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The BIGGEST Changes Coming to ESO in Update 43
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- Опубликовано: 15 авг 2024
- Update 43 brings TONS of small changes that will result in a COMPLETE shift in the meta as we know it! The nerfs to the Arcanist may finally mean that this class is dethroned as king, so get your DKs and Plars ready for next patch!
With these nerfs though come some very interesting buffs to Scribing that may actually make it relevant for Damage Dealers, as well as some HUGE changes to Infinite Archive that just weren't really hyped up enough! There is so much new content including new arenas, bosses, marauders, verses, visions, and even some new sets that look very interesting!
Finally, my favorite part of update 43, is that Undaunted Monster Sets are FINALLY Curated!!! A huge quality of life improvement for sure!
As always, if you have any questions, be sure to let me know in the comments section below! To get a hold of me even quicker, be sure to join the discord by clicking the link below!
A huge shoutout and thank you to my current Patreons, Sir Clydus, ZeKt Reeferchik, Larry, Karla, and Joseph, thank you so much for all of your support my friends, it's because of YOU that this video is possible! Thank you so much for all of your love and support, I appreciate each and every one of you, and I'll see you in the next one!
Socials:
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Twitter: / eigh1_puppies
Discord: / discord
Chapters:
Intro - 0:00
Arcanist Changes - 00:09
Scribing Changes - 00:59
Infinite Archive Update! - 02:40
New Class Sets - 03:15
New Skill Styles - 04:44
HUGE Quality of Life Improvement - 05:11
Necromancer Changes - 05:38
Sorc/Blade Changes - 06:33
Warden Changes - 07:14
Outro/Thanks - 07:58
I want to clarify a few things with the Arc Changes:
My main point is that the class will no longer be meta on PC and likely no longer be meta on console. This doesn’t mean that the class is nuked or that it is unusable, it just suggests that the race for top class in 12 man right now is already so close, that a change like this likely places the arc behind the DK and Plar. Its damage is and will still be very good.
To elaborate on WHY I believe this to be the case, any log that you analyze in JUST ABOUT any fight will show you that an Arcanist does not have the top Single Target Parse as is.
Even in AOE situations where we can azure arc, such as Bahsei Hard Mode, the Arc is not as strong as you might think. In the current world record log for Rockgrove, the DKs used in the group either directly compete with or even outperform arcs as they are.
Arcs are included mainly for quicker trash. Trash makes up the largest overall time of any trial in most cases, so having a class as good for trash as the arc is very preferable, especially on console. Maximing trash damage on the arc, involves trying to enter pulls with 3 Crux to beam as quickly as possible, which means you need to hit flail at the end of pulls. Flail scaling as an execute made doing this a minimal damage loss. With that no longer being an option, the arc has lost a lot, in addition to one of its strongest abilities.
Hope that helps!
As a absolute necromancer lover, any and all buffs seen brings a smile to my face.
"We have met our sales goal for arc. Time to move on"
Good tired of them. But nb still needs love
This is why I’m slowly moving on to other games and away from eso. Every patch they always seem to hurt the fun stuff and “barely” buff the irrelevant stuff. It’s exhausting every single patch facing the reality of “oh great let’s see what they nerfed this time” instead of being excited to see changes
Once they nerf the cleave from the beam its done for. That will be in update 45
Zero reason to nerf the already lacking warden lol
Tbf kind of a buff for stamden but yeah really sad change for magden
@@eigh1puppies Funny I just made one a week ago and realized that noone played stam warden the last 2 patches in raids 😂
Pvp magden, or rather frostden, was kinda cracked, but now they are being gutted
Pretty sure its because other classes seem better to use. I still enjoy my stamden healer for content. Haven't look at the entirety of the patch notes but doesn't seem that bad. A bunch of it doesn't seem to be that bad. Just people hate change and having to work around the changes. Its like its the end of the world if they don't see 120k+ dps on their dummies.
Just remember theres like 40k+ set variations in the game. And we focus on like less than 10 per class.
