This build is outdated now due to Honour mode mechanics. I recommend using my new Death Knight Necromancer build instead ruclips.net/video/ViLkSJBQ-GU/видео.htmlsi=Ce6wWGWvnLMYgYB2
IMPORTANT: you can't respec after you break your oath unless you atone and pay 1000 gold. Which means you'll need to break your oath again. So maybe wait until you respec to become an oathbreaker.
Nah there's no fucking way bro. My entire run is ruined then because there's only one way to break the vengeance oath and I've already done it. Just found out it's bugged too. You can't retake oath Respec and then break oath again. You don't gain the oath breaker skills at all. What a joke
@@2Spookeh4Methen you gotta trade and sell your items, 1k isn’t too hard to come by depending on where you’re at in the story. I accidentally killed an entire inn and just looted them to get back in the good
@@KryptonArcher Yeah i have a little over 2k that isn't an issue. I found out that going back to oath breaker after retaking oath is bugged. Oathbreaker NPC never shows up again no matter how many long rests i take. I have to restart if i want to build the way i was hoping
For Great Weapon Master, Repelling Blast, Sharpshooter and other passives you might want to toggle on or off it's very useful to make a custom tooltip on the bottom so that you have all the actions you use the most and the togglable passives visible at all times so you don't forget to toggle them as much.
@@Xilibriusyes. In your spellbook, under common, there is a toggle you can add to your hotbar called "great weapon master: all in". When this toggle is in your hotbar, you can click it to turn off the feat.
Awesome tutorial! You have a great voice, your manner of speaking was very soothing. Most of the time when people make build videos they try to hype it up and come off as obnoxious, however you showed your process all the way through and gave us examples of how it worked. very cool
Note the 5 Lock extra attack was indeed a bug and will be patched eventually. Here is my Oathbreaker Assassin Build ruclips.net/video/fdBYaP1155I/видео.html Vampire Death Knight ruclips.net/video/Csg1BtN3LaE/видео.html
Yeah probably when you respec, go for 17 Cha + hag item (18) + ASI (20 cha) + item(was a cloak I think) = 22 Charisma :D Boom. 2nd ASI can still be feat as above. EDIT: What would you recommend for a more caster orientated gish? (Pure moon druid? Paladin(2)/Warlock(3)/Sorcerer(7)? Fighter/Wizard?) 🤔I was thinking about how great Githyanki are as a race in terms of going with a caster class, maybe STR/INT buid (for greatswords like the Everburning Blade) or Dex/Int for that finesse longsword in the Underdark, etc; but off the bat have medium armor + shortsword/longsword/greatsword proficiencies, can be proficient in skills until long rest, psionics, etc... all these great bonuses. I'd just need to use Disguise Self so I don't have to see their ugly mug LMAO
@@Blood_Ronin Great video! Now subscribed! I absolutely agree with MGC. Can't see anyone with a truly good STR Monk multiclass build utilizing Tavern Brawler. There are several Bard builds out there.
this in combination with a wildheart barbarian with wolf aspect is insane. with some of the items in the game you get, I believe, a 16-20 critical range, and you're almost always hitting with advantage. Add a gloomstalker/assassin to that party, and you'll flat out demolish whole encounters before the enemy even gets a turn.
@@aldoushuxley5953 The crit items are mostly from act3, so quite late in the game. There is one in act 2 too I believe. It is a bow. Passives you gain from bows are pretty much the best items in the game imo :D
WARNING: Atonement is currently bugged in the game for some people and causes a CTD when activiating the cutscene. For those of us that want to do this build but get this bug, you should start out as warlock, get to lvl 3 for the blade boon, then start speccing into paladin and break your oath.
Hope this helps others cause I was stumped for a while. I was able to re-break my oath (devotion) by persuading an NPC I would help them, I had issues when I attacked, the fight would run it's course and end, and my oath would not break. I tried using non-lethal on the last enemy, knocked them out, which changed their highlight color from red to yellow, then killed them while they were unconscious, this broke my oath. So make sure to target yellow highlighted NPCs for breaking your oath.
Warning to people running this build. There's currently a pretty common bug that will crash your game when you try to re swear your oath if you've already multiclassed. It seems to not be an issue if you're still full paladin but multiclassing and then doing it seems to be the cause. so people may want to take the hit to strength in the early game and max out charisma before you start going into warlock
Great Video. Another note, you can actually use your eldritch blast to shoot out of the darkness. It can be a real life saver is certain dire situations. Allowing you to just finish off ranger enemies that won't come inside it like on your video.
I played this multiclass in an actual dnd campaign years ago. With a Conquest Paladin and hexblade warlock, Pretty much maxing out charisma and con and ignoring dex and str. That guy was a beast. Its the class I've been playing in bg3 since launch and its so much fun! Its awesome to see it get some recognition as most of the multi-class websites don't really talk about how strong the maxed out charisma is when you have no need for str or dex.
What inspired me to do this build is not actually the attack capabilities, which everybody knows, but how strong Aura of Devotion gets. Considering you're an experienced player in this build, I'm playing this build but using shield and support abilities. Got archfey patron for AoE charm/frighten and Oath of the Ancients for the heals and to take only half spell damage. Do you think this is a good path, considering I already have strong damage dealers in the party, or should I just go full dices into the table, as shown in the video. Mind you I'm playing a "clean" run, which means no illithid larvae consumed (wherever that takes me)
@@grabeck666 Maybe nowadays but not like 5 or 6 years ago when I played the character lol bc I remember scouring the web for builds and couldn't find anything so I just figured it out myself
@@Jewels___ What originally inspired me to do the build was the story implications. A character torn between two completely different deities sounded fun. I don't really do a lot of min/maxing as it makes me feel too overpowered. I just really liked the idea of rolling a massive handful of d8s for a single attack at the table lol. I realized that as a paladin you need tons of different stats: Str/Con/Cha but then you have no points left over for Wis, Int, or dex so your character just gets bullied by spell casters and stealth... Too much. So I looked at the hexblade and saw you don't need strength anymore and thought that looked really fun. In bg3 I'm mostly just going with what sounds fun and following the same path as my character from years ago :). the Ancients and archfey is a cool story combo! I'm sure that works great. Personally I only went it for pact of the blade so I can ignore str and max cha and see how many d8s I can role for one hit!
Savage attacker normally doesn't effect spell damage rolls but it does effect divine smite. so it ends up being higher damage than what you showed here.
Something you might not have touched on for Hex that is super powerful in Bg3 is hex on Strength, because that gives them disadvantage for the athletics checks vs Shove so it makes it much easier to Yeet people off cliffs/high ground
Is shove an ability check or saving throw? Because if it’s a saving throw, that doesn’t work. Genuine question, because I’m not sure how shove works off the top of my head.
Shoving depends on your Athletics, and the higher of the target's Athletics or Acrobatics. Shoving always succeeds if you're hidden or invisible. So Hex works, but for shoving, you need to hex dexterity instead on some enemies
The only thing I'd say is, be careful who you shove down a cliff. On my current playthrough, which is my 1st playthrough, I shoved the giant spider of the cliff to kill her off. Her corpse was unreachable to me, so I haven't found out what she drops.
found a greatsword that seems awesome with this build Svartlebee's woundseeker Deepen the Wound: The wielder gains a +1d4 bonus to Attack Rolls with this weapon when attacking creatures that have already taken damage. saw it on another video and didn't know about it, you get it by killing or knocking out gauntlet yeeva at waqueen's rest in act 1
Doing similar build, just lvl 7, but will go 5 levels Paladin to get feat and extra attack, then 5 levels Warlock, getting charisma modifier for attacks + extra attack with boon weapon, aaand the last 2 levels as warrior for that juicy action surge. Dont think it will be necessary at lvl 12 for that much, but like the idea of it just destroying whole fight with one main character. Have couple buffs constantly, Tyrs buff for AC, lock buff , couple permanent buffs from just doing story things, more movement from Gale and thats every long rest constant. stealth before encounter or potion of invis+haste or speed potion, Bless from shadowheart just before and SMASH. lots of times if there is enemies near each other paladin just clears them all. can open with Gales fireball aoe to weaken them and just kill with paladin. Going damage playthrough for stacked buffs on fast encounters. But this game is so incredible, you can use countless builds and ways to win fights. even simple actions like shove/jump/help out of ensnares and stuff, enviromental damage, throwing, crowd control. Truly great game with so many posibilities, great guide btw.
