@@krirub8166i started playing few days ago killer and i only play ghost face, bro its not about winning its about scaring EVERYBODY and sending a message.
10:10 the answer to your question is, be constantly teleporting in the early game. If there is no easy hit forthcoming, teleport. Keep teleporting non stop until they all have to go get tapes.
@@atmodlee yeah I feel like he played that match terribly, The Game is actually a very killer sided map statistically due to most matches resulting in the pallet supply running low where all the gens are and the killer just downing people really quick after that, resulting in an unavoidable snowball (over 50% of matches on Gideon Meat Plant or "The game" end with a 3k or more)
@@metagamer1341- The map fluctuates a lot, but not by RNG the way other maps do. Area denial killers do amazing there, since you just pick your area and break all the pallets there and you're golden. Also at average-low mmr, survivor skill matters a ton. If you can get extra value out of a few pallets (looping them before dropping, ect), then the map is way stronger for survivors. As killer though, I'll just drop chase looking for the survivor who is willing to feed me. That said, the map can be especially brutal for killers who need a quick first down.... Also, top and bottom management is huge and makes a big difference. Stealth killers have a field day on the bottom but struggle hard up top, ect.
I did the math once. ~22 pallets on the game. When a pallet is kicked, the survivor gets 10.4m of distance if they shift W. A killer catches up at .6m/s, so each pallet gets you 17.3 seconds of time. *22 Pallets on the game, that is 381 seconds worth of pallets. A generator takes 90 seconds. You could literally have one person doing gens this entire time and still win on the Game. Of the 22 pallets, only ~4 can realistically be played around, assuming you are dealing with high tier survivors.
Each pallet is getting you 17 seconds? Lmao what. I play both killer and survivor and this map has more pallets but no way each pallet is getting someone 17 seconds 😂
@@atmodlee These weren't good survivors is the problem. They even wasted time at most pallets and should've dropped sooner, giving even more distance. You can watch the video and see claudette second guess herself at throwing half the pallets. We judge game balance by good survivors, not the bad ones. Obviously if you're bad, you just need to play better before we start talking about game balance.
I love running blood favor when on this map, the look on their faces when they can’t drop the pallet on both floors when they get injured by any means 👀
@@anthonyjaimes8757 lol looks like a survivor main take. youre right a 4 man squad on coms cant call out the totem spawn while you chase one person off. as soon as one person spots it, its good as gone. then you can defend your one totem while they do gens. hex totems are a good idea if theres no coms, which the game is not designed for. the backtracking and refusal to do anything about coms makes the perks worthless they need a HEAVY rework
Difference is, if you get absolutely shit on in a game where you basically do jack shit and can barely get a hook or a kill, you wasted your time and thus get angry. For him, no matter how bad or good he plays, at the end of the day hes streaming the game + will make a YT video on it which = $$$ Thus, no wasted time on his part.
@@odinfury9273 I mean, wasted time by definition is time spent unwisely that netted you no gain in any way, shape or form. For him, or pretty much any other gaming youtuber/streamer, play as much or as little you want, at the end of the day youre still gaining traction as well as money. Thus, no wasted time. But, I agree. He is still human and can get frustrated, but I don’t know, if I was walking down the street drinking a cup of coffee, someone bumped into me, I’d be frustrated, if they paid me back for the cup of coffee I’d be less frustrated as I didnt really lose anything.
Yep, it literally takes everything a survivor should know how to do, and scraps it with how many safe pallets there are, and god pallets. Just drop, maybe greed here and there, but the survivors need to throw to lose. The only reason there is a high kill rate on the map, is the fault of the survivors alone. It's super easy for them to do gens in a way that makes it easy for the killer to patrol all three. Any survivor with the new Deja Vu can fight that easily.
@@DeBolttheBearI rarely play killer, and I 100% agree with everything you pointed out. That says a lot about how poorly a team of survivors has to play to lose on this map. You could “frame” your comment because it has always been true and seems like it always will be. Great comment my friend. 🤝
@@hurricane31415 Singularity's map is bad, but it's even worse on survivor side if you have no windows of opportunity. Literal dog crap, visual overdose.
@@assetaden6662 I disagree to an extent, first person overstimulation vs third person overstimulation, the first person will always seem much worse because of the FOV. That still doesn’t make it better on survivor. It’s just a visual mess on both sides.
Thank god the survivors stayed in the match during the first game at the end or that Ellen for sure would’ve got hatch lmao I love it when survivors don’t leave games as killer
This is why when they give us a killer tome to break pallets I just run this map. I always know I can get it done in one match instead of taking multiple.
I hate that map as a survivor too Multiple reasons - You can't tell if the killer is above/below you while working on a Gen, even with spine chill. - I get lost easily on that map, and funny story (Me and my friend were on the bottom floor, i was following my friend who was walking us in a circle, I said "Ok Were going in circles follow me" first turn I made we ran into Micheal)
I think it was like 21 or 22 pallets in first game. This is the number one issue in dbd is map design and devs refuse to fix it. most of remakes didnot address loops. They shorten the loop it self but not the distance between two of them sometimes more.
