and just have them go at it in a tournament.
the most similar thing to that is the at&t annihilator cup from a few weeks ago, it was wild
fight a air force guile once. lost the first set but realized he jump alot. met him the second time. he didnt win a single round. took me too long to recognize patterns
Hey Brian. I got a question. This might be me just being unfamiliar with SFV (but I don't think that is the case here), but I'm able to beat gold, ultra gold, and ultra silver players even though I'm stuck at super bronze. I try to approach footsies like someone who knows what they are doing, but I often get hit by all of the really dumb stuff that happens in bronze. Is there something wrong with my defense or am I thinking better than my level of play (playing as a super bronze but thinking like a gold player)?
You just mentioned that he should not compete with someone of a certain level... How do you filter these kind of players out of the search then? Because when I get to face a Super/Ultra Bronze, I have no chance... It normally ends with they win with 80% health and I barely got to use the CA or a single EX... I go into heavy defence mode...
Third strike Mongolian here. Pressing cr.hp is almost always "Because I labbed some combos, and cr.fierce leads to the most damage." Me, and pretty much everyone to ever pick up a fightstick learned what did the most damage; without actually learning how applicable that knowledge was. This is just a general mindset step that'll come with time. My advice to the player, speaking from personal experience? Worry more about what is safe and available for the time being. Kill your opponent with a thousand cuts. Chances are, you play more solid than your opponent, the mental stack gets to them, 14 seconds into the third round they do some minus 22 shit and you get the big combo that you think about in the bath, anyways!
What does the F in Brian_F stand for? Fulgore? Fujin? Furby? The world may never know
🤣 brain said the truth.. when your stats are like C + why are ya challenging a boss..
Where can I put in my gameplay gameplay review? I'm a stuck in gold/super gold and can't get out!!!
Follow Brian on Twitter...
@@CalumMcFarlane cheers!
Good.
I have shared the sentiment that ranks shouldn't be a goal you set for a while now. Learning your fundamentals and getting into a comfortable situation where you're not just throwing out random buttons during the match is something I think a lot of newer plays should strive for, and your higher ranks will come as a product of that
What Brian said about being antsy and just kind of hitting buttons is something that is a bih hurdle. Stuff like when this Gill went for C. MP and cancelled it into tackle when the initial hit was blocked, those small things really make a big difference
god its so fucking sad that ch c jab on gill literally just links into itself for a light tackle
?
@@CameronKujo most characters on counterhit jab get a medium, gill just gets another light, which is less damage and you have to use a weaker tackle
these are good
I hope to submit for review my dumpster tier skill someday
ANGRY COMMENT ABOUT SOL
Where do you go for Brian to analyze your replays?
His Twitter if I'm not mistaken
Brianalyzing player matches
Does anyone know where we can submit to get a match analysis?
I am in bronze,playing balrog gutsman… i need to know what happens in the match,i guess i just need experience/match-up knowledge.
why are the cords connecting to his headset blurry?
What do you think sf6 graphics will be like
Brian_F(undamentals)
Excuse my ignorance, what do I do to be able to get my matches analyze?
Follow Brian on Twitter and he will put out a Google form when he is taking more submissions
@@BrainGeniusAcademy I follow him on Twitter, I haven't seem that tweet yet. Should pay more attention next time. Thanks answering!
I hate Cody cross up it’s so busted and can beat even dps in my experience needs some tips to deal with it
are you still taking applications?
How do I send my clips
I think playing all skill levels is really good.
Does anyone know how you can be a part of this?
Follow Brian on Twitter and he will put out a Google form when he is taking more submissions
Maybe you can help me been stuck in bronze forever.
Brian F has the best Luke - calling it now ⚾️
The chat really said "this guile sucks"???
Like guys you shouldnt make your analysis for free, its so elaborate...
My money is on cody
This might sound douchy but hearing bronze players say “oh I think I just can’t rank up, I don’t know what to do” makes me feel good about my rank lol
Rank?
Hi, Twitch chat!
My friend is actually gold I play him all the time and hes the reason I've gotten better. And I'm super bronze.
Emmm, Ultra Gold with character on 41 level? Is it a joke? In Europe are Ultra Bronze Ryu players on 50-60 level.
Since akira is coming out I hope she’ll be my secondary to my Alex, for now tho I’ll be taking notes for neutral here
I miss long hair Brian
If you're bronze don't use parry. Use it when you get to gold at least.
Well, since gill vs1 is usually only useful if you either drop a combo to set it up or if you waste your retribution in a sweep, you might as well just pick parry and get the occasional read that gives you advantage and feels super good to land, also to condition the opponent to stop throwing projectiles aka giving you free v gauge
this is now outdated, please pick vs1 if you're bronze, thank you
"Pro player Brian_f" can't even afford a couch. Yeah sure.
Bro. Does your job know you're a "pro" player? Lol
#BuffGill he really needs those buffs.
Also nerf Alex. Dont like to see people having only -4 moves from such long distances. Or did they already nerf that? Didn't play the last 2 months or so
The solution to Alex is to pick Ryu/Sakura and punish everything he does to you on block with a st. lk combo. 🙄
PUNISH: An Abusive term, created by someone of questionable intelligence, who is most likely Evil, at heart... This term has been adopted by insensitive & immature, who too lack the sensitivity & intelligence necessary, to acknowledge the needless negativity of the expression as well as come up with a suitable positive replacement(like 'Push-Back', Come-Back', 'Answer', 'Response', 'Capitalise', etc)respectively... The term 'Punish'(& alike) - as an expression for when a player gains an opportunity to attack after his opponent did same & missed - MUST be replaced... This is Entertainment - not a place for people with Evil thoughts to vent... -_-
I legit can't tell if this is satire but if it is then this is amazing, good job lol
I really dont understand why brayan F is even giving advice on this game, it will be replace in a Year no one will miss it.
He's helping them learn. Comments like yours are pretty cringe tbh.
And do what, absolutely nothing for a year?
Brianalyzing player matches