7 Ways Loading Screens Were Good, Actually
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- Опубликовано: 28 сен 2024
- With the incredible power of the new generation of consoles, the enormously long periods of time you used to have to wait for a game to load are on the way out. But we’re here to put it to you that loading screens were good, actually, and for these seven reasons you will come to miss them very much. Enjoy, and subscribe for more videos like this every Thursday from Outside Xbox!
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The loading bar at the start was unrealistic.
It didn't get get stuck on 99% for an hour.
Only for you to eventually realize that the game had crashed like three minutes in
ok
Ah the Microsoft Windows installation, stuck on 1% for an hour saying 20 minutes to go, then jumps to 99% for another hour or so
Ikr?
And mike didn’t squint at it hoping it’d load this time
Ahh when my Skyrim loading screen took so long that when it froze I didn’t notice until a good 5 minutes waiting.
I remember that happening to me!
Bethesda wore out my power button. Fallout NV was a test of patience too, so much so monks play it to reach enlightenment.
all been there
Mood
Never happened to me. If my game froze/crashed, I got stuck on black before even reaching the loading screen. Time to recheck my mods!
Who remembers the smacktalk between Andy and the Resident Evil 2 Remake loading screens?
"Who wrote that, the Tyrant?"
"Do you want to change to Assisted difficulty?"
Good times.
I really like the loading screens in Dishonored 2. They weren't very slow, but the mission would not start until you told it to. You could take your time to read the many tips available. You could walk away and go to the bathroom without having to reload the initial save when you got back. You wouldn't miss the cutscenes and start of mission pops.
are you Ray Sipes daughter?
I really like it for that reason too. Sometimes I really want to read the tips or just do something else while the game loads and be able to come back and not miss anything or just be dead already
I hate when I’m reading something helpful and it just cuts away.
Gods, that sounds great.
I love when it's a click to continue on loading screens. I don't read very fast (because if I do I misread things and have to reread it to make it make sense and by that time it's loaded) and I like to be able to take my time reading it
"Why would you use loading screens if you can have deep, meaningful and witty conversations in an elevator?" - Garrus
"I have a shotgun" - Tali
"What does X do?"
It gives it to ya.
knoc knoc
DMX ! WHAT YALL N#$%@S WANT
Business hours only
x is the best button period.
First we gon ROCK then we gon ROLL
I still remember the original Skyrim frequently crashing mid-load and the loading screen going on forever. I never knew if I had to wait it out to reboot the game.
3:48 no Mike, Sonic is a Smurf... he's just a Smurf who really hates sharing his hedge.
That annoyed stare he gives basically tells you he's usually in no mood for hedge sharing.
" The Pope corners like he's on rails." I had to rewind to be sure I heard that right. 😂
Fake news, the centre of gravity on that pope mobile is all wrong!
Come on now, I couldn't even rotate Mike around or make him start running in a random direction.
He was more like Heavy Rain loading screen.
I miss the paper manuals so badly 😭
So do I
Miss the days when I brought a game in the afternoon but wasn't allowed to play it in the evening. So I read the manual the whole night until I could play it in the morning for the first time
Back in my day, I had a good few minutes to wait for games to load from tape on my Spectrum. The only entertainment they offered was learning to sing along with the weird electronic noises it made in the process, or, sometimes, a static image would load in the centre of the screen while the rest of the game was loading.
Assassin’s Creed giving me great fun facts and reminding me how the hell to play after I stop for a while in frustration. I love Origins still 😂😭
I really miss game manuals, so many bus ride memories reading them and getting hyped!
Sony/Microsoft: We've created the fastest consoles ever!
OutsideXbox: We miss loading screens.
Sony/Microsoft: Is this a joke to you?
Also it kind of comes under the "take a break" point, but you missed "get a cup of tea". We can't all be Ellen and just turn up with two cups.
I enjoyed the Bioshock loading screens, great in story lore
I use loading screens to do homework, projects, check emails, practice drawing and reading.
How am I supposed to justify playing games all day, if I can't use loading screens to pretend I'm doing work and playing simultaneously.
I can vouch for all of this. I have been upset by the end of a loading screen, for all of these reasons. One of those Namco racers had a minigame that was better than the actual game. It’s only worse now that I have an SSD. Though, I’ll never voluntarily go back, as the time saved is much more valuable.
