Btw the prox fuse can be activated by other helldivers so if you fire it next to someone else who is also firing one or just someone else it will detonate. It also has a large hitbox so fire it in a clear space away from trees rocks or bushes.
I don't understand what happened with it tbh. It used to be impact trigger/very low range proximity and it was so much better to use. Right now it detonates 20m away from anything - and usually that includes in your face.
Remember people, airburst does _not_ strictly mean anti-air. It could be meant to shoot over cover and rain those bomblettes on stuff below. Definitely looks bugged, though.
im guessing it targeting anything infront of its cone FOV rather than what you paint with your reticle. if its working as intended then you have to be far away to hit your target and no friendlies or enemies can be near you
That thing either needs a safe-arm distance or reduce the range of the proximity fuse; it looks like it's going off early as the rocket passes something on its flight path right after launch
So the issue is this: As many have stated this weapon has a proximity fuse. this fuse will trigger on enemies, allies and any random level object that isn't foliage, trees, buildings or water. so if there is a stack of boxes, a random teaspoon, a lawn chair etc. between you and your intended target it will detonate early and of course there is no safety distance.
"Tonight, on Top Gear: - We try the latest added Eagle 500kg bomb and test out it's capabilities "HAMMOND! You've teamkilled us all!" - James May encounters his first Titan bug "Oh ****" - And I get to bring out the big guns "CLARKSOOOOON, you just obliterated our evac, you absolute BUFFOON!" - "Some say....he's best friends with General Brasch...." "Some say....he can ride the bug Titan like an elephant..." "Some say....he completed a mission on helldive difficulty....without dying..." All we know is, he's called The Stig.
Pyroclastic flows are the heavy gases debris and rock that flow down the mountain murderizing everyone in their path. These are volcanic plumes. Still very kewl
So I tested it and it´s really simple. If something is in your way that´s a bit higher than lets say half a meter, it will detonate. The ideal thing is a flat surface like water or a cliff, where you can shoot it down on enemies. I shot it on water at a group of bots and it killed 25 bots in one shot. When it works, it works extremely good.
@@christophhaas5696 You need to play the Planet liberation mission, that is linked to that weapon. When you play on this planet you can call in the gun by default. It´s a stratagem in your inventory
The current airburst is the experimental version. Next week they're adding the fixed version of the airburst which will work differently. The patch will also have the fix for the Spear launcher *FINALLY*
@@DeltaHouseStudios i mean im suprised how good the updates have been, but i didnt expect this to flop or die in anyway. its an actually good co op game, do you know how rare those are?!
Nobody thought that but apparently you, which I’m still wondering why. Game came out of nowhere and has been plastered all over all forms of social media since 😂😭🤡🤦🏼♂️
The updates have been amazing, but I ment that most new games come out and everyone loves it for the first 2 weeks and then it dies because of updates, I never had a doubt in this game it is one of my favourites and it’s only going to get better
Turns out that an alarming number of people don't grasp how it works. I think I have seen only a couple people use it from acceptable range and elevation. Most everyone is treating it like the EAT where you just point and shoot at something as it's charging right at you last minute and be fine. It's a little buggy, sure, and the devs are fixing it but I have a feeling that just like barrage strats- you'll be kicked outright for picking it.
man I'm still getting shivers from the thought that they may if the devs are true sadists make the back packs of ammunition have explosive physics. like if you hit the rockets on your back it explodes
This is pretty much like the Mk1 version of a lot of weapons. Inadequate field testing, rushed to service, probably the lowest bidder......quite realistic actually!
I think the rocket launcher is meant to be used against air targets, so it probably has a sensor that triggers the explosive reaction when near something, that way it explodes even tho it doesn't hit flying target and sends out a burst of explosions to hit it? Source: my tired ass brain
"Disappointing Service" 21:28 sums this cluster frocket up! this thing needs a minimum arming range, so the shooter is always outside of the explosions atleast! my guess would be, that you need high ground for this, so the "trigger bubble" doesnt detonate tooo early!
When we messed around with it, it didn't pre-detonate if their we're no friendlies(or anything) within about 15-20 meters. Less than that, even behind you seems to trigger the proximity sometimes. Didn't do extensive testing or anything but it always worked right if the person firing ran out into the open first lol. Really needs a dumb fire zone for the first 15 meters or so.
It effectively is the orbital airburst stratagem in a war head. Just dont shoot it too close as it will kill all in its radius big time.... Point at target not overhead'.
They've been killing eachother for the first 4 minutes and still aren't figuring out that its a proximity based explosion lol. 15 minutes later they finally figured it out hahaha.