Blindness, yes, but magical darkness has other effects it may not necessarily negate. Can you freely attack with both ranged and melee attacks into and out of the cloud?
the devil sight darkness combo is bugged, sadly. it simply does not work as intended (nor as written). i suppose this would apply to the ring thing you're talking about
Devil's Sight works perfectly fine in Darkness for me. You might have a bug in your game but I'm doing fine with Devil's Sight inside Darkness.@@Cool_as_the_Northern_Wind
Yeah, for anyone wanting to follow this guide make sure not to break your oath early on and multiclass as an Oathbreaker. If you go to Withers as an Oathbreaker and are wanting to respec he'll deny you and states you need to regain your oath before hand. Which costs 1k gold and there is a chance the Oathbreaker Paladin NPC will break after you regain your Oath. Happened to me and I've had to just run through the game as a Vengence Paladin. Also, if you want an undead army to fit the Death Knight vibe then I highly recommend you advance and finish the reading of the Necromancy Tome found in the Alchemist Cellar found in Act 1.
@@jacksonthomas2942 You could multiclass at level 2 and have 1 in Paladin and 1 in Warlock whenever you'd like. If I were to start over and follow this guide I would subclass as a Vengence Paladin (which is the harder of the 3 oaths to break) and as I'm leveling up I would focus on following along with the warlock portion of this video. If survivability is low then sprinkle in a level or two of Paladin, once I get to level 5 warlock then I would focus on breaking the oath. Long winded response but I hope it was helpful.
Considering that Longstrider seems... broken, at least for me and ISN'T consuming a Spell Slot, having a Druid with this as a coop partner could EASILY turn this into a sprinting meat grinder
Longstrider is a Ritual spell. That means it does not consume a spell slot when used outside of combat. If you cast it in combat it will still use a spell slot. This is the same with Speak with Dead, Speak with Animals, Enhanced Leap, Find Familiar, Disguise Self and Feather Fall
Keep in mind for every character you make that a +1 to any ability score is free if you deal woth the hag right. Id always keep one score odd. Get the hag buff and pick up an actual feat.
Nice vid this will probably be the my second playthrough build! Tip I found recently for your mic; get the Steel Series Sonar software and use the noise cancellation software and a basic mixer is good and easy to use. You dont need Steel Series products to use it btw.
I was planning on doing this (5warlock/7paladin specifically) but opted not to because i didn't think the extra attack would stack. Considering both tooltips state they're not supposed to stack with similar effects, I expect this is a bug that'll be patched soon. Still, cool to see that it works. I've been doing 5warlock/Xsorcerer instead so I can quicken cast spells like haste and hunger of hadar while still being able to double attack with melee or eldritch blast on the same turn and its been fun, but I might switch back to my original plan.
Doin same build (warlock 5/7 sorc) with githyanki so i get medium armor prof among other things and it rocks. Lockadin seems super fun 2 though, might try him on my dark urge 2nd playthrough.
With these multiclass builds, you say 5 warlock /7 paladin, is that the specific order you levelled up or is that just your combo of class levels. 5 levels in warlock first, then the next 7 paladin?
If you follow his video, select paladin first until level 7 then subclass in warlock for the next 5 levels. You can do it in a different order based on preference. I might do 2 paladin then 1 warlock
@SensationsRim not sure what I'm doing wrong. Since then I've made a new character exactly the same as in the video. I've gotten a paladin to level 4, but he sucks. Rarely hits and feels like I'm doing nothing. On the other end, tried doing warlock first upto level 4 so far, and he sucks. Idk what everyone means when they say eldritcb blast is amazing, it definitely isn't for me! Rarely even hit with it, and if I do I'm getting like 2 dmg
Brother, you put up a fantastic video... but it's eldritCH with a CH like Cheese. Other than that tiny nitpick? Absolutely fantastic walkthrough- all the details one needs, no extra time spent on intros or sponsorships in the beginning, and you just keep rolling. Positively fantastic.
@@Blood_Ronin And you know, it's funny- I was already going to go Lock-adin, but I'd never have gone to War 5 since unlike in BG3, those Extra Attack features don't stack. So with my 5e knowledge, I never would have thought to try if I hadn't stumbled upon your video- honestly, you hooked me with the "four attacks average" tagline. Which, amazingly enough, not only was it possible, but you're not joking about it being unlimited. It's not just a single nova round like most Paladin/fighter/Warlock builds of Action surge, stabby stabby, then cry until you get a short rest XD
Thank you. I have plenty more planned. A really detailed monk multiclass guide for all 3 subclasses will be up this weekend. After that it'll be up to the community
My 9pally/3lock githyanki (Dark Urge) was amazing. He could burst damage of up to 120+ with crits when smiting, not to mention being hasted I would sit at endgame with 23 con/22charisma (being boosted from late game gear), and it was glorious.
I didn’t need the extra feat, GWM/ASI we’re all I went for. Could’ve gone polearm master, but I’m gith, so I was using a gith-only great sword. I preferred minimizing my lock levels, only getting blade pact then maximizing pally levels for spell slots etc. really wanted that personal haste cast
I think that if you wanted to fully min-max this build I would go with Tiefling and Zariel Tiefling is the best as a starters since you get free smites. You can also choose between Drow (For Faerie Fire/Darkness), Duergar (free invis and enlarge). You would drop your first 8 levels into Paladin and any of the Oaths are actually pretty good and then lastly drop your last 3 levels into Warlock either Fiend or GOO. You choose Fiend for the survivability granted by the temp hp for killing enemies and GOO for the crit frighten. Tome and Blade are the best pact features and I would incentivize blade over Tome's 3rd level abilities since Blade allows you to put your rest ASI scores into maximizing your Charisma scores instead of your strength so you can dump the rest into your other skills and the pact weapon feature. You would also put in your illithid powers into Luck of the Far Realms and Favorable Beginnings. For Warlock the two invocations that are important are going to be agonizing blast and devil sight if you plan on running Darkness. If you do not plan on running Darkness, Armor of Agathys and Hellish Rebuke are prime spells to have. The best way to use your spell slots at the end of the day is the short rest free smites that go a long way though.
for anyone concerned about spending 1k to respec because of oath, why not just take warlock first? wouldn't that solve all your problems? and warlock main stat is CHA so that helps with story rolls too. Seems like a win win to me
@@Blood_Ronin yes, exactly. A lot of comments saying they don’t want to pay 1k for respec but when I reached the underdark, I was swimming in cash… lol
@@BaconNDCheese Money certainly isn't hard if you grab everything not nailed down. This is a carry over from Divinity Original Sin 2. Kind of immersion breaking though, that even the most absolute junk will sell for 1 gold coin.
Currently level 7 Vengeance, very hard to break my oath (shouldve taken hag hair). One thing I'll say about GWF is that it will reroll your divine smite damage as well as any weapon damage as well (everburn blade)
I broke my oath of vengeance when I had to either fight with Nere against a ton of deegpnomes or fight all of them. I just couldn't do all and that broke my oath (having not saved some gnomes).
Great video! This has to be one of the coolest builds I’ve seen on RUclips so far. I am slightly confused though when it comes to the fighting style. You said Great Weapon Fighting is decent at best and that Dueling is so amazing and will scale really well with Aura of Hate, yet in the demonstration at the end, you are using a two-handed weapon, which means you are using the decent-at-best Great Weapon Fighting, since Dueling does not apply to two-handed or versatile weapons. So… which fighting style is BEST for this build, Dueling or Great Weapon Fighting? Or is it just a matter or preference?
It is just preference. Dueling gives ac and more sustain since you go sword and board. Great weapon is for the 2 handers only. If you go 2hander you either use defense or great weapon
@@Blood_Ronin Gotcha. Looks like I’m sticking to my Everburn Blade on my pally playthrough then. Sword and board is alright, but I love absolutely Hulk-smashing everything in my path lol
@@MeekMallard I've not noticed an inability to do so, but I can't say I've actively tried. I usually wade in and blast away. I'd be curious to find out
Patch 1 will already partially break this build and it has been announced. Getting your 3 attacks on normal action by having lvl 5 of any multi-attack class + lvl 5 warlock blades will no longer work as it is simply a bug. So you will have 3 attacks at most by doing a crit/kill in there but not 4.