As a new player, I had my first and so far only 4 man bully squad match in this map. Im just glad that in typical bully squad fashion they stuck around long enough to accidentally throw into a 2k
What kind of bully squad? This map is not known to be a good map for bullying, typically you need a map where you can crouch in bush or behind rocks or hide in a locker and the killer has to walk in its path
@@Timothee_Chalamet_CMBYN I cant remember exactly. I know there was only two flashlights I think so I didn't expect it. Think there was 1 or 2 medkits. Mostly just did a lot of body blocking the hooks iirc. I dont think it was a very good bully squad but Im also bad at the game so I didnt do a great job dealing with it.
11:26 Theres a cheeky little think he could have done here to get that down. He could have predicted the predrop and went around to the hole. Lunged while falling and got the hit on the other side. Its a gamble but its more fun then break pallet sim
Well, in the first game, you came in with a bunch of terrible perks, that have no synergy with eachother or with the killer you are playing. sloppy, and the ring drawing? So you want to discourage healing, but bring in an addon that activates when the survivors heal? Why would you use STBFL? I understand that sadako is a m1 killer, and needs to smack a lot of people with a lot of basic attacks, but is up to -40% swing cooldown speed really the best perk you can use here? with a killer that has no chase play, use that to your advantage. Bring in PWyF, so when they keep dropping pallets, you keep getting faster. PWyF pairs well with the ring drawing, too. You hit the Obsession durring the process of gaining stacks, once full of stacks, teleport untill you find a gen being worked on. use your speed to smack them. Continue chase until your manifestation is off cooldown. rinse and repeat. I would them suggest bringing in the addon that notifies you when survivors use your tv's because after spreading condemn through healing, those survivors won't want their condemn to progress anymore. Don't blame a map design for your inability to adapt. oh, and STOP BREAKING THE PALLETS. Even with brutal, the only reason you should be breaking pallets IMMEDIATELY is if you also have spirit fury.
I remember one time in the game I brought good old Neme and Sam and Ralf rolled 20 for intelligence managed to keep the pressure on the gens while ate all the pallets. (they even managed to down someone in the bathroom by themselves) the entire map basically became a deadzone and I cleaned up at 1 gen remaining. That said Outside of neme, and bubba this map is hell.
The only time I don't hate this map is when I am playing Nemmy. Since I can just destroy pallets with his power, everything just starts falling apart for the survivors.
you can't hit and run forever, you need to chase people some times. And those times survivors always have 40 pallets next to them. Just play nurse, ignore bad map design.
@TheReZisTLust On a save pallet u can just slow vault a pallet to get on the other side and u will be still good and the pallet will not break. Experienced survivors know that
if you rewatch this yourself i think theres a lot of opportunities you couldve used your teleport to avoid breaking pallets and mind game them.. a good example here at 08:13 you KNOW if she drops down you have that TV there and can use ur speed to catch her the second she drops instead of breaking the pallet! Always easier when backseat watching obviously haha
I think window of opportunity should be 15 M Max because I see it way to much and it makes the game pallet breaking simulator especially when I play hillbilly and everybody pre drops
I love The Game map because Survivors get too enthralled into dropping pallets rather than doing generators, and once they run out, they're out of options. Because The Game map is static, you can plan around it far better than other maps and know exactly what to do in certain areas, much like the Memorial Hospital. Same with RPD. A lot of killers hate the maps I enjoy as killer. The map type I hate the most is swamp, I think all versions of it need to be redone dramatically.
Multiple people have done the math. There physically isn't enough time to go through all the pallets without all gens being done, even with 1 survivor doing them. In order to play this map against good survivors, you need to deadzone a 3 gen area, hook a survivor next to it to camp. Then just not take any chases, because there isn't enough time without losing.
After the first pallet I'd of just made sure the majority didn't have tapes and just start stacking condemn to apply max pressure. Also demanifesting during loops helps alot unless they're extremely good most the time and even then I've had p100's fall for the most basic mindgames cause of demanifestation on top of that demanifest stops stuns now. Still insane game though haha just feel like she isn't a hard m1 killer even though that's what they're trying to make her into, watching you eat through 20+ pallets makes me realise why people hate the way I play her lmfao. If they come to a strong loop it's more worth to just leave and apply pressure through kicking gens/stacking condemn normally I don't even have 1 hook before 3 gens left and I end up winning with 3 gens left for them to do.
I'd love to see dbd have like a graphics update where they just up the visuals a lot and maybe make it gorier like the mori's, make it a true m rated horror online game
@@Saryan1 RE hasn't been horror in years and was only scary back in the day due to the fixed camera angles and the overall clunky controls. Silent Hill is carried by its environmental story telling but DBD can't have this. Both RE and SH are single player. What prizonier meant is the game can't be true horror if its in third person because the game is online and multiplayer.
