@@adrianperozo5328 for legal reasons when Street fighter was translated into English, Balrog's original name was swapped with the 2 other main villains to avoid a lawsuit with Mike Tyson. Vega was Balrog, Bison was Vega and Balrog was M. Bison
That's his terrible power- Bison cares not whether it's a womans move or not, if it's a useful tool in his arsenal it's his now. It's the White Bison sweep, he'll steal it from white woman and won't even feel bad.
5:09 The charge times for Psycho Crusher and Shadow Rise are both 45 frames. Just tested it. For reference: the character with the longest and shortest charge times is Chun-Li: 50 frames for Kikoken and 30 frames for Spinning Bird Kick. All other characters have charge times that are either 40 or 45 frames.
damn. And they kept saying Chun has the best projectile... longest charge, longest recovery for a charge character, it disappears quickly. In every update they kept saying "they increased the recovery of the fireball" but nope. It's just the way it's always been. People were just tripping before
@@Tabootrinket I think the developers realized that if her fireball was on par with everyone else’s, she’d probably be the strongest character in the game. Her fireball is literally the only move in the whole game that requires 50 frames to charge. Kinda tells you a lot about how much they had to dial her back in order to keep her from being OP.
10:30 this is why they need to remove the 50% minimum scaling from Level 3 and CA 20% damage increase. SF4 had combo scaling because ultras had their own meter and not related to Super gauge. so if you did a long combo and pop ultra your doing pitiful damage. SF5 had 50% minimum scaling because if your saving your meter for Super art your sacrificing EX moves to keep your meter, and empty your meter gauge if you land it or whiff. putting you back to square 1. if you use a lvl 3, you still have gauge meter to use and vice versa.
Hey Mr. Crofts, on advanced trial 1, the overhead connects because after the drive impact you're supposed to allow them to go into the crumple state before continuing the combo (neutral jump into jump in or dashing up is the usual way you'd get more height from your juggles). You probably already knew this but I just think its pretty cool. :)
@@watchmesquatchyou are forgetting the fact that his damaging combos require a mine implanted on the enemy first. if you get implanted with a mine and still eat another combo without being too careful, it's on you. just block when you are implanted with a mine. taking throws even may be an option as there are no damaging mine combos that come from throws at the moment.
@@paubalid7897I’ve been using parry on the mine & even DI when they use heavy buttons to catch them slipping; all while under the mine . The DI gimmick won’t stick around but parry will be your best friend in this MU
Maybe, if by “ALL your resources” you mean “have hit the opponent with a combo” since you can combo into mine from literally any normal without losing much damage (although you do sometimes lose oki).
I'm sorry, but if Akuma's already in a Street Fighter, nobody else could possibly do 'too much damage'. That's like saying anyone but Michael Phelps is too good a swimmer. If there's a problem character, it's the OTHER white-haired shirtless old man, and it always has been.
I think the reason he hits like a truck is because Psycho Crusher is hard to combo into and his links are very hard to master, and that’s coming from an Ed player.
Well, the players that I watch after a new character release are all very good players, of course, but this is the first time I remember this many 25 to 50 game winning streaks immediately after first trying out a character. That may not be a good sign. Maybe Capcom should dial back the offensive spazzfest they've been aiming for in SF6. This is the first time a new DLC has made me consider whether I wanted to continue playing the game or not.
I thought he was going to be lowtier because of his lack of reversal but holy shit, its not just his damage, if someone figures out a loop for the mines, he can be plus again and again and again until he lands a combo with a mine and there goes 80% of your life.
why is it everytime a DLC charactor drops every streamer is like OMG he's so OP of course he is why else would we buy them? for the love of god stop over hyping every single DLC release
Bison hits like a truck but i think Marisa is still the true terror in the damage department. Just because her damage comes easier. But Bison is next level with the damage.
I remember when people were freaking out about Manon's 5 medal grab damage. Here we have Bison doing 80% just a bit casually. A little silly guy doing some silly little damage.
i honestly can't see bison on his redesign... the only thing that gives it away are the boots and the fact he does the one move he's recognized for by everyone otherwise if you showed me a shot of him on idle pose i wouldn't really have the slightest of ideas of who he was haha
01:30 Am I the only one finding the animation to standing Hk a bit strange? It’s like a scraping motion with his foot, not seeing how that would deal any significant damage to a person…
It’s kinda hard to deal with that, since after the hit, Bison gets you in a Hard KD state, which gives him time to mix you up, and a lot of his moves can activate Pyscho Mine, which is great cause it adds combos and also makes moves plus. Some moves like OD Crusher can activate the Mine Prematurely and use it for combos and on block, can make it plus. Sure you can hit the opponent to make it disappear sure, but it’s not enough to make it any less of a threat to deal with. (Sorry for grammar, I’m using IPhone)
I really like how they worked with Vega. New design. New HORSE. References to Rao. Now this is not only a classic reference to Teito Monogatari, but also to Hokuto.