Why is it a nerf?? Now you will be able to use any staff on magden not only frost staff...
When flail becomes templar jabs
Dang arcanist new toy syndrome dropping hard
Well considering the arcanist is now a base game class it makes sense they would nerf it into the ground. If you took a year off from the game you wouldn't even care about the arcanist at this point. The manipulation of this company is so overt it is actually impressive. Scribing has become the new class, getting people to grind out everything in scribing could take years and they can just nerf or buff certain portions to get people to retest. Again, quite impressive how they puppet players around.
Yup that’s why after 10 years I give up. Too much time spent grinding for someone in Dev to just say let’s change it up since we can’t make the game better because it’s so old. We will just give them more grind to make it seem like the players are actually doing something. I’ll pass on having to either farm all day, fish all day, or grind the same map or dungeons all the time. It got boring finally after 10 years. I think the ink drops killed it for me personally. Still play to help new players but the over game got old, and the new breathe of fresh air was just smog. lol 😂
You’re correct ESO is the biggest grind ever & then once you actually get set up & enjoy doing content/playing the game they change it or nerf it making sure they’ve wasted your time
@@JoeCarnegie man play Black Desert Online to embrase what grind is
I feel you. Seriously though. I was/am a WoW vet. Every expansion your class could COMPLETELY and utterly change. The transition from Mists of Pandaria and Warlords of Draenor for my demonology warlock was... Urgh. That's what I compare things to now. Nothing has been that bad.
Base game class?
well the sustain from druid on the wield soul isnt gonna be as cheesy but still quite usefull. At base it has the same cost as dk chains too, so with 600 of both resources back and a buff/debuff of choice, mag chain on any class...still a huge win, especially for non dks
This video and the comments I'm reading have reminded me why I no longer follow the meta. For anything. It just strains your mind and all the work you put into it can be changed at a moment's notice. Just not fun.
That’s one take I personally really enjoy figuring all of this out though!
@@eigh1puppies Well. I'm not saying others shouldn't enjoy it. I'm just saying I once did and it ruined several games for me. If you genuinely enjoy following the meta then more power to you. Different strokes for different folks, yeah?
@@CrystalPrelude 100% agree!
Wow. Really hope Zos reconsiders this nerf to arcanists. It’s getting tiresome constantly having them come out with new paid classes, only to nerf two patches later. Get consistent Zos.
@@felixthefearless1886 was only a matter of time. Tbf the best class shouldn't be the easiest to play imo
@@D4rkstone1337 Arcanist is definitely not the best class. Anyone with perfect parsing will easily outperform any Arcanist. This has always been the case, even with HA. Bad players who can't weave properly complain because they can't be better than other classes. If you're weaker than an Arcanist, then your parsing is shit!
And guess what will happen now and after the nerf? You and others like you will be even worse. Congrats.
@@Baekgoe I hear both you and @d4rkstone1337
For endgame dps, we can parse whatever class and play whatever class, regardless of how “hard” it is, that’s not the issue. The issue, in my opinion, remains that Zos puts out new classes (warden, necro, arc) buffs them to make them meta, we all buy them, then they nerf them, and we end up putting them on the shelf. Why not just actually BALANCE the fucking classes so we can just choose which class we want to play based on the group comp, and NOT based on the fact that we want 8 of them cuz only one class is above the rest.
Arcanist is the definitely the best class rn. It can do all 3 roles and for dps is wayy better than every class
@@felixthefearless1886 the thing is yeah you can outperform with other classes ofc, but with ARK stacks you can drop a lot support because the class itself has critdamage, pen, major buffs, self heal,group support, massive shield. And that's the reason why most Trifecta are done with arcs nowadays
I'm so bummed about the flail nerf
I'd of rather them take out the burst healing then take away the execute damage from it. If I really need heals I throw vigor into my bar
It was bound to be nerfed sooner or later. Arcanist is just too dominate in content.
Thats accurate actually
I do not understand the meta chase. Just play what you like and improve on that.