Yeah but generally for just playing killer your not centering your build around winning on just one map in the game unless your taking yourself there. Many of the pallets are uncounterable for M1 killers and even some chase powers are extremely ineffective, as well as the map having 4 windows total and only I think 1 of them having any use in being blocked, it counters Bamboozle which is one of the most common perks that M1 killers run to get an edge in chase. @@puppythoughts6528
I used to love playing M1 killers but maps like this made me quit with them. I don't mind losing, but if theres literally nothing I could have done to win because I decided to play ghostface or something whats the point of trying?@@SCWolfen
I really love and appreciate this video. Starting off in dead by daylight I would have really good games and really bad games. The good games would be amazing. In the bad games would be the worst of the worst. I always thought it was me, but it seems like everyone even the pros have bad days.
It should actually give some leeway for killers to actually have something fun because they get 8 perks instead of just 4 to survivors 16. Unfortunately, I think 32 perks is just way too many. 4 to 16 is somewhat okay, but 32 just let's you cover everything you could possibly want In a match. And you KNOW there's going to be people who want to try 8 people on communications. I'm 99% convinced the reason they haven't made a new game mode yet is that they CANT.
I don't think dead by daylight needs a new game mode, I think it needs to implement new map gimmicks. Kind of like how League added things you can interact with to move around the map. I loooove how the alien map has slow down pipes in the ship, more of that would be sick. I love interactables in games, Halo 3 really comes to mind on that
@@stroads. I can name several reasons but one would be she’s chasing and she is starting to lose chase: , knows will lose chase, similar scenarios etc- she can then just do that and then find the survivor again. Say I slap a pallet on you then duck right around the corner in a bush and chase is still active but you clueless on where to go next, now you get a free find me.
I actually love this map for killer, specifically killers that can play around pallets. Best map for Jolt and doctor! Enduring/Spirit fury or Brutal Strength are good options if yr sending yourself here
2k v 5/6s, bigger map, maybe 1 or 2 more gens to do, some killers not being allowed to be played together/no duplicate killers, man that would be awesome
Played this map yesterday with trapper and it is indeed annoying af, but there was a small room with two exits that I was able to lock down and injure everyone somehow
My Xeno laughs at your pain, Spooky XD Just grow a bladed tail! Pallets become a thing of the past, especially when there's too many of them to gaurd with flamethrowers.
Actually I have had some great matches as killer on this map when I have played impossible skillchecks Doctor (overcharge, unnerving presence, distressing, and either coulrophobia or huntress lullaby). This combined with the purple Calm and Order add-ons (bigger terror radius and illusionary pallets). I can practically count on my fingers the amount of times I did not win with this build. It is almost like an Uno reverse card to SWF teams who like to choose this map against me.
Hey Spooky! I’ve got a Ghost Face build that is SO FUN and may be worth trying that implements one of the Xenomorph’s new perks! Here’s the perks, add-ons, and the idea behind the build (and yes, I’ve tried it myself! It’s so dope) PERKS: * Discordance Essential for this build as marking two survivors at the same time is how this build comes alive. * Rapid Brutality Once two survivors are marked, and one is downed, this will give a boost of speed to reach the other one! * Save The Best For Last / Fearmonger This perk further helps reduce the time necessary to reach the second marked survivor after downing the first one. This could be replaced with Fearmonger to prevent any sprintburst gamers. * Forced Hesitation When the first survivor is downed, the second will be slowed by 20%! ADD-ONS: * Drop Leg Knife Sheath This will help guarantee that after marking two (or more) survivors on a gen, you’ll be able to reach the first one quickly to then activate the remaining perks that make this build so threatening. * Drivers License Of course survivors have to be on the gen when you stalk them for this to become effective, but this ensures you have some gen defense! Lastly, bringing a map offering to Midwich or Léry’s is honestly essential. Other maps simply are not viable for this build. In essence, this build allows you to find two survivors, stalk both of them, gain speed to catch the first one, and gain even more speed to catch the second all while the second is slowed down at the same time. It’s so fun, and I hope you (or anyone else who reads this comment) gets the chance to try it! 🤍🤍🤍
Ayo spooky! It’s me again! How have you been? Hope everything is going good in life just reaching out cause I’m lacking a new spookyloopz video on my feed this week. Keep up the amazing work tho!
I personally feel that the current DBD plays more like a Cat'n'Mouse game and would do better with 3 survivors. Then you could have a second game mode with 5-6 survivors and it be more of a Hide'n'Seek game (killer being stronger, survivors dying one 1st hook, etc.) like it started out as.
@@yorkumz1127 it was still something you could work towards before the change. It didn’t appear until a certain number of gens got done, so yes, it was “worked towards”.
Mode idea, Two's. Two killers, two extra survivors, two extra gens on map and two extra gens that must be completed, extra pallets. Killers can compete for most kills or work together.
Correction on the title: This is Why M1 Killers HATE This Map. The Xeno Queen, and her bloody counterpart, LOVE Survivors who loop around small objects and drop pallets. :D
It’d be interesting if a new game mode didn’t involve gens. Like maybe instead of survivors cooperating they try to sabotage each other and survive the longest using stealth or looping against two killers competing for who can get the most hooks.
I main killer and love the game, its really good for pyramid head given that he can ignore most pallets and windows that survivors are so used to using against literally every other killer but huntress and nurse
I really think there should be no such thing as safe windows and pallets. It would def require balance changes to the game but I think chases would be a lot more exillerating if it was less about memorizing how to run structures and more about trying to out think your opponent for both sides.