I used it yesterday, it was the most fun and funny thing ever, when it wasn’t slaughtering your entire team. It’s literally a portable eagle cluster strike
Haven't watched it yet, but the title is positive and I like that. So many people have been hating on this thing but when I used it it took 5 mins to learn and it became a great weapon
We dub this the Cluster CHUDK Rocket Launcher! Delivery all the CLUSTER CHUCKS that is the weapons development program while under dearest of the battlefield. Sometimes when in war, the only reasonable expectation in lou of extreme conditions, your operation is going to be an all over inclusion of a real CLUSTER CHUCK...Rocket Launcher! 💥
The strider to the other strider : "So basically yeah ,see the bipede with the pointy back , you kill it , he explode and kill everything around him , it s even easier now , take a look." "Why would they do that?" "I dunno dude ..."
There is a 40mm grenade airburst launcher that is primarily used to take out hard targets behind cover by shooting over the top of said target. I believe it was the XM-2 but tbh I can't remember
Does RUclips not have the info on the top of the full screen video anymore? For mobile when it's full screen, in the top right corner it shows the video name and the RUclipsr under it. Did RUclips take that off?
The in-game lore is that this weapon is merely the test prototype. Right now the proximity sensor on the Airburst rocket is too sensitive, anything remotely close to the rocket during its travel will trigger the cluster explosion. It can be a rock, a leaf, a blaster bolt passing by the Airburst rocket. Devs say that once the planet is liberated, the real versions will be released.
Funfact: Pryoclastic flow is a mixture of hot rock and ash. They move extremely fast and are very destructive. I recommend staying as far as possible from an erupting volcano to reduce the chances you are caught in the way. (Im a nut when it comes to natural disasters)
Airburst rocket can be triggered by samples, other helldivers, etc. it’s bugged. Just make sure whoever shoots it is in front and you should be fine unless some samples are next to you lol
Im pretty sure what is happening is the rocket is programed to explode if an entity is within a certain distance of the rocket once fired, and because friendly fire is a thing in HD2 teammates count. So if a teammate is standing anywhere near you when you fire the rocket within this range, it will detonate.
For those wondering why the airburst-rocket seems to trigger way to early: It currently gets triggered by just about everything besides regular terrain. In other words, players, samples, ammo packs, mines and even some objects like a stack of tires, will trigger this thing. If you want to fire it *safely*, fire only when none of these things are in close proximity to you.
The airburst rifle's projectile has a proximity detector and blows up when stuff is too close. Don't angle too low to the ground or it will detect the ground and explode immediately
Hold the trigger, let go to detonate. Also it triggers on any enemy in proximity. It used to Detonate on helldivers, flora, fauna, stratagems in proximity. That was fixed though.
Top Gear need to make that show.
😮 bro
Btw the prox fuse can be activated by other helldivers so if you fire it next to someone else who is also firing one or just someone else it will detonate. It also has a large hitbox so fire it in a clear space away from trees rocks or bushes.
hahahahah Nice gameplay greats from Germany xD
i'd watch
I really don't think it's a host thing because I've had it blow up in my face solo a bunch of times, but I could be wrong
it has a proximity warhead
unfortunately, everything is in it's proximity
It should have a long press to fire and release to detonate
Yeah it seems to count in molecules in the air as proximity as well.
@@1999worldjacobdude that’s exactly how this weapon work.
At least it doesn't think YOU are in proximity as soon as it leaves the barrel 😂
I don't understand what happened with it tbh. It used to be impact trigger/very low range proximity and it was so much better to use. Right now it detonates 20m away from anything - and usually that includes in your face.
Remember people, airburst does _not_ strictly mean anti-air. It could be meant to shoot over cover and rain those bomblettes on stuff below. Definitely looks bugged, though.
im guessing it targeting anything infront of its cone FOV rather than what you paint with your reticle. if its working as intended then you have to be far away to hit your target and no friendlies or enemies can be near you
Developers already said both stratagems arent in their final versions.
True, I think the problem is that it the fuse isnt working at the moment seems like a really cool weapon to use though.
I think it's proximity explosive so as soon as it is in a radius of a surface/enemy it detonates
Maybe a way to circumvent this is to have a loader and the person firing can use a jetpack.
Its a prroximity detonation and it detonates on everything, including teammates
and air/dust molecules
So does every other strategem
I reckon plants that would slow you will proc the rocket too
That thing either needs a safe-arm distance or reduce the range of the proximity fuse; it looks like it's going off early as the rocket passes something on its flight path right after launch
Make it so you can long press to fire and release to detonate
@1999worldjacob That's a good idea. I've had it go off because of a small bush.