@@Blood_Ronin it very much is since Action Surge will give you +2 swings once per short rest. Also can grab another fighting-style to possibly take up defence for the 1 extra AC or just go with dual-wielding instead of great-weapons to always get your bonus-action attack via your offhand anyway (which again will get the bonus from aura of hate). considering how many items there are that give bonus dice on damage 'per swing' this will result in a cacophany of different coloured numbers flying around that doesnt even rely on crits and as such is more stable. my fighter 6 battlemaster / rogue 6 thief using dual handcrossbow for example gets to do far over 100 dmg per turn by just using drow poison and all the different items that give dmg 'per hit' as it will keep triggering quite often due to the volume of attacks and such even trigger loads of crits with close to no gamble. no need for any spellslots either. and regarding crits: dont forget that in 5e (and the homebrew that is BG3) crits multiply dmg die, but not static bonusses, so a dual-wielder drow poison Pally/fighter/lock will possibly get a heckton of damage via sleep crit fishing
It would be pretty hilarious and probably broken to see a party with this paladin, necromancer wizard, spores druid and a cleric (whatever subclass really) that uses summon spells. HORDES of summons, most of which will be buffed by Aura of Hate. Its pretty balanced as far as party roles too. The only part you're really missing is a rogue for lockpicking/disarming traps and sneaking, though you probably wouldnt need to sneak with this party anyway.
Awesome video this is what ive been waiting for but you mentions when you get pact of the blade thats when you will respec but can you comment or show how you respec? Its a little annoying because you have to regain your oath to respec then break it again after you respec. Also would like to see your stat break down after respec.
Thank you. You want 17 Charisma as main priority(with the +2) with Con should be second on the list. Everything else is up to you, but leave dex and str at at least 10. With hag hair and 1 ABS increase you will have 20 CHA. With hag hair and 1 ABS increase you will have 20 CHA. Str 10 Dex 10 Con 16 (with +1) Int 9 Wisdom 12 CHA 17 (With+2)
@@Blood_Ronin In our MP game, I'm roleplaying a Rogue/Druid "Aiyana the Witch", raised by wolves, a bit feral and dislikes "civilization", but ultimately sets aside her pride and fear for "The Greater Good" ^_^
Fun fact: pact of the blade doesn't necessarily scale with your Charisma in bg3. War cleric also was buffed to freely attack with a bonus action. Meaning you can go War cleric 7 / Warlock 5 to get 3 attacks per turn, using your Wisdom (dump str and dex), with Spirit Guardians on. Remember to take mostly buffs and utility from the Warlock spell list as your CHA won't be as good.
"pact of the blade doesn't necessarily scale with your Charisma in bg3" what does this even mean?^^ Either it does or it does not. And unless it is bugged, Pact of the Blade absolutely uses your charisma as a damage modifier
@@DerdOn0ner according to the wiki, it scales with your main spellcasting stat. That is to say the stat for which you have more levels in, like 3 warlock 4 cleric, you attack with wisdom. Equal levels then your highest spellcasting stat is used.
So with the recent patch, are you planning on posting an update to this build brotha? I’m still interested in running a setup like this once I pick the game up. Your build videos are super noice my dude 😎🤌🏻
Sorry if these are newb questions but I've been playing this game for a week now. My main story character is a paladin. I just hit lvl 5 and had broken my oath a few lbs back. It looks like your saying to lvl paladin until lvl 7 and at that time start the warlock build? I'm a little fuzzy in if I still need to respec to get any missed spells? It would cost me the 1k to regain my oath and then break it again. Or should I just plug in as I am and start following your guide from where I'm at now? Edit: ahh I seenow that you suggest respecting later in the process. So I'll just keep going until pact of the blade! Nice!
i am thinking of taking this build but have a couple of questions 1. is it worth to start with warlock so you do not have to respec 2. would you do this only solo or with party ? 3. if party what kind of party composision ? thanks for the answer i alway liked whating dnd but had never anyone to play with with this game i can have some dnd fun :)
If you go pally at first level then warlock 5 you won't have to respec at all. This build synergies well with others for sure. Especially if you have a necromancer wizard in the party.
Great vid, most interesting to me was you toggling the weapons master on and off to perform better, I did not think of that, also how do you get that cape?
A level 12 character fighting a group of level 5 tells us nothing about the build's potential. I know that the game doesn't have its own "standardized encounter" for build testing, but I'm sure it's not to be found during act one. I would rather see how it performs against certain encounters of act three. For now, I know of a certain hellish fight that will spank the padlocks ass so hard that it goes crawling back to his previous God to reinstate its oath. I haven't yet tested the details of aura of hate in bg3, but in the ttrpg, it also applies to enemies within aura range. The Padlock (aka. the Hexadin), is a time-honored DnD-build. Known for its nova potential as well as sustained resource-free damage, however (!), it also takes a long time before it comes online. And it takes even longer in BG3 due to how Larian baked the hexblade into the pact of the blade. Pushing a level 1 warlock feature in the ttrpg all the way to level 3. This doesn't seem like a lot, three levels go by fast, at least if it's the beginning of the adventure, but the difference from beginning to coming online at level 6 vs level 8 is notable.
A thought that may help you out, since Paladins are only half casters, may consider using a wizard and specing them as a necromancer school. They summon you support the summons
@@Chaosproscho at what levels do you start spec into warlock because this is what my thought was as well but I'm completely new to this and I'm not completely sure how it works
Greate video. Give me very very nice insights. One question: Did pact of blad works with dual wielding atacks (atack with left hand on bonus action) , or it just applys to the main weapon?
Nice build. I was kinda expecting an explanation on how it affect the rolplay /world interaction as a character. You are a drow othbreaker pacted with ancients one... Pretty scary concept, like a lord/lady of pain and death? What was the other drow paladin reaction?
I’m thinking of rerolling to an oathbreaker, are there any opportunities to break oath aside from the tieflings that caught Lae’zel? I’m still at the goblin camp / Druid grove
I'm level 11 in the city of Baldur's Gate, when I break my oath, the cutscene doesn't appear, and when I go back to the camp, the perjurer is not there
Hi im new to series..ive always wanted to play a pally death knight..bt im leaning towards 1handed and shield..what wud u recommend? if i follow this build issit still viable or do i need to make changes?
Great build, had a brain blast when I saw that Great Weapon Master also procs on critical hits. I think in my 40 hours of playing I havent had a melee critical hit to get the extra attack. I saw people saying that the Pact of the Blade extra attack doesn't stack with normal extra attack which made me sad, but glad to see that's wrong. Still might make a 9-3 Paladin just to combo with a Necromancer Wizard for Undead army vibes. Also how good would Savage Attacker be with this? Doesn't it also reroll Divine Smite damage?
It does. It affects all damage rerolls you do. With gear found in the later acts you can get to 20+ CHA without taking the ABS feat, leaving room for whatever pick you want. (Though depending how you gear out your party the item may already be in use)
FYI, pact of the blade’s extra attack isn’t supposed to stack with regular extra attacks. The fact that it does in BG3 is likely an oversight or “bug” and it may end up getting patched. Just something to be aware of.
I've seen lots of people complaining about have to re-spec after breaking their oath but why are they having to re-spec? I've been following this guide level by level and am currently level 4, am I fine to continue or do I need to save up 1k also when would I be re-spec? Also wanted to say this is a really great and in-depth video. I was looking for a guide for a dark urge oath-breaker "lockadin" and couldn't find the right guide that matched what I had pictured until this video! Also I apologize for this novel of a comment. Haha @@Blood_Ronin
@@kmlpchikaz the respec is only to reset your stats after getting pact of the blade from warlock. The devs won't allow an oathbreaker to reset ect. You would need to renew your oath to reset stats, then break it again. with how easy it is to make gold in the game, I am not sure why so many people complain about it to be honest. Side note, I appreciate the comment. Reading it made my morning.
Points that were in str, you can instead use for Charisma. Anything extra can be put in whatever you wanted. (Though stay at least 10 str). With the Hag's hair and Ability score increase from feat you can get to 20 easy.