Honestly hope they rework The Game map now that Nostromo is released. The idea of traps is super fun and fits perfectly with Jigsaw lore wise. Just replace 90% of the god pallets for traps that require more effort on the survivors end.
What is your worst map in DBD?
What's your favorite map?
The car one
Toba Landing hands down
Autohaven or the game
Borgo
“I think I’ve broken every single pallet on this map” turns the corner and there’s another pallet 😂
😂😂😂
what's funny is that there were like 6 more pallets
Was ran on this map for ages and they had a flashlight too. They would just drop and I had to get rid of the turret and would get blind each time.
EVERYTIME!!!
I expected a 20 minutes compilation of just survivors dropping pallets like at the beginning lol
that's what it turned out to be
@@Ishen47hahah I think they ment like literally only survivors dropping pallets, nothing else
Fr
This is why i don't play M1 killers, the game is not designed around the killer not having some kind of anti-loop
@@krirub8166i started playing few days ago killer and i only play ghost face, bro its not about winning its about scaring EVERYBODY and sending a message.
10:10 the answer to your question is, be constantly teleporting in the early game. If there is no easy hit forthcoming, teleport. Keep teleporting non stop until they all have to go get tapes.
12:46 you broke 20 pallets throughout that entire first match 🥲
the last chase was like 9 pallets alone
This is why I hate the game map
And still got a 2K. Idk why he spent so much time chasing as Sadako though.
@@atmodlee yeah I feel like he played that match terribly, The Game is actually a very killer sided map statistically due to most matches resulting in the pallet supply running low where all the gens are and the killer just downing people really quick after that, resulting in an unavoidable snowball (over 50% of matches on Gideon Meat Plant or "The game" end with a 3k or more)
@@metagamer1341- The map fluctuates a lot, but not by RNG the way other maps do. Area denial killers do amazing there, since you just pick your area and break all the pallets there and you're golden. Also at average-low mmr, survivor skill matters a ton. If you can get extra value out of a few pallets (looping them before dropping, ect), then the map is way stronger for survivors. As killer though, I'll just drop chase looking for the survivor who is willing to feed me. That said, the map can be especially brutal for killers who need a quick first down.... Also, top and bottom management is huge and makes a big difference. Stealth killers have a field day on the bottom but struggle hard up top, ect.
I did the math once. ~22 pallets on the game. When a pallet is kicked, the survivor gets 10.4m of distance if they shift W. A killer catches up at .6m/s, so each pallet gets you 17.3 seconds of time. *22 Pallets on the game, that is 381 seconds worth of pallets. A generator takes 90 seconds. You could literally have one person doing gens this entire time and still win on the Game.
Of the 22 pallets, only ~4 can realistically be played around, assuming you are dealing with high tier survivors.
And people say dbd isn't survivor sided
@@cryguy0000he got a 2K despite basically playing Sadako as an m1 on the game. If it were survivor sided everyone would have escaped.
Each pallet is getting you 17 seconds? Lmao what. I play both killer and survivor and this map has more pallets but no way each pallet is getting someone 17 seconds 😂
@@atmodlee That's not....how that works. Player skill still plays a roll, if the survivors were a bit better they'd all have escaped
@@atmodlee These weren't good survivors is the problem. They even wasted time at most pallets and should've dropped sooner, giving even more distance. You can watch the video and see claudette second guess herself at throwing half the pallets. We judge game balance by good survivors, not the bad ones. Obviously if you're bad, you just need to play better before we start talking about game balance.
33 pallets were used in the creation of this video about 30~ of them were harmed
I just looked up your channel and saw "3 - Views Posted 55 seconds ago" and I feel like I have to watch this video now
I love running blood favor when on this map, the look on their faces when they can’t drop the pallet on both floors when they get injured by any means 👀
theyre on coms so blood favor would last all of the first hit if that
@@feralwaffle protect it, they gotta waste time going between the rescue and looking for the totem
Disolution or idk i forgot the dredge perk is good too
@@anthonyjaimes8757 lol looks like a survivor main take. youre right a 4 man squad on coms cant call out the totem spawn while you chase one person off. as soon as one person spots it, its good as gone. then you can defend your one totem while they do gens.
hex totems are a good idea if theres no coms, which the game is not designed for.
the backtracking and refusal to do anything about coms makes the perks worthless they need a HEAVY rework
@feralwaffle that's probably the most upsetting thing. Is there even a way they could realistically deal with survivor comms?
You kept your cool so well in that first game. I would’ve been tilted to freakin bad in your shoes man 😂
Difference is, if you get absolutely shit on in a game where you basically do jack shit and can barely get a hook or a kill, you wasted your time and thus get angry.
For him, no matter how bad or good he plays, at the end of the day hes streaming the game + will make a YT video on it which = $$$
Thus, no wasted time on his part.
@mob6804 he is still human, he still feels frustration from a game. Too him this match could've been a wasted time.
Both sides played well. I think 2 deaths and 2 escapes is a fair outcome.
