Crazy Simple Raycasting E1 - 🎮 How to make awesome 3d games in Scratch

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  • Опубликовано: 10 дек 2024

Комментарии • 3,6 тыс.

  • @griffpatch
    @griffpatch  Год назад +63

    EPISODE 2 - ruclips.net/video/Vihr-PVjWF4/видео.html
    Full Episode Playlist - ruclips.net/p/PLy4zsTUHwGJKolO9Ko_j6IStFIJnTYBul
    Quick and Fun Tutorials - ruclips.net/p/PLy4zsTUHwGJKByTn_qV76oTpEYGczqEb_
    Channel membership with perks - www.youtube.com/@griffpatch/join

    • @pidx
      @pidx Год назад

      ok

    • @OiasCommunist
      @OiasCommunist Год назад

      tysm!!!

    • @phonghoangthanh5658
      @phonghoangthanh5658 Год назад +1

      I copy your maze

    • @Devin_Kevin
      @Devin_Kevin 10 месяцев назад +1

      Next thing bro is making gta 3 bruh😂 nice

    • @Jackthebestt1
      @Jackthebestt1 8 месяцев назад

      Hey um l have a question about 4:37 I tried doing it but it a loop do you know to how to fix it?? Thank you 🙏

  • @irwinrudolf
    @irwinrudolf 2 года назад +318

    In case anyone here is curious, we say dx and dy because d stands for delta, which basically just means difference or change, so dx means the change in x, and dy means change in y

    • @tanayanshureddy7323
      @tanayanshureddy7323 2 года назад +4

      hmmmmm are you sure d isnt direction?

    • @justarandomnerd5520
      @justarandomnerd5520 2 года назад +27

      @@tanayanshureddy7323 It is delta of x, in mathematical denotation it is usually delta of x

    • @khiemgom
      @khiemgom 2 года назад +1

      u sure it isnt deridative

    • @justarandomnerd5520
      @justarandomnerd5520 2 года назад +11

      @@khiemgom It's delta for sure

    • @irwinrudolf
      @irwinrudolf 2 года назад +2

      @@tanayanshureddy7323 d usually stands for delta, and the variable is basically the change in x, so if it was for direction,it would be called direction

  • @RGGaming940
    @RGGaming940 Год назад +28

    Coming back to the series that got me into programming after finishing making an entire 3d engine in c and c++ from nothing, cool. Glad to see I can go back to simple times.

  • @SombreroMan716
    @SombreroMan716 Год назад +16

    For those that are confused about the sine and co-sign, they are just trigonometric functions that allow you to find side lengths of a right triangle.

  • @EnterChannelNameWasTaken
    @EnterChannelNameWasTaken 2 года назад +100

    The fact that people are actually able to make stuff this complex on scratch is just downright awesome

    • @InvertedByDefault
      @InvertedByDefault 11 месяцев назад +1

      Yeah, like, old me would just say "H O W ? !"

  • @charliebowditch7975
    @charliebowditch7975 2 года назад +37

    Finally a method to stop the wall snagging! I figured out everything else but could never find a way around it until now :D

  • @ishaanbansal1089
    @ishaanbansal1089 2 года назад +86

    I really wanted to code, and I was relieved at 4:12 when you said we were finally going to code!

    • @narutouzumaki-fh1zl
      @narutouzumaki-fh1zl 2 года назад +1

      how old are you brother

    • @LYB4
      @LYB4 2 года назад +1

      @Pineapple Sandwich ?
      it would be "are," he's calling Ishaan brother

    • @simplylou8631
      @simplylou8631 2 года назад +2

      @@pineapplesandwich3906 "how old *is* you" isnt proper english i think you need to go back to school

    • @LukasDrakon
      @LukasDrakon 2 года назад

      @@simplylou8631 true but he could also be saying "how old is your brother"

    • @forever_put_at_ease
      @forever_put_at_ease 2 года назад +2

      @@LukasDrakon brother is just a thing people call each other

  • @TtEL
    @TtEL 2 года назад +13

    8:15 13:28 You can also multiply by -1
    If we combined this with Sprite Layering, we could make good 3d!

  • @FadeWARZONE
    @FadeWARZONE Год назад +27

    Not gonna lie i binge watched this series and it went absolutely flawless!

