to be honest, sqdl isn't getting enough applause. He just solely develops a whole GAME, with such a massive amount of content and features. Hope 1.0r will be released ASAP, but also wish that sqdl won't burn out. Bro needs rest. Also thanks for recaping all of the previews we had so far.
He did not do this alone. He used to have a second developer and Pao created the base for what would be this. I don’t know who else worked on this, but yeah. Everything shown here would not be possible without the entire modding community. If anything, those people should receive the same credit as Sqdldev, and also Minimax for creating an awesome game.
@unfairdev8197 What about Cheetah Mobile, Turbochilli or Rising Win (Turbochilli as the first publisher, Cheetah as the publishers that made the game blow up and Rising Win for MAKING RS)
hopefully we can get a music offset feature. Because if you use any object that speeds up everything, it will make the music not in sync when you put the start pos. ahead of it.
this is the point where we can finally make harder versions of rolling sky levels, without needing to go to the files and just randomly put random numbers in the level code
I hope they will return the handheld laser in the full release version cuz I slowed down the clip where they swipe thru all of the objects they kinda removed it idk
Wait i think for the next update like you know that the normal tall tree turn into a building or smth like you can make a creator for those things im not forcing you to do that its just a suggestion
New feature: the +1 for diamonds New feature: passing objs (midgrounds) New Year and Observatory enemies Jumppad 10 tiles Neon Launcher and Pad Christmas Tree Riser Big Electric Slammer Varying Christmas Riser and Tree Ignite Door Activator Spiraling Block Snake Off-Map tiles 3D Block (3 tall and 1 above ground) Lowering Block Rest of the obstacles sqdl didn't add (till competition park) the +1 right, and -1 left for hammers, and long whackers Rest of 0.65b stuff Custom objs I will add them to rsr if i'm the rsr developer
I will not answer questions that everybody should know by now. This game has literally been updated for 3 years, yet still you don't know the answer to stuff that is really easy to figure out. I will say this once, and *only* once. *DON'T ASK FOR THE RELEASE DATE, DON'T ASK FOR THE LINK. BE PATIENT, YOU ABSOLUTE MORONS. THIS IS WHY SQDL DOESN'T WANT TO WORK ON THE GAME.* ok have a nice day remember to touch grass kids
Bro sunset glow, keplers dream, faded, steam era and unlock the future themes already exist, same with the sliding arrows, bubbles, rotating screen, ricochet pads, fly powerup and god mode
That's because we're using the OFFICIAL version of RSR 0.3 to create 1.0r. If you live under a rock and somehow don't know that 0.65 is unofficial, then I don't know what to tell you.
@LiamH.MAT1985 Bro, do I have to repeat myself? 0.65 IS NOT OFFICIAL. 0.3 is, And we used that build to create 1.0r. Since they weren't already in the OFFICIAL game, we added them back. Damn bro, actually think for once.
Texture generator from AI is extremely unlikely. It would turn out better if you actually made your own textures, AI art is not 100% accurate most of the time
@nicolasm2502 As far as i know, every theme from the OG Rolling Sky will be put into the editor. Not all obstacles will be there on the first release, just everything all the way up to Lab [CONFIDENTIAL]
Quick reminder that this video is extremely old. Stop watching it. The game is already released.
1:28 E G Y P T
I can’t wait for the rolling sky editor to come out.
It's already out.
This looks so sick. cant wait to paly when it gets out
to be honest, sqdl isn't getting enough applause. He just solely develops a whole GAME, with such a massive amount of content and features. Hope 1.0r will be released ASAP, but also wish that sqdl won't burn out. Bro needs rest. Also thanks for recaping all of the previews we had so far.
He did not do this alone. He used to have a second developer and Pao created the base for what would be this. I don’t know who else worked on this, but yeah. Everything shown here would not be possible without the entire modding community. If anything, those people should receive the same credit as Sqdldev, and also Minimax for creating an awesome game.
@unfairdev8197 What about Cheetah Mobile, Turbochilli or Rising Win (Turbochilli as the first publisher, Cheetah as the publishers that made the game blow up and Rising Win for MAKING RS)
Dude I’m waiting for street basketball themes and obstacles in RSR Lol
4:29
We already have some of these but I am still so excited
im so excited ngl
I played that before when I was 10 years old and I go to HIO and I saw the new update of new year called rolling sky new year. Let me explain.
I hope they add checkpoints or if they have/planned to then that’s good
I think that would only be a thing in featured/homepage levels, but we'll see!
They will not add checkpoints
@@GAMES_OF_YGONEhow od you know
They did, actually! but you have to place it yourself while playing the level.
@@quanta-aurealiz yea, i saw the preview already lol. now that reply is old XD.
When 1.0r is out when I will get this update i will finally make A very easy mode lov-e level
hopefully we can get a music offset feature. Because if you use any object that speeds up everything, it will make the music not in sync when you put the start pos. ahead of it.
A bug
Crazy stuff. 🔥🔥
Finally I can make a level that I have not been able to make
this is the point where we can finally make harder versions of rolling sky levels, without needing to go to the files and just randomly put random numbers in the level code
and, of course, better experience, better capabilities, and a lot more functions.