@@odinfury9273 I mean, wasted time by definition is time spent unwisely that netted you no gain in any way, shape or form.
For him, or pretty much any other gaming youtuber/streamer, play as much or as little you want, at the end of the day youre still gaining traction as well as money. Thus, no wasted time.
But, I agree. He is still human and can get frustrated, but I don’t know, if I was walking down the street drinking a cup of coffee, someone bumped into me, I’d be frustrated, if they paid me back for the cup of coffee I’d be less frustrated as I didnt really lose anything.
This map basically plays itself that's why it's infuriating...My worst map is probably Garden of Joy tbh
Yep, it literally takes everything a survivor should know how to do, and scraps it with how many safe pallets there are, and god pallets. Just drop, maybe greed here and there, but the survivors need to throw to lose. The only reason there is a high kill rate on the map, is the fault of the survivors alone. It's super easy for them to do gens in a way that makes it easy for the killer to patrol all three. Any survivor with the new Deja Vu can fight that easily.
The map of the Singularity is pretty bad too. I'm not sure which one is the worst between the two.
@@DeBolttheBearI rarely play killer, and I 100% agree with everything you pointed out. That says a lot about how poorly a team of survivors has to play to lose on this map. You could “frame” your comment because it has always been true and seems like it always will be. Great comment my friend. 🤝
@@hurricane31415 Singularity's map is bad, but it's even worse on survivor side if you have no windows of opportunity. Literal dog crap, visual overdose.
@@assetaden6662 I disagree to an extent, first person overstimulation vs third person overstimulation, the first person will always seem much worse because of the FOV. That still doesn’t make it better on survivor. It’s just a visual mess on both sides.
Thank god the survivors stayed in the match during the first game at the end or that Ellen for sure would’ve got hatch lmao I love it when survivors don’t leave games as killer
They were just there to take body block hits should she have made it back. They didn't bodyblock well enough or else she would've been out too.
You cant really bodyblock against this killer the play would have been to leave and hope they get hatch@@justmonika2345
When he had her cornered, I thought for sure if he didn't down her fast they would come to help, but they didn't. You love to see it.
@@justmonika2345can’t bodyblock against sadako
This is why when they give us a killer tome to break pallets I just run this map. I always know I can get it done in one match instead of taking multiple.
"THIS KILLER HAS NO COUNTER PLAY WAHHHH" -Survivor
Insta Behavior hella nerf to killer.
"Guys theres 60 pallets" -Killer
Behavior: "this is fine"
Even with the perk where you break pallets faster. I can not imagine if you ran that game without it
I hate that map as a survivor too
Multiple reasons
- You can't tell if the killer is above/below you while working on a Gen, even with spine chill.
- I get lost easily on that map, and funny story (Me and my friend were on the bottom floor, i was following my friend who was walking us in a circle, I said "Ok Were going in circles follow me" first turn I made we ran into Micheal)
I think it was like 21 or 22 pallets in first game. This is the number one issue in dbd is map design and devs refuse to fix it. most of remakes didnot address loops. They shorten the loop it self but not the distance between two of them sometimes more.
Big respect for uploading this. Too many dbd creators only show total wins on youtube.
He also made a vid of him losing for 2 hours straight. Wouldn't be a bad series, especially if the comedy is on point like any spooky vid.
True, I remember it now. Such a great dude for showing this side of things, too.
This map makes me think we judge Hawkins lab map harshly.
Hawkins was my favorite indoor map
I always had fun playing on Hawkins as killer hated it as survivor though
Hawkins was great imo
@@douglasbreno4966 Now it is great again!
i hate hawkins
That's one of my favorites honestly cause if I lose I have something to blame and also it's easier to track scratchies and blood for me
Also jolt value
Jolt value is HUGE on this map. @@joyfuljive5054
@@joyfuljive5054true. Jolt stonks be higher on that map
Blaming a map when it’s your skill issue
@@Kyle-bi7df I mean, the game is infected with pallets (and many of them are god pallets), so its logical that killers will hage hard time on it
As a new player, I had my first and so far only 4 man bully squad match in this map. Im just glad that in typical bully squad fashion they stuck around long enough to accidentally throw into a 2k
What kind of bully squad? This map is not known to be a good map for bullying, typically you need a map where you can crouch in bush or behind rocks or hide in a locker and the killer has to walk in its path
@@Timothee_Chalamet_CMBYN I cant remember exactly. I know there was only two flashlights I think so I didn't expect it. Think there was 1 or 2 medkits. Mostly just did a lot of body blocking the hooks iirc. I dont think it was a very good bully squad but Im also bad at the game so I didnt do a great job dealing with it.
I can’t believe there were so many pallets dropped and I was like man, this really is a long chase. AND HE STILL HAD BRUTAL STRENGTH.
Pallet shredder Wraith laughing in the corner...🤡😓
11:26 Theres a cheeky little think he could have done here to get that down. He could have predicted the predrop and went around to the hole. Lunged while falling and got the hit on the other side. Its a gamble but its more fun then break pallet sim
2:33 I've been called a hacker because people have tried this on me and I always end up grabbing them
13:06 you can hear her drop down. Possibly right behind you on her way to the basement for the unhook
Well, in the first game, you came in with a bunch of terrible perks, that have no synergy with eachother or with the killer you are playing. sloppy, and the ring drawing? So you want to discourage healing, but bring in an addon that activates when the survivors heal?