  • @SIG7Pro
    @SIG7Pro 2 года назад +970

    Griffpatch: this is simple
    Also Griffpatch: proceeds to explain quantam physics like spitting bars

    • @koji-11
      @koji-11 2 года назад +12

      Literally

    • @klolddlolk3488
      @klolddlolk3488 2 года назад +10

      me: NO 1 + 5 IS 2!!!!!!!!!!!!

    • @alraodah
      @alraodah 2 года назад +16

      @@klolddlolk3488 then 6 + 1 is 3
      not really

    • @Fortplayzthis
      @Fortplayzthis 2 года назад +12

      \\@@alraodah 6 + 1 is 3

    • @icydragon3874
      @icydragon3874 2 года назад +3

      So true. However, I don't know why I actually understand every piece of code griffpatch codes, but when I watch other youtubers, I just copy, I don't understand any code.

  • @icydragon3874
    @icydragon3874 2 года назад +1581

    Imagine this tutorial, but the level is made by griffpatch's random maze generation tutorial! How fun would that be?

    • @star_fall_1
      @star_fall_1 2 года назад +57

      Best idea ever

    • @najwafitri9798
      @najwafitri9798 2 года назад +22

      @@star_fall_1 I agree

    • @koji-11
      @koji-11 2 года назад +22

      OH NOOOOOOOOOOOOOOOOOOO

    • @TtEL
      @TtEL 2 года назад +46

      Imagine this tutorial, but the tutorial (script and everything) is made by Griffpatch's Random Maze Generation!

    • @techneam5952
      @techneam5952 2 года назад +8

      OMG complicated mazes

  • @batidudeex
    @batidudeex Год назад +11

    0:08
    "Perhaps just two episodes"

  • @whirrrl
    @whirrrl 2 года назад +8

    i had a different approach to 9:32
    instead of adding a hitbox, you can also check if the player collides with anything when turning, this way the collisions are more realistic and you can turn without getting inside the wall

    • @elijah44gd79
      @elijah44gd79 Год назад

      its gonna look weird on the 3d part of the tutorial though

  • @tabbytobias2167
    @tabbytobias2167 2 года назад +8

    I've never actually watched your tutorials before, because i usually get on fine by my self, but when it comes to 3d game making, I get stuck :/
    thank you for being here to help so many scratchers. : )

  • @fehmiardahanl9167
    @fehmiardahanl9167 4 месяца назад

    I actually love this guy. I love how he designs and teaches. My favorite Scratch game developer.

  • @seeforkat
    @seeforkat 2 года назад +23

    Thank you so much for sharing these stuff for free. Huge respects.

  • @DevXP
    @DevXP 2 года назад +89

    Wow this is incredible, to see how 3D graphics in scratch are unheard of!

    • @kelzlovinlifetwinflame1755
      @kelzlovinlifetwinflame1755 Год назад

      This is how you start it stupid

    • @igglywigglyw0rm
      @igglywigglyw0rm Год назад +2

      Check out the green flash for actual 3d projects. This is raycasting and can only draw WALLS. Still Pretty cool though

    • @DevXP
      @DevXP Год назад +2

      @@igglywigglyw0rm Good Point! but from a technical point the Pen blocks are more efficient. They are more optimized than clones HOWEVER Clone ARE better in some cases such as for very detailed Sprites but each side has their pros and cons. :D

  • @Willbin23
    @Willbin23 Год назад +7

    these 18 minutes of my life felt like seconds! thank to you griffpatch for this awesome tutorial. I will now go watch the 2nd episode and hopes it will be as fun as this one.

  • @laky2k866
    @laky2k866 2 года назад +16

    Yay! I really wanted a 3D/2.5D Scratch tutorial, and as it seems griffpatch really does listen to his fans! Really nice :)

  • @chipm0nk
    @chipm0nk 2 года назад +96

    Gosh, this has so much potential!! I can't wait to see what amazing things the community will make out of this!

    • @Bawl16
      @Bawl16 2 года назад +6

      Im gonna make doom!

    • @Dichete
      @Dichete 2 года назад +3

      d o o m

    • @malariathegreat
      @malariathegreat 2 года назад

      O_O I HAVE SEEN YOU ON SCRATCH!

    • @WA-Y
      @WA-Y 2 года назад +1

      @@Dichete exactly what I thought

    • @anomynusbob4146
      @anomynusbob4146 2 года назад +1

      literally creates a rickrolling maze

  • @chaobai
    @chaobai Год назад +5

    I like how short griffpatch's code is and so simple but it makes such good gameplay.