Am i the only one that just plays whatever class i like best? I much prefer to work on improving what i like rather than simply follow the hords.
A very valid way to play :)
Ty for the update. To be honest its about time the arcanist got a major adjustment cause add it scribing its beyond broken. Its also good to keep the classes close and adjust scribing instead of the class. Adjusting a scribe ability is a lot less grief than learning new skills and making new gear to adjust to the nerfs . Its good they add things to IA, just wish they took reduced another wave because as a casual gamer after you kill the dragon your burnt...
Not a nerf to magden, i like that you will be able to use any staff not only frost staff.. and other spamables
Sad truth is zos don’t care about it community or players they care about your money and how much they can sucker out of you and sadly y’all lambs to the slaughter you so addicted it’s sad I’m glad I quit eso a month ago after ten long years a clear example of them not caring the can’t mount in combat bug when u clearly not in combat. Really it takes ten years to fix that lol games a joke
arcanist is not going anywhere before they nerf the insane cleave on beam, 99% of content has more than one target and arcanist does almost full damage on multiple targets (in addition to all the passive utility they got)
I agree, people are butthurt they can’t do things as easy now. Cephiliarchs flail was fucking insane and how do people not think that. Spammable damage in a big aoe, generates a crux, heals you, immobilizes enemies, and execute scaling, how on earth is that balanced compared to other class skills.
I never used the flail I hated it's animation I only use the beam and I have outstanding aiming
I feel like people aren’t recognizing that Arc is currently not even the top class for single target or AOE in content. It’s the most consistent in a trial for good damage on bosses and the quickest trash.
On logs, DKs and Plars outperform arc ST in almost every fight, and even the current WR in Rockgrove involved DKs that all well outperformed the arc.
Maximizing damage on an arc in trash involves leaving trash pulls with three crux, to get into fatecarver quicker in the next pull. The execute scaling of flail made spamming it at the end of a pull a very minimal loss. That option is no longer there.
@@eigh1puppies “okay” 😂😂
Good thing I quit eso two weeks ago lol
Same. I cancelled my eso plus and havent logged on really. They keep changing too much.
Enjoy your break
You'll be back.
It feels weird to place brutality and savagery as active effects on necro skills, idk why they cant make em as passive effects with skills slotted on either bar like arcan and dk have for example, also it would be nice to place em into passives, like while skeleton mage or spirit mender slotted u gain brutality and also with syphon or healing teather slotted u gain savagery, so necros will be able to utilize em both in pve and pvp, its not even something crazy and not gonna make necros op in any way, its just needed for comfort
And... it seems staying on hiatus from the game for a while longer is the way to go. Will never run the Infiinte Boredom Archive again no matter what they do to it. There's nothing there worth the time and suffering.
And nothing else new to gain interest. Hopefully the next chapter will look more interesting.
Arcanist got nerfed 2 times. So yea, kinda dead. Looks like ZoS is ready to release new class. "by having this abillities sloted" Nope, you need to cast them, to get the buff. Also forcing ppl to use mediocre skills will lead to no good. Syphon may be ok in pve, but in pvp no one use it, same as mage. And no one will.
I was hoping they were going to take the warden completely out of the game and re release it with some usefulness.
I can't help but feel like so many of the people complaining about such changes as that of the arcanist and just general changes over time are those who always try to 'perform' at the very top or somewhere near and then get salty when things change. We basically have two alternatives: either mix it up over time, or have static classes and abilities that never really change. Does anyone seriously want the latter?
I think it’s the opposite tbh. Much of endgame is bored with the arc like you’re discussing
Id really like to see the necro become more relevant
Surprised you didn’t talk about the vampire nerf! That’s the nail in the coffin ⚰️🧛🏼
The only thing vampires had going for them was that passive in PvP. Now they’re pretty much useless.
@@theo10235 I did miss that in the video!
i ran them for stealth speed, tbh, but with the change i'm thinking it may no longer be worth it. the whiners still say it isn't enough, though, vamps are today's 'shield stacking sorcs' the pvp crowd used to whinge over.