The minigames can still be used during matchmaking or even multiplayer on PC (when opponents don’t have an SSD.)
i love the loading screens in my favorite MMO, as the dungeons tended to be tense highly efficient operations with my friends they gave a perfect designated time to relax and talk to them
Umbrella chronicles on the Wii. You could shoot the umbrella logo, loading emblem in the bottom right corner and make it bounce around the screen when you hit it. That way you didn't ever have to stop shooting things
Im just gonna say I actually liked the elevator loading sequences in the first Mass Effect.
You sound like elevator loving Garrus Vakarian... I like it.
I really enjoyed the mako. It's only almost 10 years after I last played that it's because it's like an easy version of Micro Machines
@@michaelandreipalon359 I'm Garrus Vakarian and these are my favorite elevators in the galaxy!
@@jorvach9874 Nice.
@@michaelandreipalon359 Thank you. :)
"...such as god might shred on." is absolutely the best line in this video xD
11:30 Lady Deathclawtrescu
"STEP ON US, SCALY VAMPIRE MAMA"
They should consistently make it so you can choose when to start the game after it loaded. For example if you play Spider-man: Miles Morales you're able to press X to load into the game so it lets you read the tips and can choose when you're ready to play
Hmm. . . What if, since loading screens are basically gone, the games themselves took charge and did most of the useful functionality of what long loading screens did in the past?
Like for example, when you boot up the game, you find your player character sitting down where they last saved the game, reciting in game tips and such. The player themselves must actually press a button in order to continue playing. Also, there's a button that allows the player character to enter the state at any time as well.
In the ps2 version of Okami you could earn bonus items by mashing buttons on the loading screen
Questions from a youtube philosopher: Are ads merely skippable loading screens for the content we enjoy?
Reading the manual on the bus was half the excitement of getting a new game especially in the mega drive/ Saturn era
Those Spidey loads were the best, and I love the bits of info in Skyrim and Fallout loading screens.
And hey, some games have such long loading screens, like Final Fantasy XV, that I managed to finish an entire painting project by working on it during loading screens
Favourite Loading screen:
Ghostbusters on the C64 had Space Invaders for you to play whilst the game loaded.
Perfect!!
I miss loading screens as it's perfect time for grabbins a snack, Going to the bathroom, Checking Discord. I also used a lot of time in the AC loading screens to remember what controls did what since I sometimes took breaks and forgot them.
I remember Kingdom of Amalur having some tips in loading screens but I also remember never getting to read them as the loading screen just flashed on the screen and then it was done already.
When I saw this in my feed, I immediately thought of the Dragonball Z Budokai and Tenkai'ichi loading screen minigames actually! Glad you threw at least one of them in there! Others include hitting blocks with Yamcha's Spirit Ball and having Goku eating bowls of food and even Vegeta doing push-ups!
Also, I really miss instruction manuals! They were full of neat little tidbits from the game's universe! In Dungeon Master II, my first RPG on the Sega Mega CD, for example, it had a little story featuring the game's main hero jus as he sets out to start the game, recruiting allies for his quest! And Assassin's Creed had memos between modern-day supporting characters like Rebecca, Shaun and Lucy in II's manual! I miss those days...
The Bayonetta series wasn't the only Platinum Games video game with this feature. The Wonderful 101 (both versions) had it, too. It wasn't much use in the Remastered version, however, since the loading times were so short.
my biggest gripe with the witcher story loading screen is explicitly when you teleport between 'quest' regions and have to watch them again again. im just fast traveling to novigrad to sell stuff, then going right back to doing stuff for the chrones. i gotta watch 2 cutscenes that I on a primary playthrough ahve already watched loading into the game
Currently playing Pillars of Eternity, the best thing about its loading screens is you can watch an entire oxbox video in the time it takes you to leave a building.
It will be a sad day when loading screens properly bite the dust. I mean when else is a busy gamer supposed to slot in bathroom breaks or shovel pizza into their mouths? Obv separate activities ya weirdos 😂😂
What about the pause button?
One other thing loading screens let you do is earn in-game currency. The Sims 3, for instance, had a 'find the item' minigame, where it'd give you the name of an in-game object such as furniture, decorations, clothing, et cetera, and reward you with Simoleons when you found it. Okami had two different ones -- a spam-click game and a rhythm game, one of which was randomly chosen during loading screens. Doing them fast enough or accurate enough (respectively) would net you with a Demon Fang or two, the rarer currency that let you buy valuable power-boosting accessories and consumables.