    • @crazyknexkid
      @crazyknexkid Год назад

      That's how you know he's a genius!

  • @funandmorecoolkinghershey9536
    @funandmorecoolkinghershey9536 2 года назад +8

    if you don't know what cos and sin is then I will tell you cos and sin are the line lengths form the Hypotenuse. sin starts as a angle form one of the sides that is not 90, and going in a Stright line will be the opposite line from the angle so sin=o/h
    cos is the line adjacent from the angle that is not the Hypotenuse so cos=a/h 12:30

  • @ethanlemon
    @ethanlemon 2 года назад +95

    Can't believe you made a whole tutorial without using a single variable. Also thanks for the video I can't wait for ep 2!

  • @PandaGaming_official
    @PandaGaming_official 2 года назад +4

    This tutorial set is amazing! I have been working on a 3D speedrunable minecraft recreation on Scratch and I think I can finally master the art of 3D! Thanks!

    • @Seedx
      @Seedx Год назад

      Minecraft uses very different 3D mechanics than raycasting. Raycasting isn't actually 3d, it's just 2d but with length. For this reason, you typically can't look up and down with raycasting. Minecraft uses actual 3D objects and rotates them around with trigonometry

  • @gotosleepqueen7959
    @gotosleepqueen7959 2 года назад +11

    Combining this with multiplayer would make for very interesting games

  • @The-EJ-Factor
    @The-EJ-Factor 2 года назад +6

    Here’s an idea for movement you have an invisible sprite that follows the mouse take the X of the sprite and once the sprite goes too far from the center it turns, the farther it is from the center the faster it turns. You can do this by the sprite being greater then like X100 or less than X-100 and use variables to communicate that to the player sprite. Then you can have WASD/arrow keys in one hand mouse in the other

  • @spiderbatkids5317
    @spiderbatkids5317 Год назад +1

    Griffpatch: Perhaps just 2 episodes
    Also griffpatch: makes more than 10

  • @freedelahoya3601
    @freedelahoya3601 2 года назад +21

    AMAZING !! I really wanted to make a 3d maze so Thank you for making this tutorial

    • @mpyc81
      @mpyc81 2 года назад

      Give me your fafnir

  • @13Js0
    @13Js0 2 года назад +10

    You're literally the best scratcher ever. This tutorial is AMAZING!!

  • @ChirpyBurger
    @ChirpyBurger Год назад +1

    You are yhe best scratcher ever! I've making games in scratch too!

  • @cheesygingerbread
    @cheesygingerbread 2 года назад +4

    The wall collision detection that he taught us really helped me! I was having trouble with it, but then I watched this video for fun, and I learned how! thanks!

  • @FeniteFr
    @FeniteFr 2 года назад +9

    Wohoo 🎉 we have the video 3 days early - or even more 😍
    THANK YOU GRIFFPATCH ❤️ I CURRENTLY FOLLOW THE TILE SCROLLING GAME SERIE, YOUR TUTORIALS ARE AWESOME 🔥

  • @burnt-potatoes
    @burnt-potatoes Год назад +2

    4:00 for anyone on chromebook, make sure to use ctrl instead of alt

  • @thetechpanda6151
    @thetechpanda6151 2 года назад +9

    I love your great joy and energy its contagious and makes my day! Your understanding of coding is incredible, Keep up the brilliant work!

  • @TheDakey12
    @TheDakey12 2 года назад +42

    Griffpatch: *Physical quantity: A physical quantity is a quantity in physics that can be measured, thus a physical property that can be quantified. Examples of physical quantities are mass, amount of substance, length, time, temperature, electric current, light intensity, force, velocity, density, and many others.*
    *A physical quantity is a physical property of a material or system that can be quantified by measurement. A physical quantity can be expressed as a value, which is the algebraic multiplication of a numerical value and a unit. For example, the physical quantity mass can be quantified as n kg, where n is the numerical value and kg is the unit.*
    Everyone: *ok i understand you because this is a kids app*

  • @ProgrammingNCodingWithHarsh
    @ProgrammingNCodingWithHarsh Год назад +1

    this channel is my favourite channel
    thank YOu so much griffpatch!!!

  • @shock59
    @shock59 2 года назад +7

    The most excited-sounding griffpatch intro yet

  • @thelegoreaper
    @thelegoreaper 2 года назад +220

    Congrats on 100K subs! I can’t wait to make a mystery style game out of this!