While you mentioned potential "new class" I'd love to see only one that is probably possible to add and which is missing, that is monk. Even if it was carbon copy of Wow monk.
@@bf1513 monk kinda too similar to templar
They could always add another class based around a Daedric Prince like the arcanist is.
@MichaelMeroborn15 Yeah, I can see them make a class based on ithelia's shardborn, where the skills look like their effects...I'd definitely try that!
Warden set definately not going to be meta? The proc itself is already 85% of Pillar of Nirn damage with the added 10% to animal companions, might actually be a new BIS for single target
@@Sami-gl2cb I don’t think it will be but I could be wrong, it’s worth testing!
The new Nightblade set and changes honestly feels like it's going to give next to no benefit to PvE blades and only make the PvP invis spammers more obnoxious. Such a damn shame, honestly.
Question, why don’t they make nightblades spammable concealed weapon/surprise attack aoe instead of just single target? Wouldn’t that solve almost all nightblade problems?! I can’t believe how this game has been out 7 years and there is still so much they could do to fix the class
Now I need to find a necro healer guide for this update ^^
they have no reason to nerf arc's flail like this lmao especially the execute damage...
Nah lol that skill was definitely too stacked, aoe heal immobilize damage buff and execute all in one skill , pretty much makes the other spammables useless
We need full vampire class
So if we could drop the pets on an Oakensoul build... Could we replace those bar slots with something that would make an oakensorc competitive for end-game content again? It feels like they can't allow that though.
Oakensorc just can't be competitive with half the skill utility and redundant buffs that can be sourced more efficiently by support unfortunately. It's great for early/casual play though!
NB Mass hysteria is major cowardice, too - same radius as totem, right?
Don't see arcs going away at least as long as Azure Beaming exist in a lot of encounters, but we'll see
Nightblade has some nice changes for tanking/support at least, but PVE DD... idk....
You have to work hard on that class to achieve other classes dmg with almost no cleave... I feel its still in a weird spot atm for PVE :(
Necro certainly got the most love so far in Week 1.
Dropped a like and comment for the Algo, keep it up Pupps :-)
It is not dead, but it is very annoying they insist on continual nerfs. Balancing should mean that. One and done, with minor changes.
In other mmos, I never had this many class changes. It smacks of incompetence.
The new changes for IA have some degree of overturning that needs to addressed, or puts a hard limit on 'infinite' archive.
Has this game gone woke? Not talking about some tree spirit having 'they' pronouns, but actual woke as in player-chosen pronouns or clear-as-day male NPCs made of flesh and blood in the game being referred to by other NPC's as "they". Don't care if the question triggers anyone, just looking for an objective answer with an example it that kind of nonsense made it into the game. Thanks.
Im really enyoing Staff magden damn you ZoS dont take my fun away
It really was a fun build. Might still be meta for magden but it will lose a bit for sure
@@eigh1puppies i have play more a mid to longrange doe hypersentivity condition, close range has to much effect clutter
slowly.. I mean slowly.. my arcannist is going back to Secondary character and my Nightblade is becoming my main yet again T.T
subbed
My pet sorc remains my main. Not that it matters since I don't play at the high end.
Is there any way they will change the stupid nerf to flail? Idk why they keep nerfing things for no reason
I imagine it may get some love but I’m not sure if it’ll be enough to keep Arc in the meta. To reiterate and make clear, the class won’t be bad, it just won’t be the best
It wasn't for no reason lmao, Arcanist is way overtuned.
@@Lol-ww8xd no other classes are undertuned
No reason? A skill with AoE burst damage/healing, with an execution mechanic that generates crux and puts a 5% damage increase debuff is not exactly a balanced skill
@@Pterion- tell that to the creators. They made a class like that deliberately while classes like nightblade suffer sooo bad in pve and need a buff
So glad I saved up about 50 keys now bro.. fk yea...