M Bison hits like M Tyson
Actually 🤓…. jk, everyone knows the lore 😂
💯💯
Wow the names are pretty similar wtf. Also whats the lore?
@@adrianperozo5328 for legal reasons when Street fighter was translated into English, Balrog's original name was swapped with the 2 other main villains to avoid a lawsuit with Mike Tyson. Vega was Balrog, Bison was Vega and Balrog was M. Bison
All without a license
Just realised that "new sweep" is learned from Rose!
White woman sweep lol
That's his terrible power- Bison cares not whether it's a womans move or not, if it's a useful tool in his arsenal it's his now. It's the White Bison sweep, he'll steal it from white woman and won't even feel bad.
5:09 The charge times for Psycho Crusher and Shadow Rise are both 45 frames. Just tested it. For reference: the character with the longest and shortest charge times is Chun-Li: 50 frames for Kikoken and 30 frames for Spinning Bird Kick. All other characters have charge times that are either 40 or 45 frames.
damn. And they kept saying Chun has the best projectile...
longest charge, longest recovery for a charge character, it disappears quickly. In every update they kept saying "they increased the recovery of the fireball" but nope. It's just the way it's always been. People were just tripping before
@@Tabootrinket I think the developers realized that if her fireball was on par with everyone else’s, she’d probably be the strongest character in the game. Her fireball is literally the only move in the whole game that requires 50 frames to charge. Kinda tells you a lot about how much they had to dial her back in order to keep her from being OP.
Psycho crusher on its own is fine. Try doing it with a low medium punch or medium kick. Its so hit and miss
You can take that to the Bipson Bank
Given that the game is only going to get crazier, I think Bison is pretty tame
Love this Bison!
Tbf the super high damage stuff requires corner, bomb etc but he's still really good. Most importantly,he's really fun!
I found a two touch scenario that doesn’t even burn you out. He had a 70% combo that only takes 2 bars
I notice Bison rides a horse now....is he a hero now!?😻
Oh wow, didn’t know he was even out yet
is this 60fps? looks like 20 on the gameplay
I will start my sf6 journey if this character is still broken by the time I get home
When 'Desk' gets a hold of this, that's when we'll truly know what this character is capable of.
Here we go. M Bison balance patch will be out next week. Y’all already got gief nerfed 😂
He's broken because of light scissor kick
Bison and Akuma might be getting nerfs if they are actually as strong as they seem.
Bison without SF2CE 6 hit block chip damage psycho crusher. SMH trash tier.
White woman sweep is an incredible name lol
10:30 this is why they need to remove the 50% minimum scaling from Level 3 and CA 20% damage increase. SF4 had combo scaling because ultras had their own meter and not related to Super gauge. so if you did a long combo and pop ultra your doing pitiful damage. SF5 had 50% minimum scaling because if your saving your meter for Super art your sacrificing EX moves to keep your meter, and empty your meter gauge if you land it or whiff. putting you back to square 1. if you use a lvl 3, you still have gauge meter to use and vice versa.
not happening. game's intentionally designed with the super scaling in mind.
I like his new look. A lot of the OG roster rocking a homeless look, glad he's part of the club
Finally some street fighters in Street Fighter
They gave him some ridiculously huge shoulders this time around.
It's funny because ken looks more rich with his shoes and jacket than in his og outfit
@@ActivelyVacantGood.
Hobo club 💪
For you, it was the most important day of your life. For me, it was a Tuesday.
People (rightly) bag on that movie for being trash, but that quote will forever be amazing.
but its Wednesday
@@mongodroid4842i got the DLC on the end of Tuesday
Nah. It's Wednesday, but good try though.
Isn’t it a Wednesday?
Bruh his scissor kick need rework aint no way he get that but i gotta charge up a wind stock for that
To be fair, she has a command grab and according to Capcom, that requires at least 4 other parts of a characters kit to be nerfed to balance it.
I think it’s fine, but it should be a charge move still.