Loading in exactly where you left off is how i lost two of my fable 3 saves:
1) glitched and fell through the ground, unfortunately there wasn’t a teleport set up under the map, so I just kept falling. Eternally.
2) During the “Battle for Albian” mission, i vaulted over the barricades (accidentally, I believe) on the right side when you first enter the town square. My character rolled towards the right, vaulted over the barricade there, and into a small, fenced in area outside of the houses. I tried and tried to get back out, i even tried interacting with my dog until the character model slide out of the fence, but when I exited the interaction, it plopped me straight back into my new little cage. :/
Setting the tone and/or atmosphere of a game is one reason to miss loading screens. Old school R.E games made you terrified what was behind the door. Used to startling effect in R.E 2.
i remember the old DBZ games where you could click a button repeadetly to make saibamen grow all over the screen or use the nimbus to collect capsules with zeni in them. i got annoyed every time i couldn't clear out all the capsules or have every last spot on the screen covered by saibamen and those ps2 loading screens were slooooow
edit: 10:42 omg, i'm not the only one
0:40 reminded me of Craig Ferguson's "awkward pause" at the end of his shows!
11:30 In the beginning when I played Fallout 4 when first fighting that Deathclaw I had been to busy trying avoiding to die that I hadn’t looked very closely. Then it got hold of me, picked me up like that and I saw it’s face and went “WTF!?!”
Gosh, I haven’t watched a video from these guys for months, it’s nice to be back!😊😂💖 I only remember the Bayonetta and Assassins Creed loading screens, but they were cool.
The games store you see at 1:13 is Game Mania, a physical video games retailer in the Netherlands and Belgium.
Batman arkham spent its time catching you up on story and... Having the bad guy taunt you. Love it :D
That intro music... The Amoeba Sisters use it too I believe
Mike: "On to point 1!"
*loading bar appears*
Me: ROFL.
Please do “Ordinary guy outside their league” Frank West, Gordon Freeman, original game Mario, etc
Akiyama in Yakuza.
@@THENAMEISQUICKMAN isaac Clarke, most people in Silent Hill. Has real potential
What we need now is an option to hit 'pause' during a loading screen, so that once the load is done, the game is paused. Too many times I've had to go to the bathroom, and I'm waiting for a load screen to finish before I can walk away.
@7:15 I have the series X and it's so much more noticeable with Valhalla. The limbo loading screen last for like a couple seconds
I loved DBZ with Goku scooting in circles on a cloud based on how I twiddled the controls...it was also 2007.
Yooo the Xbox Disney loading screen brought back so much nostalgia! Thanks for that! Great vid.
Odyssey had a new mask on the floor every time you killed a cultist. Loading screens are also a good time to take a sip of a drink, a bite to eat, look at the internet and small exercises or stretches or just take a breather when things get stressful.
12:40 Hah, went from Normandy to Normandy.
I liked Bethesda loading screens. Rotate and Zoom in on a detailed version of a character in the game. I used to know how many rotations it took to load.
Andy's delivery of point 7 is such a mood.
Reason 8 - we get to hear more of the Outside Xbox piano jazz tune than usual
I hated when I got attacked by Woolly Mammoths and died of the Bubonic Plague when I was coming home from buying a new video game.
I'm glad I live in the future now
My favorite type is the ones like in skyrim and fallout where they give lore tidbits. Second is ones that give scenery of the game so when loading you got a cool picture of a part of the game to look at especially if it corresponds to where you're loading in to.
ghostbusters for the c64 had a version of space invaders that loaded first & let you play until the full game loaded.
may have been one of the earliest examples.
The loading screen in Spec Ops: The Line have impacted me more than any other. such a clever and unexpected way to break traditional video game narratives. I wont spoil anything, but those who have played the game know what I am talking about
I know this was covered in another video, but the alternate to a long loading screen is a transition level/mission/area where all you really do is mundane walking.
You really should have shown bead physics of HItman (#?) as an example of how useful the tight turning circle is for an assasin.
I loved playing The Darkness 😍
So happy to see it in a video!!!
In superliminal In the toy block it says 208cba you need to turn it until you go into it
Seriously, the number of times I've caught myself playing Skyrim and thinking "by God, that'd make an amazing sculpture"
Tbh I liked Prototype 2 where the menu after starting the game back up showed the main character on a rooftop and instead of a loading screen if you continued the menu pulled back and you were immediately in control in the game.
