I was about to say I didn’t read thousand year blood war so I just got a major kisuke spoiler but I didn’t count for him being technically dead already
The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy. Strategy His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand. The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells. A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more. The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball. However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter. Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible. It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value. In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation. Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage. When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings. Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building. Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox. If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique. For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed. For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa. They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower. The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push. A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower. This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower. The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it. A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower. Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense. The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is. A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily. A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast
I really hope you create more videos like these. This video had me excited and screaming when Rogue said MrBeast and when accelerator almost won the fight. This one of the few videos where I watched until the end.
Love the vids Alpha and hopefully I can be in one again soon. Keep up the good work!
23:00 thats your fault tbh you gave him like 3 hints,lettem phone a friend and kept reminding him of the subject
Honestly thought it was too hard and rogue didn’t even help lol, but I see what you mean 😂
Scripted video.
@@YaBoiAshX it literally wasnt lol
@@YaBoiAshX it wasnt there would be literally no fun, the scriped videos are, "if your friend gpo friend play aba" and etc stuff like that is scriped
I was literally pinching my eyeballs out
reaper when he wins: ez ez ez 😭
alpha when he wins: good game my comrade. 💪
alpha😭
reaper💪
Watching Alpha slowly going insane is hilarious
That gojo really only got 12 dmg
I was about to say I didn’t read thousand year blood war so I just got a major kisuke spoiler but I didn’t count for him being technically dead already
Ty for letting me be there
BRO AIZEN CANT STOP TIME 14:48
The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy.
Strategy
His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand.
The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells.
A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more.
The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball.
However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter.
Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible.
It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value.
In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation.
Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage.
When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings.
Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building.
Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox.
If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique.
For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed.
For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa.
They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower.
The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push.
A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted
A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower.
This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower.
The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it.
A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower.
Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense.
The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is.
A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily.
A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast
Chill?
Bro just explained every coc
Jeez
Coming out with the PEAK content lately
Wrd
this guy has the sickest video ideas
What you need is a neutral judge to say whether the teams accurately represent their theme to make it more fair
Maybe on an out of 10 scale
Could be used as a tie breaker when both guess wrong or right
Or something else because it’s unfair if someone badly represents their topic
the themed teams are goated!
yo daniel what up
wsp Daniel
Wsp
I was wearing headsets while watching this. Thank you for saving me...
that laugh at the end killed me 💀💀💀
I really hope you create more videos like these. This video had me excited and screaming when Rogue said MrBeast and when accelerator almost won the fight. This one of the few videos where I watched until the end.
okay this was actually too entertaining, make more pls
Who are those very cool amazing people on the thumbnail
pros
Spider-Boy, Black-Jack, Bat-Furry, And The Whiplash.
@@Galvinge fr especially the black Spider-Man
@@elderguardian65 frfr
'different video as usual' right after posting another skin competition
It was good though....
@@TafariS yeah of course all his videos are good
Shouldve done donut category with ace madara and rengoku
great video!
Alpha really making the most content when the game is dead
Me when 12k+ daily players dead game
@@Kanaka101 bruh
@@p4mai15 the word you might be looking for is "dry"
@@Kanaka101 most are afk
@@SoulzZz.4433 fr
bro you should've done the donut trio Rengoku, ace, minato
The fuck man the dude said hey and we immediately cut to one of the group losing a character
These are actually so good
You deserved a million subs for this !
I would choose Raiden, Jetstream Sam, and wait till they add the Armstrong skin for all might
There should just be a speed skin for accelerator
22:49 THANK YOU SO MUCH... THANK YOU
you are so UNDERRATED
How do I participate in these
"little z is an underground yt so ill give him a shoutout"
Little z: 1.02 million subs
AlphaEmperor: 24.2k subs
Seem's legit.
Pick up the phone Gin has made its return. 🤩
that ending happened to me in a duo match with the other madara using the meteor and when we both died my team won
Dawg i was inna aba game withchu jus the other day bruh
kisuke is not dead he was born a soul reaper
Being dead is not beeing alive and also they call our world as the alive world then he is likely dead
EXACTLY
For hells kitchen couldve picked souma instead of asuna
I enjoyed this video.
alpha taking inspiration from a goat
Whitebeard Thanos pulling up be like
Should've said grimjoww represents the logo, it was kinda unfair what u said
I wanna see a part 2
I really thought the last one was cocky for gojo Joseph and acceletor
Fr
A good team could be ace rengoku and vegetas raditz skin because they all died with a hole in there chest
bro your vids are actually really good
Instead of zues for enel legendary skin it should have been Thor for a legendary skin
Nice bro also i bought merch on roblox now
i wish to see another one
maybe trying adding some background music the clicking and buttons can get pretty annoying
12:50
So uhh, who’s gonna tell him?
@MudTower read the manga…
@MudTower He survived? How, bro lost oxygen and passed out
@MudTower oh nice, Kisukes my favorite character so even though the LN’s aren’t completely canon I’m gonna pretend like that is
Little z goated
I love alpha emporer i watch all his videos never miss one alpha emporernpleaase notice me
Kisuke isn’t dead lol, the sereitei exists in a separate realm and does not count as an afterlife 🤓
but souls go there and souls are dead so kisuke was born in seireitei = born dead
How can i be in a video too?
No one notice that one of them have 3 prestige's
Oh my god 😱 it was inspired by little Z.....
One of you must've snitched
ain't no way they was cheating and he still got mad over like, every round...
Keep up the W vids 💪
THE POWER OF PICK UP THE PHONE GIN RETURNS
(Alpha stays for now)
Reaper is mean he not even gonna let Omarii play :(
dam bro you watch little z
Pls pjj (edit: do the black Sabbath trolling)
les go i love your content
Les go new video
I got bullied in deepwoken for being a felinor and it took me so long to realize people don’t like them
SAME I SAID FELINOR GANG AND I STICK BY THAT (it was me in the video not cap I main Felinor)
Gotta love that madara glitch…
10:29 thats how long lasted
Lucas main 😎
Bro said lana rhoades oh nah 🤣
alpha you got to set you’re like goal higher in 4 hours we got half the likes
I had a stroke trying to read this
@@BruhIsTopTen there better my first Language wasn’t english
22:45 LMAOO
davy back fight
How tf 💀
Moreeeee
i love ur content
They fight at 7:06
For Hell's Kitchen, you could've done Kyojuro Rengoku Krispy Kreme.
goated
PICK UP THE PHONE GIN RETURNS?!?!!? FANS HYPED?!
M O R E T E A M S please.
bro man said A or 8 not K
W video
You is the smartest aba player.
"themet"
24:26 “Gojo’s not a murderer” 🧢
Welp he killed his own friend and toji
gojo is beta male giga Chad's dont flex power
#Goku
In enjoyment your my 2nd favorite behind sagee4
24:13
Broooooooo 💀
Alpha you was talking to much man you gave it away
This is certified bot gameplay
always the pts lufys
For the last round I would have said purple ngl cause hollow purple accelerators awakening and hermit purple
MAN GOT ALL THE CHIKA SKINS
EXPLAIN THAT
Fatherless
@@AlphaReaper69 but mommyful 😎
@@AlphaReaper69 ik
bruh
Felinors winning
gave it away by saying tv shows
When you realize for dead he coulda used ghost neji
That would've been a huge giveaway
he said a bit different. This is normal