Can you guys please make a video showing how to make a interactable note to read like you find in Resident evil or silent Hill ? As well as how to make a door that is locked and can be unlocked with a key . Cannot figure it out at all and can't find a video really detailing it . Please and thank you !
For interact-able notes I use an asset called “display text on trigger” and set the geo to off visibility and just put in my own item and align it to the asset’s trigger. For doors that I want to open I use an asset called “open door classic” and for locked door with keys I use “collectibles to open door”. All of these can be found in the community content. I’m also trying to make a game that feels like resident evil/ silent hill so these work pretty good for that gameplay and I also use “exUnity’s fixed camera”. Hope this helps and good luck on your game!
Core games won't release on that platform. Why? Core games share 50% of revenue so if they release that game on other platforms like Ch Play, App Store, or Xbox, they have to share the revenue to other platforms = less money. Less money = Core creators'll think 50% sharing is a lye to them. 50% revenue is a bad idea bc this game can't grow up the community.
Beautiful. Only started two weeks ago and having some issues with UI that should be easy to solve. Came here for the answer, obtained it, and walked away with a better understanding of broadcasting events and the power of that. Thank you!
Can you guys please make a video showing how to make a interactable note to read like you find in Resident evil or silent Hill ? As well as how to make a door that is locked and can be unlocked with a key . Cannot figure it out at all and can't find a video really detailing it . Please and thank you !
For interact-able notes I use an asset called “display text on trigger” and set the geo to off visibility and just put in my own item and align it to the asset’s trigger. For doors that I want to open I use an asset called “open door classic” and for locked door with keys I use “collectibles to open door”. All of these can be found in the community content. I’m also trying to make a game that feels like resident evil/ silent hill so these work pretty good for that gameplay and I also use “exUnity’s fixed camera”. Hope this helps and good luck on your game!
@@noooooobica thank you very much.
Core games won't release on that platform. Why? Core games share 50% of revenue so if they release that game on other platforms like Ch Play, App Store, or Xbox, they have to share the revenue to other platforms = less money. Less money = Core creators'll think 50% sharing is a lye to them. 50% revenue is a bad idea bc this game can't grow up the community.
where is the properties section located
How to create game leval in core game engine
You are french?
No one will watches hour long tutorials.make them shorter
Beautiful. Only started two weeks ago and having some issues with UI that should be easy to solve. Came here for the answer, obtained it, and walked away with a better understanding of broadcasting events and the power of that. Thank you!
That happens to me all the time. Forgetting to put the script into the hierarchy.
I was with you up to 7 minutes. By ten minutes I was completely lost.
Merci :)
Amazing, very informative video, thank you!
Just so cool !
Just what I needed! Bonjour!