After further experiment its fine its definitely punishable it 100% should be a charge move i agree
OD Devils reverse into level 3 being unscaled is TERRIFYING
Dumb*
@@watchmesquatch:,c
@@watchmesquatchif you get hit by that move in neutral you’re pretty dumb, quit being a scrub
It's not strong enough. Needs a buff.
I love it
Akuma getting 1 shot 💀💀
Luke: 😂😂😂
Luke getting 2 shot 💀💀
Akuma: 😂😂😂
He hits like a boss. What were they expecting?
A balanced character
Bison in this costume gives me huge War vibes from Darksiders, especially considering the fact, that he has a horse.
Another Inspiration seems to be Raoh from Fist of the North Star, particularly the Level 2 Super.
Hey Mr. Crofts, on advanced trial 1, the overhead connects because after the drive impact you're supposed to allow them to go into the crumple state before continuing the combo (neutral jump into jump in or dashing up is the usual way you'd get more height from your juggles). You probably already knew this but I just think its pretty cool. :)
So it looks like...
Someone set us up the bomb.
You've done us all proud, this day
@Livingeidolon lmao good one genuinely way funnier then that other stinker
Yes.
Just wait till they give SF6 Terry a TOD.
hot take: if a combo requires 6 drive, 3 meter and good execution, it should ToD.
They should start forcing DLC to be something new or previously unavailable I'm the last game, not something that should have been free from day 1.
Happy channel birthday 🎉
Hol up the white woman sweep?? LMAO
bro doing side planks
They don’t call him Iron Mike Bison for nothing
They nerved the hell out of DeeJay, only to give Bison a combo that does 8000
It requires so much setup and you need ALL your ressources...it doesn't seem that crazy to me.
Huh?? He can do 70% easily.
@@watchmesquatchyou are forgetting the fact that his damaging combos require a mine implanted on the enemy first. if you get implanted with a mine and still eat another combo without being too careful, it's on you. just block when you are implanted with a mine. taking throws even may be an option as there are no damaging mine combos that come from throws at the moment.
@@watchmesquatchActually, he can do over 80% with enough resources
@@paubalid7897I’ve been using parry on the mine & even DI when they use heavy buttons to catch them slipping; all while under the mine . The DI gimmick won’t stick around but parry will be your best friend in this MU
Maybe, if by “ALL your resources” you mean “have hit the opponent with a combo” since you can combo into mine from literally any normal without losing much damage (although you do sometimes lose oki).
Damage has been out of control since SF5. I remember being shocked when 5 came out and the jump in combos were absurd. Now in 6 is even worse.
Jesus that's 7180 dmg my poor akuma oh God no
I'm sorry, but if Akuma's already in a Street Fighter, nobody else could possibly do 'too much damage'. That's like saying anyone but Michael Phelps is too good a swimmer.
If there's a problem character, it's the OTHER white-haired shirtless old man, and it always has been.
That timing on the psycho crusher is weird seems super super long to charge
I think the reason he hits like a truck is because Psycho Crusher is hard to combo into and his links are very hard to master, and that’s coming from an Ed player.
Well, the players that I watch after a new character release are all very good players, of course, but this is the first time I remember this many 25 to 50 game winning streaks immediately after first trying out a character. That may not be a good sign. Maybe Capcom should dial back the offensive spazzfest they've been aiming for in SF6. This is the first time a new DLC has made me consider whether I wanted to continue playing the game or not.
i have 260 hours in sf6 and was going to take a break
well shit...
bison's is HAULING ASS in the DR
If they're upping the powerlevel with these DLC characters, the normal characters should get some love too.
I thought he was going to be lowtier because of his lack of reversal but holy shit, its not just his damage, if someone figures out a loop for the mines, he can be plus again and again and again until he lands a combo with a mine and there goes 80% of your life.
why is it everytime a DLC charactor drops every streamer is like OMG he's so OP of course he is why else would we buy them? for the love of god stop over hyping every single DLC release
Bison is “Take the throw” the character 😅. So much damage.
ngl I'm kinda tired of DLC characters being this ridiculous
Enjoy his full screen EX command grab while y'all Bison players got it. Season 3 nerf incoming.
Bison hits like a truck but i think Marisa is still the true terror in the damage department. Just because her damage comes easier. But Bison is next level with the damage.
Im ok with it. most of these are punish-counter combos with certain circumstances and he has no reversal (for the most part).
You should play marvel nemisis rise of the imperfects on your channel it is an obscure fighing game i bet you have never played
Capcom doesn't know how to balance their game? OF COURSE!