What oath did you take and what action did you take to break your oath at lv12? I'm trying to do this build but as oath of vengeance it's hard to break and im seeing you can't re spec and break oath after act 2
Grab the dark justiciar helmet (the very rare helmet, not the uncommon helm) reapers embrace, surgeons subjugation amulet, killers sweet heart and dead eye bow. Smashy smash.
Does Great weapon feat work with a spear? I'm thinking about shield run and not sure if it's worth it, if the bonus attack doesn't work.. How would you compare your build with this variation: 7 shield and spear oathbreaker palladin + 5 fiend weapon pact warlock + polarm master feat? The Idea is to have more use for reaction. Since there will be overall less damage per turn crits are less favorable and it is better to take heal on kill.
I've had a very similar idea even before starting my playthrough. I'm currently lvl 5 Paladin and 4 warlock. Been contemplating if I want more Paladin or Warlock. Currently pulling teard Paladin for aura of hate.
@@Blood_Ronin You can actually get extra attack from several classes? I remember something about martial class extra attacks not stacking. (could warlock not being a martial class be an exception?)
@@Slackerhun the warlock extra attack from pact of blade stacks in game. *In dnd it wouldn't but right now in game it does. I am not sure if it is intended or not. With great weapon master feat you'll be at 3 base attacks and 1 bonus action attack. Martial classes extra attack does not stack with other martial classes. So I can't day if the warlock one is intended or not.
@@Blood_RoninThan it seems actually worth it to lose 1 feat for 2 extra attacks. I'm going one handed and shield so no 4th attack for me. But that only makes 3 instead of 2 even more significant.
@@Slackerhun sword and board version is very viable as well since you get the raw 2 damage from the other fighting style (on top of the other raw damage once you get aura of hate) with the bonus of being even more tanky
I'd rather have 9 paladin / 3 warlock which gives me more oathbreaker spells (raise dead), more spell slots, and more hp rather than ... the 2 levels of warlock which gets me... 1 eldritch invocation. The only thing you really would "need" 5 warlock is if you're using it as your source of extra attack, such as a 2 paladin 10 warlock build.
I like having 3 attacks with a guarantee of +10 damage (add another attack and additional 10 damage if using great weapon master) you wouldn't get aura of hate/3rd sttack of you go 2 pally and 10 lock
5 levels of warlock gets you 2 3rd level spell slots per short rest as well which if your taking proper short rests which you have no reason not to in this game you’ll end up with more slots total
@@grilledleeks6514 warlock multi attack does not stack with paladin multi attack. And just to make sure we are taking about the same thing “extra attack” given by 5th level paladin, does not stack with “extra attack” given by 5th level improved pact of the blade. And the number of blasts of eldritch blast is based on your total character level, not determined by your warlock level. So either way you’re getting the same strength eldritch blast assuming you aren’t using the 5th level to power it up with knockback or w/e
Hello, I'm running this build too but I went for multiclass warlock at lvl 3 already so to rush 5 levels in warlock asap. Is it viable as well? Also, can I ask the name of that flaming weapon you use in the video? Thanks.
If I want to roll Oath of Vengeance instead of Oathbreaker, do you think its better to go pld 5/lock 7? The Oath thingy at lvl 7 for vengeance doesnt seem THAT good and lock at 7 gets spell slots lvl 4
This build is outdated now due to Honour mode mechanics. I recommend using my new Death Knight Necromancer build instead ruclips.net/video/ViLkSJBQ-GU/видео.htmlsi=Ce6wWGWvnLMYgYB2
Which other 2 levels are you suggesting? 7 pal, 3 warlock 2 fighter?
@@fallaffect yes, or 9 pal 3 lock.
IMPORTANT: you can't respec after you break your oath unless you atone and pay 1000 gold. Which means you'll need to break your oath again. So maybe wait until you respec to become an oathbreaker.
Nah there's no fucking way bro. My entire run is ruined then because there's only one way to break the vengeance oath and I've already done it.
Just found out it's bugged too. You can't retake oath Respec and then break oath again. You don't gain the oath breaker skills at all.
What a joke
@@2Spookeh4Methen you gotta trade and sell your items, 1k isn’t too hard to come by depending on where you’re at in the story. I accidentally killed an entire inn and just looted them to get back in the good
@@2Spookeh4Meyou're fine. Save up 1000 gold. Respec. Go oath of devotion. Easy to break oath. Kill an innocent. I did it on accident haha.
@@KryptonArcher "accidentally killed an entire inn" is the most oathbreaker thing I've ever heard what are you doing atoning lmao
@@KryptonArcher Yeah i have a little over 2k that isn't an issue.
I found out that going back to oath breaker after retaking oath is bugged. Oathbreaker NPC never shows up again no matter how many long rests i take. I have to restart if i want to build the way i was hoping
For Great Weapon Master, Repelling Blast, Sharpshooter and other passives you might want to toggle on or off it's very useful to make a custom tooltip on the bottom so that you have all the actions you use the most and the togglable passives visible at all times so you don't forget to toggle them as much.
Can you actually toggle gwm off? I dropped it because it was always on
@@Xilibriusyes. In your spellbook, under common, there is a toggle you can add to your hotbar called "great weapon master: all in". When this toggle is in your hotbar, you can click it to turn off the feat.
@@Xilibriusdid you even watch the video?
Awesome tutorial! You have a great voice, your manner of speaking was very soothing. Most of the time when people make build videos they try to hype it up and come off as obnoxious, however you showed your process all the way through and gave us examples of how it worked. very cool
Thank you so much for this comment. It made my day.
Note the 5 Lock extra attack was indeed a bug and will be patched eventually. Here is my Oathbreaker Assassin Build ruclips.net/video/fdBYaP1155I/видео.html
Vampire Death Knight
ruclips.net/video/Csg1BtN3LaE/видео.html
Yeah probably when you respec, go for 17 Cha + hag item (18) + ASI (20 cha) + item(was a cloak I think) = 22 Charisma :D Boom. 2nd ASI can still be feat as above.
EDIT: What would you recommend for a more caster orientated gish? (Pure moon druid? Paladin(2)/Warlock(3)/Sorcerer(7)? Fighter/Wizard?) 🤔I was thinking about how great Githyanki are as a race in terms of going with a caster class, maybe STR/INT buid (for greatswords like the Everburning Blade) or Dex/Int for that finesse longsword in the Underdark, etc; but off the bat have medium armor + shortsword/longsword/greatsword proficiencies, can be proficient in skills until long rest, psionics, etc... all these great bonuses. I'd just need to use Disguise Self so I don't have to see their ugly mug LMAO
@@thePyeha thank you. This is my 2nd request for a bard build, so I guess that is what I'll be working on next :)
Barbarian and Monk strength based :D
@@MGC-XIII that sounds fun
@@Blood_Ronin Great video! Now subscribed! I absolutely agree with MGC. Can't see anyone with a truly good STR Monk multiclass build utilizing Tavern Brawler. There are several Bard builds out there.
this in combination with a wildheart barbarian with wolf aspect is insane. with some of the items in the game you get, I believe, a 16-20 critical range, and you're almost always hitting with advantage. Add a gloomstalker/assassin to that party, and you'll flat out demolish whole encounters before the enemy even gets a turn.
Could you tell us more ? I'm really intrigued!
You can create advantage for yourself with darkness :)
But can you say what items you mean?
Sounds cool!
@@aldoushuxley5953 The crit items are mostly from act3, so quite late in the game. There is one in act 2 too I believe. It is a bow. Passives you gain from bows are pretty much the best items in the game imo :D
Hey man, I am really intrigued, could you please share a levelling guide for this ? I want a barb/paladin build for my karlach
WARNING: Atonement is currently bugged in the game for some people and causes a CTD when activiating the cutscene. For those of us that want to do this build but get this bug, you should start out as warlock, get to lvl 3 for the blade boon, then start speccing into paladin and break your oath.
Hope this helps others cause I was stumped for a while. I was able to re-break my oath (devotion) by persuading an NPC I would help them, I had issues when I attacked, the fight would run it's course and end, and my oath would not break. I tried using non-lethal on the last enemy, knocked them out, which changed their highlight color from red to yellow, then killed them while they were unconscious, this broke my oath. So make sure to target yellow highlighted NPCs for breaking your oath.