Wow so not only do necros get the the major crit and major damage buff but its in skills they actually use... 😧
ESO is so unfair to new players, I can see why many leave.
I’m level 29 and one example, fighter Guild daily Quest, to unlock Fighter Guild on my follower, Destroy 3 Doldrums in Green Shade, not Alikr, where there are many players to help, but Green Shade where NO one runs Doldrums.
These Dailies need improvement or I’m going to be another New Player leaving the game.
Plus I’m tiered of these Devs changing or even creating a meta,
Here’s a hint Devs , let new players know what builds to choose when we log in , so where not wasting time on other s”””.
YES. Keep. Buffing. Cro. Healer.
Their thought process for nerfing Arc and Warden is dog shit. Nerfing a Warden's most reliable heal is actually devastating for their survivability.
For Arcanists, they nerfed the wrong thing. There was an extremely simple way to nerf Arcanists without gutting them that other games with similar abilities do. Just have the beam do reduced damage to each target it passes through past the first. It targets their oppressive AoE without harming their single target. The only "reasonable" part of that nerf was requiring that it actually hit something to heal you. That's fair, actually.
To be fair it was never a good option for heals as its resource heavy already and the way it was written i dont think it was supposed to heal without hitting something.
Godammit i just got up to 100k on my argonian
That is the worst 😭
HPS?
@@eigh1puppies so how will we get high dps on arcanist now now that flail is useless
Typical ZOS fashion to nuke the hell out of the newest class and spend years rebalancing it. Both Necro and Warden took YEARS before their nerfs were undone by rebalances lol 😂
you are talking primarely about pve content, i know you are mainly a pve player but the update covers a lot of the pvp content like the infinite archive new sets (the nighblade one is super op and insane if it actually make it into the game) sooo yeah, and no talking about vamp damage reduction changes ? (or maybe i missed it then sorry)
Nah I just don’t PvP enough to feel that I have the authority to discuss the implications of the changes in that realm!
anyone knows when this update is going public ?
should be a few weeks for pc, 5ish weeks for console!
Ty u
I got arcane 50 right at u43 my templar hits way harder than that class tbh.
I just don't agree with putting brutality and sorcery on the skeletal mage.... Doesn't make a lot of sense to me and is even more confusing from a pvp point of view
It makes alot of sense from the pve angle if that helps. The skills are very good in pve content
Hopefully they look at flail again or something 🤦🏻♂️ 0 reason to use any arcansit damage skills in pvp on any builds without it
Honest question.. do y'all really expect me to believe arcanist won't be meta without flail? 😂 What TF do we have scribing for now?
I laid out the numbers 😂
@@eigh1puppies I didn't watch completely I was busy
What about the arcs like me who only use the beam only? I don't care for the flail I hated it's animation
Curation is the single kind-of Quality of Life change? Really?
A great one imo
@@eigh1puppies It is good, but is not a full Quality of Life change. How about simplifying survey maps? Marking more things on the map (like the Oblivion portals needed Monday for an endeavor), etc.?
A single curation change, while nice, is very minimal effort and indicates a lack of effort more than anything else.
Multi-crafting was a much better overall, but I can't recall something like that since then.
Warden don't need nerf 😢
What’s with the complaints about arcanist. It needs a nerf for fucks sake. This will bring more diversity to the class and the game I don’t understand why people are butthurt they can’t easy mode things on arcanist as well anymore. Both resources for arc dps are basically the same, boring ass shit. Flail needs morph balancing and this is a fine way to do it. Cephiliarchs flail was way way too op.
How about because we just bought the class and actually enjoy it and all they keep doing is nerfing it further into the ground just so we can slot more stupid scribing abilities? Does that make sense? Did you see another point of view or are you still mad?
@@shaquilleoatmeal9067 I agree. They have insane cc ability and insane dot but the execute spamming was getting old. Idc what anybody says.