    • @noogbei-roblox
      @noogbei-roblox 2 года назад +3

      about he had 99k subs i subscibed to him

    • @thelegoreaper
      @thelegoreaper 2 года назад

      @@noogbei-roblox he had about 70 K when I subbed I’m pretty sure. It was when he made episode 3 of classic platforming

    • @kiritofansgamingwithcamel5391
      @kiritofansgamingwithcamel5391 2 года назад

      @@noogbei-roblox he would be 103K I subbed Him and he's now 104K !!

    • @xoS1d
      @xoS1d 2 года назад +1

      @@kiritofansgamingwithcamel5391 i subbed when had like 40k maybe?

    • @kiritofansgamingwithcamel5391
      @kiritofansgamingwithcamel5391 2 года назад

      @@xoS1d Hmm well ok.

  • @Big_Con
    @Big_Con 2 года назад +8

    This is such a great tutorial, I’ve ALWAYS had issues with movement and collisions, but your system is so simple! I always thought about using hit boxes but always as separate sprites, I didn’t think that quick swapping costumes would actually work and not look weird.

  • @tech-coder9462
    @tech-coder9462 2 года назад +6

    Congrats on 100K! Awesome Tutorial!

  • @GBro-l9n
    @GBro-l9n 5 месяцев назад

    Thank you griffpatch! It really wrams my heart when the code is also explianed so our minds aren't left tinkering about. ❤

    • @GBro-l9n
      @GBro-l9n 5 месяцев назад

      I really meant warms in the section that said wrams

  • @projectinfinite7992
    @projectinfinite7992 2 года назад +7

    Hi griffpatch! Thanks for the amazing tutorial! You always manage to take complex concepts and break them down into easy and simple steps. Can't wait for part 2! Also Congratulations on 100k subs! It would be cool if you made some tutorials on Full-3D and Infinite cloud engines in the future - I know they are complicated but I think you could explain it very well :).

  • @malikaoliver3182
    @malikaoliver3182 2 года назад +4

    I can't wait for part 2, I wouldn't have been able to make things like this without you!

  • @boiyoubetter5761
    @boiyoubetter5761 Год назад +1

    I watched this video and then came out, knowing how to fix like all of my scratch games

  • @stevesteenbrink7267
    @stevesteenbrink7267 2 года назад +11

    How to clip trough a wall:
    1. Walk into a wall
    2. Hold the opposite key for walking
    3. Release the first key you walked with to the wall
    4. YOU CLIPPED TROUGH A WALL

    • @mikeythestickman7829
      @mikeythestickman7829 2 года назад +1

      Lol i can imagine someone exploiting a 3d game and litteraly finishing the game in a matter of seconds

    • @anygamer681
      @anygamer681 7 месяцев назад

      I clipped through my wall irl

    • @Chopper069
      @Chopper069 3 месяца назад

      I clipped to the backrooms. I love it here

  • @yusufmussaji4002
    @yusufmussaji4002 2 года назад +17

    i dont use scratch but im still subbed. The editing on this channel is so clean, the explanation makes such a seemingly complex idea look simple.

    • @griffpatch
      @griffpatch  2 года назад +4

      Thanks for the sub! I appreciate your comment a lot :)

    • @griffpatch
      @griffpatch  Год назад

      @micro_hat Yes if you bring in the mobile joystick tutorial also available on this channel

  • @d_shadow.
    @d_shadow. 3 месяца назад

    To me, you speak like a primary school teacher, and honestly it makes learning this feel a lot less stressful.

  • @sjpressplayshorts140
    @sjpressplayshorts140 2 года назад +10

    Oh my gosh! Thanks so much for this! I found this extremely helpful! (By the way I am a big fan of you griffpatch.)

  • @zs1171
    @zs1171 2 года назад +4

    You are so dedicated to helping us Scratch nerds learn how to make games and fun projects. Bless you!

  • @GoodBallAnimations
    @GoodBallAnimations 10 месяцев назад +1

    Fun fact: If you put the code:
    [IF [[Left Arrow Clicked] or [[Mouse Down] And [Mouse (X/Y) = [(x-180-x180 or y-100-y100]
    It will allow you to use Arrow Movement+Touchscreen movement (for cross compatibilitable movement controls)

  • @pastelstwo2252
    @pastelstwo2252 2 года назад +11

    This tutorial was so fun! I'm so excited for part 2!