Warning to people running this build. There's currently a pretty common bug that will crash your game when you try to re swear your oath if you've already multiclassed. It seems to not be an issue if you're still full paladin but multiclassing and then doing it seems to be the cause. so people may want to take the hit to strength in the early game and max out charisma before you start going into warlock
I'm trying to figure out how to become an oathbreaker paladin, reswear and then rebreak and in what order that it needs to be done in
You can just respec, lvl 1 or so, then break your oath then go warlock
Great Video. Another note, you can actually use your eldritch blast to shoot out of the darkness. It can be a real life saver is certain dire situations. Allowing you to just finish off ranger enemies that won't come inside it like on your video.
I played this multiclass in an actual dnd campaign years ago. With a Conquest Paladin and hexblade warlock, Pretty much maxing out charisma and con and ignoring dex and str. That guy was a beast. Its the class I've been playing in bg3 since launch and its so much fun! Its awesome to see it get some recognition as most of the multi-class websites don't really talk about how strong the maxed out charisma is when you have no need for str or dex.
What inspired me to do this build is not actually the attack capabilities, which everybody knows, but how strong Aura of Devotion gets.
Considering you're an experienced player in this build, I'm playing this build but using shield and support abilities. Got archfey patron for AoE charm/frighten and Oath of the Ancients for the heals and to take only half spell damage. Do you think this is a good path, considering I already have strong damage dealers in the party, or should I just go full dices into the table, as shown in the video. Mind you I'm playing a "clean" run, which means no illithid larvae consumed (wherever that takes me)
Lockadin is literally considered the most powerful and most known multiclass in DnD 5e.
@@grabeck666 Maybe nowadays but not like 5 or 6 years ago when I played the character lol bc I remember scouring the web for builds and couldn't find anything so I just figured it out myself
@@Jewels___ What originally inspired me to do the build was the story implications. A character torn between two completely different deities sounded fun. I don't really do a lot of min/maxing as it makes me feel too overpowered. I just really liked the idea of rolling a massive handful of d8s for a single attack at the table lol. I realized that as a paladin you need tons of different stats: Str/Con/Cha but then you have no points left over for Wis, Int, or dex so your character just gets bullied by spell casters and stealth... Too much. So I looked at the hexblade and saw you don't need strength anymore and thought that looked really fun. In bg3 I'm mostly just going with what sounds fun and following the same path as my character from years ago :). the Ancients and archfey is a cool story combo! I'm sure that works great. Personally I only went it for pact of the blade so I can ignore str and max cha and see how many d8s I can role for one hit!
@@grabeck666I was under the impression Sorcadin was the "most recognized" multiclass for powergaming
Gonna be trying a new solo playthrough with this build, seems strong enough to do so! thanks for the great tutorial!
I just started a Dark Urge Paladin playthrough but chose Dragonborn. It's fun so far - hilariously brutal.
I wish i did my urge as a oath breaker but still enjoying the multiclass im doing for it. Will do oath breaker as a solo
Savage attacker normally doesn't effect spell damage rolls but it does effect divine smite. so it ends up being higher damage than what you showed here.
Something you might not have touched on for Hex that is super powerful in Bg3 is hex on Strength, because that gives them disadvantage for the athletics checks vs Shove so it makes it much easier to Yeet people off cliffs/high ground
Is shove an ability check or saving throw? Because if it’s a saving throw, that doesn’t work. Genuine question, because I’m not sure how shove works off the top of my head.
Shoving depends on your Athletics, and the higher of the target's Athletics or Acrobatics. Shoving always succeeds if you're hidden or invisible.
So Hex works, but for shoving, you need to hex dexterity instead on some enemies
The only thing I'd say is, be careful who you shove down a cliff. On my current playthrough, which is my 1st playthrough, I shoved the giant spider of the cliff to kill her off. Her corpse was unreachable to me, so I haven't found out what she drops.
@@GPS08 a robe that increases damage done by poison spells by 1d4
@@selendile030 in 5e its athletics vs athletics/acrobatics
found a greatsword that seems awesome with this build Svartlebee's woundseeker Deepen the Wound: The wielder gains a +1d4 bonus to Attack Rolls with this weapon when attacking creatures that have already taken damage.
saw it on another video and didn't know about it, you get it by killing or knocking out gauntlet yeeva at waqueen's rest in act 1
Doing similar build, just lvl 7, but will go 5 levels Paladin to get feat and extra attack, then 5 levels Warlock, getting charisma modifier for attacks + extra attack with boon weapon, aaand the last 2 levels as warrior for that juicy action surge. Dont think it will be necessary at lvl 12 for that much, but like the idea of it just destroying whole fight with one main character. Have couple buffs constantly, Tyrs buff for AC, lock buff , couple permanent buffs from just doing story things, more movement from Gale and thats every long rest constant. stealth before encounter or potion of invis+haste or speed potion, Bless from shadowheart just before and SMASH. lots of times if there is enemies near each other paladin just clears them all. can open with Gales fireball aoe to weaken them and just kill with paladin. Going damage playthrough for stacked buffs on fast encounters. But this game is so incredible, you can use countless builds and ways to win fights. even simple actions like shove/jump/help out of ensnares and stuff, enviromental damage, throwing, crowd control. Truly great game with so many posibilities, great guide btw.
The Eversight Ring from Act 2 gives immunity to blindness and lets you see in the darkness spell.
Blindness, yes, but magical darkness has other effects it may not necessarily negate. Can you freely attack with both ranged and melee attacks into and out of the cloud?
the devil sight darkness combo is bugged, sadly.
it simply does not work as intended (nor as written).
i suppose this would apply to the ring thing you're talking about
Devil's Sight works perfectly fine in Darkness for me. You might have a bug in your game but I'm doing fine with Devil's Sight inside Darkness.@@Cool_as_the_Northern_Wind
@@SaturninePlacesyou can melee attack on darkness but you can't shoot out ranged attack or spells in and out
Yeah, for anyone wanting to follow this guide make sure not to break your oath early on and multiclass as an Oathbreaker. If you go to Withers as an Oathbreaker and are wanting to respec he'll deny you and states you need to regain your oath before hand. Which costs 1k gold and there is a chance the Oathbreaker Paladin NPC will break after you regain your Oath. Happened to me and I've had to just run through the game as a Vengence Paladin.
Also, if you want an undead army to fit the Death Knight vibe then I highly recommend you advance and finish the reading of the Necromancy Tome found in the Alchemist Cellar found in Act 1.
Should I get to level 6 break my oath level up to 7 then multiclass to warlock?
@@jacksonthomas2942 You could multiclass at level 2 and have 1 in Paladin and 1 in Warlock whenever you'd like. If I were to start over and follow this guide I would subclass as a Vengence Paladin (which is the harder of the 3 oaths to break) and as I'm leveling up I would focus on following along with the warlock portion of this video. If survivability is low then sprinkle in a level or two of Paladin, once I get to level 5 warlock then I would focus on breaking the oath. Long winded response but I hope it was helpful.
That was awesome. Great video and cool idea! Really enjoyed it!
Thank you. I am glad you enjoyed.
Was literally just thinking of how to make a deathknight and then this popped up. Awesome!
Fun note, we got a term of this in dnd, its called the Padlock, but honestly Death knight is pretty based too
You would think Wardin (Warden) would be more fitting when playing off the two names.
@@deuswulf6193 that’s badass! I think most use padlock because it leans more into paladin then warlock
Mostly we call it Lockadin. Same as Bardadin, Barbadin, Sorcadin etc.
Considering that Longstrider seems... broken, at least for me and ISN'T consuming a Spell Slot, having a Druid with this as a coop partner could EASILY turn this into a sprinting meat grinder
Longstrider is a Ritual spell. That means it does not consume a spell slot when used outside of combat. If you cast it in combat it will still use a spell slot. This is the same with Speak with Dead, Speak with Animals, Enhanced Leap, Find Familiar, Disguise Self and Feather Fall
This is the guide i've been looking for :D thanks heaps!
I'm glad it helped.
Keep in mind for every character you make that a +1 to any ability score is free if you deal woth the hag right. Id always keep one score odd. Get the hag buff and pick up an actual feat.
