Another Day, Another Abnormality | Lobotomy Corporation

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  • Опубликовано: 13 дек 2024
  • we play more lobotomy corporation. this is just another regular work day, managing monsters and dealing with ordeals. face the fear. build the future.
    #lobotomycorporation #gaming #indiegame

Комментарии • 12

  • @LuchodelPelo
    @LuchodelPelo 16 дней назад +3

    There are 4 birds(to my knowledge) are in the game.
    Only 3 are related, And They All Cause A Bit Of Trouble.
    And If they all breach, Something Horrendous will happen.

    • @asfopYT
      @asfopYT  16 дней назад +1

      They've been referred to as Apocalypse Birds in previous comments... Genuinely terrified they just wipe the save file or something haha

    • @Deadlocked_CF6
      @Deadlocked_CF6 16 дней назад +1

      ​@@asfopYT Oh, they won't do that. Its quite dangerous, however

    • @asfopYT
      @asfopYT  16 дней назад +1

      That is somewhat relieving!

  • @Burninclock
    @Burninclock 16 дней назад +2

    20:58 hehehehe.... *Judgement Birb*

    • @asfopYT
      @asfopYT  16 дней назад

      If it works, it works!

  • @Deadlocked_CF6
    @Deadlocked_CF6 16 дней назад +1

    I remember getting judgement bird as my first WAW, as soon as I saw it, I IMMEDIATELY new it would be WAW from the look. So I sent in Eugene, who was almost maxed in stats, along with a H.E suit to reduce the pale damage(which is the deadliest damage type, as it is percentage of your health) to do insight. It took alot of restarts, but i was able to research everything about it and get its ego(its consider ALEPH cause the weapon does pale damage, and the suit reduces all damage, pale included, making the suit the second best in the game, thats what i think at least) Also, there are a few ways to figure an abnorm's risk level
    This would be
    1 the price of the research
    2 the look of the abnorm, the cuter/twisted the abnorm is, the higher their risk level
    3 If they suffer from a reduction in success rate after work, they are immediately WAW(-4%) or ALEPH(-6%).
    Don't worry, they reset every meltdown.
    The level of your employees also matters when sending them to work or suppress, low level employees lose sanity when encountering high level abnorms and can even go insane the second they see them.
    Edit: it is also a good idea to grind the early days for stats, like you said in the first video. This is recommended if you really what to make it to the late game, as spending more time can lead to some catastrophic events(CHOO CHOO)

    • @iceicicle3046
      @iceicicle3046 16 дней назад +2

      I think its third, because of two things that I cant say due to spoilers

    • @asfopYT
      @asfopYT  16 дней назад +1

      Thank you! The EGO from judgement bird is gonna be real good then, can't wait to get it. I'm totally seeing how judgement bird is more difficult than the others. The reduction in success rate is a pain

    • @Deadlocked_CF6
      @Deadlocked_CF6 16 дней назад +1

      @@asfopYT no problem, just don't loose it(definitely didn't loose it)

    • @Deadlocked_CF6
      @Deadlocked_CF6 16 дней назад +1

      ​@@asfopYT also, when working with abnormalities like the woodsman or scarecrow, you can use them as training dummies for the other stats that they aren't sensitive to. For woodsamn I like to do insight and for scarecrow attachment. You can do the other stats, just make sure to meet their requirements. Also, there are some abnorms that need a higher virtue, otherwise bad things can happen.

    • @asfopYT
      @asfopYT  16 дней назад +1

      That's really smart, actually... Totally bypasses the fact that you train your employees too much in their sensitive stat, as well. I've started seeing better success rates with the stats you've mentioned, so I might just try that out later!