Why would you use STBFL? I understand that sadako is a m1 killer, and needs to smack a lot of people with a lot of basic attacks, but is up to -40% swing cooldown speed really the best perk you can use here? with a killer that has no chase play, use that to your advantage. Bring in PWyF, so when they keep dropping pallets, you keep getting faster.
PWyF pairs well with the ring drawing, too. You hit the Obsession durring the process of gaining stacks, once full of stacks, teleport untill you find a gen being worked on. use your speed to smack them. Continue chase until your manifestation is off cooldown. rinse and repeat. I would them suggest bringing in the addon that notifies you when survivors use your tv's because after spreading condemn through healing, those survivors won't want their condemn to progress anymore.
Don't blame a map design for your inability to adapt. oh, and STOP BREAKING THE PALLETS. Even with brutal, the only reason you should be breaking pallets IMMEDIATELY is if you also have spirit fury.
Bro saved 30 minutes with the 20% faster from brutal
Bro we all make mistakes, don’t worry I’m gonna help you. You misspelled “House of Pain” @0:05. It’s not a problem just looking out.
I remember one time in the game I brought good old Neme and Sam and Ralf rolled 20 for intelligence managed to keep the pressure on the gens while ate all the pallets. (they even managed to down someone in the bathroom by themselves) the entire map basically became a deadzone and I cleaned up at 1 gen remaining. That said Outside of neme, and bubba this map is hell.
The only time I don't hate this map is when I am playing Nemmy. Since I can just destroy pallets with his power, everything just starts falling apart for the survivors.
Neme, demodoggo, bubba, and knight are the only ones that really rock here.
@@NameIsDocxeno and huntress as well, since they both can attack over pallets
When I play as the Doctor, Gideon Meat Plant is my playground.
This is why you don’t chase as Sadako she just doesn’t work as chaser. Gotta hit and run
you can't hit and run forever, you need to chase people some times. And those times survivors always have 40 pallets next to them. Just play nurse, ignore bad map design.
@@contra8053 Christ my vision struggles as it is nurse is game over for me 😂
@@NovaG0youll learn, maybe run shadowborn
Or just run Dissolution
@TheReZisTLust On a save pallet u can just slow vault a pallet to get on the other side and u will be still good and the pallet will not break. Experienced survivors know that
if you rewatch this yourself i think theres a lot of opportunities you couldve used your teleport to avoid breaking pallets and mind game them.. a good example here at 08:13 you KNOW if she drops down you have that TV there and can use ur speed to catch her the second she drops instead of breaking the pallet! Always easier when backseat watching obviously haha
If those idiots in the first match just left through the gates, Ellen might have found hatch
You expect too much from solo q
14:10 Ellen dc'ed probably because she was titled that Dwight didn't block for her & the Coup lunge was unexpected.
Wasnt surprised the ripley had windows of opportunity
As sadako you have to keep your tp on cooldown at all times.
I think window of opportunity should be 15 M Max because I see it way to much and it makes the game pallet breaking simulator especially when I play hillbilly and everybody pre drops
I love The Game map because Survivors get too enthralled into dropping pallets rather than doing generators, and once they run out, they're out of options. Because The Game map is static, you can plan around it far better than other maps and know exactly what to do in certain areas, much like the Memorial Hospital. Same with RPD.
A lot of killers hate the maps I enjoy as killer.
The map type I hate the most is swamp, I think all versions of it need to be redone dramatically.
The problem is when you face a team that is determined to win and they know to spam drop the pallets on this map, then it's a nightmare.
Multiple people have done the math. There physically isn't enough time to go through all the pallets without all gens being done, even with 1 survivor doing them. In order to play this map against good survivors, you need to deadzone a 3 gen area, hook a survivor next to it to camp. Then just not take any chases, because there isn't enough time without losing.
I absolutely hate swamp always have for killer especially
Pallet break simulator is such a fun game, love the music.
After the first pallet I'd of just made sure the majority didn't have tapes and just start stacking condemn to apply max pressure. Also demanifesting during loops helps alot unless they're extremely good most the time and even then I've had p100's fall for the most basic mindgames cause of demanifestation on top of that demanifest stops stuns now. Still insane game though haha just feel like she isn't a hard m1 killer even though that's what they're trying to make her into, watching you eat through 20+ pallets makes me realise why people hate the way I play her lmfao. If they come to a strong loop it's more worth to just leave and apply pressure through kicking gens/stacking condemn normally I don't even have 1 hook before 3 gens left and I end up winning with 3 gens left for them to do.
I'd love to see dbd have like a graphics update where they just up the visuals a lot and maybe make it gorier like the mori's, make it a true m rated horror online game
It won't ever be a true horror game when survivors play in 3rd person
@@prizonier2 true, but better gore and blood and such won't hurt
@@prizonier2resident evil exists?