The Lucan D'Lere playthrough I've been waiting for
Nice vid this will probably be the my second playthrough build! Tip I found recently for your mic; get the Steel Series Sonar software and use the noise cancellation software and a basic mixer is good and easy to use. You dont need Steel Series products to use it btw.
Would you mind elaborating for the mic sound?
wow thanks for covering each oathbreaker spell bud.. suuuuper informative..
Great video and combat guide!
I was planning on doing this (5warlock/7paladin specifically) but opted not to because i didn't think the extra attack would stack. Considering both tooltips state they're not supposed to stack with similar effects, I expect this is a bug that'll be patched soon. Still, cool to see that it works. I've been doing 5warlock/Xsorcerer instead so I can quicken cast spells like haste and hunger of hadar while still being able to double attack with melee or eldritch blast on the same turn and its been fun, but I might switch back to my original plan.
For sure they should not stack. I didnt know they do, definately a bug then.
Doin same build (warlock 5/7 sorc) with githyanki so i get medium armor prof among other things and it rocks.
Lockadin seems super fun 2 though, might try him on my dark urge 2nd playthrough.
With these multiclass builds, you say 5 warlock /7 paladin, is that the specific order you levelled up or is that just your combo of class levels.
5 levels in warlock first, then the next 7 paladin?
If you follow his video, select paladin first until level 7 then subclass in warlock for the next 5 levels. You can do it in a different order based on preference. I might do 2 paladin then 1 warlock
@SensationsRim not sure what I'm doing wrong. Since then I've made a new character exactly the same as in the video. I've gotten a paladin to level 4, but he sucks. Rarely hits and feels like I'm doing nothing.
On the other end, tried doing warlock first upto level 4 so far, and he sucks. Idk what everyone means when they say eldritcb blast is amazing, it definitely isn't for me! Rarely even hit with it, and if I do I'm getting like 2 dmg
thanks man this is exactly what i needed
Brother, you put up a fantastic video... but it's eldritCH with a CH like Cheese. Other than that tiny nitpick? Absolutely fantastic walkthrough- all the details one needs, no extra time spent on intros or sponsorships in the beginning, and you just keep rolling. Positively fantastic.
Thank you. Haha I had a few people point out I pronounced it incorrectly. I appreciate the feedback. :)
@@Blood_Ronin And you know, it's funny- I was already going to go Lock-adin, but I'd never have gone to War 5 since unlike in BG3, those Extra Attack features don't stack. So with my 5e knowledge, I never would have thought to try if I hadn't stumbled upon your video- honestly, you hooked me with the "four attacks average" tagline. Which, amazingly enough, not only was it possible, but you're not joking about it being unlimited. It's not just a single nova round like most Paladin/fighter/Warlock builds of Action surge, stabby stabby, then cry until you get a short rest XD
It is indeed.
Great video man! Comment for youtube algorithm :)
This and the barbonk builds are amazing, instant sub from me
Thank you. I have plenty more planned. A really detailed monk multiclass guide for all 3 subclasses will be up this weekend. After that it'll be up to the community
My 9pally/3lock githyanki (Dark Urge) was amazing. He could burst damage of up to 120+ with crits when smiting, not to mention being hasted
I would sit at endgame with 23 con/22charisma (being boosted from late game gear), and it was glorious.
So 9pal/3lock over 8pal/4lock even with an extra feat?
im considering 7/5, 9/3, 8/4. what you think is best?
I didn’t need the extra feat, GWM/ASI we’re all I went for. Could’ve gone polearm master, but I’m gith, so I was using a gith-only great sword.
I preferred minimizing my lock levels, only getting blade pact then maximizing pally levels for spell slots etc. really wanted that personal haste cast
@@figuures6098 What subclass did you take on the pally ?
@@MosCraciun777considering they have access to haste as a paladin, Vengeance
I think that if you wanted to fully min-max this build I would go with Tiefling and Zariel Tiefling is the best as a starters since you get free smites. You can also choose between Drow (For Faerie Fire/Darkness), Duergar (free invis and enlarge). You would drop your first 8 levels into Paladin and any of the Oaths are actually pretty good and then lastly drop your last 3 levels into Warlock either Fiend or GOO. You choose Fiend for the survivability granted by the temp hp for killing enemies and GOO for the crit frighten. Tome and Blade are the best pact features and I would incentivize blade over Tome's 3rd level abilities since Blade allows you to put your rest ASI scores into maximizing your Charisma scores instead of your strength so you can dump the rest into your other skills and the pact weapon feature. You would also put in your illithid powers into Luck of the Far Realms and Favorable Beginnings. For Warlock the two invocations that are important are going to be agonizing blast and devil sight if you plan on running Darkness. If you do not plan on running Darkness, Armor of Agathys and Hellish Rebuke are prime spells to have. The best way to use your spell slots at the end of the day is the short rest free smites that go a long way though.
for anyone concerned about spending 1k to respec because of oath, why not just take warlock first? wouldn't that solve all your problems? and warlock main stat is CHA so that helps with story rolls too. Seems like a win win to me
Depends on whether or not you want Heavy Armor proficiency.
Could go pally 2 (to get smite) lock 5 then rest pally and it saves the respec as well.
@@Blood_Ronin yes, exactly. A lot of comments saying they don’t want to pay 1k for respec but when I reached the underdark, I was swimming in cash… lol
@@BaconNDCheese Money certainly isn't hard if you grab everything not nailed down. This is a carry over from Divinity Original Sin 2. Kind of immersion breaking though, that even the most absolute junk will sell for 1 gold coin.
Currently level 7 Vengeance, very hard to break my oath (shouldve taken hag hair). One thing I'll say about GWF is that it will reroll your divine smite damage as well as any weapon damage as well (everburn blade)
I did notnrealize it did Divone smite too.
I feel ya. Only way I know is to let Sazza free.
Just respec to devotion and kill some dumb kid
Taking the Hag hair revoke your oath too :)
Just let an other char do it for ya if you play multi :)
@@LordZitsu I know, I just missed my chance she got deleted by divine smite before I even knew.
I broke my oath of vengeance when I had to either fight with Nere against a ton of deegpnomes or fight all of them. I just couldn't do all and that broke my oath (having not saved some gnomes).
Instead of 7 paladin, do only 5 and then 2 lv in warrior to get action surge, even more attacks
Thank you very much, great Video and Guide!
Where did you get your second Armor from?
Interesting that extra attack from two different classes stack in this game vs. not being able to in tabletop…I like it ☺️
I believe it is just with the warlock pact only. Extra attack from fighter would not add another attack if you had it from paladin already.
@@josiahabbott339 that’s very good to know, thanks!
This seems like a bug to me and I would expect it to get patched
@@jonnymj I thought the same, except, they have not patched it and their has been SEVERAL big major patches.
Great build! hardest choice for me is either going Sorcadin or Lockadin but im leaning towards Lockadin after watching this video
Embrace Palabard
Great video! This has to be one of the coolest builds I’ve seen on RUclips so far. I am slightly confused though when it comes to the fighting style. You said Great Weapon Fighting is decent at best and that Dueling is so amazing and will scale really well with Aura of Hate, yet in the demonstration at the end, you are using a two-handed weapon, which means you are using the decent-at-best Great Weapon Fighting, since Dueling does not apply to two-handed or versatile weapons. So… which fighting style is BEST for this build, Dueling or Great Weapon Fighting? Or is it just a matter or preference?
It is just preference. Dueling gives ac and more sustain since you go sword and board. Great weapon is for the 2 handers only. If you go 2hander you either use defense or great weapon
@@Blood_Ronin Gotcha. Looks like I’m sticking to my Everburn Blade on my pally playthrough then. Sword and board is alright, but I love absolutely Hulk-smashing everything in my path lol
If ur immune to blindness you can see in the darkness spell. There is a ring in Act 2 that gives you it, and the sharrans all have it as well
Yes but can you see through it to Aldrich blast someone on the other side of the darkness?
@@MeekMallard I've not noticed an inability to do so, but I can't say I've actively tried. I usually wade in and blast away. I'd be curious to find out
Patch 1 will already partially break this build and it has been announced.
Getting your 3 attacks on normal action by having lvl 5 of any multi-attack class + lvl 5 warlock blades will no longer work as it is simply a bug.
So you will have 3 attacks at most by doing a crit/kill in there but not 4.
