Game Development in x86 Assembly Language - Draw Rectangle

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  • Опубликовано: 28 сен 2024
  • NASM: www.nasm.us/
    QEMU: www.qemu.org/
    The version I used is a bit old: qemu.weilnetz....
    but you can use a newer version just remember to change your commands in your scripts
    / brandonh1293
    github.com/Bra...

Комментарии • 14

  • @najasnake12
    @najasnake12 23 часа назад +17

    No way Chris Sawyer built roller coaster tycoon with assembly

  • @riccardozappitelli450
    @riccardozappitelli450 14 часов назад +2

    why(this is very entertaining)

  • @OrangeIND-
    @OrangeIND- День назад +2

    Please don't do use c++ and be happy this

  • @suspicious_atharva
    @suspicious_atharva День назад +4

    Damn dude! Looking forward for more videos

    • @BrandonHilde129
      @BrandonHilde129  День назад +4

      you might regret it when we hit keyboard drivers :)

    • @suspicious_atharva
      @suspicious_atharva 22 часа назад +1

      @@BrandonHilde129 I regret learning computer graphics already. So I guess it would be fine :)

  • @mrinmoydeka1232
    @mrinmoydeka1232 День назад +2

    Are you alive? 😮

  • @danser_theplayer01
    @danser_theplayer01 12 часов назад +1

    "Welcome to THE Hell! To start your first day here we decided to go easy on you. Your task is to remake Elden Ring in assembly."
    That's the feeling of this video.

  • @SimGunther
    @SimGunther 9 часов назад

    We got another Terry A Davis in the making here! 😊

  • @jimgraham-sz6cl
    @jimgraham-sz6cl 20 часов назад

    you can use MASM that way you can build for windows and not have to deal with VMs

    • @BrandonHilde129
      @BrandonHilde129  13 часов назад +1

      oh but you see then I would be dependent on windows and windows makes me sad