    • @ThunderFound
      @ThunderFound 2 года назад

      Im too :D

    • @funraven659
      @funraven659 2 года назад

      Tell me about it, Griffpatch’s videos excitement is like excitement you get from gucci bags Louis Vuitton, or a new IPad or iPhone

  • @AmusingCrew1019
    @AmusingCrew1019 2 года назад +7

    YAS LET GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO MAKE LIVE MULTIPLAYER FIRST-PERSON PLATFORMER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  • @lyfe345
    @lyfe345 Год назад

    mate, people are using this for other engines like gamemaker! its just such an amazing tutorial that you can follow even tho you arent using scratch

  • @Atari-Dude
    @Atari-Dude 2 года назад +45

    I've been on Scratch since basically its inception, around 2007, when I was like 4... I have some semi-popular projects over the course of my 2 main accounts (only a couple projects I think are actually descent and deserve it), but I've never tried dabbling in the 3D before, except for looking at your 3D FPS demo from many years ago, but that was WAY over my head at that time lol. The only thing I knew how to change was the sound effects, so I added Perfect Dark Falcon 2 sfx and PD soundtrack. 😅
    I'm probably not gonna actually get back into releasing Scratch projects, the last time I was active in that regard was 2017-18 with my NES Mario Odyssey project... but I'm definitely curious to see how easy you can make 3D raycasting be! You've always been the king of Scratch so I'm excited to follow on along

    • @griffpatch
      @griffpatch  2 года назад +12

      Awesome :) - That's so cool. I wonder if I saw your Mario Odyssey project...? I might have done!

    • @junk2040
      @junk2040 2 года назад

      Eyy remember me?

    • @Atari-Dude
      @Atari-Dude 2 года назад

      @supernom Yep! I was working on it very hard after Odyssey got announced at E3 2017, and New Donk City was a big focus of the game at the time, so it seemed like a good place to set my demo!
      With my old laptop, it became very hard to keep running the game in a playable state since I didn't really know how to clean up the code much to improve performance (I feel it could have been done by someone like Griffpatch, haha). Otherwise, I would have added a LOT more to the game-- I had big ambitions, evident by all the unused content in the project! Lol

    • @svshhsbs
      @svshhsbs 2 года назад

      @@griffpatch your verified lets g

    • @alexdacat7052
      @alexdacat7052 2 года назад

      No way I loved that one

  • @키위언니-u3f
    @키위언니-u3f 2 года назад +4

    This episode was amazing! I can not wait for part two!

  • @randomrexplayer
    @randomrexplayer 2 месяца назад

    Griffpatch: 0:07 “This is gonna be probably 2 episodes”
    Also Griffpatch: *makes 12 episodes*

  • @itsplatinum101
    @itsplatinum101 2 года назад +11

    Griffpatch: *explains quantum physics*
    Also Griffpatch: good job everyone!

    • @tabebenznolpe1002
      @tabebenznolpe1002 Год назад

      *do 19 year old math*
      Also Griffpatch *good gob I like it*

  • @luckylmj
    @luckylmj 2 года назад +9

    This looks amazing, I was messing around the other day with making a fully-3d game but I was having a lot of problems with it, I should probably start with something simpler (such as this).

  • @raycast_rae
    @raycast_rae Год назад

    i will simplify this as good as possible.
    You create a map with a player, and the rays can be explained by if the longer the ray is, the darker and smaller it is. if it is too dark, it should dissapear from the player’s perspective.

  • @oldact2852
    @oldact2852 2 года назад +24

    Congrats on 100k. :b
    Always wanted to make a Petscop-ish type game. Bet this will help.

    • @stickboi9589
      @stickboi9589 2 года назад

      i dont wanna like comment couse i wanna keep it at 21

  • @theoldlaser
    @theoldlaser 2 года назад +4

    I almost forgot; congrats on 100K! Your channel is growing faster than I'd ever imagined, both in content and in audience count! 📈📈📈

    • @griffpatch
      @griffpatch  2 года назад +2

      And thanks so much for being one of my longest standing members :D That means a lot! Thanks for your support

    • @funky_______
      @funky_______ 2 года назад

      @@griffpatch hey can u make a video about mobile support?