@@prizonier2 Guess someone has never played Resident Evil or Silent Hill series
@@Saryan1 RE hasn't been horror in years and was only scary back in the day due to the fixed camera angles and the overall clunky controls. Silent Hill is carried by its environmental story telling but DBD can't have this. Both RE and SH are single player. What prizonier meant is the game can't be true horror if its in third person because the game is online and multiplayer.
And then Otzdarva thinking this map is good for killers...
Tbh, some killer or some killer with special builds would be a beast at this map
I always get 4k when i play pyramid head on this map, but killers like sadako, traper or wraith suffer plenty in here
Yeah but generally for just playing killer your not centering your build around winning on just one map in the game unless your taking yourself there. Many of the pallets are uncounterable for M1 killers and even some chase powers are extremely ineffective, as well as the map having 4 windows total and only I think 1 of them having any use in being blocked, it counters Bamboozle which is one of the most common perks that M1 killers run to get an edge in chase. @@puppythoughts6528
It has a lot of good 3 gens.
I used to love playing M1 killers but maps like this made me quit with them. I don't mind losing, but if theres literally nothing I could have done to win because I decided to play ghostface or something whats the point of trying?@@SCWolfen
I really love and appreciate this video. Starting off in dead by daylight I would have really good games and really bad games. The good games would be amazing. In the bad games would be the worst of the worst. I always thought it was me, but it seems like everyone even the pros have bad days.
And before anyone says it’s the map I’ve had a really good games on this map and it really bad games on this Map
Nah, bad games just feel a little embarrassing. But if im being bullied by a specific person, i just make them my nemesis
Honestly would love a chaos mode 2v8
It should actually give some leeway for killers to actually have something fun because they get 8 perks instead of just 4 to survivors 16.
Unfortunately, I think 32 perks is just way too many. 4 to 16 is somewhat okay, but 32 just let's you cover everything you could possibly want In a match. And you KNOW there's going to be people who want to try 8 people on communications.
I'm 99% convinced the reason they haven't made a new game mode yet is that they CANT.
Survivors when I play killer (permanent Sprint Burst) vs. Survivor when I play it (slower than me running from killers in my nightmares)
I don't think dead by daylight needs a new game mode, I think it needs to implement new map gimmicks. Kind of like how League added things you can interact with to move around the map. I loooove how the alien map has slow down pipes in the ship, more of that would be sick. I love interactables in games, Halo 3 really comes to mind on that
this map is the reason why i main the legion, the sprint boost and the vault option when using the bloodlust is so fun with the mending ability
And now that chucky is a thing..
1:08 spooky, if you suck then we're all hot garbage. 😂😂
Onryo should have an addon that let's her see the aura of who she was chasing if she teleports mid chase for like 2 seconds after she leaves the TV
That’s ridiculous 🤣.
@@Timothee_Chalamet_CMBYN how would that be ridiculous
@@stroads. I can name several reasons but one would be she’s chasing and she is starting to lose chase: , knows will lose chase, similar scenarios etc- she can then just do that and then find the survivor again. Say I slap a pallet on you then duck right around the corner in a bush and chase is still active but you clueless on where to go next, now you get a free find me.
The idea of map offerings is insane considering any squad can literally force you to play on a map as terrible as this one.
that Dwight looked lightly shady tbh, he looks like he gliding, just me?
9:43 ~SURVIVOR FOUND - MAX~
Lol.
"This is why killers HATE this map"
Me, a Doc main: "FINALLY I GET THE GAME! Time for some fake pallets!"
I actually love this map for killer, specifically killers that can play around pallets. Best map for Jolt and doctor! Enduring/Spirit fury or Brutal Strength are good options if yr sending yourself here
2k v 5/6s, bigger map, maybe 1 or 2 more gens to do, some killers not being allowed to be played together/no duplicate killers, man that would be awesome
That first round would've been my joker moment
Nurses:
Hah hate this map? I just win by entering!
Played this map yesterday with trapper and it is indeed annoying af, but there was a small room with two exits that I was able to lock down and injure everyone somehow
I swear, every time I go to that map I'm going to start playing Pokemon's "Pallet Town" theme from Red/Blue/Green/Yellow.
Only time I sometimes enjoy playing on this map are with killers like trapper or xeno or others that can sort of ignore pallets in one way or another
I was wondering why most killers hate this map while I love it as a pyramid head
sad mechanics when you literally have the counter to pallets in brutal strength and it still makes no diff for you
I think you just made my day better spooky
Ngl watching those killer games triggered me with how many pallets were dropped.
The first 4 gens you spend clearing pallets then you have to camp around to be able to do anything
Compound blight, smash mouth wesker, and tier 2 nemi all laughing
Spoopy EVERYTHING abt this vid deserves the like I gave it, except the pallets. The pallets aren’t people lol
He didn't spam sadako's power like one pump willie
He also doesn’t main her. Not everyone plays as sweaty as one pump willie lol
But you can’t chase with onryo shes best as an ambush killer.
My Xeno laughs at your pain, Spooky XD Just grow a bladed tail! Pallets become a thing of the past, especially when there's too many of them to gaurd with flamethrowers.