Even a tree will trigger it 😂
@epl803 they’re changing it in this update. You’re right, it triggers if it gets near your teammates or emplacement stratagems
“4 idiots are introduced to a proximity fuze for the first time” 😂
"That works on air molecules" is the part they missed i think.
I think that the proximity detonator activates on basically any entity. Turrets, others players, mines, resupplys, ect. Its pretty unforgiving.
Just how I like it
Plus rocks and trees😂
I have a strong belief it also includes every single bullet that’s flying around
explosive plants and other types of interactive fauna
Tell me about it.
First game with it and the damn thing killed me and my entire squad within 5 feet of launch 😅
"So guys, we've got this airburst rocket launcher. Let's play with it."
*FF's in Helldiver*
So the issue is this: As many have stated this weapon has a proximity fuse. this fuse will trigger on enemies, allies and any random level object that isn't foliage, trees, buildings or water. so if there is a stack of boxes, a random teaspoon, a lawn chair etc. between you and your intended target it will detonate early and of course there is no safety distance.
"Tonight, on Top Gear:
- We try the latest added Eagle 500kg bomb and test out it's capabilities
"HAMMOND! You've teamkilled us all!"
- James May encounters his first Titan bug
"Oh ****"
- And I get to bring out the big guns
"CLARKSOOOOON, you just obliterated our evac, you absolute BUFFOON!"
- "Some say....he's best friends with General Brasch...." "Some say....he can ride the bug Titan like an elephant..." "Some say....he completed a mission on helldive difficulty....without dying..."
All we know is, he's called The Stig.
Underrated comment
Brilliant😂😂😂
Friendly fire is crazy with this😂😂
Find a different adjective other than “crazy”
🤡
@@Eddie276smd🤡
@@Eddie276ok, how about devastating? Cause I’ve had a LOT of team wipes happen in the past few hours
Find a woman and the sun first @@Eddie276
@@Eddie276Why do you care?
18:45 "looks like team rocket's blasting off again" 🤣
From the bots perspective, this rocket launcher is great!
Dev confirmed it has a proximity sensor and explodes on first passing an enemy.
Or allies
Or a tree. Or a bush. Or anything that isn’t a wide open field.
@@colin7231so did what you’re saying is that the devs have confirmed that enemy bushes are officially part of the lore?
@@float32 Those damn clankers man they're everywhere.
Devs should’ve made it long press to fire and release to detonate
When you let the junior intern implement new stratagem
Honestly, that's how some of the most fun can happen.
Who is Aus Sean? The unspoken legend we didn't deserve
Pyroclastic flows are the heavy gases debris and rock that flow down the mountain murderizing everyone in their path.
These are volcanic plumes.
Still very kewl
We should of gone after Choohe, for the antitank mines xD
No Doubt, we had no clue what we were doing. The mines I my experience were much more forgiving lol
So I tested it and it´s really simple. If something is in your way that´s a bit higher than lets say half a meter, it will detonate. The ideal thing is a flat surface like water or a cliff, where you can shoot it down on enemies. I shot it on water at a group of bots and it killed 25 bots in one shot. When it works, it works extremely good.
How did you get it? I have not found it…
@@christophhaas5696 You need to play the Planet liberation mission, that is linked to that weapon. When you play on this planet you can call in the gun by default. It´s a stratagem in your inventory
It activate on samples as well.
You already know Jack was smiling at 4:15 knowing he's going to team-kill. Up to some devious intentions LOL
Poor Sean had to carry them on his back. Out here gaming while these guys blow each other up 😂😂💀
The current airburst is the experimental version. Next week they're adding the fixed version of the airburst which will work differently. The patch will also have the fix for the Spear launcher *FINALLY*
Some people thought this game would flop after a few weeks but it’s only got better😂
Who thought it would flop? It pretty much came out of nowhere
@@yourtailorisapunkI think he means die fast after initial hype
@@DeltaHouseStudios i mean im suprised how good the updates have been, but i didnt expect this to flop or die in anyway. its an actually good co op game, do you know how rare those are?!