  • @sussybaka4544
    @sussybaka4544 Год назад

    The people saying to griffpatch congrats on 100K are stupid because its 2023 now so that means...
    CONGRATS ON 200K GRIFFPATCH FOR 2023!!!!! YOU ARE THE BEST AND GOAT AT SCRATCH!!!!

  • @Hopp5ann
    @Hopp5ann 2 года назад +7

    WE NEED A PART TWO!!!

  • @Twin138956Productions2019
    @Twin138956Productions2019 2 года назад +4

    Very nice tutorial. I love how this is going. Congrats on 100k subs too!

  • @andrefasomann859
    @andrefasomann859 3 месяца назад

    amazing tutorial. i did it with my kids and added some explanations. it's perfect for teaching. you explained very well so far. i visualized some things for my kids for a better understanding, what you can't do in videos obviously. it's a perfect base. we will continue your tutorials the next weeks. i'll try to comment also the other ones with out progress. thank you! i didn't expect 3d would be possible. i'm also learning some things here 😂

  • @cubee4108
    @cubee4108 2 года назад +5

    5:43 There's actually a better way to handle controls. Bool triggers are handled via 0/1.

  • @clasherz_gut328
    @clasherz_gut328 2 года назад +9

    This is a really smart method to easily create a 3D world, but are there other ways to make it maybe more realistic?

    • @griffpatch
      @griffpatch  2 года назад +4

      Yes there are, but we are a little limited by Scratch. The better you want it to look, the more difficult it gets sadly.

    • @coltforceplayer
      @coltforceplayer 2 года назад +1

      Doom lookin graphics are good enough

  • @jackadack555
    @jackadack555 6 месяцев назад +1

    griffpatch: perhaps just 2 episodes
    series: NUH UH!!!
    10 WHOLE EPISODES

    • @DaBuddies-td5qk
      @DaBuddies-td5qk 6 месяцев назад

      You don't have to do all 12 if you just want a 3D maze then take the first 2 but next level? Then you may take some of the other 10, or even crazier all 10.

  • @caldrenate
    @caldrenate 2 года назад +6

    This is crazy. Good job! Once this 3D thing is complete, we'll finally have wonky games and interesting styles on Scratch!
    PS Do dx and dy mean difference x and difference y, or something else?

    • @griffpatch
      @griffpatch  2 года назад +2

      That's right, difference x & y :)

    • @EHMM
      @EHMM 2 года назад +1

      @@griffpatch I always thought it was derivative x and y.

    • @griffpatch
      @griffpatch  2 года назад +1

      @@EHMM I think is some cases it can refer to this, but in coding it's more likely to be referred to as difference, or delta (or change in value)

  • @darwizzler29
    @darwizzler29 2 года назад +4

    griffpatch when i was doing this my cat spud flopped onto the keyboard and i had to wait for him to get up lol (i became a member yesterday so this is my first early access video)

    • @griffpatch
      @griffpatch  2 года назад +5

      He he :) cats! Welcome to the membership and give spud a tickle from me :)

    • @trinh49-trinhthithuy12
      @trinh49-trinhthithuy12 2 года назад

      @@griffpatch Cat? What the hell...

  • @SusnandoGamer
    @SusnandoGamer Год назад

    THANKS REALLY MUCH!!!, I can finally make 3D games I was trapped in only making 2D games, and now i can make 3D games

  • @darealrandomperson
    @darealrandomperson 2 года назад +67

    Are we going to be adding enemies that follow the player? If so, this could make some really cool puzzle/escape games :D

    • @smal5504
      @smal5504 2 года назад +1

      Like Zardy's maze! :D

    • @mcchaos2137
      @mcchaos2137 2 года назад +11

      Doom in Scratch?

    • @larandomgurl
      @larandomgurl 2 года назад +6

      Or backrooms

    • @icybanana1gaming829
      @icybanana1gaming829 2 года назад +6

      @@larandomgurl I’m making the backrooms with this, I just have to figure out how to do enemies

    • @GuidingGiggle123
      @GuidingGiggle123 2 года назад +4

      @@larandomgurl or FNaF

  • @thatlilly
    @thatlilly 2 года назад +5

    You never fail to disappoint me…
    That came out wrong.

