I like the base building in the game, but the build mechanics make me wanna cry, literally cry. I used to use small base foundations to get the cooler designs, what I found it's easier just to go with some wood, the big pieces and try to cover my whole territory, otherwise my building stays smallish. I have a pier that extends into the ocean, I had to relocate the base to get it here, but it's a good spot for fishing now, then there's two perimeter walls, a purification tower, so everything is very protected, so the purification monsters like to attack my pumps, why ?. So I build a house for my pumps, a concrete pumphouse, now purification is super easy to do all 40 at once. The tower design is 3 stories high, for purification and it never gets touched up there, I basically just hacked the purification process, with the outer design of the base and that can be done, but then it's basically broken after that and not really a challenging part of the game anymore. Instead of the tower, the monsters act super annoying and look to attack my pumps sometimes which is some coding that someone has put into the game, it's like the most annoying thing I have ever seen coded into a game, in over 40 years, same as like the deviations pushing you around your home, that was coded in, specifically it's easier to avoid a collision in the game, so why would the programmers do this ?. They need to change some stuff, I don't like how it's all being done randomly but, there's so much additional content that it has to be on the fly. Get a plan together, then just finish making the game once and for all, Super Mario wasn't incremental, that was the game. Hopefully next scenario, they finish the game making it before people stop playing, ADD is high and attention is low compared to older games and platforms like WOW, that set a standard for online gaming at the time, the game ran flawlessly and I played for a couple years. They do a feedback based system which is cool, they adjust the game based on surveys and feedback but again, we have to work fast before people move on and simply go play a different game. I have done like 100 surveys, something like that. Would I recommend playing the game, yes but not much longer than 5-6 months cause at that point it would be almost annoying, I have done like 4 scenarios, it should be polished already. I mean it's import game, I can't really have direct communciation with devs and they don't like criticism, it offends them which is sad. If it's about surveys and customer feedback, then stop being offended at the answers you get and look to quickly implement the results. I just have a feeling the game will not last as long as WOW, it's a good game with potential for sure. I wouldn't play if it was a bad game, so criticism is good.
вышка при прокачке и нефть и загрязнение даёт. хотя хз зачем на этой карте вообще нефть ) у меня стардаста полные карманы. хз откуда. с ткачей наверное )
The red lantern formula can be found in boxes and containers with garbage, of which there are many in locations. or get it from the research table. I don't remember what it's called. in the video next to the chair on the first floor
This one has an airfield - hangar / control tower feel to it. Absolutely gorgeous, well done ! =)
been subbed to you since starfield days! still making awesome builds as always
This build is so good, I must steal it. Your a talented builder will have to watch more
Very nice work!
I like the base building in the game, but the build mechanics make me wanna cry, literally cry.
I used to use small base foundations to get the cooler designs, what I found it's easier just to go with some wood, the big pieces and try to cover my whole territory, otherwise my building stays smallish.
I have a pier that extends into the ocean, I had to relocate the base to get it here, but it's a good spot for fishing now, then there's two perimeter walls, a purification tower, so everything is very protected, so the purification monsters like to attack my pumps, why ?. So I build a house for my pumps, a concrete pumphouse, now purification is super easy to do all 40 at once.
The tower design is 3 stories high, for purification and it never gets touched up there, I basically just hacked the purification process, with the outer design of the base and that can be done, but then it's basically broken after that and not really a challenging part of the game anymore.
Instead of the tower, the monsters act super annoying and look to attack my pumps sometimes which is some coding that someone has put into the game, it's like the most annoying thing I have ever seen coded into a game, in over 40 years, same as like the deviations pushing you around your home, that was coded in, specifically it's easier to avoid a collision in the game, so why would the programmers do this ?. They need to change some stuff, I don't like how it's all being done randomly but, there's so much additional content that it has to be on the fly.
Get a plan together, then just finish making the game once and for all, Super Mario wasn't incremental, that was the game. Hopefully next scenario, they finish the game making it before people stop playing, ADD is high and attention is low compared to older games and platforms like WOW, that set a standard for online gaming at the time, the game ran flawlessly and I played for a couple years.
They do a feedback based system which is cool, they adjust the game based on surveys and feedback but again, we have to work fast before people move on and simply go play a different game. I have done like 100 surveys, something like that. Would I recommend playing the game, yes but not much longer than 5-6 months cause at that point it would be almost annoying, I have done like 4 scenarios, it should be polished already. I mean it's import game, I can't really have direct communciation with devs and they don't like criticism, it offends them which is sad.
If it's about surveys and customer feedback, then stop being offended at the answers you get and look to quickly implement the results. I just have a feeling the game will not last as long as WOW, it's a good game with potential for sure. I wouldn't play if it was a bad game, so criticism is good.
Остается только найти ровное место с загрязнением и нефтью на зимней карте :)
вышка при прокачке и нефть и загрязнение даёт. хотя хз зачем на этой карте вообще нефть ) у меня стардаста полные карманы. хз откуда. с ткачей наверное )
can you next time build someting without that glass beacouse there is peapole dont have that glass
my earlier buildings without glass. I'll think about what else can be done
Where u got the Red light ?
The red lantern formula can be found in boxes and containers with garbage, of which there are many in locations. or get it from the research table. I don't remember what it's called. in the video next to the chair on the first floor
This formula comes across very often. can be purchased from players
Жалко мне не хватает скина территории на прозрачные элементы =D
nice
😎
Я больше по коттеджам
I duplicate your designs and park them at Theta Silo on normal servers across the dimensions and alts. Keep your eye out.