Nobody thought that but apparently you, which I’m still wondering why. Game came out of nowhere and has been plastered all over all forms of social media since 😂😭🤡🤦🏼♂️
The updates have been amazing, but I ment that most new games come out and everyone loves it for the first 2 weeks and then it dies because of updates, I never had a doubt in this game it is one of my favourites and it’s only going to get better
Damn, it took a really long time for these blokes to figure out how a proximity fuse works
Turns out that an alarming number of people don't grasp how it works. I think I have seen only a couple people use it from acceptable range and elevation. Most everyone is treating it like the EAT where you just point and shoot at something as it's charging right at you last minute and be fine. It's a little buggy, sure, and the devs are fixing it but I have a feeling that just like barrage strats- you'll be kicked outright for picking it.
Love the “you’ve killed us all” at the beginning 😂
man I'm still getting shivers from the thought that they may if the devs are true sadists make the back packs of ammunition have explosive physics. like if you hit the rockets on your back it explodes
This is pretty much like the Mk1 version of a lot of weapons. Inadequate field testing, rushed to service, probably the lowest bidder......quite realistic actually!
Let the crash test dummies feel the growing pains 😂
Def sticking with the Quasar cannon after watching this 😂
A team killing monster! What a menance 😂
I see how it works; it's a proximity detonation even with friendlies.
Imagine it was long press to fire and release to detonate
@@1999worldjacob That's what I thought too. It's not. We still died.
19:02 Bot drop threw out the bots. This video is absolute chaos, and I love it.
I missed the longer Jack Frags vids I love to see em keep up the great work!
I think the rocket launcher is meant to be used against air targets, so it probably has a sensor that triggers the explosive reaction when near something, that way it explodes even tho it doesn't hit flying target and sends out a burst of explosions to hit it?
Source: my tired ass brain
Can confirm, this is a liable source
so something in rocket goes beep so rocket go boom?
why use many word when few word do trick.
can confirm. teammate accidentally walked in front of me when I was firing at some shriekers. it detected him. we died.
Samples and helldivers trigger it sadly
Dev said so
the most team killing thing possible is so accurate lmao
this is bringing me back to the corinth in warframe, a shotgun that had a secondary fire airburst. that thing was so fun
The pain in this voice at 23:05 when Tom killed him had me rolling 😅
A 40 min video from jackfrags? Happy Saturday to us!
"Disappointing Service" 21:28 sums this cluster frocket up! this thing needs a minimum arming range, so the shooter is always outside of the explosions atleast!
my guess would be, that you need high ground for this, so the "trigger bubble" doesnt detonate tooo early!
What if they made it so you have to long press to fire and release to detonate
I love just hearing you laugh and have fun with your friends, keep it up Jack, Love your content
I have not laughed at one of your vids this hard in... EVER!! :D
Hilarious how fired up Tomo gets by the "collateral damage"
This thing is more inconsistent than the spear, and more teamkilling than the mines, cluster bomb, 380 and tesla tower combined. DEMOCRACY
"I'm stuck in a flag" "I got just the thing for it" BOOM!! 🤣
it's proximity triggered and the ground and trees trigger them, so aim up so it's trajectory doesn't go near the ground
This brings a tear to an old hell diver
Aus-Sean the GOAT
Tomo's "what" right at the beginning is delivered with such confusion had me rollin.
i have not laughed that hard before " where all instantly dead "
really fun to watch, thanks Jack, Sodeh and the boys
6:10, jacks intrusive thoughts almost win out :D
jackfrags, Your videos always make me happy, so I subscribed!
Stfu spamming the same comments all the time
Your laugh just made my day 😂😂, i just started laughing alone like an idiot 😂😂
When we messed around with it, it didn't pre-detonate if their we're no friendlies(or anything) within about 15-20 meters. Less than that, even behind you seems to trigger the proximity sometimes. Didn't do extensive testing or anything but it always worked right if the person firing ran out into the open first lol. Really needs a dumb fire zone for the first 15 meters or so.
They should have 30m or 40m proximity safety where it will only explode by impact, then it works by proximity lol
Yeah it should have a arming distance to it
@@JacTemporal i thought it should have the user long press to fire the rocket and release the button to detonate it
It effectively is the orbital airburst stratagem in a war head. Just dont shoot it too close as it will kill all in its radius big time.... Point at target not overhead'.
Worst thing about this video: Learning that Paris doesn't warm their croissants.
They really missed the opportunity for an "And on that bombshell..." joke about Top Gear
I absolutely love the chaos of it
Rocks, trees, poles, buildings... anything in it's path will set it off. So good luck on any jungle planets.
They've been killing eachother for the first 4 minutes and still aren't figuring out that its a proximity based explosion lol. 15 minutes later they finally figured it out hahaha.
It does it when you crouch because it targets the biggest thing in front of you, which is now your enormous Helldiver bollocks.
SO MANY classic one-liners
Easily one of the funniest videos you've ever made!