People really don’t like changes lol every online game does nerfs and buffs atleast they’re changing up the meta.. game would get boring and stale if everything stayed the same and never changed 😂
Bro did you even read what the class sets do? Half of what you said about them is wrong and it’s literally on screen for you to read. The nightblade set automatically dodges and curses your target, it doesn’t activate when you dodge. The necro one doesn’t do any buffing to your gravelord abilities at all, it buffs the corpse explosion per gravelord ability. Lowkey embarrassing that you got it wrong right there.
The more I watched the worse it got 😂. Warden passive piercing cold doesn’t buff us with any weapon equipped now it buffs us whenever we deal frost damage.
I wasn’t wrong about the nightblade set, it is when you dodge the attack, I just didn’t specify that the dodge was apart of the set, which I excluded because I felt it was irrelevant for a short overview video.
You sure are right about the cro one though good catch! Not sure why I’d be embarrassed about that?
And this is a straight damage increase opposed to 12% with an ice staff equipped. The warden does damage with ice abilities outside of a frost staff?
Why are you so mad bro 😂
Nice job my friend, good video
Kinda excited for the warden set from IA. Anything that buffs the bear.
Hit that subscribe button regardless!
Thanks for making this.
necro seems to be the winner in this update 43 ?
I’d agree
Rojo giggling like a schoolgirl reading the necro buffs
It still will need more for pvp
Being an arcanist main, i really don't see the drama. The nerf is completely ok. In comparison with other classes, the problem was that we have one ability that did EVERYTHING. Damage + debuff + crowd control + area effect + heal. Is really so terrible stop having the single best skill in the game and giving some chance to other classes? I think not. Now if we want heal we have at least to damage... or use one of out many heal skills? that's why they exist. It's a nerf, but it's not a punishment for the players. On the contrary, now we are forced to use the other skills the class have and enjoy the variety of the class. Forced to play our own class, what a punishment! Is of course a nerf, but I think it will improve the quality of the game overall. No more 8 arcanists in group events. Maybe explore use runeblades as crux generator. Use heal skills to... heal, if we can not damage a target. Explore our own class instead of spamming two buttons and be the best.
I'm happy to rethink my class, and I don't really think Arcanist will be out of meta. That wasn't even the main damage source, and we will find other skills to balance the loss.
We are complaining because we are looking at it from an endgame / meta perspective. A nerf like this takes arc completely out of the picture for min / max group comp. We will just run other things.
@@felixthefearless1886 but it's not necessary like this. We have to test other ways to keep the dps: balance between our skills and scripting, test other skills... Ofc after the nerf keep the same skills will give less dps, but there are other possibilities to test
@@felixthefearless1886you’re wrong, arc will change by two abilities max and will still be the best
While I normally adopt this idea with you, the other versions of the Arc have already been pretty well tested, and one of them have really changed.
At best, the other build versions you mention are now just slightly worse than the current meta setup, but the changes aren’t enough to kill the current meta arc setup. Just enough that classes like DKs and Plars will be better.
Finally... god, the arcanists where so annoying in the battlegrounds and in cyro.
The game is becoming worse and worse in pvp
Bro he get still be the best class as beam is unchanged and that is still 40%++ of your damage yes you will lose a little damage but the damage will still beat every other class. The video has no facts in it. Side note beam also proc azureblight more than any other skill in the game so for trash class still kicking
This just isn’t true. Dks are outperforming Arcs currently in single target, and if not DKs then Plars are as well.
Even in AOE fights, the current world record involves DKs outparsing the arcs on fights like Bahsei.
DKs use Azureblight just fine. No facts is an insanely uninformed statement 😂
@@eigh1puppies they really just commenting to comment, not doing any research themselves
Yesssss nerf arcanist it's to op and not fair
That’s the best part XD
@eigh1puppies not for us warden dps that want to get in trials
@@LTHEGRIFFTAH wardens are plenty capable of doing trials
I play as an arc but I never used the flail cuz I hated it's animation but azander uses it I am strictly green beam only
@@Ed-ealmightyhow do you build crux??? Beam does more damage with crux
Yes arcanist is dead. They were already the lowest dps in the game for single target.