22:30 That's actually how a lot of indie game developers succeeded around 2010. They worked on the game for two to three years then launched it on Steam and a few other platforms and they succeeded. The flip side of course is that many others failed too.
Great conversation. I found your channel through your book Mathew, fantastic information that is very actionable.
Awesome, thank you!
22:30 That's actually how a lot of indie game developers succeeded around 2010. They worked on the game for two to three years then launched it on Steam and a few other platforms and they succeeded. The flip side of course is that many others failed too.
Unfortunately every idea can’t be good and some ideas just luck out.
Thank you!
My pleasure
Wow this is quality stuff. So few views and yet….
OpenAI probably counts as a startup that labored for years secretly then became big