I used it yesterday, it was the most fun and funny thing ever, when it wasn’t slaughtering your entire team. It’s literally a portable eagle cluster strike
Haven't watched it yet, but the title is positive and I like that. So many people have been hating on this thing but when I used it it took 5 mins to learn and it became a great weapon
We dub this the Cluster CHUDK Rocket Launcher! Delivery all the CLUSTER CHUCKS that is the weapons development program while under dearest of the battlefield. Sometimes when in war, the only reasonable expectation in lou of extreme conditions, your operation is going to be an all over inclusion of a real CLUSTER CHUCK...Rocket Launcher! 💥
@jackfrags this was the most I laughed all year! I love you three playing together! Thanks for the amazing content!
The strider to the other strider :
"So basically yeah ,see the bipede with the pointy back , you kill it , he explode and kill everything around him , it s even easier now , take a look."
"Why would they do that?"
"I dunno dude ..."
Lol immediately "its a bug" vs its a proximity activation
When a game known for throwing overwhelming odds against you more firepower, that's when you need to start worrying.
Can't wait to see all the clips of this thing blowing up on Liveleak.
that was real fun to watch thanks for the laugh guys
There is a 40mm grenade airburst launcher that is primarily used to take out hard targets behind cover by shooting over the top of said target. I believe it was the XM-2 but tbh I can't remember
Helldivers trying out new toys be like💀💀💀
that takeout at 24:11 was the most brutal thing i've ever seen :O
Hey Jack great vid mate keep it up!
The words "watch this" have preceded many of the most epic and stupid moments of humanity
Does RUclips not have the info on the top of the full screen video anymore? For mobile when it's full screen, in the top right corner it shows the video name and the RUclipsr under it. Did RUclips take that off?
Would love to have seen Sean's POV on the spacewalk spliced in
The in-game lore is that this weapon is merely the test prototype. Right now the proximity sensor on the Airburst rocket is too sensitive, anything remotely close to the rocket during its travel will trigger the cluster explosion. It can be a rock, a leaf, a blaster bolt passing by the Airburst rocket.
Devs say that once the planet is liberated, the real versions will be released.
where did you see that ?
Funfact: Pryoclastic flow is a mixture of hot rock and ash. They move extremely fast and are very destructive. I recommend staying as far as possible from an erupting volcano to reduce the chances you are caught in the way. (Im a nut when it comes to natural disasters)
Way too much teamkilling XD
It's hilarious, but it's crazy they didn't think to have a minimum flight distance before detonating.
0:23 Giving Jack a weapon that's "the most team-killy thing imaginable" is not going to end well LUL
Airburst rocket can be triggered by samples, other helldivers, etc. it’s bugged. Just make sure whoever shoots it is in front and you should be fine unless some samples are next to you lol
Im pretty sure what is happening is the rocket is programed to explode if an entity is within a certain distance of the rocket once fired, and because friendly fire is a thing in HD2 teammates count.
So if a teammate is standing anywhere near you when you fire the rocket within this range, it will detonate.
For those wondering why the airburst-rocket seems to trigger way to early: It currently gets triggered by just about everything besides regular terrain. In other words, players, samples, ammo packs, mines and even some objects like a stack of tires, will trigger this thing. If you want to fire it *safely*, fire only when none of these things are in close proximity to you.
and they wonder why they die 💀💀 @ 9:02 they are standing next to a box full of explosive fuel while being shot at by lasers and rockets 💀💀💀
if you want hot croissants, you have to get up early :)
This was absolutely hysterical
Jack should see some of Spiked's gameplay! It's ridiculous how much he needs it 😅
The airburst rifle's projectile has a proximity detector and blows up when stuff is too close. Don't angle too low to the ground or it will detect the ground and explode immediately
Airburts shreds. Love it.
This reminds me of the TacNuke Cone Rifle round in Paranoia.
Hold the trigger, let go to detonate. Also it triggers on any enemy in proximity. It used to Detonate on helldivers, flora, fauna, stratagems in proximity. That was fixed though.
They’re on HellDiver playing Among Us😂😂 they’re their own enemy
I am loving the clusterfuck launcher. No one is safe, least of all my teamates.
“Me and Sean took it out in 2 there”
Yeah because he quasar-ed it 😂 damn this thing is bad
i hate it, it kills me and my team and doesnt take out airships👍
It takes out Gunships and Shriekers, not dropships
@@Staladus didnt for me
How did you get it? I don’t see it in game…
Ahhhh, the early Airburst RL; Aka: Teamkiller 5000