This will bring me back to the game after months of not touching it
I remember when people were freaking out about Manon's 5 medal grab damage. Here we have Bison doing 80% just a bit casually. A little silly guy doing some silly little damage.
So his amnesia also affected the way his moves are performed is crazy.
These last 2 thumbnails look more like the Magikarp channel ngl
How do you make the trials show the move instructions?
When i do trials all i see is a list of the names of the moves...
Change in the notation settings
@@charlieharrington9555 Thanks bro!
@@kingmu1 no problem!
@@charlieharrington9555 How do I get to the notification settings? I don't see it in options.
Do the brian f combo. Come on I been asking for 500 days
We need a video about poket fighter from you ;)
ken is cool but we needed a real murder hobo character
guys, don't be so dramatic, Bison is fine
Nah
HE FIGHTS YOU ON YOUR OWN LEVEL! COME ON!
Can you do a Vid on Powerstone 1 and/or 2?
i honestly can't see bison on his redesign... the only thing that gives it away are the boots and the fact he does the one move he's recognized for by everyone otherwise if you showed me a shot of him on idle pose i wouldn't really have the slightest of ideas of who he was haha
I mean, he’s literally not the same guy anymore so….
@@Aaa-vp6ug he is though. same body just with scars, mostly same memories because he regains them in world tour
Bison is now Raul Julia
Of Course!
@@Canti89😂
But his normals are so slow…
Subbed. Great vids man
I thought JP was Bison.
The "M" stands for 'Mentia
That Psycho Mine reminds me of Arbiter in KI2013 and that wasn’t too powerful… and it made you stagger too 😂it might be fine for Bison for SF6
Dont nerf, it fits the lore.
My favourite character since SSF4. might actually buy the game now.
It’s weird but his good crazy combos make him still feel like a charge character.
bison damage is immense ngl
Ok but that thumbnail 💀
You know DIAGO loves them burst high damage characters.
8 fucking k damage
Love me soome Dictator stuff, can't play just yet, but really happy to see the trials! He doesn't seem that bad for someone that has poor exec xD
Absolutely love this new version. Lots of skill and resources needed for high damage.. and the homeless crew style is too cool
Never was much of a fan of Bison...but he looking cool af with the new stuff
10:30 not only it kills, but also in case it doesnt kill still has a psycho mine placed.....
BOO!!
this man looking raw!! i cant wait to play with him in game
So....a nerf Is coming
In 1 year from now.
All the time you need to win Evo or two
bomb+ all guage and all meter better do a ton
I wonder if you can drive rush into psycho crusher....
When do we get Dan!!! He is my spirit animal
Cant Shadaloo pass the hat and get their CEO a new hoodie?
cool video :)
You’re the GOAT
01:30 Am I the only one finding the animation to standing Hk a bit strange? It’s like a scraping motion with his foot, not seeing how that would deal any significant damage to a person…
he is actually hitting you with the heel like an axe kick
@@flushete2352OK thanks, I see it now. Still looks a bit janky though.
Uh... 9k health? 😢
His drive rush is insane.
how the heck you do that combo near the end? I burn out before i get to do OD backfist
There's a slight micro walk on the first EX Psycho Crusher.
Picture Guile's walking somersault kick
@@mattmaffett5879 ah ok, ty
that's hard, I may need more guidance
slayer, akuma, and now bison, all the big boi hitters in fighters
After getting his ass beat in 5 he had a point to prove.
He was hella good in 5 u crazy as hell problemx was putting in work
@@phaze12490I think the comment was a joke about SFV's story
his damage does feel a bit too much? but i dont wanna have too much of an opinion yet because he hasnt been out long at all.
Vega is so cool
Ah, I See You're a Man of Culture As Well
Vega is so strong
People acting like the psycho mine doesn't disappears if you hit bison...
It’s kinda hard to deal with that, since after the hit, Bison gets you in a Hard KD state, which gives him time to mix you up, and a lot of his moves can activate Pyscho Mine, which is great cause it adds combos and also makes moves plus. Some moves like OD Crusher can activate the Mine Prematurely and use it for combos and on block, can make it plus. Sure you can hit the opponent to make it disappear sure, but it’s not enough to make it any less of a threat to deal with. (Sorry for grammar, I’m using IPhone)
This is delicious
I really like how they worked with Vega. New design. New HORSE. References to Rao. Now this is not only a classic reference to Teito Monogatari, but also to Hokuto.
For a second I thought u meant america Vega and got excited for no reason...
Raoh
You need to see his arcade story then. The beginning is a huge Terminator reference.