Actually I have had some great matches as killer on this map when I have played impossible skillchecks Doctor (overcharge, unnerving presence, distressing, and either coulrophobia or huntress lullaby). This combined with the purple Calm and Order add-ons (bigger terror radius and illusionary pallets). I can practically count on my fingers the amount of times I did not win with this build. It is almost like an Uno reverse card to SWF teams who like to choose this map against me.
Nothing like a movie licensed lumberjack simulator, eh?
Hey Spooky! I’ve got a Ghost Face build that is SO FUN and may be worth trying that implements one of the Xenomorph’s new perks!
Here’s the perks, add-ons, and the idea behind the build (and yes, I’ve tried it myself! It’s so dope)
PERKS:
* Discordance
Essential for this build as marking two survivors at the same time is how this build comes alive.
* Rapid Brutality
Once two survivors are marked, and one is downed, this will give a boost of speed to reach the other one!
* Save The Best For Last / Fearmonger
This perk further helps reduce the time necessary to reach the second marked survivor after downing the first one. This could be replaced with Fearmonger to prevent any sprintburst gamers.
* Forced Hesitation
When the first survivor is downed, the second will be slowed by 20%!
ADD-ONS:
* Drop Leg Knife Sheath
This will help guarantee that after marking two (or more) survivors on a gen, you’ll be able to reach the first one quickly to then activate the remaining perks that make this build so threatening.
* Drivers License
Of course survivors have to be on the gen when you stalk them for this to become effective, but this ensures you have some gen defense!
Lastly, bringing a map offering to Midwich or Léry’s is honestly essential. Other maps simply are not viable for this build.
In essence, this build allows you to find two survivors, stalk both of them, gain speed to catch the first one, and gain even more speed to catch the second all while the second is slowed down at the same time. It’s so fun, and I hope you (or anyone else who reads this comment) gets the chance to try it! 🤍🤍🤍
Perfect example of why I don't play basic m1 killers anymore, the maps can be actually awful.
Damn! Thats alot of pallets 😂
Ayo spooky! It’s me again! How have you been? Hope everything is going good in life just reaching out cause I’m lacking a new spookyloopz video on my feed this week. Keep up the amazing work tho!
I personally feel that the current DBD plays more like a Cat'n'Mouse game and would do better with 3 survivors. Then you could have a second game mode with 5-6 survivors and it be more of a Hide'n'Seek game (killer being stronger, survivors dying one 1st hook, etc.) like it started out as.
Spooky can we get a stream highlights video from your 24 hour stream? I think that would be Epic. 👻
My fav thing to do is go full pallet break and go on this map and destroy every pallet quickly
That was the best part of the old hatch, it gave survivors two methods of escape to work towards.
the hatch is not worked towards, there is nothing the survivors "do" to open it.
@@yorkumz1127 it was still something you could work towards before the change. It didn’t appear until a certain number of gens got done, so yes, it was “worked towards”.
Mode idea, Two's. Two killers, two extra survivors, two extra gens on map and two extra gens that must be completed, extra pallets. Killers can compete for most kills or work together.
the fact spooky can js sit there nd take it like he dont wanna rage
Correction on the title: This is Why M1 Killers HATE This Map.
The Xeno Queen, and her bloody counterpart, LOVE Survivors who loop around small objects and drop pallets. :D
Xenomorph on the game is stupid easy. Not only is the tunnel coverage great, but the sheer value of Killer Instinct...
Matches like this are how nurse mains and basment bubbas are made.
Basement bubba was made due to T bagging and toxicity not due to normal gameplay where the killer is unskilled 💀
House of Pallet? I always refer to it as... Pallet Town.
It’d be interesting if a new game mode didn’t involve gens. Like maybe instead of survivors cooperating they try to sabotage each other and survive the longest using stealth or looping against two killers competing for who can get the most hooks.
I main killer and love the game, its really good for pyramid head given that he can ignore most pallets and windows that survivors are so used to using against literally every other killer but huntress and nurse
I recently just got into dbd and it’s been super fun. Only me and a buddy just right now, but it’s still fun and keeps us busy
Whenever I get this map on Trapper I just focus on placing traps at pallets with blind spots. Only way to really win here.
But don't forget, according to Otz, this is a killer sided map once the pallets are gone LMAO. Too bad good survivors finish the gens before that.
Whenever I see the game map, I think of the game song by disturbed
Game needs a co op killer mode so like 2 killers and like 6 survivors or like an assistant killer and a main killer with some type of limitations
Unless you're Pinhead... lol pallets mean chain summons. Still not gonna escape me!
i know the pain as well i was feeling the frustration just watching you and it bringing up the low level ptsd haa
I really think there should be no such thing as safe windows and pallets. It would def require balance changes to the game but I think chases would be a lot more exillerating if it was less about memorizing how to run structures and more about trying to out think your opponent for both sides.
New mode: survivors fight back where the survivors try to kill the killer
Honestly hope they rework The Game map now that Nostromo is released. The idea of traps is super fun and fits perfectly with Jigsaw lore wise. Just replace 90% of the god pallets for traps that require more effort on the survivors end.