How to Push Blocks in Godot

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  • Опубликовано: 12 сен 2024

Комментарии • 8

  • @jamesharrell3303
    @jamesharrell3303 2 месяца назад +2

    Thank you for this video! This worked great!

  • @guilhermeflores7564
    @guilhermeflores7564 2 месяца назад

    Can i use the same thing with StaticBody2d?

    • @patrickmorrow1208
      @patrickmorrow1208  2 месяца назад

      In what way? By definition, a StaticBody2D is a physics body that can't be moved by external forces.

    • @GuilhermeFlores
      @GuilhermeFlores 2 месяца назад

      @@patrickmorrow1208 I mean, I have a StaticBody2d that collides with a CharacterBody2d and I'd like to push it depending on some conditions, like a skill usage for example. This will be done by script

    • @patrickmorrow1208
      @patrickmorrow1208  2 месяца назад

      Use a RigidBody2D if you are interacting with it.

  • @andrzelikaokiten300
    @andrzelikaokiten300 Месяц назад

    its working weird for me idk what am i doing wrong 😭😭