Its not worth lock 5 then imo. Be better off putting final 2 points in fighter imo
@@Blood_Ronin it very much is since Action Surge will give you +2 swings once per short rest.
Also can grab another fighting-style to possibly take up defence for the 1 extra AC
or just go with dual-wielding instead of great-weapons to always get your bonus-action attack via your offhand anyway (which again will get the bonus from aura of hate).
considering how many items there are that give bonus dice on damage 'per swing' this will result in a cacophany of different coloured numbers flying around that doesnt even rely on crits and as such is more stable.
my fighter 6 battlemaster / rogue 6 thief using dual handcrossbow for example gets to do far over 100 dmg per turn by just using drow poison and all the different items that give dmg 'per hit' as it will keep triggering quite often due to the volume of attacks and such even trigger loads of crits with close to no gamble.
no need for any spellslots either.
and regarding crits:
dont forget that in 5e (and the homebrew that is BG3) crits multiply dmg die, but not static bonusses, so a dual-wielder drow poison Pally/fighter/lock will possibly get a heckton of damage via sleep crit fishing
It would be pretty hilarious and probably broken to see a party with this paladin, necromancer wizard, spores druid and a cleric (whatever subclass really) that uses summon spells. HORDES of summons, most of which will be buffed by Aura of Hate. Its pretty balanced as far as party roles too. The only part you're really missing is a rogue for lockpicking/disarming traps and sneaking, though you probably wouldnt need to sneak with this party anyway.
I have Gale as a necromancer. I can confirm it is hilarious.
I had wyll with 4 summons and shadowheart with 1, thats prob not even too much, but it still became so tedious controlling everyone.
hoooly... god bless you. I can make my arthas now
Once you get pact of the blade push Charisma obviously. Just dont forget to cast pact of the blade =)
hey man, tnx for your great video, mind if i ask at what level i should go oathbreaker? i couldnt find it in video
It is up to you. I went oathbreaker later in my game (more for RP reasons). I would say going oathbreaker after respeccing stats is the easiest.
tnx!@@Blood_Ronin
This is the build I wanted, but didn't know how to fucking do it. Thank you!
Glad it helped :D
Awesome video this is what ive been waiting for but you mentions when you get pact of the blade thats when you will respec but can you comment or show how you respec? Its a little annoying because you have to regain your oath to respec then break it again after you respec. Also would like to see your stat break down after respec.
Thank you. You want 17 Charisma as main priority(with the +2) with Con should be second on the list. Everything else is up to you, but leave dex and str at at least 10.
With hag hair and 1 ABS increase you will have 20 CHA.
With hag hair and 1 ABS increase you will have 20 CHA.
Str 10
Dex 10
Con 16 (with +1)
Int 9
Wisdom 12
CHA 17 (With+2)
@@Blood_Ronin Thanks!
Ive been thinking about doing a 7 Fighter/5 warlock but i have to admit this looks fun too
Also have a cleric in your party to cast hold person, blindness, hold monster, ...
Great combo for RP reasons also.
100%. It has been really fun in game. *especially if you play with others who also like to RP.
@@Blood_Ronin In our MP game, I'm roleplaying a Rogue/Druid "Aiyana the Witch", raised by wolves, a bit feral and dislikes "civilization", but ultimately sets aside her pride and fear for "The Greater Good" ^_^
@@lordvalinar774 That is a badass backstory. RPing with these type of games is the best route to go.
Fun fact: pact of the blade doesn't necessarily scale with your Charisma in bg3. War cleric also was buffed to freely attack with a bonus action. Meaning you can go War cleric 7 / Warlock 5 to get 3 attacks per turn, using your Wisdom (dump str and dex), with Spirit Guardians on. Remember to take mostly buffs and utility from the Warlock spell list as your CHA won't be as good.
still uses war priest charges for extra attack I thought, so only like 4 time per rest
@@ramster154 Yeah. I don't have the game yet and the info on the wiki wasn't very accurate.
"pact of the blade doesn't necessarily scale with your Charisma in bg3" what does this even mean?^^ Either it does or it does not. And unless it is bugged, Pact of the Blade absolutely uses your charisma as a damage modifier
@@DerdOn0ner according to the wiki, it scales with your main spellcasting stat. That is to say the stat for which you have more levels in, like 3 warlock 4 cleric, you attack with wisdom. Equal levels then your highest spellcasting stat is used.
So with the recent patch, are you planning on posting an update to this build brotha? I’m still interested in running a setup like this once I pick the game up. Your build videos are super noice my dude 😎🤌🏻
Commenting to remind myself to check this out later
great video^^
15:02 thats why i prefer to have half elf high elf for the additional cantrip, and chose friends there from the very beginning.. incredibly usefuk
Sorry if these are newb questions but I've been playing this game for a week now. My main story character is a paladin. I just hit lvl 5 and had broken my oath a few lbs back.
It looks like your saying to lvl paladin until lvl 7 and at that time start the warlock build? I'm a little fuzzy in if I still need to respec to get any missed spells? It would cost me the 1k to regain my oath and then break it again. Or should I just plug in as I am and start following your guide from where I'm at now?
Edit: ahh I seenow that you suggest respecting later in the process. So I'll just keep going until pact of the blade! Nice!
i am thinking of taking this build but have a couple of questions 1. is it worth to start with warlock so you do not have to respec 2. would you do this only solo or with party ? 3. if party what kind of party composision ? thanks for the answer i alway liked whating dnd but had never anyone to play with with this game i can have some dnd fun :)
If you go pally at first level then warlock 5 you won't have to respec at all. This build synergies well with others for sure. Especially if you have a necromancer wizard in the party.
at what point do i become an oathbreaker ?
Sorry I didn't understand. What level should I oathbreak?
Is there a spreadsheet breakdown of this build somewhere? I just want a reference sheet to have while i play
good stuff bud :) Hey, do you know what happens to your hag hair if you re-spec?
You still have the bonus, but the tooltips get bugged
@@Blood_Ronin ty
Great vid, most interesting to me was you toggling the weapons master on and off to perform better, I did not think of that, also how do you get that cape?
Thank you. Cape comes from being a dark urge
A level 12 character fighting a group of level 5 tells us nothing about the build's potential. I know that the game doesn't have its own "standardized encounter" for build testing, but I'm sure it's not to be found during act one. I would rather see how it performs against certain encounters of act three. For now, I know of a certain hellish fight that will spank the padlocks ass so hard that it goes crawling back to his previous God to reinstate its oath. I haven't yet tested the details of aura of hate in bg3, but in the ttrpg, it also applies to enemies within aura range.
The Padlock (aka. the Hexadin), is a time-honored DnD-build. Known for its nova potential as well as sustained resource-free damage, however (!), it also takes a long time before it comes online. And it takes even longer in BG3 due to how Larian baked the hexblade into the pact of the blade. Pushing a level 1 warlock feature in the ttrpg all the way to level 3. This doesn't seem like a lot, three levels go by fast, at least if it's the beginning of the adventure, but the difference from beginning to coming online at level 6 vs level 8 is notable.
I didn't want to spoil anything for people still in the early stages of the game. With act 3 gear and onward the build gets broken.
Great build vid. A Bardlock build would be pretty cool to see.
Want it caster focused or more of a hexblade mix?
A hexblade mix would be cool.
@@shadowspast420 Cool. I'll see what I can do.
Thank you. I’m curious to see how it works with the Larian tweaks if there is any.
Want to break that oath quick? Oath of devotion and kill the owlbear cub. Broke quick.
This was pretty much the build I've been wanting to do, but weaving in summoning undead as well. Death knight army of the dead build
A thought that may help you out, since Paladins are only half casters, may consider using a wizard and specing them as a necromancer school. They summon you support the summons
Yeah, planning to go lvl 9 oathbreaker and 3 warlock for my arthas fanfiction as well
@@Chaosproscho at what levels do you start spec into warlock because this is what my thought was as well but I'm completely new to this and I'm not completely sure how it works
Greate video. Give me very very nice insights. One question: Did pact of blad works with dual wielding atacks (atack with left hand on bonus action) , or it just applys to the main weapon?
It is only your Pact weapon which you designate after each long rest. This multiclass isnt great for dual wielders.
Nice build. I was kinda expecting an explanation on how it affect the rolplay /world interaction as a character.