When the batman villains say catchphrases once they defeat you😍😍
The loading bar used to be a always a lie. lol I remember hearing somewhere that loading bars only existed in the first place because people were too impatient without them even if they weren't accurate. From what I understand more and more are showing accurate loading percentages these days though.
Always remember the 5 Ds of the New York Subway.
COD MW: have one of the best if not the best loading screen scene to catch up with the story
My Laptop: still loading the map even though the cutscene already ended
i wouldve been mad if they didnt mention the saibamen from DB:BT3 its like one of the funnest loading screens. probably the best part of that game was seeing how fast your hands were
12:15 you forgot the fear inducing part. Go play Splatoon Octo Expansion, defeat Inner Agent 8, and then listen to the Calamari Inkantation a week later
the fallout 4 loading screens were pretty good, displaying models from the game with some trivia
Thanks Mike, that beginning really made me laugh!
As a kid my favorite loading screen was this one old dragon ball z game where if you moves the analogs around goku would climb faster and if you were on 2 player the 2nd would drag him down so even the loading was a contest for me amd my brother
What level of Tetris effect was that at the end
YES! That Battlefield loading and main menu theme is always in my head!
How you described the end of the video is literally how I would describe dark souls series such as like bloodborne in that
Back in the day I'd invite friends over and we'd join a match in Battlefield 2. Then get up go get some burritos from the freezer, spray a pan with olive oil, fry said burritos, cut them in half stuff them with cheese and hot sauce, finish at least half a burrito, finish loading game. it was a good 10-15 minutes to join a game.
My favourite loading screen is splatoon 1. You can play a little 8-bit game which is fairly fun to pass the loading-screen time
6:55 wait until you find out how to make Ezio dance.
When I was playing breath of the wild I caught a horse, then released it into the wild not knowing I could register it at the nearby stable.
A while later the loading screen told me I could do just that and I was like 'aw crap' so I teleported back, found my horse and registered it
In HZD I learned how to use the slingshot from a loading screen and that thing is op.
Bayonetta letting you practice combos is still a cool idea for loading screens.
The call of duty quotes when you died has come in useful when you are arguing on youtube.
Talking about enjoying the soundtrack, I've always wondered what Jazz track you guys play on the background of every outside xbox video. Does anybody know?
Speaking of Bayonetta, you can even "pause" loading and keep practicing to your heart's content if you want to
For number 5 I thought you guys would bring up Splatoon 1 but i couldn't remember what it was called so I went and looked it up ,and turns there are 3 more mini games you can unlock with amibos. so that 4 games during loading screen if you had the spaltoon amibos.
More like it's 3am, work at 6, and work 35 minutes away lmao
7:16 tekken 7 online mode still has the practice mode built in while matchmaking is in nprogress.
I loved the interactive loading screens. Like Skyrim and Fallout 4.
I do admit, with A:MR loading as quick as it does for me these days, I kinda miss seeing the game tips and snarky Alice comments from when it took longer to get between areas. That being said, I have the extra content for that, soooo. . .
i was gonna say that Bayo 2 let you "pause" a loading screen to practice, but then i realized this channel's name isn't *outsidewiiu* or *outsidenintendoswitch*
Ya never thought technology would give us the chance to rate loading screens. I remember the PS1 era. It was mostly a black screen and a icon. Is it loading? Are the characters loading properly? Did the Disc go out for lunch? Who knows!
I would say Eternal Darkness. It screwed with my head so bad that the first time I played it I got nervous wondering if it was a loading screen or a excuse for one of those monsters to chew on me while I was distracted. Because it had false loading screens that would even cut out sound.
The Skyrim loading screens were useful for lore.
Man, I actually miss instruction manuals that came in games. You know, back when they were actually interesting and had story and character discriptions with artwork. Before they just got lazy and basically just said what buttons did what and how to turn on your console in 10 different languages. 20 pages and nothing good. Some of the best loading screen jokes I've seen are in the sims games for pc.
I like when the game gives hints, and let's you hit a to continue or whatever so I could read the hint
You used fast travel in Spider-man? The city-swinging was half the awesome of that game. The only time my Spidey saw the inside of a subway car was for that one mandatory tutorial jaunt back home.