    • @minix07
      @minix07 2 года назад

      Wait wot

  • @Thatcatmax
    @Thatcatmax 2 года назад

    This guy is the most energetic person ive ever heard

  • @bandutime.mp4
    @bandutime.mp4 Год назад +16

    me: i dont want videos to be too long
    griffpatch: gives 18 minutes of awesomeness
    me: thanks

    • @paragpatil713
      @paragpatil713 Год назад

      Bro so many calculations 😓💀💀💀☠️☠️

  • @slicerthe84th
    @slicerthe84th 2 года назад +12

    others: i don't want a too long video
    griffpatch: HALF AN HOUR (OR MORE) OF FUN!

  • @clusekids1715
    @clusekids1715 Год назад

    I am using Scratch 2 and this still works. Thanks Griffpatch!

  • @LucasKidsTeams
    @LucasKidsTeams 2 года назад +4

    Fun fact: if the hitbox didnt work by 4x4 the 12x12 can help alot

  • @hkngaming6131
    @hkngaming6131 2 года назад +6

    griffpatch can you make a tutorial on a 3d project which has all x y and z movements beaause i think it would be really cool to also go up and down levels. Thanks for all the great content.

  • @JohnJohnsFishing
    @JohnJohnsFishing 6 месяцев назад

    Hello griffpatch! I am a scratch user from the United States of America, and I am using your tutorials to make my own 3d liminal space maze! ill reply as soon as its done! :)

  • @udaygaur2473
    @udaygaur2473 2 года назад +5

    Congrats on 100K subs you are the BEST scratch coder!!

  • @defloirgreene5428
    @defloirgreene5428 Год назад +4

    9:41 what if i use a circle as the hitbox?

  • @endergaming5357
    @endergaming5357 2 года назад +1

    Omg, I'm so excited for this! I already have lots of ideas, and been wanting to make a 3D game in scratch for a long time. Thanks for the tutorials you create, it helps me learn a lot!

  • @familycomicsstudios
    @familycomicsstudios 2 года назад +4

    griffpatch: this is a mini series, probably 2 episodes.
    also griffpatch: *begins working on episode 6*

  • @Mister_Sun.
    @Mister_Sun. 2 года назад +30

    griffpatch: the game is complete, except for the small bug that there is no collision scripts

  • @ayamba-c
    @ayamba-c 9 месяцев назад +1

    Griffpatch: Draw a 4x4 square
    Also griffpatch: *proceeds to draw a 1x1 square*

  • @Bright_Lighting
    @Bright_Lighting 9 месяцев назад +4

    It's working...

  • @bacon4843
    @bacon4843 2 года назад +4

    *me looking for his scratch account so i can just remix it*

  • @ImNotKX20
    @ImNotKX20 23 дня назад

    10:00 I discovered that the player's movement is smoother on walls if the hitbox is a circle and not a square. I would convert to bitmap to do this though, because the circle will be pixelated the moment you click something else.

  • @bjhenry7988
    @bjhenry7988 2 года назад +10

    me: IQ = 3 griffpatch IQ = infinity

  • @OTIS42022
    @OTIS42022 Год назад

    Griffpatch is god of scratchers, he is the god of tutorials, he is the god of scratch games

  • @notChocoMilk
    @notChocoMilk 5 месяцев назад

    i am unironically using this for pygame & opengl to create something similar & it is actually very helpful

  • @webdevgillett
    @webdevgillett Год назад

    He made 2 episodes, then decided to add 10 more XD, Love the content!

  • @koh3nplays
    @koh3nplays Год назад +1

    I play ur geometry dash scratch game during school with my friends, u did a amazing job! I just found this channel to and subbed😊

  • @tinnguyenanimations522
    @tinnguyenanimations522 8 месяцев назад

    the wall snagging part was useful for helping me with a game i was coding (i was trying to code collisions) thanks!

  • @AshMC-w3y
    @AshMC-w3y Год назад +1

    Omg I love ur games especially getting over it I almost beat the world record but was 15 secs to long

  • @ThePolishOrange
    @ThePolishOrange Год назад

    I followed this tutorial and it helped me out, i wanted to show my teacher but my school's computers are very bad.

  • @dhimansaha6538
    @dhimansaha6538 Год назад

    grifft patch your tutorial are amazing i love them so much i made so many of them ranging from the rpg to this raycasting episode

  • @CoconutsAreCrazyHere
    @CoconutsAreCrazyHere Год назад

    for the wasd people, switch up down left right for wasd and use , ,

  • @OpTracerTheKing
    @OpTracerTheKing Год назад

    I Can't Believe How Good You Are At Scratch! Thanks For The Video Btw!