You are a drow othbreaker pacted with ancients one... Pretty scary concept, like a lord/lady of pain and death? What was the other drow paladin reaction?
Most people are rude to you. But I got Minthara to like me
what level should u become an oathbreaker?
I’m thinking of rerolling to an oathbreaker, are there any opportunities to break oath aside from the tieflings that caught Lae’zel? I’m still at the goblin camp / Druid grove
was there a reason you decided on going 7/5? rather than get the third feat point by going paladin 8? is it just not worth it compared to warlock 5?
if you missed it in the video, warlock lvl 5 grants an extra attack with your pact weapon which stacks on top of your extra attack from lvl 5 paladin
Btw divine smite works with half orc brutal attacks so u can hit even harder
I'm level 11 in the city of Baldur's Gate, when I break my oath, the cutscene doesn't appear, and when I go back to the camp, the perjurer is not there
I would really like to see if i can get a paladin/ necromancer wizard build to work as a Death Knight themed build too
Hi im new to series..ive always wanted to play a pally death knight..bt im leaning towards 1handed and shield..what wud u recommend? if i follow this build issit still viable or do i need to make changes?
Great build, had a brain blast when I saw that Great Weapon Master also procs on critical hits. I think in my 40 hours of playing I havent had a melee critical hit to get the extra attack. I saw people saying that the Pact of the Blade extra attack doesn't stack with normal extra attack which made me sad, but glad to see that's wrong. Still might make a 9-3 Paladin just to combo with a Necromancer Wizard for Undead army vibes. Also how good would Savage Attacker be with this? Doesn't it also reroll Divine Smite damage?
Savage attacker in this game rerolls all damage
It does. It affects all damage rerolls you do. With gear found in the later acts you can get to 20+ CHA without taking the ABS feat, leaving room for whatever pick you want. (Though depending how you gear out your party the item may already be in use)
FYI, pact of the blade’s extra attack isn’t supposed to stack with regular extra attacks. The fact that it does in BG3 is likely an oversight or “bug” and it may end up getting patched. Just something to be aware of.
I've seen lots of people complaining about have to re-spec after breaking their oath but why are they having to re-spec?
I've been following this guide level by level and am currently level 4, am I fine to continue or do I need to save up 1k also when would I be re-spec? Also wanted to say this is a really great and in-depth video.
I was looking for a guide for a dark urge oath-breaker "lockadin" and couldn't find the right guide that matched what I had pictured until this video!
Also I apologize for this novel of a comment. Haha @@Blood_Ronin
@@kmlpchikaz the respec is only to reset your stats after getting pact of the blade from warlock. The devs won't allow an oathbreaker to reset ect. You would need to renew your oath to reset stats, then break it again. with how easy it is to make gold in the game, I am not sure why so many people complain about it to be honest.
Side note, I appreciate the comment. Reading it made my morning.
When should we respec and when should we start the multiclass into Warlock please?
is it bad if i broke oath at lvl 5 , will i need to do anything differently if i do ?
I wish they let us pick Oathbreaker at character creation to RP someone that already broke their oath.
Can you please elaborate a bit more on the stat respec you mentioned to get 20 CHR?
Points that were in str, you can instead use for Charisma. Anything extra can be put in whatever you wanted. (Though stay at least 10 str). With the Hag's hair and Ability score increase from feat you can get to 20 easy.
With hag hair and 1 ABS increase you will have 20 CHA.
Str 10
Dex 10
Con 16 (with +1)
Int 9
Wisdom 12
CHA 17 (With+2)
@@Blood_Ronin thanks a lot, great build
What oath did you take and what action did you take to break your oath at lv12? I'm trying to do this build but as oath of vengeance it's hard to break and im seeing you can't re spec and break oath after act 2
whers the item break down? or did u go paladin with 16 charisma as final?
I'm kinda confused of when to become an oath breaker? everything else I get, also im kinda new to these types of games
Whenever you get pact of blade would be a good time.
Grab the dark justiciar helmet (the very rare helmet, not the uncommon helm) reapers embrace, surgeons subjugation amulet, killers sweet heart and dead eye bow. Smashy smash.
Does Great weapon feat work with a spear?
I'm thinking about shield run and not sure if it's worth it, if the bonus attack doesn't work..
How would you compare your build with this variation: 7 shield and spear oathbreaker palladin + 5 fiend weapon pact warlock + polarm master feat?
The Idea is to have more use for reaction. Since there will be overall less damage per turn crits are less favorable and it is better to take heal on kill.
Great weapon master in dnd would work with spears as one handed. But in bg3 you have to wield it as 2handed to get it to work.
Hey pretty new to games like this when should break my oath? Immediately?
Thats up to you. I would say if you want to save yourself a respec, do it after you already put 3 points into lock for pact of blade.
I've had a very similar idea even before starting my playthrough. I'm currently lvl 5 Paladin and 4 warlock. Been contemplating if I want more Paladin or Warlock. Currently pulling teard Paladin for aura of hate.
Id say go lock to level 5. That way you will unlock the 3rd extra attack and rank 3 spell slots.
@@Blood_Ronin You can actually get extra attack from several classes? I remember something about martial class extra attacks not stacking. (could warlock not being a martial class be an exception?)
@@Slackerhun the warlock extra attack from pact of blade stacks in game. *In dnd it wouldn't but right now in game it does. I am not sure if it is intended or not. With great weapon master feat you'll be at 3 base attacks and 1 bonus action attack.
Martial classes extra attack does not stack with other martial classes. So I can't day if the warlock one is intended or not.
@@Blood_RoninThan it seems actually worth it to lose 1 feat for 2 extra attacks. I'm going one handed and shield so no 4th attack for me. But that only makes 3 instead of 2 even more significant.
@@Slackerhun sword and board version is very viable as well since you get the raw 2 damage from the other fighting style (on top of the other raw damage once you get aura of hate) with the bonus of being even more tanky
You have a 99% chance of me watching this video.
Roll dices
MISS!!
Story of my life in this game
My favorite build in BG3
easiest oath to break is vengeance. Just release the goblin from the druid grove and you're oath is broken. Super early act 1 broken oath.
I'd rather have 9 paladin / 3 warlock which gives me more oathbreaker spells (raise dead), more spell slots, and more hp rather than ... the 2 levels of warlock which gets me... 1 eldritch invocation. The only thing you really would "need" 5 warlock is if you're using it as your source of extra attack, such as a 2 paladin 10 warlock build.
I like having 3 attacks with a guarantee of +10 damage (add another attack and additional 10 damage if using great weapon master) you wouldn't get aura of hate/3rd sttack of you go 2 pally and 10 lock
Missing out on animate dead really sucks, but a third attack is really tempting especially if you have a source of haste...
5 levels of warlock gets you 2 3rd level spell slots per short rest as well which if your taking proper short rests which you have no reason not to in this game you’ll end up with more slots total
well you are silly. another multi attack is way better
@@grilledleeks6514 warlock multi attack does not stack with paladin multi attack.
And just to make sure we are taking about the same thing “extra attack” given by 5th level paladin, does not stack with “extra attack” given by 5th level improved pact of the blade.
And the number of blasts of eldritch blast is based on your total character level, not determined by your warlock level. So either way you’re getting the same strength eldritch blast assuming you aren’t using the 5th level to power it up with knockback or w/e
Hello, I'm running this build too but I went for multiclass warlock at lvl 3 already so to rush 5 levels in warlock asap. Is it viable as well? Also, can I ask the name of that flaming weapon you use in the video? Thanks.
It is for sure. Ever burn blade.
@@Blood_Ronin alright, thank you very much!
Doing 1-7 and 5 levels then, don't you lose on an ASI?
Nice vid! Super detailed!
Also love the “thats alot of dmg”
Can you pact an existing magic item?
Pact can work on any weapon type.
@@Blood_Ronin yeah but can you cast in on a magic weapon in your inventory?
@@JapzT yet should work fine for it.
If I want to roll Oath of Vengeance instead of Oathbreaker, do you think its better to go pld 5/lock 7? The Oath thingy at lvl 7 for vengeance doesnt seem THAT good and lock at 7 gets spell slots lvl 4
at what time/lvl would you suggest to break the oath or you get same paly skills regardless?
Level 4. You gain majority of them.