I hope they will return the handheld laser in the full release version cuz I slowed down the clip where they swipe thru all of the objects they kinda removed it idk
Wait i think for the next update like you know that the normal tall tree turn into a building or smth like you can make a creator for those things im not forcing you to do that its just a suggestion
New feature: the +1 for diamonds
New feature: passing objs (midgrounds)
New Year and Observatory enemies
Jumppad 10 tiles
Neon Launcher and Pad
Christmas Tree Riser
Big Electric Slammer
Varying Christmas Riser and Tree
Ignite Door Activator
Spiraling Block Snake
Off-Map tiles
3D Block (3 tall and 1 above ground)
Lowering Block
Rest of the obstacles sqdl didn't add (till competition park)
the +1 right, and -1 left for hammers, and long whackers
Rest of 0.65b stuff
Custom objs
I will add them to rsr if i'm the rsr developer
Wow, pretty level that you have
None of these levels were mine. They were clips from the official server I just used to make this video.
I already got ver 1.3.0.r and im fine with that
@@YourLocalBallah my guy.
this is old.
Bro tryna scam me💀
I will not answer questions that everybody should know by now. This game has literally been updated for 3 years, yet still you don't know the answer to stuff that is really easy to figure out.
I will say this once, and *only* once.
*DON'T ASK FOR THE RELEASE DATE, DON'T ASK FOR THE LINK. BE PATIENT, YOU ABSOLUTE MORONS. THIS IS WHY SQDL DOESN'T WANT TO WORK ON THE GAME.*
ok have a nice day
remember to touch grass kids
I noticed there's themes for egypt and eye of horus so l knew I had to do it
hehe
ℹ probably won’t play it because they said I have to make the level official and I don’t know how To do that
You don't have to.
You can just share your level file with other people.
@@quanta-aurealizcheck the server rules
bruh whenever i comment people assume me for begging for link but im not gonna beg anymore bc rsr 1.0r releases in january 1st 2024 so im done begging
and im waiting for 1up/8bit obstacles and powerup lmao
Honestly But 1.0 Got Crushed On It Remake To 1.3.0
Here a fact about 1.0r: it's released
you really are a beta tester
Bro sunset glow, keplers dream, faded, steam era and unlock the future themes already exist, same with the sliding arrows, bubbles, rotating screen, ricochet pads, fly powerup and god mode
That's 0.65b. I'm talking about 1.0r.
@@quanta-aurealizbut why put in the video stuff like faded theme and sunset glow objects if they already exist? Same with vr fairyland
That's because we're using the OFFICIAL version of RSR 0.3 to create 1.0r. If you live under a rock and somehow don't know that 0.65 is unofficial, then I don't know what to tell you.
@@quanta-aurealiz yeh but theoretically those obstacles that already exist in rsr 0.65b are not “new”
@LiamH.MAT1985 Bro, do I have to repeat myself? 0.65 IS NOT OFFICIAL. 0.3 is, And we used that build to create 1.0r. Since they weren't already in the OFFICIAL game, we added them back.
Damn bro, actually think for once.
We need practice mode in rolling sky like similar in geometry dash
I don't think that'll be added, but checkpoints might be a possibility!
Call the PM pads "Ricochet Pads"
I'll wating that until releaseing!
It's already out.
Will it release on January or June?
(I want texture generator to be added from AI, By choosing the background)
Texture generator from AI is extremely unlikely.
It would turn out better if you actually made your own textures, AI art is not 100% accurate most of the time
There no official date or any news when it might come
Litellary all theme, enemy, power up from poker to dinasour valley is gonna be added (almost all)
Yep, that's correct!
Actually its 1.0r not 0.1r but if you like to call it like that
I want a playtest on 1.1r
This game on Android?
Yes
I will steal all powerup codes from ŕeal rs and add them to rsr
Idk if sqdl work on mobile because im stupid to make levels in RSR in computer
Don't worry, there will be an APK build on release, so you won't have to think too hard about how to make levels on a laptop/pc.
Как мне получить такую версию
Вы можете скачать его с нового официального сервера Rolling Sky Remake. Если это вообще выглядит странно, я использую Google Translate.
أنا من وين أحمل Rolling Sky Remake 1.0r كيييييييف
In the official server. It's on sqdl's channel.
We want the release date pls
2024 January or 2024 February
Grass? Wtf is grass? 😂💀
Thanks for watching!
If you want a bit more of the beta 1.0r experience, look in the description, there's a few videos there that you might enjoy!
@nicolasm2502 As far as i know, every theme from the OG Rolling Sky will be put into the editor. Not all obstacles will be there on the first release, just everything all the way up to Lab [CONFIDENTIAL]
@nicolasm2502 Like I said, the objects and themes added will go all the way up to Lab [CONFIDENTIAL]. Please read.
@nicolasm2502 You asked for a list of all the themes, not features. Are we seriously going to take this off topic?
;)
Also Dino valley obstacles gonna be in 1.0R
no
yes
Link pls😂
6:42 but im in saudi arabia
*who said that was an exception*
1:28 E G Y P T