I'm glad you posted this! Nice seeing a reaction of someone actually playing it. Good seeing an honest review both positive sides and negatives! Keep the content flowing my friend ! Love to see it!
I'm an actual brand new player who tried the new plater experience. Upon spawning into the world, you are told to talk to an NPC who then asks you which "house" you want to join, with no context or descriptions, or explanations to guide you. Did I choose the right house, or the wrong one, or does it even matter? Who knows. Still not friendly or inviting to start this game as a new player. I have no desire to research 20 years worth of information on a game just to learn how to play it if the game cant just tell me in the game.
idk man, even if they released a classic experience at this point, yeah you might see a short lived tidal wave. people coming back for 1-2 months (at best) for a quick nostalgia hit, but when there are other options that exist in the private server world (won't name it) with over 3000 active players and UO already re-imagined with great improvements and actual progression with staying power beyond the typical, gm skills, get a house, go pvp. it's going to be a tough uphill battle for Broadsword. If this is their last hail mary.....it's over imo. appreciate the comprehensive overview though
I think you're right. A current, fresh start server would be a low cost, low effort, low risk - high (potential) reward. Also, I believe they'd do so much better having 1 pre-AOS era classic server and 1 post-AOS era classic server instead of whatever they're doing now.. Who is New Legacy for? I'm willing to bet that most people who roll on New Legacy will fall into 1 of 2 groups: The first being current players looking for a change of pace. They may go back & forth between live servers and NL but most likely won't put a ton of time into it. The second group of players will be those looking for that classic era UO which they, sadly, won't find and will stop playing within a week or 2. I think they've really dropped the ball here with New Legacy. Current & former players have been asking for classic servers for years and they give us.... Whatever this is..
Every old school UO players i've seen try it have been like you; straining their face and trying SO HARD to be positive about New Legacy. Everyone wants it to succeed, but man xD hand-holding quests & dailies is the very antithesis of what open-world, sandbox old school RPGs are about. Like you said, who's the target audience here???????
A classic server would bring back players, that's indisputable. To keep those players they would need to bring the client up to speed with freeshards, have new content with classic server rules. That means new cosmetics for houses, town invasions, events and story arcs like they did in 97-98. Outlands obviously has already done this (maybe not town invasions) and it has been very successful for several years. Ultimately this is what they need to do, new legacy isn't meant for people looking for a classic experience, it's for runescape seasons players who like UO but don't like newer clients for whatever reason. If there's enough players that want exactly that? Well it will succeed.. otherwise? I'm not so sure.
I like the quests but would be nice if important story pieces were narrated. Yearly resets is a dope idea with temporary account bound titles for all shards announcing the top 3 richest players (gold coin), top pvpers (kills / dmg delt), top pvmers (kills / dmg delt), top crafters (bods filled / rss collected). Having a long running competition would make it easy to find bots main accounts too.
I love how you try to be politically nice about the new beta test.. lol... I don't like it... You're one of those people that can't say anything bad about anything... I bet you used to get trophies for losing as a kid... I've been playing UO for 24yrs now and been trying out this beta. I don't care for it.. They have been making this game more and more complicated and tedious over the years... I think my time playing this game is coming to an end... BTW, thx for the vid.. I was hoping it would help me figure some things out in the game but nope.. Didn't help.. Thanks anyway..
I played the beta got my skills to 100 and finished the main quest and then, I deleted everything to not come back. I find what they are doing is silly, boring and above all, pointless.
I'm glad you posted this! Nice seeing a reaction of someone actually playing it. Good seeing an honest review both positive sides and negatives! Keep the content flowing my friend ! Love to see it!
I’ve played for the fifth weekend in a row and am really enjoying the game. I like everything about it and am happy it exists.
This looks pretty cool, but I agree, an official classic server would be even better...I heard Lord British is thinking of buying it back ...
the waffle is always right
I'm an actual brand new player who tried the new plater experience. Upon spawning into the world, you are told to talk to an NPC who then asks you which "house" you want to join, with no context or descriptions, or explanations to guide you. Did I choose the right house, or the wrong one, or does it even matter? Who knows. Still not friendly or inviting to start this game as a new player. I have no desire to research 20 years worth of information on a game just to learn how to play it if the game cant just tell me in the game.
idk man, even if they released a classic experience at this point, yeah you might see a short lived tidal wave. people coming back for 1-2 months (at best) for a quick nostalgia hit, but when there are other options that exist in the private server world (won't name it) with over 3000 active players and UO already re-imagined with great improvements and actual progression with staying power beyond the typical, gm skills, get a house, go pvp. it's going to be a tough uphill battle for Broadsword. If this is their last hail mary.....it's over imo.
appreciate the comprehensive overview though
I think you're right. A current, fresh start server would be a low cost, low effort, low risk - high (potential) reward.
Also, I believe they'd do so much better having 1 pre-AOS era classic server and 1 post-AOS era classic server instead of whatever they're doing now..
Who is New Legacy for? I'm willing to bet that most people who roll on New Legacy will fall into 1 of 2 groups: The first being current players looking for a change of pace. They may go back & forth between live servers and NL but most likely won't put a ton of time into it. The second group of players will be those looking for that classic era UO which they, sadly, won't find and will stop playing within a week or 2.
I think they've really dropped the ball here with New Legacy. Current & former players have been asking for classic servers for years and they give us.... Whatever this is..
Every old school UO players i've seen try it have been like you; straining their face and trying SO HARD to be positive about New Legacy. Everyone wants it to succeed, but man xD hand-holding quests & dailies is the very antithesis of what open-world, sandbox old school RPGs are about. Like you said, who's the target audience here???????
A classic server would bring back players, that's indisputable. To keep those players they would need to bring the client up to speed with freeshards, have new content with classic server rules. That means new cosmetics for houses, town invasions, events and story arcs like they did in 97-98. Outlands obviously has already done this (maybe not town invasions) and it has been very successful for several years.
Ultimately this is what they need to do, new legacy isn't meant for people looking for a classic experience, it's for runescape seasons players who like UO but don't like newer clients for whatever reason. If there's enough players that want exactly that? Well it will succeed.. otherwise? I'm not so sure.
Dailies and quests? In UO?? Jesus Christ, no. Dailies are busywork for chumps imo. Very balanced review.
I like the quests but would be nice if important story pieces were narrated. Yearly resets is a dope idea with temporary account bound titles for all shards announcing the top 3 richest players (gold coin), top pvpers (kills / dmg delt), top pvmers (kills / dmg delt), top crafters (bods filled / rss collected). Having a long running competition would make it easy to find bots main accounts too.
Lol attack Attract new players
New Legacy sucks big time.
This is hot garbage
I love how you try to be politically nice about the new beta test.. lol... I don't like it... You're one of those people that can't say anything bad about anything... I bet you used to get trophies for losing as a kid... I've been playing UO for 24yrs now and been trying out this beta. I don't care for it.. They have been making this game more and more complicated and tedious over the years... I think my time playing this game is coming to an end... BTW, thx for the vid.. I was hoping it would help me figure some things out in the game but nope.. Didn't help.. Thanks anyway..
I played the beta got my skills to 100 and finished the main quest and then, I deleted everything to not come back. I find what they are doing is silly, boring and above all, pointless.